The Cubing Thread

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The Cubing Thread

Post Post #0 (ISO) » Wed Jul 11, 2012 2:42 pm

Post by Robocopter87 »

Hey all, this is my new thread for Cubers.

This thread is created for the purpose of discussing the cube, discussing hardware, showing records, learning how to solve, discussing methods and whatever else you can think of.

There is a lot more to cubes than just turning and solving. There is a lot more than just cubes too.

I'll work on writing a beginner's tutorial and maybe I can make some speedcubers out of you.

For my own Story: I had always wanted to learn how to cube but finally received one as a gift. Spent the weekend learning how to solve. Back then it took me around 2 minutes to solve.

The more I practiced the better I got, turning it into a huge hobby. I dropped my times down and looked into other cubes. Got better, faster cubes and dropped my times.

Currently I reside at a 15.13 second record with an average of 5 record of 20.19.

Avg of 12: 23.23 seconds.
One handed: 38.79 seconds.
4x4: 1:44.xx
2x2: 1.56 seconds
5x5: Somewhere in the 5 minute range
Magic: 1.66
Pyraminx: 7ish seconds(Dont remember)


So yeah, feel free to post and discuss Cubing. I didn't know people on MS cubed, I'm hoping to get more converts to the fun world of cubing.

(If you are going to go solo on learning, I recommend starting with CFOP/Fridrich (With 2-step OLL and 2-Step PLL). It isn't the easiest way to do it, but I guarantee that its way faster than anything Dan Brown will ever teach you.)

Guides:


VisMaior's Guide to Solving the Cube for Beginners

Robo's Guide to CFOP:
Last edited by Robocopter87 on Fri Jul 13, 2012 6:18 am, edited 1 time in total.
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Post Post #1 (ISO) » Wed Jul 11, 2012 2:44 pm

Post by Robocopter87 »

In post 1, xRECKONERx wrote:waht


/facepalm

Woops.

Forgot to mention that when I say Cubing, it refers to Rubik's Cubes. Thing is though, nobody who is actually into Cubing uses Rubik's, because the Rubik's brands aren't intended for speed.
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Post Post #2 (ISO) » Wed Jul 11, 2012 3:06 pm

Post by MattP »

That's awesome! I've never "cubed" but I have always wanted to learn.
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Post Post #3 (ISO) » Wed Jul 11, 2012 3:40 pm

Post by Junpei »

Are there any cubes with more complicated algorithims than the 3x3x3 beyond layering on top of the 3^3 algorithims?

I also forget how to spell algorythms I think there's a y in there somewhere. I'll have to look it up later.
The melody of logic always plays the notes of truth.

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Post Post #4 (ISO) » Wed Jul 11, 2012 3:48 pm

Post by Robocopter87 »

In post 8, MattP wrote:That's awesome! I've never "cubed" but I have always wanted to learn.


Thanks for being the first person to properly respond to this thread.

Junpei wrote:Are there any cubes with more complicated algorithims than the 3x3x3 beyond layering on top of the 3^3 algorithims?

I also forget how to spell algorythms I think there's a y in there somewhere. I'll have to look it up later.


Good question, You see, many people have created methods to solving the cube. A lot of these methods use their own algorithms (That is properly spelled, btw, no y) to solve. This creates a crap ton of possible algorithms you can learn just for the 3x3.

That doesn't answer your question though, here is the answer to your question.

Meet Megaminx. Gigaminx. And Teraminx.

Image
Image
Image

Though these guys aren't the only one with extremely gigantic permutations, they aren't technically cubes. Yet people in the Cubing community still refer to them as cubes.
Although the border between madness and genius is very narrow.


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Post Post #5 (ISO) » Wed Jul 11, 2012 3:52 pm

Post by Robocopter87 »

In addition to that, algorithms don't necessarily get more "complex". In fact, the less amount of turns needed to solve your problem the better, because less turns means less time.

