[SETUP] Agents-in-Place

This forum is for discussion of individual Open Setups, including theoretical balance.
User avatar
TemporalLich
TemporalLich
Grand Scheme
User avatar
User avatar
TemporalLich
Grand Scheme
Grand Scheme
Posts: 5805
Joined: January 30, 2019
Location: A Lost Timeline

Post Post #1 (isolation #0) » Thu Jan 11, 2024 6:41 pm

Post by TemporalLich »

some questions I have about the setup:

1. is the Mafia's win condition the parity win condition (as in, outnumber the town?)
2. Does the Mafia Messenger know the sleeper agents?
3. Is the Mafia Messenger multitasking?
4. It still would be easy to infer that an active Mafia Sleeper Agent (the mafia goon equivalent in this game) was eliminated, as only an active Mafia Sleeper Agent would be removed from the game when eliminated.
time will end
User avatar
TemporalLich
TemporalLich
Grand Scheme
User avatar
User avatar
TemporalLich
Grand Scheme
Grand Scheme
Posts: 5805
Joined: January 30, 2019
Location: A Lost Timeline

Post Post #3 (isolation #1) » Thu Jan 11, 2024 10:16 pm

Post by TemporalLich »

fair enough, that would have been what I have assumed

not sure if balanced as this is a pretty unusual setup that relies on being no reveal
time will end

Return to “Open Setup Discussion”