Open - 430 RedPanda's SWitch mafia Game Over Flattened Elmo


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Post Post #425 (ISO) » Mon Aug 06, 2012 12:30 pm

Post by DarkLightA »

What crumb? Huh?
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Post Post #426 (ISO) » Mon Aug 06, 2012 12:35 pm

Post by Code_X »

I just assumed the cop had an inno on you.
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Post Post #427 (ISO) » Mon Aug 06, 2012 12:42 pm

Post by Whiskers »

Not to mention that's really cheap. I just started a game where a rule was "no true meta," and when I asked the mod what that was, he told me, basically, that it's a metagame code that lets people know your alignment. The examples he gave were things like, always using red text when the player is town.


Also,
In post 204, Natalie wrote:Uh-oh. Someone's on their period and just got B-U-S-T-E-D.

If you are going to curse, don't be a pussy and add asterisks. It makes it hard and annoying to read. Just say it. Fuck.

Also, drmy is super town right now, and here are your reasons for voting him:
- He wants to rape you
- He has a grudge against Jigglypuff
- You hope he dies
- You are mad at him

Just give up.

this
was the funnies post of the game.
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Post Post #428 (ISO) » Mon Aug 06, 2012 12:52 pm

Post by Natalie »

Haha thanks
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Post Post #429 (ISO) » Mon Aug 06, 2012 5:59 pm

Post by Dazzy »

Hey guys.

Well done town, sorry for falling off at the end there, but you guys nailed it either way.

I'm not sure why Elmo thinks he would have survived if I'd stuck around, but ok then.

RedPanda - I'm not terribly happy about the replacement but I understand why you did it. Perhaps a bit more flexibility in the end game in the future would be good? Being replaced in the time it would normally take to get a prod caught me off guard.

Cheers everyone. Grats fellow townies.
"They are concerned with matters hidden - under the earthline their altars are;"

ERTW
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Post Post #430 (ISO) » Mon Aug 06, 2012 7:24 pm

Post by Whiskers »

In post 429, Dazzy wrote:I'm not sure why Elmo thinks he would have survived if I'd stuck around, but ok then.
I think it's mainly because you were... afk.

In post 429, Dazzy wrote:RedPanda - I'm not terribly happy about the replacement but I understand why you did it. Perhaps a bit more flexibility in the end game in the future would be good? Being replaced in the time it would normally take to get a prod caught me off guard.

Interesting. I'll add something about this to my standard ruleset, something like: With five or fewer players, prod deadlines and flake deadlines will be halved, meaning you only have
X Hours
before you receive a prod and only
X Hours
more to respond to it before you are force replaced (and blacklisted).
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Post Post #431 (ISO) » Mon Aug 06, 2012 9:55 pm

Post by drmyshotgun »

Thanks RedPanda! Awesome modding as always!
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Post Post #432 (ISO) » Mon Aug 06, 2012 11:59 pm

Post by drmyshotgun »

Really impressed at the speed you were able to fish up those replacements. They tend to drag the Town down.
You have to admit, at some points, the activity level was pretty damn low.
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Post Post #433 (ISO) » Tue Aug 07, 2012 2:59 am

Post by RedPanda »

all credit goes to all of the replacements.

Thanks for replacing in guys
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Post Post #434 (ISO) » Wed Oct 10, 2012 1:57 pm

Post by Hoopla »

:shifty:
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