Quite a few algorithms made are Commutators. If you are interested in the more intelligent aspect of the cube, Commutators are a good way to start.
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Post Post #6 (ISO) » Wed Jul 11, 2012 4:18 pm

Post by Junpei »

Fuck man, that's massive. Can I buy those not online or do I have to go through the hassle of using paypal and stuff online? I'd probably skip to the second one because it's more impressive than the first and the third is too big to carry around.

As someone who has completed the 3 cube a ton and in multiple ways, would I still get a challenge out of this (looks like a definite yes, but just curious on your stance)?
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https://www.youtube.com/watch?v=iA41ggsdeXE
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Post Post #7 (ISO) » Wed Jul 11, 2012 4:22 pm

Post by TheButtonmen »

Do you use layer or petrus method?
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up
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Post Post #8 (ISO) » Wed Jul 11, 2012 4:31 pm

Post by Robocopter87 »

In post 14, Junpei wrote:Fuck man, that's massive. Can I buy those not online or do I have to go through the hassle of using paypal and stuff online? I'd probably skip to the second one because it's more impressive than the first and the third is too big to carry around.

As someone who has completed the 3 cube a ton and in multiple ways, would I still get a challenge out of this (looks like a definite yes, but just curious on your stance)?


Sorry, if you want something that is actually going to work good, then you need to use the internet. Unless you have a Hobby shop nearby, I hear that there is sometimes Cubes there.

Yep, Challenge indeed. I only own a Megaminx, and though I simply applied the method of the 3x3 to it, it stillwas fun to solve.

TheButtonmen wrote:Do you use layer or petrus method?


Layer.

CFOP/Fridrich

First part of the tutorial is almost done. I'm going to slowly build this tutorial. Whether people read it or not, I don't really care. I've wanted to make a guide for a long time.
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Post Post #9 (ISO) » Wed Jul 11, 2012 4:44 pm

Post by Junpei »

In post 17, Robocopter87 wrote:Unless you have a Hobby shop nearby, I hear that there is sometimes Cubes there.

I do. I've never been inside before though, I'm not sure what they sell.
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Post Post #10 (ISO) » Wed Jul 11, 2012 4:52 pm

Post by DeathRowKitty »

Can you write me a tutorial for this? I downloaded it 2 years ago, then remembered I'm terrible with spatial visualization and promptly gave up on figuring out how the damn thing turned.
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Post Post #11 (ISO) » Wed Jul 11, 2012 5:05 pm

Post by Robocopter87 »

Historical Background of the Cube (From my head, feel free to correct):
The Rubik's cube was named after its founder. A Hungarian proffesor named Erno Rubik. Erno Rubik was attempting to invent a device that could have parts move by themselves without the rest falling apart. Later on he scarmbled the cube and attempted to put it back in its original orientation and noticed its potential as a Puzzle. He got a patent and released by the name of "Magic Cube". But changed later to be named after its inventor.

Erno Rubik still lives, and unfortunately doesn't really actively take part in the Speedcubing community. He very rarily attends competitions.

Feliks Zemdegs is the current holder of the World Record. He is a god in the Cubing world, he is by far the fastest cuber. However, there is much more to cubing than speed. Felik's isn't unbeatable, but I would take a lot of skill to beat him. If you wish to see his record solve, go to youtube for it. He solved it in 5.66 seconds. His story is actually quite amazing too.

3x3x3 CFOP Tutorial: Part 1.0


Notation:


The Cube consists of 6 faces. 9 stickers per side for a total of 54 stickers. In order to put cubing in a way that everyone understands, there needs to be a proper language to write algorithms in. This is known as notation.

Here is an example algorithm:

R U R' U'

This is known as the "Sexy Move". It is one of the most common algorithms in the 3x3 and appears inside of many algorithms.

It looks like this, (I use alg.garron.us to show algs. If you ever would like to see an alg in action, then simply plop it in to alg.garron.us)

R U R' U'

Each letter refers to an individual turn.

