The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #475 (ISO) » Fri Apr 01, 2011 1:16 am

Post by esuriospiritus »

Those chests are due to disappear at midnight, according to the wiki.
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Post Post #476 (ISO) » Fri Apr 01, 2011 12:46 pm

Post by Stefunny »

I have no time for Minecraft =(
Therefore I am donating everything to all the regulars. The Brick house, the Green house above and anything within is available. I hope you guys can get some use out of it. Also there may be some Iron, if there is please give it to whoever needs it to continue a community rail system.

I may begin playing again at a later date, but I will probably start over.
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Post Post #477 (ISO) » Fri Apr 01, 2011 2:23 pm

Post by UltimaAvalon »

Alright kiddos, gather round. It's time I reveal the deep, dark secret of The Official Mafiascum Minecraft Server

There are two very good questions that have been asked and that I avoid answering
1) Where's the updated map?
2) Why dont you have a better backup than 3/1/11

Here's the short and simple of it. The world is actually broken. Like, very very broken. And until the griefer attack, I was content to just let it ride while I try and find out how to fix it.
This is the world as of 3/1/2011
Image
I used 3 different map generators, and all 3 gave the exact same image. This told me that we actually have almost half of the world's chunks not in the world folder, and I'll be damned if I can find where they are. (Neither do the server admins know btw). I shrugged it off, it wasnt a big deal, we could still run the server while I investigate. But I also quit backing up when I discovered this anomoly.

So then, when we got griefed this week, I went ahead and made another back-up, and then made a new map. The map was identical to the previous month's world. This means that I cannot make backups of our world, I cannot upload any backups I do have without destroying half the world never mind erase a months work, and, ultimately I am truly and totally incapable of fixing any kind of future problems we may have such as corrupt chunks, griefs, whatever.

Bottom line is, I have to wipe the server and make a new world. This one will be gone by the end of the weekend.

2 Topics of discussion for now
1) Suggestions for what seed to use
2) Bukkit is installed. Start naming off mods/plugins you want. I can currently upload 5 without everything going haywire (depending on the mods. Some of them are...intense)
AlyG: If he's not a joke account then what is he? He starts bandwagons on himself and insults other people.
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Post Post #478 (ISO) » Fri Apr 01, 2011 2:25 pm

Post by JDodge »

i heartily suggest somanybanelings as a seed, it's quite a nice world
stream

ffxiv/speedrunning sometimes/other things?
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Post Post #479 (ISO) » Fri Apr 01, 2011 2:29 pm

Post by Chevre »

Ke$ha is actually a very nice seed. I also like Washington, but that's VERY personal preference.
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Post Post #480 (ISO) » Fri Apr 01, 2011 2:31 pm

Post by esuriospiritus »

April fool's joke?

<_<
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Post Post #481 (ISO) » Fri Apr 01, 2011 2:35 pm

Post by Chevre »

DARN I ALMOST MADE IT THROUGH THE DAY WITHOUT BEING FOOLED

but...I wouldn't mind a new world at all. :D
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Post Post #482 (ISO) » Fri Apr 01, 2011 2:35 pm

Post by JDodge »

esuriospiritus wrote:April fool's joke?

<_<
nope
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ffxiv/speedrunning sometimes/other things?
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Post Post #483 (ISO) » Fri Apr 01, 2011 2:45 pm

Post by esuriospiritus »

Yeah, right after posting that I did a search on the minecraft forum for it. >_>

But hey, on the plus side, natural lapis lazuli and sandstone in all chunks! + more mushroom and flower spawns. Whoooo.

(also, I get a second chance to hoard ridiculous amounts of pumpkins)


From one of probably many threads on the issue:
So my guess is that your server crashed mid save and caused these errors.

In the future, issue a /save-all command (or /#save-all) to save the map, then kick everyone (Use CommandHelper for cool alias creation like /kickall), then do /stop (or /#stop)
If you have a host with a control panel, shut your server down there AFTER you have done the above steps.
This will force save the map, then kick everyone to make sure no inventory loss (Possibly not a problem anymore), then stop the server "gradually"
I don't know if that helps at all or not.
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Post Post #484 (ISO) » Fri Apr 01, 2011 2:47 pm

Post by esuriospiritus »

Also several people seem to have this to say:
. It seems the missing chunks is rare with hmod. Vanilla shows missing chunks way more frequently for some reason.
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Post Post #485 (ISO) » Fri Apr 01, 2011 2:51 pm

Post by Ellyssa »

Hehe! That's an epic world map... :) Yow.

Also, if you're still looking for donations, I could contribute a little at some point.
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Post Post #486 (ISO) » Fri Apr 01, 2011 2:56 pm

Post by UltimaAvalon »

@esurio: I've seen that thread. It didn't help (it's also VERY out of date. hMod doesnt exist anymore)
AlyG: If he's not a joke account then what is he? He starts bandwagons on himself and insults other people.
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Post Post #487 (ISO) » Fri Apr 01, 2011 3:00 pm

Post by esuriospiritus »

oh. ._.; Well, I had to try.

I don't have any good seed suggestions cuz I haven't actually fooled around with them that much. :/
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Post Post #488 (ISO) » Fri Apr 01, 2011 3:08 pm

Post by esuriospiritus »

Someone posted this in a different thread, which seems like it might work until a real fix on this bug is done. It also seems like a LOT of work, though, and I seriously doubt it would save us from having to start a new world, as far advanced as our world's... malady... seems to be.

