[SETUP] Town of Salem 2 Modified Ranked

This forum is for discussion of individual Open Setups, including theoretical balance.
User avatar
Korina
Korina
Ask, prefers they
Recruiter
User avatar
User avatar
Korina
Ask, prefers they
Recruiter
Recruiter
Posts: 6482
Joined: February 12, 2018
Pronoun: Ask, prefers they
Location: Oclax
Contact:

[SETUP] Town of Salem 2 Modified Ranked

Post Post #0 (ISO) » Mon Jan 22, 2024 2:15 pm

Post by Korina »

i've been kicking around the idea of what town of salem would look like on a forum, if designed for it, and not the short-paced games of the actual game, mostly while stoned. i'm curious about the implications of roles in a forum setting. i have modified this setup slightly to try to make it more fair/different from actual tos2 ranked, while avoiding a game end on d2/d3.

town power roles are unique, and cannot appear again. all coven roles are unique, and cannot appear for a second time. all other roles can appear multiple times, if there is space for it.

town power

town killing

town protective

town investigative

town investigative

town support

random town

random town

random town

random town


coven power

coven utility

random coven


neutral killing

neutral evil


the following roles are banned and will not appear in the setup in any capacity:
admirer

jailor

marshal

trickster

dreamweaver

voodoo master

pirate
Last edited by Korina on Mon Jan 22, 2024 2:24 pm, edited 1 time in total.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


#
C
u
l
t
s
A
r
e
n
t
B
a
s
t
a
r
d
| Plurality Discussion Thread
User avatar
Korina
Korina
Ask, prefers they
Recruiter
User avatar
User avatar
Korina
Ask, prefers they
Recruiter
Recruiter
Posts: 6482
Joined: February 12, 2018
Pronoun: Ask, prefers they
Location: Oclax
Contact:

Post Post #1 (ISO) » Mon Jan 22, 2024 2:15 pm

Post by Korina »

the roles that can appear are:

Spoiler: town
amnesiac
town of salem 2: mafiascum edition


you are a
town amnesiac (town support)


~ you are a town universal backup. when the first town-aligned role dies you will inherit their abilities instead.
~ if multiple town roles die at once, you will inherit whichever one died to coven. if no roles died to coven, you will randomly be assigned one of the roles to inherit. you cannot remember town power roles.
~ if you inherit a role, you will flip as that role and not as amnesiac.

you win if
all the threats to the
the town
are dead and one townie is still alive


bodyguard
town of salem 2: mafiascum edition


you are a
town bodyguard (town protective)


~ you are a town elite bodyguard. each night you may target another player and kill a visitor performing a harmful visit, such as a kill or douse.
~ a
shroud
shrouding your target will make them appear harmful, even if they are not.
~ twice per game you may instead make yourself bulletproof tonight.

you win if
all the threats to the
the town
are dead and one townie is still alive


cleric
town of salem 2: mafiascum edition


you are a
town cleric (town protective)


~ you are a town doctor. each night you may barrier another player, protecting them from one kill tonight.
~ if your target is poisoned, you will stop them from dying.
~ you cannot barrier a revealed mayor, but you can stop them from dying from poison.

you win if
all the threats to the
the town
are dead and one townie is still alive


coroner
town of salem 2: mafiascum edition


you are a
town coroner (town investigative)


~ you are a town true killer cop. each day you may target a dead player and learn the name of the role that killed that player.
~ each night, you may target a living player and learn if their role name matches any role names you have learned from your daytime action.

you win if
all the threats to the
the town
are dead and one townie is still alive


crusader
town of salem 2: mafiascum edition


you are a
town crusader (town protective)


~ you are a town watchful doctor. each night you may fortify another player, protecting them from one kill tonight.
~ you will attempt to kill one person who visits your target.

you win if
all the threats to the
the town
are dead and one townie is still alive


investigator
town of salem 2: mafiascum edition


you are a
town investigator (town investigative)


