ROLE MADNESS: Dead Thread

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Post Post #1191 (isolation #0) » Sat Sep 10, 2016 11:09 pm

Post by Creature »

We might make this if town doesn't massclaim too soon. I wonder why they didn't yet.
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Post Post #1193 (isolation #1) » Sun Sep 11, 2016 2:13 am

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I am afraid they'll start associating our claims with the flipped red scum.
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Post Post #1194 (isolation #2) » Sun Sep 11, 2016 2:14 am

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Maybe we have a decent chance as half the players alive are easy mislynches and competent players are quickly dying.
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Post Post #1211 (isolation #3) » Mon Sep 12, 2016 10:13 am

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I prefer yellow
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Post Post #1224 (isolation #4) » Tue Sep 13, 2016 9:53 am

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lol Rach will actually earn us some free mislynches.
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Post Post #1257 (isolation #5) » Wed Sep 14, 2016 2:38 pm

Post by Creature »

Spoiler:
If the kills are well coordinated, town will lose majority tomorrow.
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Post Post #1301 (isolation #6) » Fri Sep 16, 2016 6:44 am

Post by Creature »

Lesson: Don't make both scum teams have roles that match in a closed role madness multiball.
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Post Post #1305 (isolation #7) » Fri Sep 16, 2016 7:29 am

Post by Creature »

They still did.
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Post Post #1361 (isolation #8) » Mon Sep 19, 2016 4:09 am

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I am happy with any win that's not town's
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Post Post #1367 (isolation #9) » Mon Sep 19, 2016 6:00 am

Post by Creature »

Next time I get scum in a large role madness I'll automatically replace out/not pick my PM.
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Post Post #1370 (isolation #10) » Mon Sep 19, 2016 6:19 am

Post by Creature »

imo the next large game like this shouldn't be role madness, it got boring when it's just wait for guilties and quicklynch.
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Post Post #1373 (isolation #11) » Mon Sep 19, 2016 6:28 am

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Maybe just a large normal with quite more players.
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Post Post #1378 (isolation #12) » Mon Sep 19, 2016 9:26 am

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In post 1377, mhsmith0 wrote:Yeah :(

Oh well her surviving this long was still really good. Game was really not designed to make it at all easy for any anti-town.
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Post Post #1421 (isolation #13) » Tue Sep 20, 2016 5:32 am

Post by Creature »

If PereV is lynched
4:1:1
If scum coordinates their kill well
2:1:1
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Post Post #1422 (isolation #14) » Tue Sep 20, 2016 5:33 am

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Spoiler:
If Elyse is bulletproof, she should obviously lynch PeregrineV.
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Post Post #1429 (isolation #15) » Tue Sep 20, 2016 6:32 am

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Elyse wouldn't be in a good spot if she hammered Lapsa though.
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Post Post #1439 (isolation #16) » Tue Sep 20, 2016 7:25 am

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Oh right, scum can take out smarter townies to have a better chance to win.
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Post Post #1441 (isolation #17) » Tue Sep 20, 2016 7:28 am

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lol if Elyse kills Lapsa, though I feel like she would.
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Post Post #1442 (isolation #18) » Tue Sep 20, 2016 7:29 am

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Or she can claim a failed kill on Narna.
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Post Post #1445 (isolation #19) » Tue Sep 20, 2016 7:40 am

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MathBlade wins
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Post Post #1448 (isolation #20) » Tue Sep 20, 2016 7:50 am

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Inb4 MathBlade is a 1-shot cultist who recruited RachMarie.
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Post Post #1458 (isolation #21) » Tue Sep 20, 2016 9:58 am

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lol town still might win

what
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Post Post #1467 (isolation #22) » Tue Sep 20, 2016 10:57 am

Post by Creature »

They might still win if the next day is 3:1:1 (it's not that unlikely).
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Post Post #1484 (isolation #23) » Tue Sep 20, 2016 12:35 pm

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Nominating this town for Don Corleone
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Post Post #1510 (isolation #24) » Wed Sep 21, 2016 4:58 am

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Lapsa is town MVP.
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Post Post #1514 (isolation #25) » Wed Sep 21, 2016 6:08 am

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In post 1512, Infinity 324 wrote:Town tried everything it possibly could to give the win to scum but alas, their plans were foiled when scum tried to shoot the obvious doc target.
They can still lynch Narna.
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Post Post #1519 (isolation #26) » Wed Sep 21, 2016 6:55 am

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also 1-shot cultist
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Post Post #1521 (isolation #27) » Wed Sep 21, 2016 9:52 am

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Actually I just want this game to end.
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Post Post #1598 (isolation #28) » Sat Sep 24, 2016 12:18 pm

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If Elyse didn't make a crappy claim, I'd probably go for A50 as it's easier to believe he's bullshitting than a strongman SK who decided to not kill RachMarie.
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Post Post #1601 (isolation #29) » Sat Sep 24, 2016 12:33 pm

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An "and they all lived happily ever after" wouldn't be bad.
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Post Post #1625 (isolation #30) » Sun Sep 25, 2016 5:56 am

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Where it says normal games can't have more than one vig?
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Post Post #1679 (isolation #31) » Sun Oct 02, 2016 2:27 pm

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Are them going to wait until the last minute?
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Post Post #1721 (isolation #32) » Sat Oct 08, 2016 2:41 pm

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At least this won't count as a loss to me.
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