Superb Idea Mafia

This forum is for discussion related to the game.
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Post Post #63 (isolation #0) » Sat Feb 13, 2021 8:50 am

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Town Gossip


You may target another player at night. You will learn each other's roles, but not your alignments.



Mafia Tattletale


Mafia do not get a private topic until you are dead. A random mafia member will be prompted to nightkill someone until that happens.



Welcome Wagon


May neighborize one other player, opening a private topic with them and giving them 1-Shot Bulletproof. You win if you and your neighbor are alive at the end of the game and your neighbor won the game. If this wincondition is impossible (Such as if you target a jester), you become a Survivor.
Last edited by DDynamo on Wed Mar 10, 2021 7:27 am, edited 1 time in total.
GENERATION grisha6:
The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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Post Post #65 (isolation #1) » Mon Feb 15, 2021 6:39 am

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Town Town-Limited Paranoid Gun Owner


Will attack anyone who visits them at night so long as the person who visited was a member of Town.



Mafia 1-Shot Chainsaw Dayvig


Once per game, may select a target at night. During the day, the first person to vote for that target will be automatically shot. It will not be revealed who shot them.



Old Maid


This role cannot win. During the night, may target a player. This will swap roles and alignments with that player.
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Post Post #67 (isolation #2) » Wed Feb 24, 2021 7:08 am

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Town Mafia-Hammer Neighborizer


- At a night following a mafia execution, may choose to admit the player who cast the hammering vote to your neighborhood.



Mafia 1-Shot Naive-Coperizer


- At night, you may choose to turn any player into a naive cop once per game.
- That player will become a naive cop (old role removed), but will be told they have become a regular cop.



Jester Miller Reflexive Coperizer

- You investigate as mafia.
- Anyone who visits you will become a cop. (Old role removed)
Last edited by DDynamo on Wed Mar 10, 2021 2:16 pm, edited 2 times in total.
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Post Post #68 (isolation #3) » Thu Feb 25, 2021 10:39 am

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Town Angsty Coperizer

- At night, may choose to turn any player into a cop (old role removed).
- Starts with no shots, but for every day that ends with more than one vote being cast against itself gets a shot.


Mafia Rolecop Wallflower

- Every public post this role makes must contain fewer words than their last in the game. The first post has no word count limit.
- At night, may investigate a player to determine their role but not alignment.


Hesitant Jester

- Wins if at the end of the day every living player has at some point voted against it, but still was not eliminated during the day.
- The votes do not have to have occurred the same day.
Last edited by DDynamo on Wed Mar 10, 2021 2:15 pm, edited 1 time in total.
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Post Post #70 (isolation #4) » Tue Mar 02, 2021 3:04 pm

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Town Mall Cop

- At night, may choose a player to see if a Cop would see correct investigation results when investigating that player, such as from a Godfather, Framer, or Miller.


Mafia Wiretap

- At night, may choose a player. You will gain access to any private topic that player has, but will not be allowed to post in it.
- The members of the topic will not be notified of your presence.


Dexter Morgan

- Once per game, may kill a player at night.
- You win if you either nightkill or hammer the final mafia.
Last edited by DDynamo on Sun Mar 07, 2021 2:38 pm, edited 2 times in total.
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Post Post #71 (isolation #5) » Sun Mar 07, 2021 2:37 pm

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Town Dictionary

- At night, may choose a player to see the first letter of their role name. Alignment is ignored.


Mafia Bussing Busdriver

- At night, may choose two players.
- All night actions targeting the two players will be swapped between each other.
- You may only use this ability if your vote was on a fellow mafia at the end of the previous day.


Dark Guardian

- At night, automatically targets the player they were voting for at the end of the day.
- You will protect that player from death and kill anyone who would try to target them to kill them.
- You win if you successfully save someone with this ability.
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Post Post #75 (isolation #6) » Tue Mar 09, 2021 3:33 pm

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Town 1-Shot OMGUSING Dayvig

Once per game at night, may choose to activate the next day.
While activated, you will shoot the first player to vote for you during that day.
It will not be revealed who shot them.


Mafia Skimmer

At night, may choose a target. If that target was protected by a doctor, that protection will be extended to you as well.


Blood Oak

Every night, must attack one of your living neighbors. (The players directly above or below you in alphabetical order, the top and bottom being connected.)
If the attack fails, you die.
Live to the end of the game to win.
Last edited by DDynamo on Wed Mar 10, 2021 9:59 am, edited 2 times in total.
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Post Post #77 (isolation #7) » Wed Mar 10, 2021 7:25 am

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Town Angsty Public Cop

At night, may choose a target to investigate to determine if they are mafia.
Your results are posted publicly at the beginning of the day.
Starts with no shots, but for every day that ends with more than one vote being cast against itself gets a shot.


