some questions I have about the setup:
1. is the Mafia's win condition the parity win condition (as in, outnumber the town?)
2. Does the Mafia Messenger know the sleeper agents?
3. Is the Mafia Messenger multitasking?
4. It still would be easy to infer that an active Mafia Sleeper Agent (the mafia goon equivalent in this game) was eliminated, as only an active Mafia Sleeper Agent would be removed from the game when eliminated.
[SETUP] Agents-in-Place
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5805
- Joined: January 30, 2019
- Location: A Lost Timeline
time will end-
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5805
- Joined: January 30, 2019
- Location: A Lost Timeline
fair enough, that would have been what I have assumed
not sure if balanced as this is a pretty unusual setup that relies on being no revealtime will end
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