League of Legends (Old)

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Post Post #43438 (isolation #1000) » Tue Jul 14, 2015 6:15 am

Post by animorpherv1 »

In post 43437, PJ. wrote:
In post 43435, Iecerint wrote:
In post 43432, animorpherv1 wrote:Also, the reason mid ez is good with runeglaive is it makes q magic damage. Proccing luden's was a side benefit.

Yeah.

They're removing that next patch, though, so he will truly be crap next patch.


Removing his ability to proc runeglaive with Q? How? AAs only?


Enchantment: RuneglaiveUnique Passive - Spellblade - AoE damage is now only on monster hit and no longer converts the attack to magic damage.
Tooltip now reads:
"UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 100% Base Attack Damage (+30% Ability Power) bonus magic damage on hit (1.5 second cooldown).
When directly attacking a monster, the bonus damage is reapplied in an AoE around the target, and 8% of your missing Mana is restored."
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Post Post #43476 (isolation #1001) » Tue Jul 14, 2015 5:04 pm

Post by animorpherv1 »

It's been playable for much longer than that. Doesn't mean it's particularly top tier.
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Post Post #43479 (isolation #1002) » Wed Jul 15, 2015 2:34 am

Post by animorpherv1 »

They're definitely all mages (I assume our definition of mage is "builds ap and spams spells in order to burst down champions"?).

Also, if you want, I can spectate one of your games at some point and see what I can find.
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Post Post #43482 (isolation #1003) » Wed Jul 15, 2015 3:35 am

Post by animorpherv1 »

In post 43481, tn5421 wrote:I know Morde doesn't exactly count but I play him more mage than AD.


AD Morde isn't worth playing, imo.
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Post Post #43485 (isolation #1004) » Wed Jul 15, 2015 3:39 am

Post by animorpherv1 »

In post 43483, tn5421 wrote:I do build gunblade on him.


Gunblade is fine and not AD. Bloodthirster and IE are not.
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Post Post #43487 (isolation #1005) » Wed Jul 15, 2015 5:58 am

Post by animorpherv1 »

In post 43486, Klazam wrote:Question- gunblade or wota?


Either - depends on the scenario. Gunblade is better for catching people, wota for sustain + cdr
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Post Post #43514 (isolation #1006) » Fri Jul 17, 2015 6:11 pm

Post by animorpherv1 »

If we're going to start discussing devourer junglers, I need say one thing.

Rylai's Kayle. No one can duel her because no one can CATCH her, thank to consistent 40% slows (thanks to her E, which procs it on her autos) which allows for easy kiting. And if you do catch her, she ults herself and you just lose. Warwick's ult can be stopped, and he's squishy because every warwick player ever builds full damage for some reason.
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Post Post #43551 (isolation #1007) » Sat Jul 18, 2015 11:52 am

Post by animorpherv1 »

In post 43526, Cabd wrote:Am I doing this right?

http://matchhistory.na.leagueoflegends. ... b=overview

I prefer to run sightstone because vision OP in bronze; but after that, I'm correct in assuming I build either locket or FH, right?

And since taric had the FH, frozen fist was fine after locket-boots-sightstone-trailblazer-cinderhulk?


I'll just go over everything at once.

1) Trailblazer - I don't think you need this. Maokai already has pretty good sustain on his own. I would recommend either Stalker's or Skirmisher's. Stalker's is good if you feel like you lack CC, Skirmisher's is good to just not die AND have better dueling.

2) Sightstone - This
can
work, but you need to be using it all the time. Vision is OP, I gree. But you need to
USE IT
. Even moreso on a jungler, where it's NOT necessary. Also, if you're going to play a sightstone jungler, Nunu is by and far the best jungler for this.

3) Merc Treads + Alacrity - It's clear tat you're not buying mercs for the MR here (the only magic damage on their team in Rumble). However, look at their CC and can be tenacity'd - Thresh Q + R, Rumble E + R, Rengar E, Kalista E. And all but one of that is
slows
. If you want to not be bogged down by slows, buy swifties. Also, I disagree with Alacrity here. I would say Homeguards OR Captain enchant here. Homeguards is obvious. However, you have two champions on your team who want to dive. If you engage, Captain enchant will help them follow up.

4) Locket of the Iron Solari - I'm not totally sold by this right now. Looking at their enemy team, there is 1 AP source (Rumble) and 3 AD (Zed, Rengar, Kalista). Get yourself a Randuin's Omen now. That has more HP than Locket (which means you benefit more from Cinderhulk), and the armor + slow will help you lock down the multiple assassins. That said, Rumble is the only person on their team you need to worry about.

5) Iceborn Gauntlet - THIS is where I would get Locket. You already have a lot of damage threats on this team (Fed trist, Diana, fed Irelia). YOU DO NOT NEED MORE DAMAGE ON THIS TEAM. PLAY THE GIANT TANK.
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Post Post #43575 (isolation #1008) » Sun Jul 19, 2015 5:37 pm

Post by animorpherv1 »

Still willing to watch games and give tips/feedback/etc. whenever I'm around :D
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Post Post #43599 (isolation #1009) » Tue Jul 21, 2015 4:23 pm

Post by animorpherv1 »

My only problem with the splash is that Fiora looks a bit too much like a Disney Villain.
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Post Post #43642 (isolation #1010) » Fri Jul 24, 2015 6:28 pm

Post by animorpherv1 »

Her winrate went up by 9% or some such.
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Post Post #43654 (isolation #1011) » Sat Jul 25, 2015 6:11 am

Post by animorpherv1 »

In post 43653, Espeonage wrote:Devourer Shen is actually very refreshing. It's strictly worse than cinderhulk, but it is fun. Stack health, and his passive + Dev gets very lulzy. Of course only for fun times not for srs bsns.


Agreed to all extents. It's fun but pretty bad.
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Post Post #43697 (isolation #1012) » Tue Jul 28, 2015 6:14 am

Post by animorpherv1 »

The guide to second items on Corki:

1) Bork - You need to bust tanks and/or you desperately need the active to keep certain champs away from you. Also, the build path is very smooth overall and 8% current hp allows your burst to go pretty high when in combo with sheen proc.
2) BT - You need to not be bursted down by enemy assassins.
3) IE - For every other purpose.
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Post Post #43720 (isolation #1013) » Thu Jul 30, 2015 2:25 pm

Post by animorpherv1 »

In post 43719, Psyche wrote:when i play ekko top
i tend to win lane as long as i don't slip up; i actually don't think i've ever lost lane as ekko
but as the game develops, i can't engage without getting bursted down really quickly
maybe this is a problem with me playing melee champs specifically, but i dunno


Well, you're a squishy champion. What you do there is try to get picks on lone squishies, or wait for your team to engage first.
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Post Post #43779 (isolation #1014) » Sat Aug 01, 2015 11:21 am

Post by animorpherv1 »

In post 43778, zoraster wrote:also, I think we're pretty firmly out of the tank meta now.


Truer than true.
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Post Post #43868 (isolation #1015) » Wed Aug 05, 2015 8:42 am

Post by animorpherv1 »

In post 43864, Gendaberry wrote:Oh god what are these recommendations for easy adcs.

If you're new to adc, stay the hell away from Ezreal and Cait. At my elo, playing vs new Caits is pretty much freelo, and I assume that extends down to plat.

Sivir is the easiest adc to play by far thanks to her ult, she's pretty braindead. Trist feels pretty clunky, but she isn't very difficult. For more immobile carries, Jinx/Ashe aren't that hard to play. Graves is fine if you want an adc with more burst.



Yes yes yes yes yes yes yes. You'll have no idea how often I mention that Cait isn't as easy as she seems, and how often people shit on me for it.
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Post Post #43953 (isolation #1016) » Sat Aug 08, 2015 4:41 am

Post by animorpherv1 »

Cho pushes Ezreal in, due to Ezreal's lack of non-ult waveclear, so Cho should outfarm Ez. I dont think anyone dies in this lane, though.
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Post Post #43962 (isolation #1017) » Sat Aug 08, 2015 7:07 pm

Post by animorpherv1 »

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Post Post #43971 (isolation #1018) » Sun Aug 09, 2015 5:32 pm

Post by animorpherv1 »

In post 43970, quadz08 wrote:I think he means not including jungle intervention


Yup. If we're talking about one champ laning against another, it's pretty standard to assume lack of junglers, I thought.
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Post Post #43993 (isolation #1019) » Mon Aug 10, 2015 5:47 pm

Post by animorpherv1 »

Or you do what I do when I don't know what to do in regards to ADC and blind pick Sivir, press R, and always be useful.
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Post Post #44007 (isolation #1020) » Tue Aug 11, 2015 5:39 am

Post by animorpherv1 »

In post 43999, zoraster wrote:(I see 80-100 in game right now).


That's beause they're not testing every game.
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Post Post #44019 (isolation #1021) » Tue Aug 11, 2015 7:06 am

Post by animorpherv1 »

I get 100% packet loss! Yay!

EDIT: Typed in the wrong thing. I average 41ms.
Last edited by animorpherv1 on Tue Aug 11, 2015 7:09 am, edited 2 times in total.
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Post Post #44021 (isolation #1022) » Tue Aug 11, 2015 7:10 am

Post by animorpherv1 »

In post 44020, Cabd wrote:"Your ping has been slain"


>.> I so typed in the wrong thing.
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Post Post #44042 (isolation #1023) » Wed Aug 12, 2015 9:39 am

Post by animorpherv1 »

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Post Post #44057 (isolation #1024) » Wed Aug 12, 2015 7:09 pm

Post by animorpherv1 »

In post 44056, hiplop wrote:why twisted fate?