~ you are a town detective. each night you may target another player and learn if they have attempted to attack someone that night.
~ enchanter can make your target give guilty results, ("Has Blood")
~ illusionist can make your target give innocent results, ("No Blood")
~ shrouds will appear to have no blood if they shroud someone at night. their target will instead appear to have blood. if the shroud directly attacks, they will appear to have blood.

you win if
all the threats to the
the town
are dead and one townie is still alive


lookout
town of salem 2: mafiascum edition


you are a
town lookout (town investigative)


~ you are a ninja watcher. you will see all non-ninja players who target your target last night.
~ you do not actually visit your roles and will not appear to roles like lookout, spy, veteran, wildling, etc.

you win if
all the threats to the
the town
are dead and one townie is still alive


mayor
town of salem 2: mafiascum edition


you are a
town mayor (town power)


~ you are an activated triple-voter innocent child. you gain your triple vote and confirmed innocence when you post in thread
"mod confirm me"
or anything like that. This triple vote persists even in XLo situations.
~ when you reveal, you are unable to be protected by a cleric, except to cure poison.

you win if
all the threats to the
the town
are dead and one townie is still alive


monarch
town of salem 2: mafiascum edition


you are a
town monarch (town power)


~ you are a conditionally-bulletproof double-vote assigner. twice per game at night, you may knight another player. knighted players will have a permanent double-vote, including in XLo situations, as long as they are alive.
~ knighted players are announced at day start.
~ if you have a knighted player alive, you are bulletproof at night.

you win if
all the threats to the
the town
are dead and one townie is still alive


prosecutor
town of salem 2: mafiascum edition


you are a
town prosecutor (town power)


~ you are a town 2-shot honorable desperado. you may post
prosecute: name
twice per game, during the day and that player will die. if they had a town win-condition, you will die instead of them.
~ this will confirm your role and alignment.
~ if you kill an executioner’s target or a jester with your ability, they will automatically kill you instead of anyone else.

you win if
all the threats to the
the town
are dead and one townie is still alive


psychic
town of salem 2: mafiascum edition


you are a
town psychic (town investigative)


~ you are a town psychic; on odd nights, you may message the mod a name. i will give you a list of three people, randomly chosen from all living players, (one of which will be your target), where at least one of which does not have a town win-condition. on even nights, you may message the mod a name. i will give you a list of two people, randomly chosen from all living players, (one of which will be your target), where at least one of which will have a town win-condition.
~ enchanters can make a townie appear as the evil in your odd-night visions
~ illusionists can make a coven appear as good in your even-night visions.
~ in the event i cannot provide you accurate results, i will give you one of the following messages instead:
if i am unable to give you an evil vision: "the town is too good to find anyone evil!"
if i am unable to give you a good vision: "the town is too evil to find anyone good!"

you win if
all the threats to the
the town
are dead and one townie is still alive


retributionist
town of salem 2: mafiascum edition


you are a
town retributionist (town support)


~ you are a town roleblock immune ability reviver. each night, you may target a dead townie and use their ability on another living player.
~ you will appear to visit the dead player to trackers.
~ you cannot target stoned roles.
~ in the event a retributionist and necromancer target the same corpse, the necromancer has priority, and the retributionist will be told "The body is missing!"
~ in the event two or more retributionists target the same player, i will randomize which one has priority. the other(s) will be told "The body is missing!"
~ you cannot be roleblocked, and will be informed if someone tries to roleblock you.

you win if
all the threats to the
the town
are dead and one townie is still alive


seer
town of salem 2: mafiascum edition


you are a
town seer (town investigative)


~ you are a town parity cop. you may target two players each night and learn if they are "friendly", meaning they share the same win-condition, or "not friendly", meaning they have different win-conditions.
~ enchanters can make one of your targets give results as if they were coven, regardless of actual alignment
~ illusionists can make one of your targets give results as if they were town.

you win if
all the threats to the
the town
are dead and one townie is still alive


sheriff
town of salem 2: mafiascum edition


you are a
town sheriff (town investigative)


