In post 37598, zoraster wrote:fwiw the wikia says that vayne outranges graves, 550 to 525. of course graves has buckshot.
The problem with Graves vs. Vayne (for me, at least) is that you have to GO IN ON THE VAYNE (like get close) to get the max damage out of your Q. At which point the vayne can just tumble, condemn, and beat the everliving shit out of you. Also super-lategame scalers really shouldn't have hard cc in their kit. It makes them obnoxious.
Jinx I can do much better than Graves into Vayne.
So, fun fact:
Graves has the best matchup into Vayne of any champion except Cait.
In post 37582, PJ. wrote:It's probably because I have no interest in getting any better, but when I play someone better than me, I don't really feel anything. I don't even really try to win, I just let them do their thing and ff 20. I kinda have lost all interest in trying to play good tough games. I don't even really want to play games against people around my skill level because I don't crave that challenge anymore. I rather just play against bronzes and low silvers for the rest of my time with the game.
There is no degree to which I empathize with this, because there is nothing in my life that I don't approach with the mindset of trying to improve at every juncture.
I looked up other opinions after I said that and its supposedly supposed to be a good match for ashe, so just ignore me.
Edit: though I guess that's not what you asked. Every vayne ever that I've ashe vs vayned can dodge my ult with her tumble. A lot of ashe's power is in her ult imo. Shrug.
Ult the squishy support or chain it with your support's CC.
Ashe/Zyra is a really good lane because if Zyra lands e ever the person dies.
In post 37707, PJ. wrote:Just having spectral wrath outside of the jungle is wrong
I lol'd
Am I wrong? Can you explain why I'm wrong? Cause I don't know why I'm wrong.
There's 2 times when getting SW outside of jungle is good/powerful:
1) Top splitpush Vlad loves it. It lets him shove and sustain really while, then lets him go into the enemy's jungle when he can't push more and farm more.
2) Farm-oriented mid laners in competitive are starting to take it (right now Ori is the only one in meta, but if Karth/Anivia/Cass come back in...). The idea is to go back to a season 2 style of play where you shove mid then go take wraiths, and you do this over and over until you have a huge CS lead on your opponent. This is only really done in competitive, since it requires you and your jungler to be talking (your jungler needs to be expecting not to have wraiths, and therefore be doing stuff elsewhere). That might change with the map changes, although I sort of doubt it.
2. I don't consider what the pros to be doing a viable situation in league of legends because unless you are in very high level 5s games it's not gonna happen.
1) You lose 20% spell vamp in exchange for high gold generation and 500 gold in pocket straight up. I don't know how you'd take a discount rate in League, but over the course of a game it's probably gonna be worth more than that spell vamp would have been.
2) Duo queue! And by that logic we should say things like Zed, Jayce, and Nami are shit-tier champions because they can only be used effectively at the highest level of play.
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Post #37777 (isolation #611) » Wed Nov 19, 2014 1:43 pm
Postby BROseidon »
In post 37775, PJ. wrote:Will they ever make a better trundle skin than Little Slugger Trundle(which looks like benny the jet for sandlot and shoots a little league trophey out of the ground)
In post 37775, PJ. wrote:Will they ever make a better trundle skin than Little Slugger Trundle(which looks like benny the jet for sandlot and shoots a little league trophey out of the ground)
The skin is actually an anime reference.
Diamond no Ace? He looks super close to sand lot though..
I think it's something else. I'll ask my buddy what it was
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Post #38092 (isolation #620) » Mon Dec 08, 2014 2:52 am
Postby BROseidon »
In post 38090, KaleiÐoscøpe wrote:Yup. I remember the times of the tryhard Swain tops, Warwick tops, Amumu support and Kennen support
WW top isn't actually that hard...
The issue with the jungle TF is that it requires really strong technical and mechanical ability not to get roflstomped by the jungle, then really good team fighting to stay relevant late game
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Post #38110 (isolation #625) » Tue Dec 09, 2014 2:46 pm
Postby BROseidon »
Also, WW's ult is far from the only reason why he's a monster late game.
The fact that he fucking out tanks everyone in the game short of Mundo while putting out huge damage and having good chase is why he's a monster late game.
Plus he gives his ADC 40% AS because why not.
Last edited by BROseidon on Tue Dec 09, 2014 2:46 pm, edited 1 time in total.
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Post #38926 (isolation #630) » Fri Jan 23, 2015 11:43 am
Postby BROseidon »
Like, for a long time, zyra was my best support.
The whole "ksing the carry" thing is not something that most really good players care about. Like, yeah, funneling that extra gold to the carry is nice, but this also isn't dota. Supports have a ton of ways to use gold that can contribute equally to the team.
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Post #38981 (isolation #644) » Sat Jan 24, 2015 9:01 pm
Postby BROseidon »
In post 38976, Oman wrote:So what is grag's role? Thanks disruption against positioning based teams? Trying to think who I'd pick him against in a team instead of Leona.
Leona has to hard-commit to do anything. Gragas doesnt. That's a pretty huge difference that affects a lot of scenarios. Gragas generally performs much better vs Janna, for instance (Janna can't deal with poke and you can't q-troll him to completely fuck him over the way you can with Leona)
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Post #38987 (isolation #645) » Sun Jan 25, 2015 6:51 am
Postby BROseidon »
In post 38983, KaleiÐoscøpe wrote:Gragas ult is harder to land then Leonas, and the range is also a lot shorter. I prefer Leona over gragas anyday. Leona in lane forcee the enemy to focus Leona
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Post #39413 (isolation #660) » Wed Feb 18, 2015 2:51 am
Postby BROseidon »
The most noticeable thing to me about low mmr is that universally players have horrendous shot calling. There are varying degrees of mechanics, teal fighting, etc, but nobody in silver/gold understands objectives