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DnD Campaign

Post Post #0 (ISO) » Tue Sep 04, 2012 3:48 pm

Post by GreyICE »

As I discussed in the DnD thread, I'd be interested in running a campaign using Roll20.

It would run on Sundays unless there were a hellish number of objections, probably at a time we set up, and would run either every week or every other week. And, of course, campaign reports in GD

Details:

-5th Level Characters
-I don't mind new players, as long as you're willing to put the time in.
-I have access to Character Builder, if you need it. I'd be willing to make characters for anyone who wants to sit down and discuss a concept with me.
-I'll give you details on the world, characters should have a reasonably fleshed out backstory - I don't expect their life history, but you should know who you are, where you came from, that sort of thing
-We might do some things on MafiaScum
-Some house rules, nothing major. Only one that will impact character builder is all characters trained in 3 skills receive 4 instead.
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Post Post #1 (ISO) » Tue Sep 04, 2012 3:59 pm

Post by Kcdaspot »

-I don't mind new players, as long as you're willing to put the time in.
-I have access to Character Builder, if you need it. I'd be willing to make characters for anyone who wants to sit down and discuss a concept with me.

I am this.

also /in

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Post Post #2 (ISO) » Tue Sep 04, 2012 5:15 pm

Post by Xalxe »

3.5 or 4.0?
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Post Post #3 (ISO) » Tue Sep 04, 2012 5:23 pm

Post by Ythan »

/in if od&d
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Post Post #4 (ISO) » Tue Sep 04, 2012 6:14 pm

Post by GreyICE »

In post 2, Xalxe wrote:3.5 or 4.0?

4 Obv
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Post Post #5 (ISO) » Tue Sep 04, 2012 6:24 pm

Post by Ythan »

In what universe would fourth edition ever be the obvious choice. No offense.
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Post Post #6 (ISO) » Tue Sep 04, 2012 6:30 pm

Post by hitogoroshi »

Huh, I have character builder and enjoy 4e. Haven't really used roll20 but if it's not awful I might be in for this!

5th level is the best to open with, good taste. In our campaign we did the same thing because it's the lowest level where the "one below, one at, one above" magic item rule isn't op and you get two dailies.

Come to think of it, I did make a guest character for our 5th level campaign that was so disgustingly munchkin I kind of wanted to play her...
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Post Post #7 (ISO) » Tue Sep 04, 2012 8:02 pm

Post by GreyICE »

If Roll20 is utterly inadequate, I'm willing to move to Maptools, but from my early experiments it seems to be working fine. We'll see how it goes with some serious encounters and other things. I'm hoping it makes it easy to throw together decent battlemaps on the fly.

Hito, that Ranger is cute, kind of, but I wouldn't call her munchkin. This is what a munchkin ranger looks like. She's probably fine, she looks like a typical bow ranger with a few extra control elements.

I'm going to roll out the setting in a few days, and if I've got some serious interest we can start working things out!
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Post Post #8 (ISO) » Tue Sep 04, 2012 9:13 pm

Post by AniX »

What is going to be the Roleplay:Rollplay ratio? As in, do you desire/disfavor people being in character unless they need to roll something or get a ruling from the DM as opposed to people only roleplaying when directly interacting with NPCS/other characters?

Granted, this is heavily reliant on the other players as well, but I'd like to hear your thoughts.
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Post Post #9 (ISO) » Wed Sep 05, 2012 12:45 am

Post by Xalxe »

In post 4, GreyICE wrote:
In post 2, Xalxe wrote:3.5 or 4.0?

4 Obv


/in

(probably would've been in either way but my 4.0 character is already mostly built)
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Post Post #10 (ISO) » Wed Sep 05, 2012 1:01 am

Post by chamber »

I lightly touched 3rd ed when it first came out, never having a real play group. How much work would it be to learn? How much time each week would I be looking at in and out of game?
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Post Post #11 (ISO) » Wed Sep 05, 2012 1:07 am

Post by ChannelDelibird »

I imagine timezones and Sunday work in general might be a problem, but I'd be /interested depending on more details re: time.
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Post Post #12 (ISO) » Wed Sep 05, 2012 2:58 am

Post by Nexus »

Yeah I'm /in depending on what time you decide to do it.
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Post Post #13 (ISO) » Wed Sep 05, 2012 3:01 am

Post by Umbrage »

In post 10, chamber wrote:How much work would it be to learn? How much time each week would I be looking at in and out of game?
I'll explain it to you. You have to get someone else to understand it for you.
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Post Post #14 (ISO) » Wed Sep 05, 2012 3:02 am

Post by Nexus »

It's really easy to learn - 4th Ed is very pick up and play.
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Post Post #15 (ISO) » Wed Sep 05, 2012 3:26 am

Post by GreyICE »

In post 8, AniX wrote:What is going to be the Roleplay:Rollplay ratio? As in, do you desire/disfavor people being in character unless they need to roll something or get a ruling from the DM as opposed to people only roleplaying when directly interacting with NPCS/other characters?