TF's always strong in a meta with little to no assassins. Considering it's his biggest weakness. Throw an assassin in lane? TF dies, and can't use his ult appropriately.
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Post Post #44059 (isolation #1025) » Wed Aug 12, 2015 7:15 pm

Post by animorpherv1 »

In post 44058, hiplop wrote:then why are zed and tf both anticipated to be good???


I said little to no - not none. Ban away the Zed (which is doable), and all of a sudden TF is fine.

I'm also going to answer your question with another question. Why is Shen good when Gnar and Rumble (some of his biggest lane counters) are?
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Post Post #44088 (isolation #1026) » Thu Aug 13, 2015 6:22 pm

Post by animorpherv1 »

I can see that. Nocturne always seems to be one of those champs who's so close, but never really sees much time in the spotlight.
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Post Post #44091 (isolation #1027) » Fri Aug 14, 2015 4:58 am

Post by animorpherv1 »

In post 44090, AngryPidgeon wrote:I haven't? I posted on their support forums and got no reply. I didn't know you could file a ticket but I'll try to do that.


Do that. Works for me every time.
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Post Post #44110 (isolation #1028) » Mon Aug 17, 2015 6:14 am

Post by animorpherv1 »

In post 44109, Cabd wrote:Holy shit wukong's winrate
this
every patch


FTFY
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Post Post #44126 (isolation #1029) » Tue Aug 18, 2015 3:15 am

Post by animorpherv1 »

DO NOT TRUST. CORRUPTED MEMORIES

Seriously, read the text.
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Post Post #44128 (isolation #1030) » Tue Aug 18, 2015 3:25 am

Post by animorpherv1 »

In post 44127, Cabd wrote:Reddit detectives say it's possibly Yasuo's "dead" brother as the new champ.


rioters have also confirmed no new champs until after worlds, so no.
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Post Post #44130 (isolation #1031) » Tue Aug 18, 2015 4:30 am

Post by animorpherv1 »

Seems like a weird time to tease a new champ. All other teasers (save Ao Shin, but riot realized how dumb it was to tease an unfinished champ since) has been literally the patch before they went on PBE.
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Post Post #44132 (isolation #1032) » Tue Aug 18, 2015 5:12 am

Post by animorpherv1 »

In post 44131, Glork wrote:Nah the timing is in tune with patch release this week and new skins hitting the PBE with the next cycle. It's highly unlikely there's a new champ being released with these.


I agree with like 95% of this. The timing is perfect for such a thing! My only problem with them teasing a new champion
months
ahead of time is look what happened to Ao Shin.
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Post Post #44166 (isolation #1033) » Thu Aug 20, 2015 7:00 pm

Post by animorpherv1 »

In post 44165, JasonWazza wrote:ore because it instantly lets everyone know how competent he is


As a Draven player myself, you learn that within two minute of lane phase starting already.
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Post Post #44168 (isolation #1034) » Fri Aug 21, 2015 12:53 am

Post by animorpherv1 »

If they weren't camping Draven before, a small amount extra will mean almost nothing.
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Post Post #44196 (isolation #1035) » Fri Aug 21, 2015 6:38 pm

Post by animorpherv1 »

Abyssal Scepter on Nautilus. Just sayin'.
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Post Post #44201 (isolation #1036) » Sat Aug 22, 2015 5:55 am

Post by animorpherv1 »

In post 44197, KaleiÐoscøpe wrote:Why? Seems suboptimal quite a lot. Rather have a visage or banshee in that place


Your comparing an offensive item to two defensive ones.
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Post Post #44207 (isolation #1037) » Sat Aug 22, 2015 6:42 am

Post by animorpherv1 »

I found the problem, FakeGod. You picked Shaco.
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Post Post #44217 (isolation #1038) » Sat Aug 22, 2015 8:20 pm

Post by animorpherv1 »

In post 44216, KaleiÐoscøpe wrote:
In post 44201, animorpherv1 wrote:
In post 44197, KaleiÐoscøpe wrote:Why? Seems suboptimal quite a lot. Rather have a visage or banshee in that place


You're comparing an offensive item to two defensive ones.
I'm comparing a tank with an offensive item.

Also, wtf at Skarner. They're gonna nerf him into the ground pretty sure before we might ever see him in competitive again


First of all, when discussing Iceborn Gauntlet and Titanic Hydra on Nautlius, we're not talking defense here. It's perfectly fine to build 1 offensive item on a tank given you're ahead enough. I build triforce on Shen anytime I have an opportunity.

Abyssal Scepter is fantastic on Naut because his E is super spammable and becomes a top-tier damage tool, and the MR reduction helps any other magic damage dealers on your team as well, which there generally ends up being at least one more of. Banshee's and Spirit Visage (which, by the way, unless you desperately need 10% CDR or have a Soraka on your team, take Banshee's) are pure defensive items that serve a different purpose.
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Post Post #44245 (isolation #1039) » Mon Aug 24, 2015 6:35 am

Post by animorpherv1 »

In post 44239, hiplop wrote:sejuani, chogath, warwick


uhhhh?
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Post Post #44272 (isolation #1040) » Tue Aug 25, 2015 5:14 am

Post by animorpherv1 »

I had 45 ping stable (I actually got a game in on test server when that was happening) on the test, so I suspect the same here.
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Post Post #44279 (isolation #1041) » Wed Aug 26, 2015 2:05 am

Post by animorpherv1 »

In post 44277, Oversoul wrote:That's adorable
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Post Post #44319 (isolation #1042) » Sat Aug 29, 2015 6:55 pm

Post by animorpherv1 »

Holy fuck I love Kennen.
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Post Post #44324 (isolation #1043) » Sun Aug 30, 2015 5:31 am

Post by animorpherv1 »

In post 44322, hitogoroshi wrote:
In post 44319, animorpherv1 wrote:Holy fuck I love Kennen.


Kennen has always been really solid without making waves and he's excellent against juggernauts/bruisers top so I bet he's about to come back in a big way

in fact come to think of it I haven't played him since new Rylai's and that was probably a good buff for him as well

I've just bought him and went mid. Holy shit it was hilarious.
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Post Post #44339 (isolation #1044) » Mon Aug 31, 2015 6:37 pm

Post by animorpherv1 »

In post 44337, Cabd wrote:Any time that taking that tower means you lose more in return in trade.


Cabd is correct here.

That said, if you're going to lose something anyways, take the unfavourable trade. At least you got
something
. (Ex. If the enemy team is forcing dragon during laning phase and your jungler is near topside, if you can force kill + turret, do it. Dragon is worth more because of the boosts it gives + the threat of dragon 5, but you weren't able to contest dragon in the first place and at least you got something out of it).
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Post Post #44357 (isolation #1045) » Wed Sep 02, 2015 1:17 am

Post by animorpherv1 »

In post 44354, JasonWazza wrote:You should be climbing on 50% if your where your supposed to be, if your a division or so lower it should be hard to climb, i think that's what i heard being said at one point.


Honestly, it all depends on MMR. If your MMR is high enough (and/or you dodge the right games) you can rank up without having a 50% winrate. Also, if your MMR is higher than the division your currently in, you wouldn't need a 50% winrate if the difference is high enough that you get 25 or more LP per win I think.
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Post Post #44365 (isolation #1046) » Wed Sep 02, 2015 3:27 am

Post by animorpherv1 »

In post 44358, zoraster wrote:I'm not sure how dodging helps achieving ranking up with a sub-50% win rate... the idea is that you can increase your win rate by dodging, but losing 3 LP isn't going to help in the "advancing despite being below average" category.


Your MMR is more important than your LP. If you lose a game you lose both ~20 LP and a bunch of MMR. If you dodge a game that doesn't look like it'll work out (ex. champs you don't play with well, team fighting in champ select, everywhere was hard countered, trolls, etc.) Then you only lose 3 LP and no MMR.
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Post Post #44367 (isolation #1047) » Wed Sep 02, 2015 3:31 am

Post by animorpherv1 »

Yes!
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Post Post #44372 (isolation #1048) » Wed Sep 02, 2015 3:40 am

Post by animorpherv1 »

Here's the video I was thinking about:

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Post Post #44458 (isolation #1049) » Mon Sep 07, 2015 9:12 am

Post by animorpherv1 »

Don't forget Liandries. Especially on Teemo.
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Post Post #44463 (isolation #1050) » Mon Sep 07, 2015 9:23 am

Post by animorpherv1 »

In post 44459, zoraster wrote:flat magic pen isn't great against MR, though. The more MR they have the less efficient it is. You want % pen from void staff.


Void Staff is best after 2-3 MR items, but I feel like landries is still super underrated somehow in this group. Because you don't buy liandries for its pen - you buy it for its %hp burn (which most big ticket MR items have plenty of). It's amazing against the kind of champs who stack mr.
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Post Post #44466 (isolation #1051) » Mon Sep 07, 2015 9:59 am

Post by animorpherv1 »

In post 44464, zoraster wrote:
In post 44461, Hanasawa wrote:Void Staff's passive is calculated before flat mag pen, so flat mag pen is definitely good on top of void.


Sure, but if they're really stacking huge amounts of MR, the 35% is hugely effective, but the flat pen still isn't that much. Let's say it's a Mundo who decided to (for whatever reason) go Spirit Visage (60) , Banshee's Veil (60), Guardian Angel (50), Aegis (35), LEvel 18 Mundo (53.4) he has a base MR of 258.4. Void staff reduces it to 167.96 (90.44 reduction), a huge huge gain. But Sorc Shoes+Liandry's+7.8magipen runes only reduces it to 130.16 (a 37.8 reduction).

you buy it for its %hp burn


Yeah, it's awesome except it does so as magic damage so the MR is still effective against it.


