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Post #6 (isolation #1) » Fri Sep 15, 2023 7:09 am
Postby Thestatusquo »
Was doing some testing and it doesn't seem like its accurately getting votes, seems to be having some trouble with users with spaces in their usernames.
I think the most desirable feature for non-technical users will be the ability to generate a yaml file and not have to make one themselves.
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Post #8 (isolation #2) » Fri Sep 15, 2023 7:18 am
Postby Thestatusquo »
Its possible this is just user error on my part, I'll keep fiddling around. It was having trouble picking up random nurse for me.
I'm trying to think of the best way to input data for non technical people. I think the first post approach is probably best for the non technical user.
But maybe an option to generate the game file with text input fields would be useful.
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Post #9 (isolation #3) » Fri Sep 15, 2023 7:26 am
Postby Thestatusquo »
No promises but I'm talking to bork about how we could maybe give mods the ability to just enter the players and the aliases directly in the first post natively which should maybe ultimately give you the ability to just give the tool a first post and a start and start point and nothing else.
I think there's a lot of ways we could make this easier on the admin side and I'll see what we can do. As always its a matter of prioritization.
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Post #96 (isolation #11) » Mon Jan 15, 2024 6:47 pm
Postby Thestatusquo »
In post 92, JacksonVirgo wrote:
I mean I hate CSS so much and I've been having issues with the layout given the choices I've made which is why I have been procrastinating making the form fully complete so I decided to dump the current popup style and instead have the form on the page itself, like here's a video of where I'd put it (which it looks so cool too so I'm trying to show off my idea )
Similar to last time if you've got css questions I'm happy to rubber duck
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Post #138 (isolation #13) » Sat Apr 13, 2024 7:31 am
Postby Thestatusquo »
I am pretty leery of a tool that steps over the line from just showing players information about the current game state into the realm of helping players play the game (i.e. doing data analysis.)
In post 138, Thestatusquo wrote:
I am pretty leery of a tool that steps over the line from just showing players information about the current game state into the realm of helping players play the game (i.e. doing data analysis.)
It's not doing the analysis though, just making the analysis less tedious to set up