Mafia Mindflayer

Until you die, all cop roles are insane.


Dark Twin

Every night until you successfully kill someone, you may attack someone at night. You will take their role.
Their role will not be revealed.
You win if you are alive at the end of the game.
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Post Post #78 (isolation #8) » Wed Mar 10, 2021 10:03 am

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Town 2-Shot Public Cop

At night, may choose a target to investigate to determine if they are mafia.
Your results are posted publicly at the beginning of the day.


Mafia Insane 2-Shot Public Cop

At night, may choose a target to investigate to determine if they are mafia, but your investigation results are reversed.
Your results are posted publicly at the beginning of the day.
You are aware you are insane.


Trolling Bus Driver

Every night until you may target two people. Night actions targeting one player will target the other.
You win if someone kills themself at night while you are alive. You do not have to be the cause.
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Post Post #79 (isolation #9) » Wed Mar 10, 2021 10:19 am

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Town JOAT [Skimmer ; Doctor ; Roleblocker ; Babysitter ; Sawbones]

Skimmer: (Targets a player at night. If that player is protected by a doctor, their protection is extended to you as well.)
Sawbones: (Targets a player at night to protect them. That protection functions exactly like a doctor heal. If you do not protect them using the sawbones ability the following night, they will die an unavoidable death.)
Doctor: (Targets a player to protect them from death.)
Babysitter: (Targets a player to protect them. If you die the same night, they die.)
Roleblocker: (Targets a player to stop any action performed by them.)
Since you can only use sawbones once, that player will die the next night no matter what.


Mafia 1-Shot Perma Framer

Once per game, may target a player at night.
That player will permanently appear guilty to cop results.


Headless Horseman

On even nights, you may choose to attack a player.
At the beginning of the game, the player whose role (excluding alignment) comes first in alphabetical order is given your head, skipping yourself if you come first. They are informed they have your head.
You win if that player dies at any point while you are alive.
Last edited by DDynamo on Thu Mar 11, 2021 11:05 am, edited 2 times in total.
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Post Post #80 (isolation #10) » Wed Mar 10, 2021 10:22 am

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Famous Townie

Reroll this role but give it the famous modifier.
The famous modifier makes it so the existence, but not alignment, of your role is announced at the beginning of the game.


Famous Mafia

Reroll this role but give it the famous modifier.
The famous modifier makes it so the existence, but not alignment, of your role is announced at the beginning of the game.


Famous Third Party

Reroll this role but give it the famous modifier.
The famous modifier makes it so the existence,
including alignment
, of your role is announced at the beginning of the game.
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Post Post #83 (isolation #11) » Thu Mar 11, 2021 10:42 am

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Town Perfectionist Detective

At night, may choose a target to investigate to determine if they have killed another player.
This ability resolves after killing abilities the same night.
If you ability fails for any reason, you die the same night.


Mafia Role Watcher

Visits a player at night to determine what roles visited them.


Survivor 1-Shot Vigilante

Once per game at night, you may attempt to kill another player.
Live until the end of the game.
Last edited by DDynamo on Thu Mar 11, 2021 4:25 pm, edited 2 times in total.
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Post Post #84 (isolation #12) » Thu Mar 11, 2021 10:49 am

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Town Even-Night Combined Dictionary Delayed Cop

On even nights, choose a player to use your ability on.
You will receive the first letter of their role, disregarding alignment.
On the following night, you will learn whether or not they are mafia.


Mafia JOAT [Skimmer ; Doctor ; Alien]

Skimmer: Visits a player at night. If that player was targeted by a doctor heal, that heal is extended to you.
Doctor: Target a player to protect them from death.
Alien: Target a player to stop any action performed by or on that player.


Survivor Game Extender

Live until the end of the game.
Everyone is deathproof on the first day and night.
Last edited by DDynamo on Thu Mar 11, 2021 11:04 am, edited 2 times in total.
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Post Post #85 (isolation #13) » Thu Mar 11, 2021 11:00 am

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Town Detective that thinks it's a Cop

This role is told they are a regular cop.
Targets a player at night to determine whether or not they have killed someone, resolving after killing abilities the same night.
If they have not killed someone, you are told they are not Mafia and if they have you are told they are Mafia.


Mafia Mall Cop

May target a player at night to determine whether an investigating Cop would return the correct investigation results for them.