Which is also even more damage for the tank/bruiser to have to deal with
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Post Post #44468 (isolation #1052) » Mon Sep 07, 2015 10:53 am

Post by animorpherv1 »

In post 44467, Psyche wrote:but what do you think will make it easier to get him (let's say, darius) out of lane fastest?
liandrys or staff?


Liandries is a better lane item, Void Staff is better after you have ap and/or enemy has several big ticket MR items.
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Post Post #44480 (isolation #1053) » Tue Sep 08, 2015 2:29 am

Post by animorpherv1 »

I swear to god gold is worse than bronze. I can't get anyone on my team who know how to do ANYTHING.
Last edited by animorpherv1 on Tue Sep 08, 2015 2:33 am, edited 1 time in total.
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Post Post #44486 (isolation #1054) » Tue Sep 08, 2015 7:17 am

Post by animorpherv1 »

In post 44485, zoraster wrote:
In post 44480, animorpherv1 wrote:I swear to god gold is worse than bronze. I can't get anyone on my team who know how to do ANYTHING.


Clearly it's been a long time since you played in Bronze.


Considering I saw better players in silver consistently, I feel like I'm somewhat correct at least.
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Post Post #44533 (isolation #1055) » Thu Sep 10, 2015 5:10 am

Post by animorpherv1 »

In post 44523, JasonWazza wrote:How is that not just complicating things (minute's and seconds thing)

Also yeah someone pointed out the mana thing to me the other day and i was actually really surprised with how nice it looked, real pity they didn't announce it with the new hud (when i assume it came to be)


It's only important for summoners and long cd ults anyways. But you can look at it and not have to translate 158 seconds into minutes.

Also, it came out this pstch. And yes, it was in the patch notes
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Post Post #44549 (isolation #1056) » Thu Sep 10, 2015 12:40 pm

Post by animorpherv1 »

Considering how much mana Zilean goes through he may actually like both. Yeah you'd overcap on CDR, but he'd probably need the extra regen.
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Post Post #44568 (isolation #1057) » Fri Sep 11, 2015 5:28 am

Post by animorpherv1 »

Sorry but Riot Graves best Graves.
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Post Post #44586 (isolation #1058) » Sun Sep 13, 2015 4:42 am

Post by animorpherv1 »

Man, Thresh feels so satisfying when you learn him. Holy shit.
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Post Post #44615 (isolation #1059) » Mon Sep 14, 2015 5:40 am

Post by animorpherv1 »

In post 44601, popsofctown wrote:Riot doesn't like diversity, Riot likes enforced meta.


AP Yi, Tryndamere, AD Fizz, etc. All of those are BAD and GO AGAINST what the champion's normal weaknesses are - or in some cases remove them entirely, making it really freaking confusing and hard when you're playing against that champion literally forever until you see a completed item in most cases. There's much more to this, as well in other ways. Basically these builds are removing counterplay from a champion.

AP Ezreal, as an example, is still a thing that exists. And before you cry about runeglaive, if a jungle item is being used by laners it's stupid op or has major problems on the item that need to be changed.
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Post Post #44617 (isolation #1060) » Mon Sep 14, 2015 8:29 am

Post by animorpherv1 »

In post 44616, Voidedmafia wrote:But doesn't Runeglaive cover AP Ez's ramp-up time and reliance on his W for damage (at least, according to Jatt; I personally haven't and probly never will play AP Ez)


The point is less so about runeglaive and more so that off-meta things can exist so long as they don't fuck with a champion's weaknesses. Runeglaive is still a perfect example because it removed Ezreals' weaknesses when he built AP - so they removed all the cool things about Runeglaive instead of destroying AP Ezreal.
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Post Post #44622 (isolation #1061) » Mon Sep 14, 2015 12:16 pm

Post by animorpherv1 »

In post 44621, Venmar wrote:In other news, what does everyone think of Volibear? I've been thinking of playing for Volly in the jungle but i'm not sure if he's worth the risk given as he's rarely played. How good is he right now in this meta?


First of all, Volibear support is hilarious. Try it.

Second of all, Volibear is good but not great - you can't pick him blind more often than not him because a lot of squishy champs are good kiters atm, but volibear excels when you can sit on a person because of your passive - not many champs can kill a 3.5khp tank twice before the die.
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Post Post #44629 (isolation #1062) » Tue Sep 15, 2015 2:34 am

Post by animorpherv1 »

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Post Post #44636 (isolation #1063) » Tue Sep 15, 2015 7:15 am

Post by animorpherv1 »

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Post Post #44676 (isolation #1064) » Fri Sep 18, 2015 7:46 pm

Post by animorpherv1 »

Pro-tip for ladder climbing: Rammus Jungle.

With so many high AD comps coming out, Rammus is thriving. Enemy team play Yi? Taunt it. Vayne? Taunt it. Riven? Taunt it. Early game pressure combined with good (if somewhat slow) clears, 100+ FREE ARMOR AND MAGIC RESIST, and decent lategame scaling allows carries to stay safe and teamfights to be won.
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Post Post #44679 (isolation #1065) » Sat Sep 19, 2015 12:48 am

Post by animorpherv1 »

Morgana is really good vs. The current meta supports (CC tanks).
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Post Post #44682 (isolation #1066) » Sat Sep 19, 2015 4:43 am

Post by animorpherv1 »

Zilean' also harder to learn than SAD asked for, Psyche.
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Post Post #44686 (isolation #1067) » Sat Sep 19, 2015 6:31 am

Post by animorpherv1 »

In post 44683, Psyche wrote:who here is hard to learn?


Zilean has skillshots that can be hard to land and an ult that can be hard to use right.

Zilean is very reliant on Q-W-Q combo landing on one person to do almost anything during lane phase. Miss either Q and all of a sudden your impact will drop big time. Zilean's ult can also be very hard to use because if you mistime it, the target will die anyways. Or they can just stop focusing that guy and focus someone else. If you're playing with randoms they might back up to avoid dieing not thinking about your ultimate. Meanwhile, Blitzcrank is feast and famine. If you land your hooks on the proper targets, you'll have a huge impact and win. If you don't, you won't have much of an impact aside from zoning pressure OR you'll end up hooking in the Amumu and win the teamfight for your enemies. Also, GIANT AOE SILENCE FIELD.


There's more to champion difficulty than win rate. Hell, win rate means very little about how hard a champion truly is to play. Gragas jungle has the lowest overall jungle winrate is platinum and above, but Gragas is far from the hardest jungler in the game.
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Post Post #44694 (isolation #1068) » Sat Sep 19, 2015 7:42 pm

Post by animorpherv1 »

Recently, I've been finding most of my solo queue success by playing to counter the meta. I've been playing lots of tanky junglers with good cc & damage (ex. Rammus for devourer junglers/lots of AD, Amumu for aoe lockdown), or support Thresh. I know a few people here who are frustrated with their rank, so just slight tips and yeah.

Playing to counter the meta is often better than playing the meta. You just have to look a little bit farther for it.
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Post Post #44699 (isolation #1069) » Sun Sep 20, 2015 11:21 am

Post by animorpherv1 »

Leona has three main drawbacks that stop her from being nigh unstoppable in lane. She's much weaker to poke than her melee counterparts, struggles the most when behind, and doesn't do ANYTHING if she isn't in the middle of an enemy team. Remove any of those weaknesses and her winrate would jump up 5% or more (at least imo), because those are all big weaknesses.
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Post Post #44703 (isolation #1070) » Sun Sep 20, 2015 5:51 pm

Post by animorpherv1 »

In post 44701, hitogoroshi wrote:Leona just needs immunity to cc during Zenith to stop that thresh flay bullshit


No no no no. That'd also make her far too good.
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Post Post #44709 (isolation #1071) » Mon Sep 21, 2015 2:24 am

Post by animorpherv1 »

In post 44708, hitogoroshi wrote:I don't know, who besides Thresh reliably knocks Leona out of Zenith?


Janna, Braum, and Alistar are all people who can do it that isn't Thresh (although Braum has to ult to do it).

EDIT: Zyra can do it, but only on her ult AND only if she predicts it.
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Post Post #44711 (isolation #1072) » Mon Sep 21, 2015 2:58 am

Post by animorpherv1 »

In post 44710, Oman wrote:Cam Alistair headbutt her out?


Yup. It only works with displacements, as far as I'm aware. That's why Braum can do it, but only if he ults.
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Post Post #44715 (isolation #1073) » Mon Sep 21, 2015 9:33 am

Post by animorpherv1 »

Voided: didn't say it was worthwhile. Also, Kalista can make any support stop zenith.
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Post Post #44723 (isolation #1074) » Thu Sep 24, 2015 7:58 am

Post by animorpherv1 »

Gold is impossible to win in. Literally fucking impossible.
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Post Post #44739 (isolation #1075) » Fri Sep 25, 2015 3:29 pm

Post by animorpherv1 »

...

You know your luck is so bad your teammates flame and d/c in ARAM. Holy fuck, I really can't do anything.
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Post Post #44764 (isolation #1076) » Mon Sep 28, 2015 12:28 pm

Post by animorpherv1 »

In post 44763, Iecerint wrote:I think you're mostly supposed to wait a patch or two until they change all the marksmen, likely including Quinn.

Currently you can use it to execute or use it to escape while split-pushing.