There are 7 letters that you need to know to turn the cube, and 2 that are rarely used.

R(ight)
L(eft)
D(own)
U(p)
B(ack)
F(ront)
M(iddle)

The other two:
S
E

Also they have notation for actual cube rotations,
x
y
z

As you may have noticed before I put an apostrophe on the end of a couple letters in the Sexy Move. Well thats because every standard letter without an apostrophe refers to a clockwise turn. With an apostrophe is called prime. Which is counter-clockwise.

Example: U'

Also, you will see letters such as, D2. In which you not turn the layer once, but twice. Two is the maximum amount of turns you should do for any layer. U3 would be the same thing as U'. Thus you will never see anything above two unless the puzzle you are using a puzzle with more faces than the 3x3.

Another thing you need to know is that all the notation is in uppercase for single layer turns. You will often see a lowercase letter in Algorithms. This refers to moving the original face and the layer adjacent with it.

Example: r

That is all you need to know about notation. Now I can get started upon the actual method of solving the cube. It is important to know the notation to the cube so you can properly use the algorithms I will show to you.

If you have anything you want to ask, or if you notice that I missed anything. Please tell me, I'm writing these as I go along.
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Post Post #12 (ISO) » Wed Jul 11, 2012 5:07 pm

Post by Robocopter87 »

In post 19, DeathRowKitty wrote:Can you write me a tutorial for this? I downloaded it 2 years ago, then remembered I'm terrible with spatial visualization and promptly gave up on figuring out how the damn thing turned.


Holy frick.

I'm not going to write a tutorial on it, but I will try to solve it. I'm not quite sure how to properly turn it yet. It is pretty frikkin sweet though. Once I learn how to properly turn it, the thing should be really easy.
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Post Post #13 (ISO) » Wed Jul 11, 2012 7:45 pm

Post by shaft.ed »

yeahyah!
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Post Post #14 (ISO) » Wed Jul 11, 2012 7:54 pm

Post by mb53 »

I've always wanted to do this but have been too lazy to.
i literally need to start a driving blog, please remind me
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Post Post #15 (ISO) » Wed Jul 11, 2012 8:13 pm

Post by VisMaior »

Every person should lern a basic way of solving this. It trains your brain. I can do it, but Im hungarian, so its expected of me.
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Post Post #16 (ISO) » Wed Jul 11, 2012 8:36 pm

Post by Brandi »

you guys are all square's
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Post Post #17 (ISO) » Wed Jul 11, 2012 8:39 pm

Post by VisMaior »

Im not sure what a "square" in this context means. I assume its something positive.
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Post Post #18 (ISO) » Wed Jul 11, 2012 8:43 pm

Post by Brandi »

it means you all have four right angles
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Post Post #19 (ISO) » Wed Jul 11, 2012 8:51 pm

Post by VisMaior »

What you say is as clear to me as a platypus eating a banana.
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Post Post #20 (ISO) » Wed Jul 11, 2012 9:04 pm

Post by Brandi »

good
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Post Post #21 (ISO) » Wed Jul 11, 2012 9:59 pm

Post by VisMaior »

I am glad we arrived at a common understanding or not understanding.
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Post Post #22 (ISO) » Thu Jul 12, 2012 1:43 am

Post by esuriospiritus »

waht



I got a rubik's cube for christmas when I was a kid. Spent about an hour absentmindedly twisting the thing. Never could get it all the way back to the way it used to be. Eventually, I got frustrated enough that I just moved all the stickers so it looked like I solved it and then never touched it again. <.<
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Post Post #23 (ISO) » Thu Jul 12, 2012 1:52 am

Post by VisMaior »

Legend says Rubik needed some months to do it himself.
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Post Post #24 (ISO) » Thu Jul 12, 2012 3:16 am

Post by UberNinja »

In post 21, Robocopter87 wrote:Holy frick.
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