I think having a lack of alignment reveal for the guards would help balancing.
As to the number of guards... maybe 3 each?
How many uses for each bomb? If only one, then you have to consider the possibility for 3p with the anarchist having one bomb left, both kings alive. Would this count as a draw, or do you intend to have a "forced lynch" rule for deadlines?
War in the Palace
-
-
RayFrost Survivor
-
-
RayFrost Survivor
- Survivor
- Survivor
- Posts: 10769
- Joined: August 2, 2009
- Location: Japan
That's why I said one bomb, not both. And asked how many uses for each bomb while both kings are alive.PokerFace wrote:if only kings and anarachist left with both bombs. I think anarchist has a win there
I was thinking 3 each
Also another title option would beinstead of warDisorder in the Palace
3 sounds like a good number.don't you feel silly now?-
-
RayFrost Survivor
- Survivor
- Survivor
- Posts: 10769
- Joined: August 2, 2009
- Location: Japan
In the situation of seeing flips and having seen a death from the bomb, the two kings would know they were in a game with a king and an anarchist with one bomb, so no lynches happen, yah? Or anarchist kills one and neither can kill each other, leading to a draw, yes?Battousai wrote:
I don't see how that is a draw, there is still a chance for the anarchist to win. All he has to do is get one king lynched then with a bomb left the next day he can kill the other (similar to having a SK and 2 vanilla townies at end game).RayFrost wrote:I think having a lack of alignment reveal for the guards would help balancing.
As to the number of guards... maybe 3 each?
How many uses for each bomb? If only one, then you have to consider the possibility for 3p with the anarchist having one bomb left, both kings alive. Would this count as a draw, or do you intend to have a "forced lynch" rule for deadlines?don't you feel silly now?
Copyright © MafiaScum. All rights reserved.