FWIW, the ADCs confirmed as part of the marksmen update is Quinn, Miss Fortune, Caitlyn, Kog'Maw, Lucian/Graves (more specifically making them less similar), and Vayne (Vayne will be getting tweaks at this point, but no clue if she's getting a rework or not). I expect to see Twitch appear as well, because of his E. Ezreal is confirmed NOT eing a part o this update, and I'd be surprised if Ashe or Tristana saw anything at all due to their recent-ish reworks.
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Post Post #44774 (isolation #1077) » Tue Sep 29, 2015 4:37 am

Post by animorpherv1 »

You can also play Quinn as an ADC into champions like Vayne and draven and win!
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Post Post #44793 (isolation #1078) » Fri Oct 02, 2015 11:06 am

Post by animorpherv1 »

Season ends on November 11th!
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Post Post #44795 (isolation #1079) » Fri Oct 02, 2015 12:50 pm

Post by animorpherv1 »

You're not missing anything in gold, trust me.
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Post Post #44802 (isolation #1080) » Fri Oct 02, 2015 3:42 pm

Post by animorpherv1 »

In post 44799, Jahudo wrote:And its a sivir skin, so no free champ this year


If you want Victorious Sivir, go buy Warden. It'll probably look almost the exact same.
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Post Post #44910 (isolation #1081) » Sun Oct 11, 2015 8:24 pm

Post by animorpherv1 »

Still waiting for people to learn that Yasuo is permabannable even when he's the worst champion in the game.
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Post Post #44959 (isolation #1082) » Tue Oct 13, 2015 9:57 pm

Post by animorpherv1 »

Talon was also pretty meta during worlds in season 4?
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Post Post #44971 (isolation #1083) » Wed Oct 14, 2015 5:49 am

Post by animorpherv1 »

Galio is definitely he definition of a meta reliant pick. He'll never work in a meta with many physical damage champs.
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Post Post #45007 (isolation #1084) » Thu Oct 15, 2015 8:32 pm

Post by animorpherv1 »

I'm going to assume that notsci has some kind of mastery with all of those champs except the junglers.

Top - Rumble
Mid - Lolk you chose already
ADC - Caitlyn
Support - Thresh
Jungle - Maokai (Don't play Lee Sin unless you KNOW you are 200% better than the rest of your elo bracket ever.)
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Post Post #45008 (isolation #1085) » Thu Oct 15, 2015 8:33 pm

Post by animorpherv1 »

In post 45003, Venmar wrote:No dont main Bard wtf, only if you're a god with him. Thresh is probably the best of those 3



Also this
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Post Post #45010 (isolation #1086) » Thu Oct 15, 2015 10:07 pm

Post by animorpherv1 »

Thresh has more opitions available and is easier to play as when behind.
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Post Post #45055 (isolation #1087) » Sat Oct 17, 2015 5:34 pm

Post by animorpherv1 »

In post 45053, FakeGod wrote:I can clear any camp while starting flask as mr kench


This also works for most top laners who can start a camp, fwiw. Aside from the ones that don't use mana, that is.
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Post Post #45104 (isolation #1088) » Tue Oct 20, 2015 2:11 pm

Post by animorpherv1 »

In post 45103, zoraster wrote:Mid laners are more likely to be near full health, and they usually brought ignite before anyway, not a defensive spell.


Unless it's soemthing like Lux/Ziggs/Xerath/Azir/Viktor/Orianna who'd run barrier.
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Post Post #45113 (isolation #1089) » Tue Oct 20, 2015 4:17 pm

Post by animorpherv1 »

In post 45111, BROseidon wrote:Yeah, the TP to turret thing is what made TP mandatory.


Which was silly, because TP was seeing infrequent use in soloq before then. Definitely more than Clarity and Clairvoyance...
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Post Post #45125 (isolation #1090) » Wed Oct 21, 2015 7:59 am

Post by animorpherv1 »

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Post Post #45137 (isolation #1091) » Wed Oct 21, 2015 2:46 pm

Post by animorpherv1 »

In post 45129, BROseidon wrote:Talking about champions requiring "skill" is arbitrary and dumb. Please use proper terminology (skill floor, skill ceiling, etc)


I find that, as a general rule, people tend to talk about skill floors, so I assume that unless context says otherwise.
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Post Post #45139 (isolation #1092) » Wed Oct 21, 2015 3:14 pm

Post by animorpherv1 »

In post 45135, Venmar wrote:Wat


Let me explain.

Skill Floor - The amount of skill required to be able to perform passably on a champion. (Also known as how easy a champion is).

Skill Ceiling - The amount of skill required to be able to perform at a high/the highest level on a champion. (If a champion has mechanics,animation cancelling, etc.).

EXAMPLES:

Low Skill Floor, Low Skill Ceiling - Annie (Easy to play, but not much else to learn once you understand her kit)
Low Skill Floor, High Skill Ceiling - Nami (Easy to have impact, but each of her abilities can be used in several different instances)
High Skill Floor, Low Skill Ceiling - Ezreal (You need to have decent positioning and land your skillshots, but that's about it)
High Skill Floor, High Skill Ceiling - Yasuo (Takes a while to learn, and to fully comprehend the best usage of your abilities takes even longer)
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Post Post #45185 (isolation #1093) » Fri Oct 23, 2015 1:55 pm

Post by animorpherv1 »

In post 45184, Klazam wrote:yeah

im bad at this game, anytime i play with people i lose horribly


Hey now! That said, playing with friends is harder than solo
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Post Post #45205 (isolation #1094) » Sat Oct 24, 2015 10:55 am

Post by animorpherv1 »

In post 45204, Psyche wrote:i need a support champ who can be good when the rest of his team is terrible!


So, Vel'Koz?
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Post Post #45233 (isolation #1095) » Sun Oct 25, 2015 6:37 pm

Post by animorpherv1 »

As if we needed more proof that flaming doesn't win games: here.

So, Kindred fails a bunch of ganks and is generally overaggressive, we fall really far behind really quickly and all of a sudden the entire team is throwing around blame and flaming each other. I said these words. "Someone explain to me how flaming wins games" and everyone shuts up and focuses on the game. We pull off a pretty huge comeback, and I'm so happy.
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Post Post #45322 (isolation #1096) » Wed Oct 28, 2015 3:38 pm

Post by animorpherv1 »

In post 45320, zoraster wrote:If you accept that part of the game is champion select.


OK then, I'll just
not
pick an ADC while Mordekaiser is permabanned still.
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Post Post #45324 (isolation #1097) » Wed Oct 28, 2015 3:41 pm

Post by animorpherv1 »

It's also been stated multiple times by riot that counterpicking is not counterplay.
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Post Post #45332 (isolation #1098) » Wed Oct 28, 2015 5:41 pm

Post by animorpherv1 »

Tahm deals well against champions who just cclock people in place. You have to bring the enemy to you or otherwise displace tk first.
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Post Post #45338 (isolation #1099) » Wed Oct 28, 2015 9:14 pm

Post by animorpherv1 »

https://www.reddit.com/r/leagueoflegend ... ies_found/

Phonepost, but a lot of this looks cool
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Post Post #45354 (isolation #1100) » Thu Oct 29, 2015 4:00 pm

Post by animorpherv1 »

This is my help for you, Psyche.

1) I think Zhonya's would be better than Rylai's because your Q and R already slow, and the slow from E wouldn't matter much due to the knockback.
2) Your Kill/Death Ratio is more befitting that of a carry-type support. You built more AP, so you'll naturally get a lot more kills than you would on Thresh or Braum or what have you.
3) Try to focus down the enemy ADC if you can. They tend to be the champion that does the most damage over the course of a teamfight.
4) The most you can do to try and save an enemy but not die yourself is to chuck max range Qs and try to zone with a well placed E. If neither of those work, leave them for dead. You don't peel well, and it's best to not give up two kills.
5) As per 2, fairly likely. Vel's bases are high and you also have true damage.
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Post Post #45356 (isolation #1101) » Thu Oct 29, 2015 4:10 pm

Post by animorpherv1 »

In post 45355, Ythan wrote:What rate are new champions coming out nowadays?


Every few months, generally.

Also holy crap, the Tiamat nerfs. Spoiler tagging for people who want to avoid spoilers and whatnot.

Spoiler: Wow.
Image
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Post Post #45358 (isolation #1102) » Thu Oct 29, 2015 4:15 pm

Post by animorpherv1 »

In post 45357, theelkspeaks wrote:I can't remember what it's at currently, how severe is that?


Current Tiamat

COST: 1900
BUILD: 1x Pickaxe, 1x Long Sword, 2x Rejuv Beads
40 AD
100% Health Regen
Cleave Passive (20% to 60% of total AD as physical damage in AOE near hit targets)
Crescent Active (60% to 100% of total AD as physical damage in AOE to nearby enemy units)
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Post Post #45360 (isolation #1103) » Thu Oct 29, 2015 4:31 pm

Post by animorpherv1 »

In post 45359, zoraster wrote:we have to spoiler upcoming changes??


You don't. I do it to be fair to anyone who might want to be surprised. Not that I know of any who exist. Precaution and whatnot.
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Post Post #45363 (isolation #1104) » Thu Oct 29, 2015 4:37 pm

Post by animorpherv1 »

In post 45362, zoraster wrote:the loss of the passive makes it a pretty huge nerf.


This. That passive is invaluable.
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Post Post #45370 (isolation #1105) » Thu Oct 29, 2015 5:34 pm

Post by animorpherv1 »

In post 45369, Psyche wrote:
In post 45367, FakeGod wrote:there's nothing wrong with getting fed as mage support and carrying the game with sheer damage


do i sell my sightstone when i have 5000 gold and am still losing


No, sell your frost queen's.
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Post Post #45383 (isolation #1106) » Thu Oct 29, 2015 6:50 pm

Post by animorpherv1 »

Replace Trundle with Blitzcrank and that's my thought.
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Post Post #45387 (isolation #1107) » Fri Oct 30, 2015 1:10 am

Post by animorpherv1 »

In post 45385, Saki wrote:uh, support trundle is actually a thing

and blitz into tahm isn't really good
you think you could pull both tahm and his adc to you


but you either end up pulling tahm into you (and then he eats you / your adc)
or have him simply eat his adc when the pull is coming (kinda like morgana spellshield, but works by forcefully moving the adc)

In post 45386, KaleiÐoscøpe wrote:I disagree with the latter though, since it forces tahm to remain melee range to his adc at all times, which means he can't put pressure himself in the lane.


