Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #12464 (isolation #0) » Thu Feb 22, 2024 1:07 pm

Post by light_ganski »

Town Crooked Cop


You may investigate a player at night. If the player is aligned to the town, you will get a result of
innocent
. If the player is not aligned to the town, you will get a result of
guilty
, but if they are a member of an informed minority faction, they will bribe you, and your win condition will change to match theirs.

also ego
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Post Post #12468 (isolation #1) » Fri Feb 23, 2024 7:44 am

Post by light_ganski »

Town Paramedic


Once per night, you may visit a player. If they are targeted by a nightkill that night, you will block it. If, however, you are targeted by a nightkill that night, both you and your target will be killed.

a re-flavoured babysitter
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Post Post #12469 (isolation #2) » Fri Feb 23, 2024 3:51 pm

Post by light_ganski »

Mafia 1-shot Lobbyist


Once per game, during the night phase, you may attempt to bribe a player. If that player has the ability to perform an action (excluding any factional nightkill), and is not of your alignment, their alignment and win condition will change to match yours. If that player does not have the ability to perform an action, they will receive a message saying "[your name] attempted to bribe you".
A work in progress
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Post Post #12486 (isolation #3) » Mon Feb 26, 2024 1:41 pm

Post by light_ganski »

Town Psychic


Once during the game, at night, you may hold a séance for a dead or eliminated player. You will be put in a private thread with your target, in which you can talk until the end of the following day phase.
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Post Post #12487 (isolation #4) » Mon Feb 26, 2024 1:41 pm

Post by light_ganski »

Mafia Psychic


Once during the game, at night, you may hold a séance for a dead or eliminated player. You will be put in a private thread with your target, in which you can talk until the end of the following day phase.
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Post Post #12488 (isolation #5) » Mon Feb 26, 2024 1:43 pm

Post by light_ganski »

Werewolf Psychic


Once during the game, at night, you may hold a séance for a dead or eliminated player. You will be put in a private thread with your target, in which you can talk until the end of the following day phase.
A work in progress
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Post Post #12499 (isolation #6) » Tue Feb 27, 2024 9:46 am

Post by light_ganski »

Serial Thriller


Each night, you must target one player to thrill. If you fail to target a player, you will compulsively target a random player rolled by the mod. If your target is aligned with an uninformed majority faction (town or nowt), they will receive a message saying that they were targeted by a Serial Thriller. If they are not, they will receive a message containing a YouTube link to the music video of the Michael Jackson single "Thriller". You win independently if you survive until endgame.
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Post Post #12502 (isolation #7) » Tue Feb 27, 2024 10:35 am

Post by light_ganski »

Mafia Magician


During the night phase, you may target a player to make vanish. If that player is killed or dies by any means during the same night phase, their role and alignment will not be published when their death is announced
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Post Post #12503 (isolation #8) » Tue Feb 27, 2024 10:36 am

Post by light_ganski »

Mafia 1-shot Day Magician


Once per game, during the day phase, you may target a player to make vanish. You can do this via a mod PM, you do not have to announce it in the game thread. If that player is eliminated, killed or dies by any means during the same day phase, their role and alignment will not be published when their death is announced
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Post Post #12504 (isolation #9) » Tue Feb 27, 2024 10:38 am

Post by light_ganski »

Town Channeler


At night, you may target any deceased player. At the end of the night phase their role and alignment will be posted in the game thread

Mod note: if there is no role that conceals flips, this role is
de facto
a named townie
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Post Post #12505 (isolation #10) » Tue Feb 27, 2024 10:43 am

Post by light_ganski »

Werewolf Magician


During the night phase, you may target a player to make vanish. If that player is killed or dies by any means during the same night phase, their role and alignment will not be published when their death is announced
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Post Post #12515 (isolation #11) » Wed Feb 28, 2024 2:55 pm

Post by light_ganski »

Mafia 1-shot Combined Day Vigilante-Magician


Once during the game, during the day, you may target a player to kill in the game thread. That player will be killed and made to vanish, meaning that their role and alignment will not be published when their death is announced.
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Post Post #12538 (isolation #12) » Thu Feb 29, 2024 3:04 pm

Post by light_ganski »

Serial Thriller Killer


You are informed that another player in this game is a Serial Thriller. Unfortunately for you, you hate thrills.

You have a factional nightkill, which you may use each night to kill another player. You win, independently and without affecting the win condition of any other players barring the Serial Thriller, if you ever successfully kill the Serial Thriller with your factional nightkill. Otherwise, you may win alone if all other players are dead or eliminated, or nothing can prevent the same, whether or not you are alive.

