[setup] Hanahaki Disease

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #2 (isolation #0) » Mon Aug 30, 2021 2:22 pm

Post by Something_Smart »

Wouldn't scum do A = towny player, B = scummy player (of either alignment)?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #14 (isolation #1) » Mon Nov 08, 2021 8:39 am

Post by Something_Smart »

For the first idea, I feel like maybe just doing it like a dance game would be better, where they automatically become lovers but either of them can suicide.

Second idea feels like it gets weird with chaining, and it feels like there's usually a "right" answer (pair scumread players together and townread players together).

I think Pooky is right that the scum action is just a fancy nightkill, but the recipient doesn't need to be scum; picking a scummy townie who has to die eventually will effectively kill off the victim.

I will say that the current setup is annoying to reason about because the only reason to ever accept someone is because it makes endgame further, so it means you have to be thinking about endgame from very early on.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #16 (isolation #2) » Mon Nov 08, 2021 8:55 am

Post by Something_Smart »

Ideally what I'd want is some reason to keep a town player alive besides just being a body to prevent scum from getting parity.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #18 (isolation #3) » Fri Nov 12, 2021 10:46 am

Post by Something_Smart »

In post 17, Datisi wrote:if they are scum, both A and B immediately exit the game and are flipped. however, A still counts as alive for the purposes of calculating parity.
Why not just give the scum a vengekill in this case?

Hard to tell whether it's stronger or weaker than what you have (mechanically it's more pro-town, but it gives scum a chance to remove an important voice), but it's definitely simpler.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #19 (isolation #4) » Fri Nov 12, 2021 10:46 am

Post by Something_Smart »

(The vengekill would be in place of A counting as alive for parity. Mechanically these do very similar things.)
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #21 (isolation #5) » Fri Nov 12, 2021 10:53 am

Post by Something_Smart »

Oh yeah this is true. Probably disallow it from targeting a lover.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #23 (isolation #6) » Fri Nov 12, 2021 11:04 am

Post by Something_Smart »

Either is probably fine. Dayvig feels really WIFOMy because scum may try to pick people with bad reads (and also pretty swingy); extra execution is probably better.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!

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