This . Also, silence field.
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Post Post #45414 (isolation #1108) » Fri Oct 30, 2015 4:05 pm

Post by animorpherv1 »

In post 45411, PJ. wrote:My main problem is the big sweeping changes break the game for like 3 months. Like we still haven't REALLY sorted out the last big changes, and we're about to get more huge changes. But yeah every season, it's just like "alright the game now has different parameters and there is shit that is fucked up". I don't know how many people remember league of Cleavers but that was awful for basically everyone for at least 2 months.


Really, the only broken champs atm are Fiora and maybe Morde (not seen him yet) - The GP nerfs hit him very hard, and Garen/Darius have been beatable for several patches at this point.
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Post Post #45416 (isolation #1109) » Fri Oct 30, 2015 4:19 pm

Post by animorpherv1 »

In post 45415, JasonWazza wrote:Is fiora really broken?

I'd honestly say she is balanced you just have to play smart around her.


Given how she'll proc your vitals every 2 seconds, then ult for the kill, not really.
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Post Post #45423 (isolation #1110) » Sat Oct 31, 2015 3:10 am

Post by animorpherv1 »

In post 45422, BROseidon wrote:Yeah the nerfing APs while massively over buffing ADs is silly. Riot will get their shit together and probably re-balance it.


Most of the nerfs are +200 or so gold, which means a lot less with all the gold changes that are coming (+ambient gold, +bounty gold, +creep gold, from what I hear).

The only nerfs that means anything is Zhonya's, I expect.
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Post Post #45444 (isolation #1111) » Sat Oct 31, 2015 12:59 pm

Post by animorpherv1 »

In post 45443, Psyche wrote:i'm not sure what you guys are talking about anymore


Skins for SKT, since they won worlds. Every year, the winning team gets a skin for every player. Also, everyone is forgetting Easyhoon, so there should be 6?
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Post Post #45452 (isolation #1112) » Sat Oct 31, 2015 7:33 pm

Post by animorpherv1 »

Thing is, last year, the champs got a say in what champ they wanted. Looper picked Singed as it's "his" champion, Imp picked Twitch and specifically asked for it to be cute (I think that was his request?), so on and so forth. Obviously if a champ already has a skin planned, they'd move on to somehing else (which is why Faker didn't get the Ahri skin he asked for in S3 and got Zed instead as it was his signature champion at the time, I believe).

I didn't watch the finale of S5, however I assume it's the same.
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Post Post #45478 (isolation #1113) » Sun Nov 01, 2015 4:06 pm

Post by animorpherv1 »

Totally relevant info:

If the link isn't directed to leagueoflegends.com, it's not riot affiliated and is a scam.
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Post Post #45499 (isolation #1114) » Mon Nov 02, 2015 2:56 pm

Post by animorpherv1 »

In post 45496, Psyche wrote:why is ap mid ezrael no longer a thing?


Because Runeglaive fixed its mana issues, and Q is still one of your main damage tools despite doing physical damage.
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Post Post #45509 (isolation #1115) » Mon Nov 02, 2015 5:46 pm

Post by animorpherv1 »

In post 45508, PJ. wrote:Can sivir spell shield Zed ult? and if so, when do you do it?


She can, and I /think/ it's when he's going in on you.
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Post Post #45511 (isolation #1116) » Mon Nov 02, 2015 6:43 pm

Post by animorpherv1 »

In post 45510, notscience wrote:Guys

my control mages
have been meta all season
and jayce work again

GUYS


Fixed.
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Post Post #45550 (isolation #1117) » Tue Nov 03, 2015 1:16 pm

Post by animorpherv1 »

CRAFTING HYPE
CHAMP SELECT UPDATE HYPE
NEW CLIENT HYPE
PRESEASON HYPE
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Post Post #45588 (isolation #1118) » Wed Nov 04, 2015 6:58 am

Post by animorpherv1 »

In post 45585, Papa Zito wrote:You're enforcing a meta of top/jungle/mid/support/marksman (or however they decide to label it).



The meta hasn't changed for FOUR YEARS. I doubt it'll change now.
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Post Post #45589 (isolation #1119) » Wed Nov 04, 2015 6:59 am

Post by animorpherv1 »

In post 45586, JasonWazza wrote:The main benefit of being first/second pick right now is that we go off pick order for selecting roles, removing that there isn't really much benefit of being a higher pick.


The main benefit of first and second pick is being able to secure POWER PICKS.
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Post Post #45595 (isolation #1120) » Wed Nov 04, 2015 8:13 am

Post by animorpherv1 »

In post 45590, Papa Zito wrote:
In post 45588, animorpherv1 wrote:
In post 45585, Papa Zito wrote:You're enforcing a meta of top/jungle/mid/support/marksman (or however they decide to label it).



The meta hasn't changed for FOUR YEARS. I doubt it'll change now.

eh that's not true

The double jungle fad wasn't that long ago

Remember that thing where teams would just go nuts and 5-man towers at the start of the game? Good times.


That was hardly double jungle - it's "top laner helps jungler do a few camps then goes back to top lane". Also, 5-manning towers earlygame was a competitive thing.
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Post Post #45601 (isolation #1121) » Wed Nov 04, 2015 9:32 am

Post by animorpherv1 »

In post 45596, Papa Zito wrote:
In post 45595, animorpherv1 wrote:That was hardly double jungle - it's "top laner helps jungler do a few camps then goes back to top lane".

That's not what I'm talking about at all. I'm talking about two people with smite roaming the map.

Also, 5-manning towers earlygame was a competitive thing.

ALSO not what I'm talking about at all. :V I'm talking about the time when all five team members would hide in a bush near an enemy tower, then proceed to knock it down, then proceed to knock down the next one, and the next and so forth until stopped.


I have not seen either of these all season, as far as I'm aware. The last time I saw duo-jungle was during hexakill on SR.
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Post Post #45603 (isolation #1122) » Wed Nov 04, 2015 9:37 am

Post by animorpherv1 »

In post 45602, Papa Zito wrote:Thanks for sharing your experience but I dunno what that has to do with anything I've posted.


If double jungling or 5-manning towers was meta recently as you're insisting, then I would have seen it.
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Post Post #45609 (isolation #1123) » Wed Nov 04, 2015 11:13 am

Post by animorpherv1 »

In post 45607, Papa Zito wrote:
In post 45603, animorpherv1 wrote:
In post 45602, Papa Zito wrote:Thanks for sharing your experience but I dunno what that has to do with anything I've posted.


If double jungling or 5-manning towers was meta recently as you're insisting, then I would have seen it.

Those things were never meta. But they have been done, sometimes successfully. Riot is now saying "you shouldn't play this way". I'm not sure why you're struggling so hard with this.


First of all, coordinating any of that in a solo queue game was nigh impossible before.

Secondly, you can still do it with a group. If you say that you want to try double jungling or you're going to primarily roam instead of babysitting your carry, just go for it. Supports have been half babysitters, half roamers pretty much all season anyways. If you want to do it with randos, you have 30 more seconds before champ select even STARTS to ask for it.
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Post Post #45612 (isolation #1124) » Wed Nov 04, 2015 4:25 pm

Post by animorpherv1 »

In post 45611, JasonWazza wrote:
In post 45589, animorpherv1 wrote:
In post 45586, JasonWazza wrote:The main benefit of being first/second pick right now is that we go off pick order for selecting roles, removing that there isn't really much benefit of being a higher pick.


The main benefit of first and second pick is being able to secure POWER PICKS.


The problem i have with this line of thinking is, unless pick order has been changed to reflect the power picks of the role and they don't just get support first pick, then this fact means nothing.

Even power picks should rarely leave a certain lane


Do I really need to go over champion who have been power picks in each role this season? Yes? OK!

Top: Darius, Garen, Fiora, Maokai
Jungle: Lee Sin, Elise, Rek'Sai, Gragas
Mid: Azir, Viktor, Orianna
ADC: Sivir, Kalista
Support: Thresh, Alistar, Braum

Power picking a support is just as effective for other reasons as well, namely, lack of giving away a team comp or lack of relevancy in counterpicking.
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Post Post #45614 (isolation #1125) » Wed Nov 04, 2015 5:30 pm

Post by animorpherv1 »

In post 45613, Iecerint wrote:If you're talking about the entire season, you need to add a lot of variety to your top lane. Orianna hasn't been particularly dominant in midlane.


I'm not going to bother listing every pick.
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Post Post #45616 (isolation #1126) » Wed Nov 04, 2015 6:19 pm

Post by animorpherv1 »

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Post Post #45642 (isolation #1127) » Thu Nov 05, 2015 8:27 pm

Post by animorpherv1 »

So, I've been testing out a few junglers on PBE, and I think I've found a few junglers that will be strong for season 6, for a few reasons.

In no particular order:

1) Nunu - Ability to control the enemy jungler as well as both rift herald and dragon
2) Elise - Earlygame pressure and one of the best siege junglers (will be great for teams with a Caitlyn in them), can help take herald and dragon
3) Nautilus - Solid earlygame, his clear has improved (if you have krug buff it's insane), can tank herald and uses tracker's knife very well
4) Rengar - Clear has improved a decent amount, and that was Rengar's main weakness for solo queue

And some losers as well:

1) Evelynn - Riot managed to ruin her clear. The chances of her dieing in the jungle are even higher than last seasons.
2) Rammus - It's hard to be super fast when your clears are crap

I have a lot of things I want to test (Getting ADC is really hard right now, and a lot of them just get banned by PBE players for some reason), but if anyone has anything they want me to test (so long as it makes an inkling of sense) I'll do my best.
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Post Post #45651 (isolation #1128) » Fri Nov 06, 2015 6:21 am

Post by animorpherv1 »

In post 45650, mykonian wrote:ani, eve's clear was always crap, it's not the point. Question is, how painful can you make her first gank?

