The Mass Effect thread

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Post Post #3225 (ISO) » Fri Apr 12, 2013 4:59 pm

Post by BBmolla »

Co-operative gets old though. If you're playing versus bots there is always a skill cap. When you play against people, there isn't.

Personally the multiplayer bores the shit out of me. I feel like I'm just point farming.
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Post Post #3226 (ISO) » Sun Apr 14, 2013 10:43 am

Post by Umbrage »

PvP would be ridiculously tough to implement and balance with wildly different manifests and experience levels

anyway, until I'm soloing Platinum I haven't hit the skill cap yet
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Post Post #3227 (ISO) » Sun Apr 14, 2013 7:43 pm

Post by BBmolla »

I fucking misclicked and made a renegade decision one fucking time and I can't fucking have the Paragon ending
Fuck this game
1% renegade suck my dick you piece of shit


I guess it doesn't matter anyway but still.
Wish there was like a super ending where Shepard actually lives but whatever.
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Post Post #3228 (ISO) » Mon Apr 15, 2013 12:35 am

Post by Sotty7 »

What was the choice? You might be over reacting, I don't remember.
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Post Post #3229 (ISO) » Mon Apr 15, 2013 12:48 am

Post by Ankamius »

I'm pretty sure it's one of the options you get when talking with TIM. I'm pretty sure you have to go all one path in order for the same paragon/renegade path to be available to its end in the endgame.
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Post Post #3230 (ISO) » Mon Apr 15, 2013 2:58 am

Post by Umbrage »

In post 3229, Ankamius wrote:
I'm pretty sure it's one of the options you get when talking with TIM. I'm pretty sure you have to go all one path in order for the same paragon/renegade path to be available to its end in the endgame.

yeah, but it doesn't really make much difference to the end
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Post Post #3231 (ISO) » Tue Jun 18, 2013 3:38 am

Post by Umbrage »

necroing this topic because I need help

I've missed getting Ashley's Marksman power TWICE now, and I don't want to screw it up again

I'm continuing a romance with her, mostly paragon responses

I've visited her while she's unconscious

I've visited her when she's awake and bruised, got her the Tennyson poems

I've gotten the third visit where she mentioned her sister's husband dying

Now she's gone from the Citadel, and I'm ready to cure the genophage/start the Cerberus coup. Is there ANYTHING else I need to do with her before starting that?
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Post Post #3232 (ISO) » Tue Jun 18, 2013 12:44 pm

Post by Iecerint »

Idk, I think I got it from her after the scene where she was drunk.
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Post Post #3233 (ISO) » Tue Jun 18, 2013 12:45 pm

Post by Iecerint »

In post 3227, BBmolla wrote:I guess it doesn't matter anyway but still.
Wish there was like a super ending where Shepard actually lives but whatever.
...You're aware that there IS such an ending, right?
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Post Post #3234 (ISO) » Tue Jun 18, 2013 2:08 pm

Post by Umbrage »

In post 3233, Iecerint wrote:
In post 3227, BBmolla wrote:I guess it doesn't matter anyway but still.
Wish there was like a super ending where Shepard actually lives but whatever.
...You're aware that there IS such an ending, right?
that's debatable

basically it comes down to one side arguing that Shepard couldn't possibly survive long enough to be rescued, and the other side arguing that this is sci-fi and if a character is shown breathing they are alive no matter what logic says.
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Post Post #3235 (ISO) » Tue Jun 18, 2013 6:08 pm

Post by Iecerint »

I think it's a dumb ending absent IT, but it's still there, SO.
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Post Post #3236 (ISO) » Tue Jun 18, 2013 9:40 pm

Post by Axxle »