Lazy Survivor

Live until the end of the game.
If there is only one Mafia left alive, die by any means before the end of the game.
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Post Post #87 (isolation #14) » Thu Mar 11, 2021 4:24 pm

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Town Robot [Cop ; Mall Cop ; PT Cop]

You target a player, receiving the result of yes or no.
Your role either determines:
A: Whether or not that player is mafia.
B: Whether or a Cop would receive correct results when investigating that player.
C: Whether or not that player has a private topic with another player.
The action you perform is randomized at the start of the game, but you are not told which you have.


Mafia Venge Vanillaizer

If you are hammered, you may turn another player into a vanilla role.


Secret Keeper PT Cop

You win when all players that share a private topic with another player are dead.
You may target a player at night to determine whether or not they possess a private topic with another player.
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Post Post #88 (isolation #15) » Fri Mar 12, 2021 2:07 pm

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Town Unascetic

Night actions performed on you always go through, even if the performer is roleblocked/loyal/etc.


Mafia 2-Shot Death Swapper

Twice per game, targets two players at night. If either player dies that night or the following day, they will flip as the role of the other player.


Secret Breaker 1-Shot Neighborizer

Once per game at night, may invite a player to your neighborhood.
Wins when all players who do not possess a private topic are dead. You do not count against your wincondition, even if you fail to neighborize a player.
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Post Post #93 (isolation #16) » Sun Mar 14, 2021 12:42 pm

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Town Word Search

At night, may PM the moderator a word. You will receive the count of roles names in play that contain that word.
Hyphenated words are counted as two words, so you can't search 'odd-night' and 'odd-night' would count as a find if you searched the word 'odd'.


Mafia Copycat

After a town player is hammered and eliminated, you get the properties of their role until the end of the next day.


Serial Killer Random Mafia Role

May attempt to kill a player every night and wins when they are the last player alive.
Random a number from 0 to the final post in the Superb Idea thread. You have the Mafia Role from that post, but you are a Serial Killer
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Post Post #94 (isolation #17) » Tue Mar 16, 2021 5:03 am

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Town Triggerman

The mafia is informed of the existence of a Triggerman.
The mafia factional kill is always performed by you so long as you are alive.
You appear suspicious to Cop investigations.


Mafia Mourner

If a player of the same alignment is hammered and eliminated, you cannot be eliminated by vote the following day.


Survivor Random Town Role.

You win if you are alive at the end of the game.
Random a number from 0 to the final post in the Superb Idea thread. This is the Town Role from that post, but is a Survivor.
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Post Post #106 (isolation #18) » Fri Dec 03, 2021 7:03 am

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Town Clockwise


At the beginning of the game, the player with this role becomes a random town role from a post on Superb Idea Mafia. At the end of every night, the player then becomes the next town role posted on Superb Idea Mafia, looping back to the first role posted if the end is reached.
The player is Informed both that they are the Town Clockwise, as well as the role they are currently using.


Mafia Clockwise


At the beginning of the game, the player with this role becomes a random mafia role from a post on Superb Idea Mafia. At the end of every night, the player then becomes the next mafia role posted on Superb Idea Mafia, looping back to the first role posted if the end is reached.
The player is Informed both that they are the Mafia Clockwise, as well as the role they are currently using.


Grave Robber


You start the game with the simple win condition to survive to the end of the game, however if you killed at night you may pick a player to die in your place before the night is resolved. You will take the wincondition and role of the player you pick.
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Post Post #107 (isolation #19) » Fri Dec 03, 2021 7:09 am

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Town Counterclockwise


At the beginning of the game, the player with this role becomes a random town role from a post on Superb Idea Mafia. At the end of every night, the player then becomes the previous town role posted on Superb Idea Mafia, looping back to the last role posted if the end is reached.
The player is Informed both that they are the Town Counterclockwise, as well as the role they are currently using.


Mafia Counterclockwise


At the beginning of the game, the player with this role becomes a random mafia role from a post on Superb Idea Mafia. At the end of every night, the player then becomes the previous mafia role posted on Superb Idea Mafia, looping back to the last role posted if the end is reached.
The player is Informed both that they are the Mafia Counterclockwise, as well as the role they are currently using.


Bloodthirsty

You start the game as a random town role, however if a night ends with no deaths, you become a Serial Killer. You are informed you are bloodthirsty.
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Post Post #108 (isolation #20) » Tue Jan 04, 2022 7:55 pm

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Town Celebrity


At the beginning of the game, the existence, but not identity, of this role is announced.


Mafia 2-Shot JOAT [Tracker ; Watcher ; Role Watcher ; Rolestopper]



Haunting Survivor

You begin the game as a Survivor, however if you are eliminated you become aligned with the team that did not eliminate you (Eliminated at day, sides with Mafia. Eliminated at night, sides with Town) and may kill one person on the night after your death.

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