The runepage won't change (ad armor ap ap), but you do lose some accessable early game masteries. I wondered, could you make fervor work with her? Between her q and her e giving you two autoattacks, you should be able to ramp up the stacks pretty quickly.


Evelynn's ganks are just as scary as they were before, but they're a little bit harder to pull off due to more pinks. The thing is, her clear is WORSE. Like, substantially worse.

As to fervor? Probably. It's either that or deathfire touch. Plus, if you're lucky enough, you can stack fervor on scuttle crab for your gank.
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Post Post #45674 (isolation #1129) » Fri Nov 06, 2015 3:00 pm

Post by animorpherv1 »

In post 45668, Brandi wrote:Btw has anyone done much with the new stuff on PBE and is it worth it? I'm weary about patching it because I haven't done so in over a year


I have! I like it. No more TPmeta imo.
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Post Post #45681 (isolation #1130) » Fri Nov 06, 2015 5:17 pm

Post by animorpherv1 »

In post 45679, Voidedmafia wrote:Also, I either need edit priveleges or someone needs to update me to B1 because I can't.

And edit my little blurb to say ADC/mid are my best roles.


Done! Good job on B1 ^_^
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Post Post #45703 (isolation #1131) » Mon Nov 09, 2015 9:02 am

Post by animorpherv1 »

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Post Post #45705 (isolation #1132) » Mon Nov 09, 2015 9:12 am

Post by animorpherv1 »

IDK, thought it was relevant to link a countdown timer. Admittedly, I should have probably posted more than just the link xD.
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Post Post #45710 (isolation #1133) » Mon Nov 09, 2015 1:24 pm

Post by animorpherv1 »

In post 45709, Psyche wrote:so during this "preseason" there will be no ranked play or what?


Ranked will be available, but it will be reset at some point on January for season 6.
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Post Post #45712 (isolation #1134) » Tue Nov 10, 2015 7:20 am

Post by animorpherv1 »

PSA to all people who are looking/will be looking at the new masteries and are not sure where to start.

1) Look at the Keystones first and decide where to go from there. You can only get one, and these masteries are the most important.
2) Don't go deep into a mastery tree for something other than the keystones. You have up to 12 points after you get a Keystone to put elsewhere. Yes, 5% CDR off cap is pretty boss and you can't get it without going deep cunning, but Lux won't be able to proc Thunderlord's Decree without going all-in for it.
3) Bandit is much better on laning tanks than you may think. Hit a sapling as Maokai? 10g. Yell a minion through an enemy as Sion? 10g.
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Post Post #45809 (isolation #1135) » Thu Nov 12, 2015 4:41 pm

Post by animorpherv1 »

"It's been two days and I know how to play a reworked champion like a god already"

Kog'Maw was NEVER good in solo queue - the changes accentuate that.
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Post Post #45851 (isolation #1136) » Sat Nov 14, 2015 6:54 am

Post by animorpherv1 »

Or you can play jungle Graves and clear better than a decent few junglers.
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Post Post #45880 (isolation #1137) » Sun Nov 15, 2015 8:08 pm

Post by animorpherv1 »

My opinions on Zed/Nidalee/etc in a nutshell:

GOOD. LET THEM ROT FOR A BIT. I'm sick of them being meta almost constantly. When they're good they're too good and force out other options from being decent. Unfortunately, they're riot love children, so they'll be buffed into OP again whenever they're not top tier.
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Post Post #45938 (isolation #1138) » Tue Nov 17, 2015 12:52 pm

Post by animorpherv1 »

I play support for my ranked 5s team and support or jungle for solo queue. Outside of that, I tend to avoid it.
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Post Post #46099 (isolation #1139) » Tue Nov 24, 2015 5:12 am

Post by animorpherv1 »

In post 46096, Papa Zito wrote:
In post 46095, Klazam wrote:and LAZOR BEAM is unwallable

this can't be true

Vel ult is the same way
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Post Post #46125 (isolation #1140) » Tue Nov 24, 2015 5:27 pm

Post by animorpherv1 »

In post 46122, PJ. wrote:Not worth it.

Re: Poppy: is there a way to math out if her free stats from her new W or nerf compared to her old passive? Or how big of a diffrence it is?


The way Poppy passive interacts is weird - if she takes more than 10% of her current health in damage, she'll take the 10% of her current health in damage, and the REST is reduced by 50%.

Realistically, Riot is smart. I'm sure they've ran the numbers and have done this in a way so that the only way to get anywhere near her old passive is under the 40% health threshold for doubling the armor/MR AND with a full armor/MR build, if at all. Add on to this that buying more and more armor gives you less and less DR, and you've got a problem.

But just as a small note here, if 300 health is 10% of your current health (giving you an even 3,000 hp) and something hits you for 400 damage, you'd take 300 damage (200 is within the 10% health threshold, plus half of the other 200). So you're looking for an amount of armor or magic resist that, come lategame, can block upwards of 100 damage a shot.
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Post Post #46127 (isolation #1141) » Tue Nov 24, 2015 5:35 pm

Post by animorpherv1 »

What are you looking for in a support? You seem rather undecided.
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Post Post #46134 (isolation #1142) » Tue Nov 24, 2015 10:37 pm

Post by animorpherv1 »

@Panzer: I wasn't. Ij ust fucked up on the numbers. Sorry.
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Post Post #46151 (isolation #1143) » Wed Nov 25, 2015 7:58 am

Post by animorpherv1 »

The poppy one is only for this psych, though
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Post Post #46154 (isolation #1144) » Thu Nov 26, 2015 3:38 pm

Post by animorpherv1 »

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Post Post #46205 (isolation #1145) » Sun Nov 29, 2015 10:20 am

Post by animorpherv1 »

... you're playing Yasuo into Illaoi and complaining that her skillshot E is hitting you. If she's hitting you with her E at all, you're not doing it right because you need to look for the animation and NOT the projectile to block it as a yasuo player.
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Post Post #46208 (isolation #1146) » Sun Nov 29, 2015 7:54 pm

Post by animorpherv1 »

Given I've not laned against an Illaoi, but I've gotten hit by her E as multiple champions. Dodging the tentacles in that case is fairly easy - you know where they will sprout from if you look for it, and the animation for them to hit is slow has shows the hitbox.

As per Illaoi's E being "low counterplay", here's some:

1) It's a skillshot. If you dodge the skillshot you keep you spirit.
2) It's blocked by minions (and presumably monsters)
3) You can hit Illaoi to lower the amount of time your spirit is around AND not take the curse. If you find a spot to hit her that doesn't involve you being hit by tenacles, even better.
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Post Post #46209 (isolation #1147) » Sun Nov 29, 2015 8:18 pm

Post by animorpherv1 »

Now that I'm back from getting myself a snack, let me explain EVEN FURTHER.

I'm not saying her E isn't strong - in fact, the rest of her basic abilities are rather dull to
compensate
for just how strong it is. However, it actually has a lot of counterplay attached to it which you're carefully avoiding. On top of everything else I mentioned, you can RUN AWAY and not take the extra damage and just take the curse. You may as well be arguing that Lux snare (Q) has no counterplay because they're both very strong basic abilities with counterplay attached that requires more than basic levels of thought.

In orders of magnitude, here's the list of what you want to happen in regards to Illaoi's E:

1) It misses or you dodge
2) You get hit but can fight back, forcing Illaoi to decide between your spirit (get the curse on you maybe, but deal less damage) and you (deals MORE DAMAGE, but your E was for nothing). She can't kill both of you unless she's fed as fuck.
3) You get hit, but cannot fight Illaoi in her current state. You run away before she can damage you through the spirit and take the curse
4) You get hit, but let her wail at the spirit FOR FREE, giving you a ton of damage and the curse

No counterplay is
Vi R
. It's targetted. It's a dash. It knocks you up. It deals damage. There's nothing you can do about any of this aside from zhonya's or spellshield the knockup. And not every champion can buy a zhonya's or has a spellshield.
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Post Post #46220 (isolation #1148) » Mon Nov 30, 2015 6:15 pm

Post by animorpherv1 »

In post 46210, JasonWazza wrote:
In post 46208, animorpherv1 wrote:Given I've not laned against an Illaoi, but I've gotten hit by her E as multiple champions. Dodging the tentacles in that case is fairly easy - you know where they will sprout from if you look for it, and the animation for them to hit is slow has shows the hitbox.

As per Illaoi's E being "low counterplay", here's some:

1) It's a skillshot. If you dodge the skillshot you keep you spirit.
2) It's blocked by minions (and presumably monsters)
3) You can hit Illaoi to lower the amount of time your spirit is around AND not take the curse. If you find a spot to hit her that doesn't involve you being hit by tenacles, even better.


1) If that is legitmate counterplay, why did nid's spears get nerfed? But seriously, it's a realtively easy skill shot to hit, and generally as a top laner you are melee, so you end up being more likely to take the E.
2) This may be the case, but with minion block atm, it's best to be no where near minions as she is likely to be able to hit you with the W and have her tentacles smack you up
3) Considering that their are several times where the wave is stacked against you even in a strong players lane, this isn't reasonable counterplay, as she can do it whenever she want's.

The fact is her E combined with her kit makes her really hard to fight as even if you try to fight her when your spirit is out of you, her tentacles are guaranteed to hit the spirit meaning she can get a huge chunk of her missing health back up (with very little risk associated with it.)