Mod note: If this role is drawn, finish rolling all slots. Then, if no other slot has the role Serial Thriller (post 12499), replace a random slot's role and alignment with the role and alignment Serial Thriller.
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Post Post #12539 (isolation #13) » Thu Feb 29, 2024 3:41 pm

Post by light_ganski »

Town Michael
Jackson Fanatic


You are informed that
[Player X]
is a Serial Thriller. And you love thrills!

You win if the Serial Thriller is alive at endgame, regardless of whether or not you are alive. If the Serial Thriller is killed or eliminated, you immediately die, but in this circumstance you win if the town fulfils their win condition.

Mod note: If this role is drawn, finish rolling all slots. Then, if no other slot has the role Serial Thriller (post 12499), replace a random slot's role and alignment with the role and alignment Serial Thriller.
[Player X] is the Serial Thriller.
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Post Post #12553 (isolation #14) » Sat Mar 02, 2024 12:36 am

Post by light_ganski »

Mafia Unbound Role Cop


Once per night, you may investigate a player to find out their role. Players with no additional roles beyond that of a vanilla member of their faction will investigate as
Vanilla
. In addition, you are immune to the effects of Limiters and Restrainers.
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Post Post #12561 (isolation #15) » Sun Mar 03, 2024 12:14 pm

Post by light_ganski »

Town Loyal Loud Announcing Roleblocker
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Post Post #12577 (isolation #16) » Tue Mar 05, 2024 11:59 am

Post by light_ganski »

Town Page Cop


Each night, you may investigate a player. You will find out which page of the Grand Idea Mafia thread the player's role was from.
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Post Post #12578 (isolation #17) » Tue Mar 05, 2024 12:06 pm

Post by light_ganski »

Mafia 1-shot Roleswapper


Once during the game, at night, you may target two players. You will swap the players roles with each other, excluding their faction or any factional abilites but including any non-factional abilities. They will each receive a new role PM detailing their new role.
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Post Post #12579 (isolation #18) » Tue Mar 05, 2024 12:15 pm

Post by light_ganski »

Vanilla Townie
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Post Post #12596 (isolation #19) » Sat Mar 09, 2024 6:54 am

Post by light_ganski »

Mafia Multitasking Enabler


Whilst you are alive, any players with more than one available night action will be able to perform two different night actions each night.
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Post Post #12598 (isolation #20) » Mon Mar 11, 2024 1:11 am

Post by light_ganski »

Town Forgetful Cop


Each night, you may investigate another player. If your investigation resolves successfully, and that player is a member of the Mafia, you will receive a result of
Guilty
whilst if they are not, you will receive a result of
Innocent
.

Before resolving your action, the moderator will roll a D6. If the moderator rolls a 4, 5 or 6, your investigation will, absent any other intervention, resolve successfully. If, however, the moderator rolls a 1, 2 or 3, you will forget your reason for visiting your target, and receive no investigation result. In this circumstance, you will still appear to have visited your target that night to any other investigative to which a visitor's visit would trigger a result.
Last edited by light_ganski on Mon Mar 11, 2024 2:04 am, edited 2 times in total.
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Post Post #12599 (isolation #21) » Mon Mar 11, 2024 1:18 am

Post by light_ganski »

Town Forgetful Seer


Each night, you may investigate another player. If your investigation resolves successfully, and that player is a member of the Werewolves, you will receive a result of
Guilty
, whilst if they are not, you will receive a result of
Innocent
.

Before resolving your action, the moderator will roll a D6. If the moderator rolls a 4, 5 or 6, your investigation will, absent any other intervention, resolve successfully. If, however, the moderator rolls a 1, 2 or 3, you will forget your reason for visiting your target, and receive no investigation result. In this circumstance, you will still appear to have visited your target that night to any other investigative to which a visitor's visit would trigger a result.
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Post Post #12600 (isolation #22) » Mon Mar 11, 2024 2:15 am

Post by light_ganski »

Town 1-shot Combined Day Vigilante-Magician


Once during the game, during the day, you may target a player to kill in the game thread. That player will be killed and made to vanish, meaning that their role and alignment will not be published when their death is announced.
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Post Post #12601 (isolation #23) » Mon Mar 11, 2024 10:16 am

Post by light_ganski »

Town Forgetful Cop


Each night, you may investigate another player. If your investigation resolves successfully, and that player is a townie, you will receive an
Innocent
result whilst if they are not, you will receive a
Guilty
result.

Before resolving your action, the moderator will roll a D6. If the moderator rolls a 4, 5 or 6, your investigation will, absent any other intervention, resolve successfully. If, however, the moderator rolls a 1, 2 or 3, you will forget your reason for visiting your target, and receive no investigation result. In this circumstance, you will still appear to have visited your target that night to any other investigative to which a visitor's visit would trigger a result.