~ you are a town cop. you may target another player each night and learn if they are "suspicious" or "not suspicious"
~ coven members not performing the factional kill will appear as "suspicious"
~ neutral evil roles will appear as "suspicious"
~ neutral killing roles will appear as "not suspicious"
~ enchanters will make your target appear as "suspicious", regardless of the actual result they should provide.
~ illusionists will make your target appear as "innocent", regardless of the actual result they should provide.

you win if
all the threats to the
the town
are dead and one townie is still alive


socialite
town of salem 2: mafiascum edition


you are a
town socialite (town support)


~ you are a town 2-shot night-talk enabler. twice per game during the day, you may PM the mod to throw a party for all living players during the night. the game thread will remain unlocked during the night instead of locking.
~ your ability is publicly announced at end of day if you use it.
~ players are unable to vote during the night.
~ prods will go out like usual during this phase.

you win if
all the threats to the
the town
are dead and one townie is still alive


spy
town of salem 2: mafiascum edition


you are a
town spy (town investigative)


~ you are a town persistent voyeur. each night, you may target another player and learn what happened to them that night.
~ if they are not targeted that night, the next time they are targeted, you will be informed of what happened to them.
~ your results cannot be altered in any form, and will always be correct.

you win if
all the threats to the
the town
are dead and one townie is still alive


tavern keeper
town of salem 2: mafiascum edition


you are a
town tavern keeper (town support)


~ you are a town roleblock immune indecisive roleblocker. each night, you may target another player and prevent them from taking any actions tonight.
~ you cannot be roleblocked, and will be informed if someone attempts to roleblock you.

you win if
all the threats to the
the town
are dead and one townie is still alive


tracker
town of salem 2: mafiascum edition


you are a
town tracker (town investigative)


~ you are a town tracker. you may learn who a player targeted last night. if a player visits multiple people, you will see all players they visited.

you win if
all the threats to the
the town
are dead and one townie is still alive


trapper
town of salem 2: mafiascum edition


you are a
town trapper (town protective)


~ you are a town hybrid conditionally-reflexive strongman vigilante follower. if you do not have a trap, you will build a trap. if you have a trap, you can place it on another player.
~ trapped players are not told they are trapped.
~ if a player is a harmful visitor and visits your target, (attempting to kill that player, dousing that player, or shrouded target), your trap will kill them, dealing a strongman attack. this will only protect and kill one attacker.
~ you will be told the roles of all players who target a trapped player, and you will be informed if your trap saved someone from dying.

you win if
all the threats to the
the town
are dead and one townie is still alive


veteran
town of salem 2: mafiascum edition


you are a
town veteran (town killing)


~ you are a town 3-shot activated bulletproof reflexive strongman vigilante. three times per game, you may kill all players who target you with a strongman attack.
~ when you are on alert, you are rendered bulletproof.

you win if
all the threats to the
the town
are dead and one townie is still alive


vigilante
town of salem 2: mafiascum edition


you are a
town vigilante (town killing)


~ you are a town 3-shot honorable vigilante. three times per game, you may attempt to kill one player in the game. if the player you killed is town-aligned, you will die as well.

you win if
all the threats to the
the town
are dead and one townie is still alive


Spoiler: coven
conjurer
town of salem 2: mafiascum edition


you are a
conjurer (coven killing)


~ you are a 1-shot mafia dayvig. you must pm the mod with your kill. that player will die.
~ you have no special abilities if you perform the factional kill.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


coven leader
town of salem 2: mafiascum edition


you are a
coven leader (coven power)


~ you are a mafia godfather. you are innately bulletproof.
~ if you perform the factional kill, you have your choice of giving up your bulletproof to gain a strongman kill instead.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


enchanter
town of salem 2: mafiascum edition


you are a
enchanter (coven deception)


~ you are a mafia framer. each night, you may frame another player of your choice, making them return a guilty result to sheriffs, investigators, seers, and psychics.
~ your frames last until targeted by a
town investigative

~ twice per game, you may alter the flip of a player. if they die that night, they will instead flip whatever you want instead. all coven will be told the actual role of your target.
~ you have no special abilities when performing the factional kill.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


hex master
town of salem 2: mafiascum edition


you are a
hex master (coven power)


