Games under the accepted meta of case building being pro-town end up like this in the nightmare scenario:
1. 10 page long case made on player.
2. 20 page long case rebuttal. (Where 10 is the response and 10 is the quoted case.)
3. 40 page long rebuttal to the case rebuttal.
4. 3 million page rebuttal to 3.
5. And
6. Back
7. And
8. Forth while the rest of the players in the game become apathetic to the game while no one is able to focus on anything else. Particularly disastrous if the exchange is town v town.
Cases aren't anti-town in themselves, but they can be like anti-town sticks of dynamite just waiting to blow a game into pieces.
Cases are anti-town?
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Zachrulez Jack of All Trades
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