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This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
.
Playing
such games should happen in the Mish Mash forum, of course.
22 posts
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PranaDevil
PranaDevil
Mafia Scum
PranaDevil
Mafia Scum
Mafia Scum
Posts: 2218
Joined: January 31, 2010
Location: England
Post
Post #23 (isolation #0) » Tue Mar 27, 2012 8:40 am
Postby PranaDevil »
Fictional Character
Band/Artist
Game (Board/Card/Party, non-Mafia)
Book
Movie
Song
Video Game
Person (Living or Historical Figure)
Food/Dish (Prepared or Raw)
Agreed, but only if we use the rules made popular in the 1974 World Champion tournament that was held in Brussels. Namely the Weisburg Edition of the rules. I personally find them much better than any variation that has come before or since.
In post 203, Thestatusquo wrote:You guys are both out of your minds. Are you talking about the World Mornington Crescent Association? Those guys are steeped in their own dusty standards and can't get out of their own way. The only sanctioning body worth listening to is World Association of Mornington Crescent, and they firmly back the Yardsman Variation.
Actually, I disagree. The International Mornington Crescent Association quite clearly is the most reliable source of rulings on the game, ever since they were formed from the merger between AMCA and EMCA. The Yardsman Variation is more of an alternate competitive format that is used in some tournaments as a sideshow. After all, there's a reason it's called a variation.
Have to agree here, Yardsman is fun, but as you say, it's a sideshow game rather than anything worth playing seriously.
As for the Lyre dynamic, I hadn't thought of it before, but you make a good point there, but I'm not a big fan on Tabitha either, maybe we could play with the Weisburg rules, with a banning of Lyre, while possibly adding in the risk of being put into Nid if you do an anticlockwise turn during a clockwise shift of the rotation. That should balance things out rather nicely.
In post 223, Thestatusquo wrote:Holy shit, wait. No. Have I been misinterpreting the harringtons maneuver this WHOLE TIME?
Wtf.
Its the reason why Dan Thurmine won nationals back in 88. And why they havn't allowed harringtons manuver back in national play since. And why I'm championing Gilman's. See the actions resolve quicker overall and I feel it make for a more direct playing style. Especially feels good when you are victorious. It feels like instead of stacking gambit after gambit onto your opponet, you actually fought for your victory. Makes for a good game all around.
I had to look up Gilman's play to see what you were talking about as I hadn't really heard that variation before. With the digging I did... well yes the actions resolve quicker on average, but that average is skewed by a couple of points:
You can land in Nid a whopping 32% of the time
A locked in situation can occur on roughly 10% of your plays.
That means 42% of a game is left with players having no option but to pass onto the next player, thereby lowering the average speed of the resolving actions.
Sure, the boost to 11% on the possible half price fare, and an increase from the 5% chance of an open latch combo on the east coast mainline to 8% can make for an entertaining game, it still means you spend almost half of the game struggling to get out of a bad situation purely through luck as opposed to good play.
Post
Post #320 (isolation #10) » Mon Apr 23, 2012 11:21 am
Postby PranaDevil »
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Solitaire
Stratego
Sorry!
Chess
Sorry! Is only voted for for the simple fact that Monopoly is one of the worst games ever made, Chess on the other hand should go over Operation with a clean sweep.
Post
Post #414 (isolation #15) » Sat May 12, 2012 2:07 pm
Postby PranaDevil »
In post 411, Mastermind of Sin wrote:(the monetary downside of being a TCG is one of them, obviously, but there are others)
That's the only thing I absolutely hate about it (and similar) card games. Basically it's "we want you to keep paying us, so you're expected to buy brand new cards at least once a year, but every 3-4 months to really keep on top of the current game". It's kinda like Warhammer in that if you have the money to buy the stuff, you rarely have the time to properly play it, and if you have the time to play it tons, you likely don't have the cash to do so. Though Warhammer is worse for the cost/time side of things, considering some games will easily take hours to play.
Post
Post #626 (isolation #21) » Mon Jul 09, 2012 12:21 am
Postby PranaDevil »
Risk
Chess
Texas Hold'em Poker
Magic: The Gathering
Hearts
Pokémon Trading Card Game
Go
Diplomacy
Dominion
The Settlers of Catan
Bridge
Twilight Struggle