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I support this messageIn post 673, vonflare wrote:mafsilver master race
I need to give 3v3 a try. Mercy and lucio likely best healers in itWhen I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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I'd like to do some 1v1 or 3v3 tonight in ptr. If you get on, invite me
Off top of my head I think Ana, Soldier, Roadhog, Mercy, and Mei should be very good 3v3 characters.When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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Every time I tried to play ptr last night I got a game server connection error. Normal america region was fine so I played that. People I played with last night said they had same issues on ptr. I wonder what was going onWhen I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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Sombra and everything in PTR went live yesterday to all regions. I guess that's why ptr was broke monday. Kinda surprised they would release it this close to end of season 2.
There is a free weekend this weekend. So my guess, release new stuff, have new people play before thanksgiving, get lots of new customers come black friday. I guess money is more important than the stability of their comp environment during season 2's final weekWhen I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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You currently can't take groups of 2 players into 1v1. Jahudo and I had to try queuing at same time and we failed to get paired together. You would think two guys from same state would get paired together rather easily based on connection but no dice
Blizz should also allow all chat in 1v1. Felt weird chatting with my enemy via typing and playing. Talking and playing is much easier. I barely won my first 1v1 against a random guy, 5 to 4. Won Hanzo, Tracer, Zen, Winston, and Hog to their Sombra, Symetra, Pharah, ReaperWhen I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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This is true, but can you you force both players to randomly have to play the same hero in custom?
And can you do that in back to back matches quickly or do you have to go to menu screen repetitively in between?When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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Hey what does picking Lucio when you have 5 torbs on your team really achieve?
It makes you the tallest man in dwarf land...When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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PokerFace wrote:This is true, but can you you force both players to randomly have to play the same hero in custom?
And can you do that in back to back matches quickly or do you have to go to menu screen repetitively in between?
ExactlyJahudo wrote:You can respawn as a random hero in customs but you cant have both players respawn as the same random hero.When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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https://www.youtube.com/watch?v=elN-QGyToxM
I like what they are doing but Bastion+Shield Generator+Payload sounds like cancerWhen I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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Plan is not same as I can has. I hope they add that and symetra changes to PTR todayIn post 688, vonflare wrote:they said they plan on adding the 1v1 rules to custom gamesWhen I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
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and she's already on PTR
also Sombra and 3v3s are both super fun
[edit] @8:11 in vid - "we'd really love to hear from Symmetra players" - Marquis get in hereIf you don't know how to lie, then how do you know when you're being lied to?
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After actually playing with new Symetra I have some thoughts
Photon Barrier is a tank ability on a Support Character. I'd rather Symetra had a weaker version of the Shield Generator as her E. This weaker version would only give 25 shield over the same AOE. And this shield generator would have 50 hp 50 shield. The ultimate shield generator is better than the teleporter in almost every situation. Having a weaker generator with weaker range and cost fits Symetra better than giving her a tank ability. Also it allows symetra to move the generator, because if you put it in a bad spot right now, you can't move it. Save the Photon Barrier as something to give to a new tank character in the future.
I'd rather Symetras left click had stayed the same. Increasing range on a weapon that deals greater damage longer its attached is not a good idea
Change right click projectiles to be bigger. If it was larger you could use it to run behind much like the photon barrier, but as this would be a weapon and not a barrier it would serve as a better way to increase her range without making her deal too much damage. It would also make her more offensive and less defensive which is what you want to do for her
The buffs they added to Sym's turrets stay the same. I like them a lot. But I would allow Sombra to hack Sym's turrets because Sombra currently can't. Sombra can only hack Torb's turrets. Hacking one and not the other make no sense
Only one ultimate. Teleporter that gives off shields or gives shields to players that use it. The buffs they gave to the tele's hp being mostly shield, make it 100 hp and 100shield not 50 and 150. Make this teleporter give off shields of 25 to teamates in 50 meter range. Teleporter has 6 uses. Shield Gen currently has infinite uses until its destroyed. How are they equal abilities? They are not, Shield Gen is better in almost all situations. Sending in one player or a team of players at the Shield Gen is the equivalent of suicide at the moment. Don't make that a requirement. Allow the shield gen and teleporter to both get used up. Should a teamate die, make them auto appear at your teleporter exit when they respawn. This will stop people from using it 5 times and then saving it. It will force it to be used up instead of it being an everlasting ult. No ult should be everlasting.Last edited by PokerFace on Thu Jan 05, 2017 9:12 am, edited 7 times in total.- vonflare
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Yes and I think the version of the tele I am suggesting would not be worthless there as it provide a similar purpose to the generator while still being greater than the generator. Because right now the Ult Generator is better than the tele in every way that is not defending point A. Tele is getting used 25% of the time to the shield generators 75% I'd estimate. Admitting the tele is useless and practically replacing it with a more often used ability, does not fix the teleporter. It overshadows it and replaces it. Passing a shadow over Symetra and replacing her with something/someone else is exactly what everyone was already doing, when they switched off her when A was capped.Last edited by PokerFace on Thu Dec 15, 2016 6:57 pm, edited 2 times in total.- Marquis
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I wish you could choose whether the barrier moves or sits still.- vonflare
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look slightly down when you cast it, it will stick in the ground and not moveIn post 698, Clumsy wrote:I wish you could choose whether the barrier moves or sits still.THIS POST IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - vonflare
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