Granted, this is heavily reliant on the other players as well, but I'd like to hear your thoughts.

I prefer people to be in character most of the time, especially when interacting with other players and NPCs. I know, this being an RPG, that 100% of the time isn't achievable, but I'd like 75-80%. And for the love of god, NO MONTY PYTHON. Every Python quote you think of has been done before. At length.

Roleplaying will decide a lot of social interactions, although we will fall back on character skill to handle certain things ("I explain to the guards that we're just here to deliver a message from their captain to someone inside." "Okay, that sounds reasonable enough to the guards, roll bluff versus DC 15.")


In post 10, chamber wrote:I lightly touched 3rd ed when it first came out, never having a real play group. How much work would it be to learn? How much time each week would I be looking at in and out of game?


Week 0, you're probably looking at 30 minutes to 2 hours, depending on how much loving you want to give the character builder (ranging from 'explaining your concept to me and writing a backstory and I do stats' to 'sitting down and going through all the options.'

After that, very minimal. 4E has paired DnD down to its core tropes, and instead of spell lists and endless specialized actions that most classes had in earlier editions, everyone has powers. At 5th level you will have two powers you can use At-Will (any time you want), 2 powers you can use each encounter (once per combat session or short roleplay session) and 2 powers you can use once, well, per chapter really (they call it dailies and say you can use it once per day, I monkey with the extended rest system so each day doesn't have to resemble an episode of 24... unless I want it to).

So, to summarize, 6 powers. Throw in 1 from a class feature, and 1 from race, and you're talking maybe 8 powers. Total.

Or, this:

In post 14, Nexus wrote:It's really easy to learn - 4th Ed is very pick up and play.




Timing: I think 1:00 EST is going to be our time (unless there's someone who has a great character, really wants to play, and can't make it before 2:00 EST or something). Sessions probably will last around 4-6 hours, probably ending when we break up for dinner. And I think I'm planning bi-weekly. If everyone's comfortable with that and wants a faster pace and I like Roll20 software we might switch to weekly, but at the moment it takes me some time to make maps and other campaign accessories.
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Post Post #16 (ISO) » Wed Sep 05, 2012 4:34 am

Post by inte »

I am interested, but have literally zero experience.

Would this be over VOIP or would the software handle the chat?
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Post Post #17 (ISO) » Wed Sep 05, 2012 4:38 am

Post by Xalxe »

IIRC the site has video chat built into it.
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Post Post #18 (ISO) » Wed Sep 05, 2012 5:01 am

Post by ChannelDelibird »

OK, my Sunday commitments probably mean I have to /out. I'll read along, though.
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Post Post #19 (ISO) » Wed Sep 05, 2012 5:03 am

Post by Nexus »

1pm EST would be what...5 or 6pm GMT?

Every other week I'd probably be unable to do that because of work, I'd be a couple of hours late, but if that isn't a problem...

Unless the shop goes back to original Sunday opening hours...
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Post Post #20 (ISO) » Wed Sep 05, 2012 5:40 am

Post by Xalxe »

1pm EST is currently 6pm in Britland.
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Post Post #21 (ISO) » Wed Sep 05, 2012 5:42 am

Post by The Fonz »

I've played Neverwinter Nights, I'd assume it's broadly similar? Could be interested.
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Post Post #22 (ISO) » Wed Sep 05, 2012 5:43 am

Post by Nexus »

Okay cool. 2pm would be better for me as I'd definitely be around for that, but 6pm would work, I'd just be half an hour/45 minutes late every so often.
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Post Post #23 (ISO) » Wed Sep 05, 2012 7:12 am

Post by GreyICE »

In post 21, The Fonz wrote:I've played Neverwinter Nights, I'd assume it's broadly similar? Could be interested.

Broadly. NWN is based on 3E, rather than 4E, so you'll find that certain things clean up nice, but NWN never directly translated 3E anyway. You'll find old familiar races (Elves, Dwarves, Humans) alongside new ones (Dragonborn, Tieflings, Warforged). You'll find familiar classes next to newcomers like the Warlock and Warden. Powers are here, and probably a more direct translation of NWN than 3E, tbh.

Nexus, I'd like to try 1, simply because that gives us more leeway for dinner.

Interest seems to be running high, which is awesome.
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Post Post #24 (ISO) » Wed Sep 05, 2012 7:17 am

Post by Nexus »

Well I'm free this Sunday, so 1 is fine for this week so I'm still /in
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