1) Because AP Nidalee back in S4 had absolutely horrendous hitboxes which collided with things to the left and right of them and chunked them for
3/4
of their health. AD Nidalee got nerfed due to the sheer lane bullying presence it had in top lane. Jungle Nidalee got nerfed due to fog of war spears being horrendously easy to hit and her being able to outduel (and henceforth outcontrol and outgank) every other jungler in the game (and let's not even mention her invisible spears, which is STILL an issue).
2) I don't think I follow this logic. Don't stand behind minions to avoid being hit by the most important ability in her kit because you might get creepblocked? Let's not forget that minion collision boxes got larger this path, and champion collision with minions got reduced at the same time.
3) After levels 4 or 5 minion harass stops becoming much of an issue. Until then, back off and take the curse. Tentacles are easy to kill.

In post 46210, JasonWazza wrote:
In post 46209, animorpherv1 wrote:Now that I'm back from getting myself a snack, let me explain EVEN FURTHER.

I'm not saying her E isn't strong - in fact, the rest of her basic abilities are rather dull to
compensate
for just how strong it is. However, it actually has a lot of counterplay attached to it which you're carefully avoiding. On top of everything else I mentioned, you can RUN AWAY and not take the extra damage and just take the curse. You may as well be arguing that Lux snare (Q) has no counterplay because they're both very strong basic abilities with counterplay attached that requires more than basic levels of thought.

In orders of magnitude, here's the list of what you want to happen in regards to Illaoi's E:

1) It misses or you dodge
2) You get hit but can fight back, forcing Illaoi to decide between your spirit (get the curse on you maybe, but deal less damage) and you (deals MORE DAMAGE, but your E was for nothing). She can't kill both of you unless she's fed as fuck.
3) You get hit, but cannot fight Illaoi in her current state. You run away before she can damage you through the spirit and take the curse
4) You get hit, but let her wail at the spirit FOR FREE, giving you a ton of damage and the curse

No counterplay is
Vi R
. It's targetted. It's a dash. It knocks you up. It deals damage. There's nothing you can do about any of this aside from zhonya's or spellshield the knockup. And not every champion can buy a zhonya's or has a spellshield.


Did you seriously just compare Lux Snare to this spirit shit?

Not to mention you think Illaoi's other skills are dull?

Have you seen the sort of Health this bitch gets back if you ever try to gank her post-6?

I've seen her 3v1 and win against a Mid-Top-Jungler who each had about the same gold as her, and only top and jungle were 1 level behind on the illaoi.

Because basically, she got a spirit, Ulted and got 4 tentacles, and just smashed her face on the keyboard to get a triple.


OK, let's try Diana Q+R combo then, because it's the most similar thing I can think of in league (keep in mind Illaoi's E is one of it's kind in the game). In order to not die to Diana's burst, you try to dodge and a somewhat awkwardly shaped skillshot. Likewise, in order to not die to Illaoi's kit, one option is to dodge her E.

Let's break her other abilities down into their simplest forms. Her Q is a slow moving AOE skillshot with a heal (aka Darius Q), her W is an auto attack modifier/reset with few bonuses (aka Jax W with a dash attached), and her ultimate is a steroid (aka Olaf W, just different things are steroided).

Yes! I have! But that's because you're being hit by mutiple tentacles. Illaoi has huge problems keeping up with anybody. So you kite her or run away from her. If you sit in her ultimate you WILL LOSE. She's designed to have immense zone control. It's what gives her lane power. It's like stepping in Heimer turrets during laning phase without MR as Lux. You WILL DIE.
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Post Post #46335 (isolation #1149) » Wed Dec 02, 2015 7:13 pm

Post by animorpherv1 »

In post 46334, Klazam wrote:
In post 46255, PJ. wrote:
In post 46246, zoraster wrote:I have zero trust that people in lower elos know how to use her. It's possible there's a skill component to it, but there's also just the possibility that the majority launch in without a real thought on how to approach her.


I think it has more to do with that she's a wombo combo champ than that she is good late game.

But than again, She is actually the inverse of Amumu's win by duration graph, so maybe I'm wrong, But it is similar to Cho's graph, just a much lower average win rate.



explain what you mean by cho's graph?


I assme he means Cho's win-rate based upon gamelength.
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Post Post #46337 (isolation #1150) » Wed Dec 02, 2015 8:07 pm

Post by animorpherv1 »

In post 46336, Klazam wrote:which is? im curious


Really high at 10-25, then peters off.
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Post Post #46400 (isolation #1151) » Sat Dec 05, 2015 10:47 am

Post by animorpherv1 »

In post 46398, TheButtonmen wrote:in houses, in houses never change


Yeah, this is why I don't play inhouses either. Someone always gets mad at someone else in them.
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Post Post #46439 (isolation #1152) » Sun Dec 06, 2015 6:49 pm

Post by animorpherv1 »

In post 46434, Voidedmafia wrote:(Who does ranked on 3v3s nowadays, anyways..?)


Do me a favour and never, ever say this again. Because you were just shown 6 people who do.
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Post Post #46575 (isolation #1153) » Mon Dec 14, 2015 1:45 pm

Post by animorpherv1 »

In post 46573, Psyche wrote:she loses a lot


Mostly because people are getting used to her and figuring out how to play her - the shift was pretty large, IMO.
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Post Post #46577 (isolation #1154) » Mon Dec 14, 2015 1:51 pm

Post by animorpherv1 »

She'll probably be less fun to the people playing her because old Poppy could one-shot anything, but I enjoy the kit and have played a small amount of it. 2 games, 2 wins so far.
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Post Post #46620 (isolation #1155) » Fri Dec 18, 2015 7:10 pm

Post by animorpherv1 »

Every time I play Zyra I can't kill anyone. I don't get it.
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Post Post #46674 (isolation #1156) » Tue Dec 22, 2015 8:08 am

Post by animorpherv1 »

In post 46672, Cabd wrote:Midlane champions by winrate:

1 Morgana Middle 54.66%
2 Zilean Middle 54.55%
3 Vel'Koz Middle 54.52%
4 Lux Middle 54.38%
5 Zyra Middle 54.02%

I sense a theme...


You see, since AP items were left in the butter, champs that do well without much AP have risen to the top - very same thing in regards to junglers. The jungle items all got a massive price hike.
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Post Post #46692 (isolation #1157) » Wed Dec 23, 2015 9:52 am

Post by animorpherv1 »

Things my champ can do that Bard can't:

Give someone a shield for over 500HP and teleport to that person with that ability.
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Post Post #46786 (isolation #1158) » Tue Dec 29, 2015 1:36 pm

Post by animorpherv1 »

In post 46783, Glork wrote:So there's probably not a new champ associated with these teased skins.



But the PROJECT one was obviously for skins. It was obviously relatable to PROJECT: Yasuo. This has nothing of the sort. the PROJECT line got an entire mini-website. This got some updated icons and 10-second long teaser animations (closer to Kalista and Jinx than anything else).
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Post Post #46835 (isolation #1159) » Thu Dec 31, 2015 6:07 am

Post by animorpherv1 »

In post 46834, Papa Zito wrote:I'm bronze in top lane :3

Same here xD
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Post Post #46898 (isolation #1160) » Fri Jan 01, 2016 1:37 pm

Post by animorpherv1 »

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Post Post #46949 (isolation #1161) » Sun Jan 03, 2016 8:21 pm

Post by animorpherv1 »

If you want Psyche, I can watch one of your games at some point. I don't play
much
any Sona, but I play a hefty chunk of support and can tell you what you're not doing on a basic level.
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Post Post #46962 (isolation #1162) » Mon Jan 04, 2016 7:32 am

Post by animorpherv1 »

This is something that I'm surprised no one's brought up - how little winrate means by itself. Looking purely at Sona on chmpion.gg with 38,862 analyzed support games, the most frequent build has 1,564 uses (aka UNDER HALF A PERCENT OF SONA GAMES) Highest winrate? just 611 games (AKA .015% OF GAMES) Neither of these are strong enough sample sizes to mean absolutely anything.

If we're still not convinced - Lee Sin is the poster champion for winrates meaning absolutely nothing, as he's constantly regarded as one of, if not the, strongest champions in the game. But his winrate is sitting FAR BELOW 50% AT ANY MOMENT.
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Post Post #47122 (isolation #1163) » Fri Jan 08, 2016 12:14 am

Post by animorpherv1 »

@dwee: You're silver 4. You don't main vayne correctly, because a good vayne will easily carry themselves out of gold. Stop assuming you're right here on everything.


Also, here's the kicker -
you want this help but refuse to accept it.
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Post Post #47279 (isolation #1164) » Tue Jan 12, 2016 10:15 am

Post by animorpherv1 »

He's definitely an adc, that's for sure.
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Post Post #47283 (isolation #1165) » Tue Jan 12, 2016 11:58 am

Post by animorpherv1 »

As a support main, would
you
want to try and build a support better than Thresh?
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Post Post #47302 (isolation #1166) » Wed Jan 13, 2016 8:20 am

Post by animorpherv1 »

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Post Post #47361 (isolation #1167) » Thu Jan 14, 2016 5:52 pm

Post by animorpherv1 »

I think you are slightly overexageratting.
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Post Post #47391 (isolation #1168) » Fri Jan 15, 2016 5:06 am

Post by animorpherv1 »

In post 47389, Voidedmafia wrote:
In post 47388, zoraster wrote:jesus the hyperbole in this thread.
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Post Post #47406 (isolation #1169) » Fri Jan 15, 2016 7:11 am

Post by animorpherv1 »

I feel like he's talking about dynamic queues, which isn't the package deal with new champ select.
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Post Post #47420 (isolation #1170) » Fri Jan 15, 2016 11:29 am

Post by animorpherv1 »

In post 47416, BROseidon wrote:
In post 47412, dramonic wrote:It doesn't match you against different setups. The enemy team is also gonna have that solo guy.


