Post
Post #38276 (isolation #405) » Wed Dec 17, 2014 2:54 am
Postby zoraster »
Because they are incredibly boring and I spend most of my time wishing the game would just be over. Also, a game mode where the featured idea is that you have no control over whether your team composition is going to be incredibly awesome or terrible does not appeal to me. I understand the appeal of being forced to play champions I don't play a lot of in an environment where that is true for many people, but I don't feel like ARAM really gives me a solid idea of how to play those champions anyway.
Post
Post #38281 (isolation #406) » Wed Dec 17, 2014 3:24 am
Postby zoraster »
It seems like a very specialized type of team fighting though, and honestly (keeping in mind that I haven't played that many because I don't like ARAMs) I feel like despite it being a perma 5v5 there's very little attention paid to actual team fighting so much as a feeling of a pickup game.
I understand why people like ARAM though. I'm just saying that I think it's super boring, and that's why I tend to decline people's ARAM invitations.
Post
Post #38503 (isolation #418) » Mon Jan 05, 2015 1:12 pm
Postby zoraster »
got a survey from riot, probably like everyone. The questions seemed to indicate that they're considering revamping the early levels or letting you spend RP to buy a level 30 account. Would be interesting. It'd actually be a good thing because then they could keep tabs on accounts better so if they banned one account they could deal with the alt accounts too.
Post
Post #38579 (isolation #426) » Fri Jan 09, 2015 5:58 am
Postby zoraster »
Feel like the above underestimates the importance of AAs on Graves. For one thing, one of his major abilities (his dash) is an AA speed buff much like Tristanas (basically Tristana's Rapid Fire at level 3 is Graves' Quickdraw at max level, though Rapidfire lasts a second longer but has a much longer CD)
Post
Post #38584 (isolation #427) » Fri Jan 09, 2015 7:09 am
Postby zoraster »
In post 38582, MrZepher wrote:So you're not going to want to cast spells when they're available?
I didn't say this. I said that "auto-attacks for them basically just exist as something to do between cooldowns" underestimates the importance of autoattacks for Graves. If that's not what you really meant, fair enough. Just didn't think as stated it seemed correct. Anywy, continue. The Varus build seems interesting.
Post
Post #38697 (isolation #434) » Tue Jan 13, 2015 9:58 am
Postby zoraster »
I have locked the Final S4 Divisions for people as I believe the reset comes this weekend or next week. When you are placed, please feel free to update your new ranking in the Season 5 Division column.
Post
Post #38824 (isolation #437) » Tue Jan 20, 2015 8:59 am
Postby zoraster »
The reset happens tomorrow. When you've been placed, please update the spreadsheet (if you're active, it doesn't hurt to put "unranked" because the "active" list is based on who enters a value in that cell
Post
Post #38863 (isolation #444) » Wed Jan 21, 2015 1:46 pm
Postby zoraster »
why is relic shield on thresh standard? I kind of hate it. I'm pretty sure he attacks as ranged now, so he doesn't get the easy final kill blow, so instead sits there whacking at my minions making it harder to last hit. bah humbug.
Post
Post #38869 (isolation #445) » Wed Jan 21, 2015 2:31 pm
Postby zoraster »
higher elo players are probably much better at determining when to last hit. relic shield is maybe my favorite item, but on leona, blitz and braum because they can use its execute.
Post
Post #38910 (isolation #447) » Fri Jan 23, 2015 5:30 am
Postby zoraster »
By my calculations level 1 Janna's shield at rank 1 is 80, lulu's Q is 80. Janna's AA is 52, plus shield bonus of 14 for 66 damage. Lulu's AA is 46. so if played perfectly that puts Janna up by 20 damage.
Spellthief only makes it worse for Lulu since her AP ratio is 50% and janna's on shield is 70%.
Armor and MR changes that a little, but both have the same armor and MR, and I think that only serves to help Janna in the end (since the shield absorbs more of the AA).
That said, Lulu has a lot more health than Janna (66 health more), and Janna has a ton more Mana. Their spells use 21% and 17% of their mana pools respectively.
Post
Post #38916 (isolation #448) » Fri Jan 23, 2015 6:03 am
Postby zoraster »
I don't mind zyra support. I mind what Zyra support SUGGESTS -- particularly if you're one of the last picks. If I'm in soloqueue, I don't know you, but I'm going to assume you're picking her because you don't really want to play support and want to basically be another mid-laner. I assume you'll do things like not get a sightstone, go balls to the wall in lane even when it makes sense to be passive, etc.
Very similar to how I feel about Brand support (which I had in the ranked game I played yesterday).
I'm not going to flame anyone over their pick, particularly not my support who I'm hoping to be able to work with well. But if in my head I'm just thinking it, I assume other people are going to say it (and loudly)
Post
Post #38984 (isolation #450) » Sun Jan 25, 2015 4:48 am
Postby zoraster »
does anyone have a problem where it typically takes multiple attempts to log in? this has been going on for the past month or so and none of the suggested fixes from riot seem to do anything. I'll type in my password it'll load for a little then it'll give me an error message.
Post
Post #39051 (isolation #452) » Tue Jan 27, 2015 12:55 pm
Postby zoraster »
i'm excited for a featured game mode for once. I think Nemesis Dract (i.e. you draft your opponent's champs) will offer fun and a little depth (though probably a limited longevity of interest). I think the natural thing to do is to pick really squishy characters of a certain damage type.
Post
Post #39097 (isolation #457) » Wed Jan 28, 2015 6:49 am
Postby zoraster »
not getting sightstone first back is fine, but surely you want the sightstone eventually? Even if it's staying mostly in lane, in bot lane you want to start to establish control of the river for dragon, and obviously later game you want to keep 3 wards down as much as possible (plus a pink).
I actually think Leona and Blitz are two that can go sightstone particularly early. Both want to tank a bit, and the extra health is helpful. Vs. a ranged caster like Sona where the health is nice, sure, but your poke is from distance and extra damage/healing can be helpful. Both Blitz and Leona are about setting up plays. Damage is helpful, but isn't really the "point."
Post
Post #39099 (isolation #458) » Wed Jan 28, 2015 6:53 am
Postby zoraster »
I hate that LoL makes you agree to new terms every patch. It's one thing to expect people to read over terms the first time (yeah, right...) but another to expect them to do so every few weeks. At some point they're going to slip in something about your first born.