Dayvig Deactivators | Postgame


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Post Post #4 (isolation #0) » Fri Sep 01, 2023 5:05 pm

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/in
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Post Post #17 (isolation #1) » Fri Sep 01, 2023 7:01 pm

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welcome to the aether
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Post Post #21 (isolation #2) » Fri Sep 01, 2023 7:04 pm

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anyway, what flavor is your favorite color?
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Post Post #24 (isolation #3) » Fri Sep 01, 2023 7:05 pm

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how can vibes be way off if they don't exist?

that isn't even vacuously true
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Post Post #28 (isolation #4) » Fri Sep 01, 2023 7:07 pm

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VOTE: Cee Mirage

also cee mirage's opening implies that cee mirage has way off vibes
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Post Post #39 (isolation #5) » Fri Sep 01, 2023 7:10 pm

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In post 35, DragonEater70 wrote:
In post 21, TemporalLich wrote: anyway, what flavor is your favorite color?
I thibk this wasn't directed at me but I'm gonna say either mango flavored or sky flavored.
it was directed at the entire playerlist

I'll need to make a lead rist soon
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Post Post #45 (isolation #6) » Fri Sep 01, 2023 7:12 pm

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In post 41, Cee Mirage wrote:what flavor are clouds though? vanilla seems too obvious
water flavored, obviously
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Post Post #51 (isolation #7) » Fri Sep 01, 2023 7:14 pm

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In post 40, DragonEater70 wrote:Well according to the definition of vavuously true, it is true.
"Every post dragon has made so far is scummy" would be vavuously true if dragon has made 0 posts so far.
that is indeed an example of vacuous truth

thinking about it for another second, you might be able to get away with saying your vibes are a baked potato if your vibes don't exist...
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Post Post #65 (isolation #8) » Fri Sep 01, 2023 7:17 pm

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aristophanes - very towny
dragoneater70 - slightly towny
doctor drew - null read
heipizhu4 - slightly not towny
cee mirage - probably not towny
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Post Post #72 (isolation #9) » Fri Sep 01, 2023 7:19 pm

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there was already hammer
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Post Post #76 (isolation #10) » Fri Sep 01, 2023 7:20 pm

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you overestimate the amount of thought I put into that lead rist
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Post Post #89 (isolation #11) » Fri Sep 01, 2023 7:44 pm

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what in the name of the astral demon is this
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Post Post #93 (isolation #12) » Fri Sep 01, 2023 7:46 pm

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my mind is broken
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Post Post #97 (isolation #13) » Fri Sep 01, 2023 7:49 pm

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might as well post another random question

What is your favorite half-integer that isn't an integer?
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Post Post #103 (isolation #14) » Fri Sep 01, 2023 7:50 pm

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In post 100, DragonEater70 wrote:
In post 97, TemporalLich wrote: What is your favorite half-integer that isn't an integer?
What does this mean?
numbers like 1.5, 0.5, and -4.5 are half-integers
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Post Post #108 (isolation #15) » Fri Sep 01, 2023 7:54 pm

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In post 102, heipizhu4 wrote: I don't think this setup should contain the factional kill...
nth + towny post
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Post Post #113 (isolation #16) » Fri Sep 01, 2023 7:54 pm

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In post 109, DragonEater70 wrote:
In post 103, TemporalLich wrote: numbers like 1.5, 0.5, and -4.5 are half-integers
Then my favorite half integer is probably 7.5
1.5 is better though as it has the prefix of sesqui-
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Post Post #116 (isolation #17) » Fri Sep 01, 2023 7:55 pm

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that part about the parity confrused me
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Post Post #122 (isolation #18) » Fri Sep 01, 2023 7:58 pm

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In post 119, DragonEater70 wrote:
In post 113, TemporalLich wrote: 1.5 is better though as it has the prefix of sesqui-
That is a good reason to like it but you did ask for my opinion...
7.5 is indeed a good half-integer, it is 3/4ths of 10
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Post Post #130 (isolation #19) » Fri Sep 01, 2023 8:03 pm

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In post 129, Aristophanes wrote:
In post 118, heipizhu4 wrote: I thoight the parity is designed to prevent a game end in a 1v1 endgame, and the town simply need a dayvig to win?
Which I get. But maybe the vig should be deactivated by the death of the flagholder regardless. Make them an enabler role. Then it is up to scum to prevent this my sacrificing them to save the goon.
It adds a cool mechanic to the mix and some dramatic decisions to be made for scum, whether to sacrifice to get rid of the enabler or leave the vig possibility alive. I'd say it still is a 1-shot that is shared, it just created a different way for scum to deactivate it.
this is a double exclamation point post
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Post Post #134 (isolation #20) » Fri Sep 01, 2023 8:04 pm

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no redactions or blueactions for me either
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Post Post #139 (isolation #21) » Fri Sep 01, 2023 8:06 pm

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thanks for modding RH9
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Post Post #140 (isolation #22) » Fri Sep 01, 2023 8:08 pm

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also this game ended on Day 1.5 which is an accomplishment in somehow managing to find a way to make an open setup end on a non-integer day
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Post Post #146 (isolation #23) » Fri Sep 01, 2023 8:10 pm

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or town decides to no lim as well as not using the day vig for some arcane reason
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Post Post #147 (isolation #24) » Fri Sep 01, 2023 8:11 pm

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also note the dayvig is as good as having your role card revealed and that somehow was overlooked
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Post Post #153 (isolation #25) » Fri Sep 01, 2023 8:13 pm

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alternately I'm still trying to run IC Basic if you want a game that is slightly more typical of a game
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Post Post #158 (isolation #26) » Fri Sep 01, 2023 8:18 pm

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I am currently /maybe on DE70's setup but I do want to see if there is interest for IC Basic
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