Why do mods do this?

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Post Post #1 (isolation #0) » Tue May 15, 2018 4:15 pm

Post by Alisae »

Because multiball and third parties are cancer and mods are kind enough to design their game so that it has no cancer ty have a nice day
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Post Post #3 (isolation #1) » Tue May 15, 2018 5:53 pm

Post by Alisae »

I mean if you have a careful eye for wincons you can get that information yourself depending on wincons
but thats not really as strong as a strength as you think it is :P
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Post Post #6 (isolation #2) » Tue May 15, 2018 6:52 pm

Post by Alisae »

well maybe you should go mod more games and be the change you want to be.
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Post Post #9 (isolation #3) » Tue May 15, 2018 7:08 pm

Post by Alisae »

I mean seeing you make multiple threads in MD about modding stuff I figured you have a lot to say and that you think the way you mod games and design setups is superior so I was suggesting you go mod. Its the best way to influence the meta if you don't like it.
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Post Post #15 (isolation #4) » Wed May 16, 2018 12:32 am

Post by Alisae »

I put wolfvigs in larges
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Post Post #17 (isolation #5) » Wed May 16, 2018 12:53 am

Post by Alisae »

Honestly more people should do that except you can't really do that if you don't know what you're doing cuz then you get met on the wrong end of pitchforks.
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Post Post #22 (isolation #6) » Thu May 17, 2018 5:16 pm

Post by Alisae »

I don't consider it in the balance I just want my players to know that my game will be a mutliball and sk free game.
I also advertise Role Madness most of the time but I wouldn't be surprised if one or two times I just didn't and assumed people knew what they were getting into cuz I'm modding the game.
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