~ you are a mafia modified arsonist. each night you may target another player and hex them. players are not told they are hexed. if all living, non-coven players are hexed and you are alive, or a necromancer used your corpse to hex the last non-hexed, non-coven player, you will automatically ignite all players and kill them.
~ as long as you are alive, or the necromancer has not used your corpse yet, you will be informed of who is hexed.
~ if you perform the factional kill, you are a ninja and you will automatically hex anyone you attack.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


illusionist
town of salem 2: mafiascum edition


you are a
illusionist (coven deception)


~ you are a mafia ninja lawyer. each night, you may target another coven and make them appear to be innocent to sheriffs, investigators, psychic, and seers. you do not appear to visit your target when you use your ability on coven.
~ any coven you target will not trigger a bodyguard kill, or trapper kill.
~ you do not have any special abilities if you perform the factional kill/

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


jinx
town of salem 2: mafiascum edition


you are a
jinx (coven killing)


~ you are a mafia ambusher. each night, you may target another player and attempt to kill one random visitor.
~ all visitors are told your name and role.
~ you do not have any special abilities if you perform the factional kill.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


medusa
town of salem 2: mafiascum edition


you are a
medusa (coven deception)


~ you are a mafia 3-shot janitor. thrice per game, you may clean the body of one player. if that player dies, they'll appear to be
stoned
instead. all coven will be informed of their role.
~ if you perform the factional kill, you will automatically attempt to clean your target.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


necromancer
town of salem 2: mafiascum edition


you are a
necromancer (coven utility)


~ you are a mafia roleblock immune ability reviver. each night, you may target a dead player and use their ability on another player.
~ each corpse can only be used once.
~ you can target stoned roles.
~ you will appear to visit the dead player to trackers.
~ in the event a retributionist and necromancer target the same corpse, the necromancer has priority, and the retributionist will be told "The body is missing!"
~ in the event two or more retributionists target the same player, i will randomize which one has priority. the other(s) will be told "The body is missing!"
~ if you perform the factional kill, you are a ninja, and trackers will see "Necromancer's Ghoul visited (target)" instead of you.
~ you cannot be roleblocked and if someone attempts to roleblock you, you will be informed of it.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


potion master
town of salem 2: mafiascum edition


you are a
potion master (coven utility)


~ you are a mafia combined doctor-role cop. each night, you may heal another player in the game preventing from dying from one kill tonight, or role cop another player. your role cop ability will return their actual role name, (eg potion master), instead of the mafiascum flavor name, (mafia combined doctor-role cop)
~ if you perform the factional kill, you do not have any special abilities.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


ritualist
town of salem 2: mafiascum edition


you are a
ritualist (coven killing)


~ you are a mafia 3-shot strongman ninja guesser. thrice per game, you may guess the role of another player in the game. if correct, you will automatically strongman ninja attack them. if incorrect, i will publicly post your role and name at the start of the day, specifically: "(Name), a
Ritualist
attempted to perform a Blood Ritual last night, and it backfired!"
~ you cannot guess
town investigatives.

~ if you perform the factional kill, you do not have any special abilities, and you cannot blood ritual and factional kill in the same night.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


wildling
town of salem 2: mafiascum edition


you are a
wildling (coven utility)


~ you are a mafia combined tracker-watcher. each night you may learn who your target visits, and who visited your target.
~ if you perform the factional kill, you will still track and watch your target.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


witch
town of salem 2: mafiascum edition


you are a
witch (coven power)


~ you are a mafia roleblock immune indecisive strongwillled redirector role cop. each night you may target another player and learn their role and make them target another player of your choice.
~ you cannot be roleblocked, nor redirected from your action.
~ your target will be told they were controlled last night.
~ if your target is a town investigative, you will be given their feedback instead, and they will be provided with the witched message instead.
~ if you perform the factional kill, you will still learn your targets role.
~ you are immune to roleblocks, and will be informed if someone attempts to roleblock you.

your teammates are: XXX, YYY, ZZZ.
you, or any of your teammates, may perform the factional kill, and return "not suspicious" to sheriffs for that night.

you win if
all the threats to the
the coven
are dead, and the coven have at least 50% of the votes OR this is impossible to prevent.