Spoiler: technical explanations here
I've been luckier than you thezeronumber, as I've been able to fix the occurences of chunk corruption in my world thanks to a 2 days old backup. So I have now set myself a reminder to take and keep a rolling set of back ups every 3 days.

Here is how I fixed the corrupted terrain:

My hole in the ground has gone back from this:

Click to view image

to this:

Click to view image

I have a poster on another forum to thank for the how to. He said:

You can try a map editor or this Minecraft GPS mod.

The file names in the world folder tree are the chunks coordinates, but the format has them in base 36. So you will need to convert.



The minecraft GPS mod tool is a simple floating window which displays the number of the chunk of the world you are standing in, along with some other coordinates. Turns out the corrupted chunk was (29,-30).

Where it got fun was following the wiki information to find what file to replace:

An infdev level is actually a single folder containing at least one file named level.dat. The folder may also contain level.dat_old, a backup of level.dat. There is also a session.lock file to make sure only one Minecraft opens the world at once.

The world folder may have up to 64 subfolders, each with up to 64 additional subfolders each. These folders contain the chunk files that hold the world's terrain and entities. Each chunk file is identified by its chunk position xPos and zPos. The varying parts of the chunk file's name are obtained by taking the base36 representation of the xPos and zPos. The names of the folders that the chunk file is placed in are found by taking xPos and zPos, modulo 64, and converting to base36.



So, and for future reference in case I ever need to find other chunks, here is how I got the file name:

X=29, Z=-30

Folder name:

* The first folder name is base36(29 % 64). The modulo of 29 by 64 is 29. This is base36(29) which is "T".
* The second folder name is base36(-30 % 64). The modulo of -30 by 64 is 34 (64-30). This is base36(34) which is "Y".


Thus, the folder name is t/y/.

Chunk file name:

* The chunk file's name format is "c." + base36(x) + "." + base36(z) + ".dat". No modulo 64 is applied.
* The first part of the chunk file's name is base36(29) = "T"
* The second part of the chunk file's name is base36(-30) = "-U"


This evaluates to c.t.-u.dat

Thus, the chunk at (29, -30) is stored in "t/y/c.t.-u.dat" under the "world" directory.

I then found the file and replaced it with the old copy. Easy (once I got my head round it)! :)

I'll now keep a rolling series of backups covering several days and restore any other such chunks I find.

I'd advise everyone to keep similar rolling series of back ups if they aren't yet.

Wendelius


tl;dr: keep very frequent backups, restore corrupted chunks manually as they occur
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Post Post #489 (ISO) » Fri Apr 01, 2011 3:20 pm

Post by UltimaAvalon »

this is different from corrupt chunks. This is "Chunks aren't all in one folder apparently". f it were corrupt chuunks, we'd still have a single, whole map
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Post Post #490 (ISO) » Fri Apr 01, 2011 3:24 pm

Post by esuriospiritus »

Ohhhhhh.

Well that's just
peachy
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Post Post #491 (ISO) » Fri Apr 01, 2011 3:36 pm

Post by Mute »

if/when you do wipe the server will the IP change, and are you instilling a whitelist?
:dead:
-Hard to see big picture behind pile of corpses-
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Post Post #492 (ISO) » Fri Apr 01, 2011 4:03 pm

Post by esuriospiritus »

I logged onto the server just to take some screenshots, then decided I was going to honour the death of the world by committing ritual suicide, first by fire (or more accurately, lava), then by water (drowning), then by air (falling from a great height), then by earth (getting asploded by monsters deep underground).

I am now at peace with the death of the server and ready to begin my new reincarnation. /zen
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Post Post #493 (ISO) » Fri Apr 01, 2011 4:10 pm

Post by Stefunny »

Hmm, just logged on for the first time in a while. It is amazing how much of my place was destroyed. Sad I didn't get many pictures, but if you do create a new server I think I might try and find time to play again.
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Chevre
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Post Post #494 (ISO) » Fri Apr 01, 2011 4:31 pm

Post by Chevre »

I wandered aimlessly for a bit, and removed the torches at the spider dungeon so that the spiders could roam free again. :)
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'Cause what is now wasn't there before and should not be
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Post Post #495 (ISO) » Fri Apr 01, 2011 4:48 pm

Post by Ellyssa »

Someone needs to take some screenies (or even just leave the coords) of that trap-filled volcano fortress thing that was at X or Z value 5000. Forget who/where, except that people were talking about it once while I was in-game. :P
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Post Post #496 (ISO) » Fri Apr 01, 2011 8:05 pm

Post by Claus »

I would actually enjoy starting over. The old world generation would create ugly deserts.


I don't care for any particular mod, but I would go for a whitelist.
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Post Post #497 (ISO) » Fri Apr 01, 2011 8:33 pm

Post by My Milked Eek »

New world here as well. Only thing that I'd miss would be the content of my warehouse. There isn't anything else to miss anymore.

And as Claus said a whitelist would be nice.
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Post Post #498 (ISO) » Fri Apr 01, 2011 8:34 pm

Post by bv310 »

I would have said we should implement the /sethome mod, but it appears beds now reset your spawn point, so we can just use those.

But yeah, +1 to the whitelist.
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Post Post #499 (ISO) » Sat Apr 02, 2011 12:19 am

Post by Xdaamno »

I'll probably start playing again on a server reset, and a whitelist would be good too.
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