Mod note: variant of 12598 that doesn't distinguish anti-town factions
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Post Post #12616 (isolation #24) » Tue Mar 12, 2024 1:15 pm

Post by light_ganski »

Mafia Reflexive Roleswapper


If you are targeted by a active non-factional ability, you will reflexively swap roles and non-factional abilities with the player targeting you, but not factions or factional abilities. You and the player that targets you will each receive a new role PM detailing your new roles.

Mod note: if multiple players target the reflexive roleswapper in one phase, all players targeting the Reflexive Roleswapper should have their roles and abilities changed to Reflexive Roleswapper, and the (now former) Reflexive Roleswapper should gain the roles and abilities of
all
the players who targetted them in exchange.
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Post Post #12699 (isolation #25) » Wed Apr 03, 2024 7:38 am

Post by light_ganski »

Town Meat Vendor


Once per night, you may give another player a
piece of meat
.
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Post Post #12700 (isolation #26) » Wed Apr 03, 2024 7:41 am

Post by light_ganski »

Town Page Top Cop


Once per night, you may investigate a player. You will receive a result of
page top
or
not page top
based on whether or not the post their role is from in the Grand Idea Mafia thread was a pagetop post.
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Post Post #12708 (isolation #27) » Mon Apr 08, 2024 7:51 am

Post by light_ganski »

Town 1-shot Bulletproof Lightningrod


Whilst you are alive, all actions regardless of target will resolve upon you. You have a 1-shot bulletproof ability, meaning you will be protected from the first individual killing action (excluding elimination) that resolves upon you in this game.
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Post Post #12710 (isolation #28) » Tue Apr 09, 2024 8:15 am

Post by light_ganski »

Town Scared Vigilante


Once per night, you may kill another player. If someone visits you at night, you will get spooked and any action you use that night will fail.
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Post Post #12713 (isolation #29) » Fri Apr 12, 2024 3:55 am

Post by light_ganski »

Doctor Jekyll
/Mr. Hyde


You are either
Doctor Jekyll
, a
Town Doctor
, or
Mr. Hyde
, a
Bulletproof Serial Killer
. Which of these you are was drawn randomly by the moderator, and you do not know which.

Each night, you may target another player. This night action will resolve according to
either
: the normal definition of a doctor's protection (making them immune from one nightkill that night), or as a serial killer's factional nightkill, according to whether you are Doctor Jekyll or Mr. Hyde respectively. If you are Mr. Hyde, you are also bulletproof, making you immune to unmodified nightkills.

If someone investigates your alignment, their result will always be inconclusive. If someone investigates your role, they will always receive the role
Doctor Jekyll/Mr. Hyde
without any additional faction-indicative information.

If and when you die or are eliminated (or postgame), you flip as either
Doctor Jekyll, Town Doctor
or
Mr. Hyde, Bulletproof Serial Killer
, depending on which is accurate.

If you are Doctor Jekyll, you win when all threats to the town are eliminated and at least one town-aligned player is alive. If you are Mr. Hyde, you win when all other players in the game are dead, whether or not you are alive.

Mod note: If this role is drawn, finish drawing all roles and balancing/designing the game. Then, when this role is assigned to a player, flip a coin and take a note of the result. If you flip
heads,
this role is a normal-compliant
Town Doctor
and their night action resolves as such. If you flip
tails,
this role is a
Bulletproof Serial Killer
and their night action resolves as such.

Note: edited to add flip information.
Last edited by light_ganski on Fri Apr 12, 2024 6:09 am, edited 3 times in total.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
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light_ganski
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Post Post #12716 (isolation #30) » Fri Apr 12, 2024 5:27 am

Post by light_ganski »

Town Protest Voter


You may not cast a vote for the player who currently has the highest number of votes on them. If multiple players are tied for the highest number of votes, you may not cast a vote for any of them, but if no votes are currently cast you may vote for any player.
Last edited by light_ganski on Fri Apr 12, 2024 5:27 am, edited 1 time in total.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12717 (isolation #31) » Fri Apr 12, 2024 5:27 am

Post by light_ganski »

Mafia Protest Voter


You may not cast a vote for the player who currently has the highest number of votes on them. If multiple players are tied for the highest number of votes, you may not cast a vote for any of them, but if no votes are currently cast you may vote for any player.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12767 (isolation #32) » Thu Apr 18, 2024 7:50 am

Post by light_ganski »

Werewolf Protest Voter


You may not cast a vote for the player who currently has the highest number of votes on them. If multiple players are tied for the highest number of votes, you may not cast a vote for any of them, but if no votes are currently cast you may vote for any player.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
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light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
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Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12768 (isolation #33) » Thu Apr 18, 2024 8:32 am

Post by light_ganski »

Mafia Bad Meat Vendor


Once per night, you may give another player a
piece of meat
. However, the meat is bad, and gives them
food poisoning
.

