the core idea of the setup was a town combined watcher [role that makes it unable to get watcher results] and a town enabler for that role. originally it was a town combined bodyguard watcher, but i figured there is a possibility that a player might not realize they shouldn't actually use the role at first, and i didn't want to be putting even more complicated informed modifiers.
i didn't really want to put in neither more strong protectives nor strong investigatives, so i opted in for an unsaveable friendly neighbour. i'm not too certain on the balance, but it felt like maybe town needed a bit extra, so i added a voyeur. if the setup is deemed too townsided, i'd axe the voyeur, and if too scumsided, maybe turn it into something like a motion detector.