In post 3234, Umbrage wrote:
In post 3233, Iecerint wrote:
In post 3227, BBmolla wrote:I guess it doesn't matter anyway but still.
Wish there was like a super ending where Shepard actually lives but whatever.
...You're aware that there IS such an ending, right?
that's debatable

basically it comes down to one side arguing that Shepard couldn't possibly survive long enough to be rescued, and the other side arguing that this is sci-fi and if a character is shown breathing they are alive no matter what logic says.
Rule of cool: Shepard won't die just because people are too late in rescuing him.
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Post Post #3237 (ISO) » Wed Jun 19, 2013 4:08 am

Post by Zachrulez »

It's funny the only ending Shepard can live in is the one where you've destroyed EDI and the Geth.
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Post Post #3238 (ISO) » Wed Jun 19, 2013 5:56 am

Post by Axxle »

:(
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Post Post #3239 (ISO) » Mon Jun 24, 2013 6:45 am

Post by Zachrulez »

Oh funny thing happened in my most recently completed playthrough of the trilogy.
Spoiler:
I lost Miranda despite taking the steps needed to avoid it. I only later figured out that she dies no matter what if you "dump" her. (I had a relationship with her from two that I carried on but ultimately choose to rekindle my Liara romance.)
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Post Post #3240 (ISO) » Sat Jun 07, 2014 9:37 am

Post by jasonT1981 »

I met Courtenay Taylor today (voiced Subject Zero/Jack, Kalara) She was absolutely fantastic. Chatted to her for about 15-20 minutes at Comic-Con. Was by far the most approachable of the guests and really seemed interested in talking to us, unlike many other guests who just signed pictures and said 'next'

Got her to sign a picture as well as my Resident Evil 6 (She was Ada Wong too) and she signed my friends Mass Effect covers.
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Post Post #3241 (ISO) » Sat Jun 07, 2014 11:17 pm

Post by esuriospiritus »

That sounds like it was cool, Jason. :D

While I'm in here, I heard from a fairly reliable source that we're getting some new info on ME4 early this week, possibly Monday...

edit: oh, I guess it's e3? I'm out of the loop. That makes that news less impressive than I'd originally thought. Oh well.
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Post Post #3242 (ISO) » Mon Jun 09, 2014 3:41 am

Post by Zachrulez »

I always find it weird when they continue to make games for an IP after seemingly wrapping the series up.

Like Metal Gear games after Metal Gear Solid 4, or a Mass Effect game after Mass Effect 3...

For me it just feels like they're using the name to suck you in, but that the experience is going to be very different from what you're expecting.
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Post Post #3243 (ISO) » Sat Aug 02, 2014 4:00 pm

Post by tn5421 »

I started playing this series last week. Beat the first game on normal. Going to get to level 60 before starting game 2. I intend to go hardcore Fem!Shep/Garrus.
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Post Post #3244 (ISO) » Sat Aug 02, 2014 4:34 pm

Post by mikeburnfire »

In post 3242, Zachrulez wrote:I always find it weird when they continue to make games for an IP after seemingly wrapping the series up.

Like Metal Gear games after Metal Gear Solid 4, or a Mass Effect game after Mass Effect 3...

For me it just feels like they're using the name to suck you in, but that the experience is going to be very different from what you're expecting.


Yeah, it does feel like they're milking MGS for everything they can. Mass Effect, though... it's still a huge universe of untapped potential. Not continuing Shepard's story is a good decision. Keep the awesome lore, incredible alien designs, gameplay, but let the original trilogy stand on its own and give us new characters to love.

In post 3243, tn5421 wrote:I started playing this series last week. Beat the first game on normal. Going to get to level 60 before starting game 2. I intend to go hardcore Fem!Shep/Garrus.


Sounds good. Best of luck on your final mission in ME2. Let us know how it turns out-- it's different for everybody, which is one of the reasons why it has one of the best endings of any videogame.
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Post Post #3245 (ISO) » Sat Aug 16, 2014 3:02 am

Post by esuriospiritus »

I'm playing ME3 on insanity. Only had one prior playthrough, and it was on Normal. It was also pretty much right after the game came out, so it's been like 2 1/2 years and I don't remember the maps very well, none of the dlc was out, etc.

