Mini 798 - Unreal Tournament Mafia (OVER)


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Post Post #21 (isolation #0) » Sun May 24, 2009 7:18 am

Post by forbiddanlight »

So yeah, Obvious first move here

Fire Tarhalindur


No such luck. You don't waste a shot. Or a recharge. - Tar
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #23 (isolation #1) » Sun May 24, 2009 7:26 am

Post by forbiddanlight »

I just noticed there's no powerup that gives +10 health.
Possibly picked up a health powerup but already had 190 health?
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #25 (isolation #2) » Sun May 24, 2009 7:35 am

Post by forbiddanlight »


- 6) Health Packs (consumable): Adds +50 health to its consumer, to a maximum of 100 health. This powerup regenerates every 48 hours.
Ah yeah, this would do it.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #30 (isolation #3) » Sun May 24, 2009 8:06 am

Post by forbiddanlight »

Ok, well, veerus has gained my attention.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #35 (isolation #4) » Sun May 24, 2009 8:20 am

Post by forbiddanlight »

Sorry for the double post. Internet was going in and out.
And, you didn't target anyone, huh?
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #38 (isolation #5) » Sun May 24, 2009 8:25 am

Post by forbiddanlight »

Nyeh, I really don't see any reason to be calling anyone town so early. I don't like it.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #41 (isolation #6) » Sun May 24, 2009 8:40 am

Post by forbiddanlight »

Hey forbiddanlight, where'd you find that shield pack?
Hey Xylthixlm, where'd you find that health pod?
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #42 (isolation #7) » Sun May 24, 2009 8:40 am

Post by forbiddanlight »


My weapon also has a targetless altfire.

I guess it could do something different.
Honestly, clearing someone based on weaponry is a HORRIBLE HORRIBLE idea.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #44 (isolation #8) » Sun May 24, 2009 8:44 am

Post by forbiddanlight »


Your opinion is noted.
Well that's good. Shouldn't you be noting everyone's opinions.

I will, however, elaborate that I'm basing a little bit of that idea based on the marathon version of the game. The other thing I'm basing it on is Tar mod tends to not make things so easily breakable.
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #47 (isolation #9) » Sun May 24, 2009 8:48 am

Post by forbiddanlight »


How do you propose we do that? We can't make anyone go anwhere and we can't even tell where anyone is.
Though, we can tell when someone has gone to a health pod by the variations in their health.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #48 (isolation #10) » Sun May 24, 2009 8:48 am

Post by forbiddanlight »


Please at least wait for everyone to post before doing anything stupid.
Aww, you mean I can't shoot randomly and kill another godfather?
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #50 (isolation #11) » Sun May 24, 2009 8:53 am

Post by forbiddanlight »


I'd rather everyone have at least one chance to say something scummy before we start shooting "randomly"
Nyeh, but bullets are less deadly here! Nyeh, I'll do what I do. I tend to anyway.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #52 (isolation #12) » Sun May 24, 2009 8:54 am

Post by forbiddanlight »

And by "randomly" I mean the scum
Hey, that's what I mean too ^-^. It's just that I do randomly hit scum...randomly.

(Ok, so I'm totally overestimating my random skillz thanks to my first bad idea game here)
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #55 (isolation #13) » Sun May 24, 2009 9:04 am

Post by forbiddanlight »


Randomly clearing people > randomly shooting people
Randomly shooting is a lot more fun though. And gives the scum a lot less information.

So I'd actually have to disagree.

(Hmm...how many iPods are we away from a fully Podded game?)
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #58 (isolation #14) » Sun May 24, 2009 9:06 am

Post by forbiddanlight »

Why does randomly clearing people help scum more than randomly shooting people?
Randomly shooting a scum is a lot better than randomly clearing a scum. Further, randomly clearing people isn't really random, and will generally have a cause behind it. By randomly clearing people you are telling scum what pro town criteria you are looking for. It's why I dislike it when people do a full player list analysis and say X person is town.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #59 (isolation #15) » Sun May 24, 2009 9:07 am

Post by forbiddanlight »

More to the point, which is more dangerous to the town: having the scum shoot people "randomly" or having the scum clear people "randomly"?
But the idea is would only scum do it?
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #62 (isolation #16) » Sun May 24, 2009 9:16 am

Post by forbiddanlight »

I completely disagree that clearing people is bad for the town. Townies clearing people really doesn't help scum all that much. It's not like you're just running on a program that says "X = scum" and once the scum know that program they can magically do X and fool you.
The other way it helps should be manifestly obvious. It also tells scum who to kill. Clearing townies is just an overall bad idea in my eyes.
Clearing people so early means 1 thing: Inside info!

Point gun: Xyl

(Somebody hook me up with a pod too)
I'm still deciding on if it's his playstyle or what myself. And I think kison's on, let me ask him.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #64 (isolation #17) » Sun May 24, 2009 9:34 am

Post by forbiddanlight »


I've heard the "it tells scum who to kill" argument before and I don't believe it. Yes, it's a downside, but how does it outweigh the benefit of more info to the town?
What info does it give? Scum can say anyone is town and it's all WIFOM. Town can say who they think is town but it doesn't mean they're right.