Mod notes: any player who develops food poisoning will be told they have food poisoning. At the end of the next night phase, flip a coin. If
heads
, they are cured of food poisoning and informed as such. If
tails
, they die, and their death is announced as them having died of food poisoning.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
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Location: stranded on a desert island (it's Great Britain)

Post Post #12788 (isolation #34) » Sat Apr 20, 2024 2:55 pm

Post by light_ganski »

Town Anti-Role Cop


Once per night you may target a player. You will receive a random role that is in the game, but which your target does NOT have, and which is possessed by a living player. If there are no living players with roles different to your target's, this action will fail.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12861 (isolation #35) » Mon Apr 29, 2024 12:33 pm

Post by light_ganski »

Town Crooked Jailkeeper


You may target a player at night. Assuming no interference, your target will be protected from any kills that night, but will also have all of their actions blocked. If your target is a member of an informed minority faction, they will bribe you, and your win condition will change to match theirs.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
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light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
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Location: stranded on a desert island (it's Great Britain)

Post Post #12862 (isolation #36) » Mon Apr 29, 2024 12:37 pm

Post by light_ganski »

Alien Alien


Each night you may abduct a player. Any other actions targetted at your target that night will fail, but your target will also be incapable of performing any actions that night.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
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light_ganski
light_ganski
she/her
Mafia Scum
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light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12866 (isolation #37) » Tue Apr 30, 2024 9:43 am

Post by light_ganski »

Alien Abductor


Each night you may abduct a player, who you will take for a ride in your spaceship. Any other actions targeting either yourself or your target will fail that night, and neither you nor your target will be able to carry out any other actions that night.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
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light_ganski
light_ganski
she/her
Mafia Scum
User avatar
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light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12873 (isolation #38) » Wed May 01, 2024 8:20 am

Post by light_ganski »

Alien Ancient Mummy


Each night, you may target a player. Assuming no interference, they will lose any existing power roles they have and gain the role
Ancient Mummy
.

Mod notes: the role
Ancient Mummy
has the ability to target a player at night, if successful stripping them of their existing power roles and giving them the role
Ancient Mummy
.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
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User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12874 (isolation #39) » Wed May 01, 2024 8:24 am

Post by light_ganski »

Alien Roleswapper


At night, you may target a player. Assuming no interference, you will swap power roles with them. They will lose any existing power roles and gain the role
Roleswapper
, and you will lose the Roleswapper role and gain any power roles they have. You will both be sent new role PMs detailing your new roles. This does NOT swap alignment or any factional abilities.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
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light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12875 (isolation #40) » Wed May 01, 2024 8:28 am

Post by light_ganski »

Town Reflexive Roleswapper


If you are targeted by a active non-factional ability, you will reflexively swap roles and non-factional abilities with the player targeting you, but not factions or factional abilities. You and the player that targets you will each receive a new role PM detailing your new roles.

Mod note: if multiple players target the reflexive roleswapper in one phase, all players targeting the Reflexive Roleswapper should have their roles and abilities changed to Reflexive Roleswapper, and the (now former) Reflexive Roleswapper should gain the roles and abilities of
all
the players who targetted them in exchange.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12902 (isolation #41) » Tue May 14, 2024 3:03 pm

Post by light_ganski »

Mafia Miller


Mod notes: Investigates as scum to players investigating alignment, but as Miller to players investigating role.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
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light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12903 (isolation #42) » Tue May 14, 2024 3:07 pm

Post by light_ganski »

Town Lycan


If at any point during the game, an investigation resolves upon you, the investigator will receive the result
[Your Username] is a werewolf
. This will occur instead of and regardless of any expected result of the investigation.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12905 (isolation #43) » Wed May 15, 2024 2:28 am

Post by light_ganski »

Town Excessively Literal Miller


If at any point during the game, an investigation resolves upon you, the investigator will receive the result
[Your Username] is a mafia goon
. This will occur instead of and regardless of any expected result of the investigation.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".
User avatar
light_ganski
light_ganski
she/her
Mafia Scum
User avatar
User avatar
light_ganski
she/her
Mafia Scum
Mafia Scum
Posts: 1366
Joined: April 11, 2016
Pronoun: she/her
Location: stranded on a desert island (it's Great Britain)

Post Post #12907 (isolation #44) » Wed May 15, 2024 3:43 am

Post by light_ganski »

Town Detective Inspector


Each night, you may arrest a player. They will be held in your custody overnight whilst you interrogate them. They will be unable to perform any night actions and they will be protected from any nightkills targeting them that night. At the end of the night, if they are a member of the town, you will receive an
innocent
investigation result on them, whilst if they are not a member of the town, you will receive a
guilty
result on them.

Mod notes: for practical purposes, think of this as a cop and a jailkeeper combined.
A work in progress
my GTKAS // get to know a ganski

"The philosophers have hitherto only interpreted the world, in various ways; the point, however, is to change it".

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