Nope!


Man, I love how you're freaking out because the system' been out for about a day so IT HAS TO BE PERFECT. RIOT CANT CHANGE IT ANYMORE NOPE.
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Post Post #47422 (isolation #1171) » Fri Jan 15, 2016 11:37 am

Post by animorpherv1 »

Then good riddance.
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Post Post #47610 (isolation #1172) » Thu Jan 21, 2016 7:37 pm

Post by animorpherv1 »

I have decided to hold off on playing league (or getting anywhere near the client) until I am aware that they fixed the issues.
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Post Post #47626 (isolation #1173) » Fri Jan 22, 2016 10:25 am

Post by animorpherv1 »

In post 47624, Dwlee99 wrote:If I ended silver 4 and win all my placements where will I get put?


Depends on your MMR - so no one knows.
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Post Post #47677 (isolation #1174) » Sun Jan 24, 2016 7:46 pm

Post by animorpherv1 »

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Post Post #47679 (isolation #1175) » Mon Jan 25, 2016 11:04 am

Post by animorpherv1 »

Also, note to everyone:

Stop playing blue ezreal. It's downsides are way worse than the 5% extra damage (maybe) you'll get out of it. Please.
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Post Post #47681 (isolation #1176) » Mon Jan 25, 2016 11:06 am

Post by animorpherv1 »

In post 47680, Dwlee99 wrote:
In post 47678, Psyche wrote:new queue is back!

not for me?

pedit: Normally I go adc ezreal (Essence Reaver - Triforce - BT/Mercurial - Infinity Edge) but what are the downsides of blue ezreal?


The minimal extra damage (and small as fuck slow field) you get out of it isn't worth how apparently difficult it is to play and the sheer amount of time it takes to scale in an early-midgame meta.
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Post Post #47697 (isolation #1177) » Mon Jan 25, 2016 8:05 pm

Post by animorpherv1 »

5-5, silver 4. Not bad.
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Post Post #47701 (isolation #1178) » Tue Jan 26, 2016 5:36 am

Post by animorpherv1 »

I assume it's to get people used to new champ select and that it'll be up in a day or so
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Post Post #47739 (isolation #1179) » Wed Jan 27, 2016 7:35 am

Post by animorpherv1 »

In post 47738, JasonWazza wrote:Wait really?


Right here.
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Post Post #47765 (isolation #1180) » Thu Jan 28, 2016 6:11 pm

Post by animorpherv1 »

In post 47761, Iecerint wrote:The Soraka change looks good. She can restore mana again. :]


I like this much better too - now she can't heal herself for absurd amounts making her and her AD unkillable while she stands out f the fights landing starcalls.
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Post Post #47854 (isolation #1181) » Sun Jan 31, 2016 2:59 pm

Post by animorpherv1 »

In post 47851, Dwlee99 wrote:Blue build :3


Small ass slow field does not count as peel.
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Post Post #47860 (isolation #1182) » Sun Jan 31, 2016 6:10 pm

Post by animorpherv1 »

As MS's resident monkey master, the only thing I can tell you is that I hate playing against a truly great vayne, as I can never get on top of them EVER. Between condemn, tumble, and flash, it just doesn't work.
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Post Post #48174 (isolation #1183) » Thu Feb 11, 2016 12:39 pm

Post by animorpherv1 »

Quinn mid is basically "push the lane and roam bot".
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Post Post #48264 (isolation #1184) » Sun Feb 14, 2016 6:41 am

Post by animorpherv1 »

What of the following are you looking for:

a) A jungler to have fun and mess around with in normals
b) A jungler that you can bring back into ranked and win our ass off with
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Post Post #48350 (isolation #1185) » Wed Feb 17, 2016 5:19 pm

Post by animorpherv1 »

In post 48349, hiplop wrote:
In post 48326, mykonian wrote:You could put me on lee sin in bronze 2 and I'd make it look like a perfectly good champ for bronze.

You are just showing you should be at least bronze 1.

I don't mean picking someone is a bad choice

Ezreal is bad in bronze overall because he misses his damage. Lag, incompetence, inability to hit skillshots etc all are huge deals in bronze overall


Before dwlee comes along saying "I do well with it, it must be great in bronze"

1) There are exeptions.
2) Just because you're good at it doesn't make it a great (or even good) pick in your tier, region, or at all.
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Post Post #48368 (isolation #1186) » Thu Feb 18, 2016 7:09 am

Post by animorpherv1 »

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Post Post #48371 (isolation #1187) » Thu Feb 18, 2016 8:47 am

Post by animorpherv1 »

In post 48369, mykonian wrote:I fear I'm not much of an akali player, ani :(


What happened to all of your akali toplane! Whaaaat.

RIP Ao Shin.
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Post Post #48387 (isolation #1188) » Thu Feb 18, 2016 12:30 pm

Post by animorpherv1 »

Because you think you're a god, so we have to brin you back down like seventy-five different pegs.
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Post Post #48420 (isolation #1189) » Fri Feb 19, 2016 5:52 pm

Post by animorpherv1 »

Hey guys, question for you all - over some games I had earlier, I realized I have some pretty massive consistency issues - one game I'll do very well and dominate, and I can't seem to replicate it in the next game. Would anyone have any ideas how to fix this?
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Post Post #48447 (isolation #1190) » Sat Feb 20, 2016 5:45 pm

Post by animorpherv1 »

Ank, how did you build Kindred ADC.
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Post Post #48471 (isolation #1191) » Mon Feb 22, 2016 8:06 am

Post by animorpherv1 »

In post 48470, Ankamius wrote:
In post 48467, Psyche wrote:no no i want cc too
i want it all and ekko has it all


Nocturne


AP Amumu.
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Post Post #48505 (isolation #1192) » Wed Feb 24, 2016 7:06 am

Post by animorpherv1 »

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Post Post #48524 (isolation #1193) » Thu Feb 25, 2016 11:25 pm

Post by animorpherv1 »

In post 48523, SleepyKrew wrote:Warlords?
Does it actually work? An enemy and I both had it and neither of us noticed extra healing/lifesteal or got an icon or anything. Maybe we're just inattentive but being able to see how much lifesteal you're getting would be super nice.


You get more lifesteal the lower HP you are. If you're at 20% HP or lower, you get max lifesteal (20%) - its also halved vs. minions and doesn't exist vs. monsters.
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Post Post #48549 (isolation #1194) » Fri Feb 26, 2016 7:48 am

Post by animorpherv1 »

In post 48546, Randomnamechange wrote:
In post 48536, RayFrost wrote:I'd only use warlord's on shyvana never.

Fervor or sota.

Yasuo mains won't be that upset because now they have a consistent heal on EVERY crit and every non-crit on both minoins and champions rather than a 2 second cooldown heal / attack speed steroid on champion-crit.

Better lane sustain, better late game sustain, a very slight hit to dps.

I can't think of any yasuos that I saw using it before the change, anyway. Fervor buffs.

The heal with bloodthirster late game made you incredibly hard to kill if you weren't cc'ed as you were healing at the rate two people could do damage to you, whilst simultaneously blowing carries up in a few seconds.


And now you get even more healing from it! Hooray!
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Post Post #48595 (isolation #1195) » Sat Feb 27, 2016 7:35 am

Post by animorpherv1 »

In post 48589, zoraster wrote:A lot of your value as Ali is wrapped up in your tankiness, particularly your ulted tankiness.

Windspeakers with Triumphant roar at level 5 (which people don't tend to get until level 18) provides an extra 9 health to your teammates (for a potential increase of 28 extra health over the rest of the team). That's it. You yourself, of course, get 18 extra health per roar, which is certainly nice.

Compare that to a fairly substantial amount of damage reduction you get from Bond of Stone, particularly for your teammates, and it's not really very close. A 6% damage reduction to your other players is pretty big, and it doesn't depend on what level your abilities are at to be more effective.

I do think 5% CDR is probably more valuable than a varying 3-12 MR/Armor.


As a support main, myko is right. You run Windspeaker's because teamwide armor and MR is more valuable than 6% DR for yourself when you already have 70%.
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Post Post #48601 (isolation #1196) » Sat Feb 27, 2016 8:30 am

Post by animorpherv1 »

You shouldn't be playing ez - he got enrfed three times this patch.
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Post Post #48625 (isolation #1197) » Sat Feb 27, 2016 4:53 pm

Post by animorpherv1 »

I use 1 - I have no issues.
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Post Post #48632 (isolation #1198) » Sat Feb 27, 2016 8:25 pm

Post by animorpherv1 »

In post 48630, Iecerint wrote:
In post 48627, PJ. wrote:Oh, than I don't know why you need more than 1.

Takes too long to click everything if you're 5th pick and you select your champion reactively.


Mouse wheel will add masteries faster. And subtract masteries, as well.
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Post Post #48644 (isolation #1199) » Sun Feb 28, 2016 7:29 am

Post by animorpherv1 »

In post 48635, Psyche wrote:
In post 48632, animorpherv1 wrote:
In post 48630, Iecerint wrote:
In post 48627, PJ. wrote:Oh, than I don't know why you need more than 1.

Takes too long to click everything if you're 5th pick and you select your champion reactively.


Mouse wheel will add masteries faster. And subtract masteries, as well.


WHAT ABOUT RUNES
RIOT SEEMS TO INEXPLICABLY ENFORCE A LIMIT TO HOW MANY RUNES YOU CAN ADD TO A PAGE PER SECOND


You can get away with two rune pages just fine. Standard AD and Standard AP will work for 95% of champs, with exceptions for like fiddlesticks and shaco probably.

If you're looking to get the perfect runes for every champ, 20 won't work - but that's not worth your time over getting other champs.
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