Personally, I think it actually causes dangerous blindspots that will end up biting someone in the ass.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #66 (isolation #18) » Sun May 24, 2009 9:36 am

Post by forbiddanlight »


This logic is equally valid
Elaborate?
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Post Post #69 (isolation #19) » Sun May 24, 2009 9:44 am

Post by forbiddanlight »


"I think X is town" is exactly as much a sign of inside info as "I think X is scum".
Actually, it's a lot less of one. Saying you think someone is scum and pushing their lynch gives a HELL of a lot more information than saying someone is town and not touching them.

See Medieval Mafia where a scum gave a scumlist that included who he thought was town, and when he died we immediately caught a scumbuddy based on the scumlist.
But did townies provide the same sort of lists? (I don't like reading games I'm not/wasn't in, to be honest). And what information was provided in those cases if so.

(at this point, I think we've reached a game theory impasse that might go nowhere)
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #71 (isolation #20) » Sun May 24, 2009 9:49 am

Post by forbiddanlight »

Nyeh, fair enough, but I can still see you being a little less likely to poke veerus just because you've already declared him town, even tentatively.
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Post Post #73 (isolation #21) » Sun May 24, 2009 10:01 am

Post by forbiddanlight »


You obviously haven't been in a game where I was town before
Well, obviously. So why should I play from a meta I don't have? I'm just using a baseline with you right now. As it happens, you've only posted things that "just bug me". Nothing particularly scummy, but things that I don't think are exactly pro town. And it's appearing to be a bit of a game theory debate more than anything.
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #87 (isolation #22) » Mon May 25, 2009 1:25 am

Post by forbiddanlight »



How do we find out other people's health?
Tar posts variations in health. You can tell when someone is getting +25, I'd think.
Hope there's no Double Damage while we're at it.

We can still vote like a normal game and then shoot once the lynch is decided. Leading by example with my RVS vote.
That's an interesting way to do it. It wouldn't fly in a normal bad idea setup...but...it might actually work here.
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #133 (isolation #23) » Mon May 25, 2009 12:03 pm

Post by forbiddanlight »


What's the precedent? Smile
The first damage count
NOBODY expects the Spanish Inquisition! Our chief weapon is surprise...surprise and fear...fear and surprise.... Our two weapons are fear and surprise...and ruthless efficiency.... Our *three* weapons are fear, surprise, and ruthless efficiency...and headshots.... Our *four*...no... *Amongst* our weapons.... Amongst our weaponry...are such elements as fear, surprise....

Fire: Budja

And Xyl becomes a target pending the flip I read.

His posts were scummy.
And what happened to waiting?

And what do we say no one picks up the Redeemer? Based on my experience in UT games, it usually gives as many teamkills as it does enemy kills. I think it'd be fair to leave it on the ground.

Awww, I wanted to pick it up. Well, actually, I have an idea. We have someone we trust pick it up (obviously doesn't have to be me), state it's effects and fires, drop it, and pick up their gun again.
Scum are getting anxious I see

No reason to stay in the health pod, it's capped at 100 hp
This has to be the most ironic thing I've ever read.

Ok, SC has also gained my distrust.

We need to do this in a PRO TOWN MANNER!

At the least, tell us what redeemer does and DROP IT, SC.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #138 (isolation #24) » Mon May 25, 2009 12:10 pm

Post by forbiddanlight »


Explain the distrust.

You picked up what is effectively the Fierce Diety's Mask of this game. When everyone had SAID "DON'T PICK UP THE DAMN THING". You got my attention.

I'll give a full explanation when I get a PM from Tarhalindur explaining how it works.
Good.
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #139 (isolation #25) » Mon May 25, 2009 12:10 pm

Post by forbiddanlight »

Sorry, Coug, I don't trust you enough with a small tactical nuke.

Altfire: StrangerCoug
Or...that.
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Post Post #142 (isolation #26) » Mon May 25, 2009 12:31 pm

Post by forbiddanlight »


Issac + duckduck96 ≠ Everyone.
But I hadn't weighed in, firstly. And secondly, it's common sense, I'd think.

It was obv anti town.

I'm certainly not putting my life at the highest priority, as I believe it is scummy to do so. Dying means only "Better luck next time" to me anymore.
That's nice, but you ARE assumably a town body (otherwise, die scum die), and numbers are IMPORTANT! Acting scummily just wastes charges
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Post Post #146 (isolation #27) » Mon May 25, 2009 12:42 pm

Post by forbiddanlight »

Instead of asking why I shot budja how about saying who you think I should have shot instead. He was the scummiest player. I plan to continue to shoot scummy players until I run out of ammo or the scum kill me.