I've played through ME1 and ME2 on insanity and done fine, but man... ME3 enemies are kicking my ass. So many grenades -- and IDK if this is because I'm an adept, but they one-shot me if they hit me. So many smoke bombs. Lots of dying in stupid ways (I can't tell you how many times I've rolled when I was trying to go into cover and died because of it. Whose bright idea was it to code rolling and taking cover inextricably to the same key?)

But I'm having fun... I think. There are some fights I remember having a lot of trouble with even on Normal, and I'm terrified to get to those (particularly anything with Banshees, ugh). But I'm kind of enjoying it despite the frustrations. I've always gravitated to stupidly difficult video game challenges, but they're usually in classic-style JRPGs or tactical RPGS (FFT, Tactics Ogre, Fire Emblem), not shooters.

Also really looking forward to playing Omega, Leviathan, and Citadel for the first time.
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Post Post #3246 (ISO) » Sat Aug 16, 2014 6:35 am

Post by Iecerint »

I think Adept was on the weak side in ME2/3 after being OP in ME1? I know for sure that they were weak in ME2 because of how armor and such interacted with your abilities.

I did ME3 Insanity as Infiltrator and only had to try a handful of segments over a few times -- the worst being the very last hold-out and, of course, Marauder Shields RIP.
Last edited by Iecerint on Sat Aug 16, 2014 8:05 am, edited 1 time in total.
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Post Post #3247 (ISO) » Sat Aug 16, 2014 7:11 am

Post by notscience »

SHEPARD

I'm currently infiltrator in ME2. Was a Vanguard in ME1
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STRIKE HARD

STRIKE FAST

NO MERCY
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Post Post #3248 (ISO) » Sat Aug 16, 2014 9:59 am

Post by Hiraki »

Is there any significant change in ME2 if you go Renegade after the Cerberus Project? I don't mean anything that adds a new arc to the game but moreso something that reflects that Shepard was good in ME1 but he's now bad in ME2 and the Cerberus Project might've had something to do with that.
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Post Post #3249 (ISO) » Sat Aug 16, 2014 2:41 pm

Post by esuriospiritus »

In post 3246, Iecerint wrote:I think Adept was on the weak side in ME2/3 after being OP in ME1? I know for sure that they were weak in ME2 because of how armor and such interacted with your abilities.


You might be right. It definitely feels less underpowered in 3 than it did in 2 though, and daaaaaamn having two singularities (Liara's + mine) is great for crowd control. Mostly it seems like it's really, really good against some enemies (husk hordes) and really, really bad against others (the grenade-throwing assholes). Once I get more squadmates, I can probably take teams of people who help balance out my weaknesses.

In post 3248, Hiraki wrote:Is there any significant change in ME2 if you go Renegade after the Cerberus Project? I don't mean anything that adds a new arc to the game but moreso something that reflects that Shepard was good in ME1 but he's now bad in ME2 and the Cerberus Project might've had something to do with that.


Miranda specifically states at some points near the start of the game that the goal was to bring back Shepard exactly as s/he was before, so roleplaying it this way will conflict with her statement, but you can obviously play it however you want. It's an interesting idea if you're trying to be heavier into the roleplay.

I have played almost entirely renegade-ish Shepards and... no, I don't think there are major changes. Your scars will flare up and get worse if you're renegade and don't do the upgrade that heals them. There are obviously certain specific scenarios where picking the renegade option gives you a different outcome (but you said you weren't talking about arcs). But whereas ME1 renegade shepard is kind of an asshole, ME2 renegade shepard is just... idk, a badass that is also sometimes an asshole? And ME3 renegade shepard seems like a pragmatist more than anything imo.

If you're wanting to spin your Shepard that way, you're probably best off analyzing each conversation tree as they come up and not necessarily trying to be "renegade" for the sake of renegade unless that's really the response that fits your Shepard the best.
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