Spoiler: neutrals
arsonist
town of salem 2: mafiascum edition


you are an
arsonist (neutral killing)


~ you are a bulletproof arsonist. each night you may target another player in the game and douse them in gasoline. players are not told they are doused in gasoline.
~ you cannot die at night.
~ each night, you may ignite all players doused in gasoline, killing them, ignoring if they are bulletproof.
~ if a player targets you, you will automatically douse them.
~ you are told all players you have doused at the start of the day.

you win if
all players who cannot win with you are dead; all players have died; either situation is impossible to prevent.


doomsayer
town of salem 2: mafiascum edition


you are a
doomsayer (neutral evil)


~ you are a bulletproof role guesser. you may submit three names and their role, (role name, not mafiascum equivalent), and if all three are correct, you will kill them and exit the game as a winner.
~ you cannot die at night.
~ you will be informed if your guess is incorrect, but not who or what was wrong with it—just that it is incorrect.
~ if your guess is correct, you will be rendered a commuter for that night alone.
~ if there are three or less players left alive, (including you), you will automatically die.

you win if
you correctly guess three roles in the same night.


executioner
town of salem 2: mafiascum edition


you are an
execution (neutral evil)


~ you are a bulletproof condemner. pregame, pick another player to become your target.
~ you cannot die at night.
~ if your target dies via any method except exile, you must pick another target at night.
~ if your target is exiled, you will be granted a 1-shot vengekill, and exit the game at end of twilight as a winner.

you win if
your target is exiled.


jester
town of salem 2: mafiascum edition


you are an
jester (neutral evil)


~ you are a 1-shot activated bulletproof jester.
~ once per game, you may become bulletproof.
~ if you are exiled, you will be given a 1-shot strongman vengekill, usable only on your voters.

you win if
you are exiled.


serial killer
town of salem 2: mafiascum edition


you are an
serial killer (neutral killing)


~ you are a bulletproof serial killer. each night, you may kill someone else in the game.
~ you cannot die at night.
~ if you are roleblocked, you will automatically kill your roleblocker instead.
~ you may alternatively choose to remain cautious when killing tonight. if you remain cautious, and you are roleblocked, you will simply be roleblocked and not kill anyone.
~ after you have gotten two consecutive kills in a row, you will gain bloodlust. while you have bloodlust, you gain strongman rampaging attacks, (attacks that ignore bulletproof and kill all players who target your target as well). if you kill two people with bloodlust, you will retain bloodlust.

you win if
all players who cannot win with you are dead; all players are dead; either situation is impossible to prevent.


shroud
town of salem 2: mafiascum edition


you are a
shroud (neutral killing)

~ you are a bulletproof inventing serial killer. each night, you may attempt to kill another player in the game.
~ alternatively, you may shroud your target. if you shroud your target, they will be given a 1-shot alerting vigilante ability, which will automatically kill whoever they visit, (unless they are a ninja.)
~ if your shrouded target does not visit anyone, you will directly attack them instead.
~ you cannot die at night.

you win if
all players who cannot win with you are dead; all players are dead; either situation is impossible to prevent.


werewolf
town of salem 2: mafiascum edition


you are a
werewolf (neutral killing)


~ you are a bulletproof conditional eternal tracker/rampaging strongman serial killer.
~ on night one and three, you may track another player in the game. until you, or your target dies, you will learn who they visited each night. you will only visit them the first time you attempt to track them.
~ on night two, and onwards from night four, you may attempt to rampaging strongman kill another player in the game. if another player visits them, you will kill them too, (unless they are a ninja.)
~ you cannot die at night.
~ you will automatically kill anyone who attempts to roleblock you, and anyone else who visits you.

you win if
you are the last player left alive, or this situation is impossible to prevent.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


#
C
u
l
t
s
A
r
e
n
t
B
a
s
t
a
r
d
| Plurality Discussion Thread
Post Reply

Return to “Open Setup Discussion”