Sincerely, your 280-damage-a-shot dayvig.
Ok, so you used two posts criteria to determine someone as scummy

I
Call
Bullshit

It was impulsive because you shot without considering the consequences, those consequences being that now he will be damaged permanently, despite the fact that you have a crappy-as-hell case against him. Foolish, impulsive, thoughtless.
Not as permanently as one would be led to believe, but yeah.
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Post Post #151 (isolation #28) » Mon May 25, 2009 12:50 pm

Post by forbiddanlight »

see, what makes me suspicious about Xyl is that he basically Fritlzer'd out. Which, okay, if you want to be the Fritlzer and get the first kill, I really don't care. I don't. But then you try to back it up with a completely ridiculous excuse. And you stick to it.
Yeah, essentially. I actually would have accepted "Felt like it" more than the BS line he gave us now.
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Post Post #158 (isolation #29) » Mon May 25, 2009 1:04 pm

Post by forbiddanlight »

Actually I was trying to kill a scum to confirm myself
Oh hey, this screams SK at the least.

Yeah, NO!
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Post Post #160 (isolation #30) » Mon May 25, 2009 1:07 pm

Post by forbiddanlight »

Xylthixlm wrote:
forbiddanlight wrote:

Please at least wait for everyone to post before doing anything stupid.
Aww, you mean I can't shoot randomly and kill another godfather?
I was trying to do this
Even if I managed to do that though, I'd still never say it confirmed me unless it were an open set up. And also, you didn't randomly shoot. That is KEY to my method :P.
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Post Post #174 (isolation #31) » Mon May 25, 2009 1:24 pm

Post by forbiddanlight »

I still wanna know what the redeemer does. Yesterday.
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Post Post #176 (isolation #32) » Mon May 25, 2009 1:38 pm

Post by forbiddanlight »


in terms of this game, or in terms of the actual game?
In terms of the game of mafia we are playing now.

Coug needs to claim it.
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Post Post #197 (isolation #33) » Mon May 25, 2009 3:09 pm

Post by forbiddanlight »

I'm convinced enough by kuribo's pleas to switch back to the Bio Rifle, but I still have nothing back from Tar, and I intend to comply with forbiddanlight's wishes to claim what the thing does.
I figured as much.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #205 (isolation #34) » Mon May 25, 2009 4:50 pm

Post by forbiddanlight »

I'm guessing picking up the Redeemer is a HORRIBLE idea.

Xyl needs to die soon.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #207 (isolation #35) » Mon May 25, 2009 5:02 pm

Post by forbiddanlight »

Oh wait, that was kuribo. It says in the flavor.

Well then.
Oh yeah, kuribo shot SC. That was interesting.
"Never have I seen anybody glorify their own lynch."
-StrangerCoug

TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #273 (isolation #36) » Tue May 26, 2009 3:20 pm

Post by forbiddanlight »



Where did this come from?

you are playing your role exactly like I would expect an SK to, and wanting to go down in a "blaze of glory" with what would otherwise be a strong pro-town role seems inconsistent with being town
This

Now how are the two of you so sure that there ARE relics in the game? My buddy obviously didn't come across one either.
I also know there are relics

Reasons for calling extremely lurky players town are...
You do realize I'm highly limited on the time I have available, and I've said this before. I work. A LOT. I only get early morning and late evening. OF COURSE I'M "lurky"

Kairyuu and forbiddanlight are people you should also consider shooting.
Why?

Umu...hmm...I think I may be finishing the job on Xyl now. I don't like what he's done thus far and I think he's just trying to pretend he's harmless now.

As such

Fire: Xyl
"Never have I seen anybody glorify their own lynch."
-StrangerCoug

TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #288 (isolation #37) » Tue May 26, 2009 5:19 pm

Post by forbiddanlight »

Told you! (Called SK. Now...finding scum is a good idea)
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #298 (isolation #38) » Wed May 27, 2009 3:36 am

Post by forbiddanlight »

This is bad...

I'm switching weps

Drop Flak Cannon

Pick up Minigun
"Never have I seen anybody glorify their own lynch."
-StrangerCoug

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Post Post #329 (isolation #39) » Wed May 27, 2009 3:22 pm

Post by forbiddanlight »

Bah. I suppose I didn't have time for this anyway.
"Never have I seen anybody glorify their own lynch."
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Post Post #332 (isolation #40) » Wed May 27, 2009 4:46 pm

Post by forbiddanlight »

That was pathetic. I was going to shoot Kai as well, to be honest. kuribo got me though. Good game. I was indeed leaning scum on Isacc, but not SK.

I guess I should have gone with my usual strategy of shoot lots and damn the results!
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #346 (isolation #41) » Thu May 28, 2009 2:36 am

Post by forbiddanlight »

@FL: By the time you picked up the mini gun (it sucked pretty bad btw) I had already become immune to damage for 36 hours (I activated it when veerus died so his Final Fire couldn't kill me). You wouldn't have been able to do anything to me. Also, I killed you, not kuribo. I pretty much went public with my alignment as soon as I realized that veerus had killed another townie for us. By that point I knew I could outright kill 2 out of the 3 remaining townies at once with the Redeemer/Sniper Rifle combo, so I was convinced that scum had won (even though at the time I thought kuribo would be dead).
I know, I'm saying I picked up you were scum before you shot me (and I should have just shot you with the flak cannon, not that it would do much.
Either way, good game, better played when I have more time. That was unfortunate :S.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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