Ludum Dare 25 - December 16,17 - Help Claus make a game!

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
.
Playing
such games should happen in the Mish Mash forum, of course.
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shaft.ed
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dem.agogue
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Post Post #10 (isolation #0) » Sun Dec 16, 2012 6:06 am

Post by shaft.ed »

couple technical bugs, that might be due to my computer.
-if i got Pacman to stay still, the sound stopped completely
-I lost functionality on my mouse after I booted up the game

from a gameplay standpoint
-If you start by going to the middle/upper left with each new board you can easily kill pacman between 2 and 4 times. I dont know if you can tweak his AI so this isnt abusable.
-As said by others, sitting on the final pellets is in issue. I found it strange that this was also the case even if Pacman had an invincibility pellet left, he wouldnt go get it
-I ran into a couple times when Pacman would just string pellets together making the game nearly impossible to win. Though this only happened twice with him stringing three pellets. He would very often string two together. Don't know if this is a bug or a feature
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shaft.ed
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Location: St. Louis

Post Post #16 (isolation #1) » Sun Dec 16, 2012 6:36 am

Post by shaft.ed »

In post 12, Claus wrote:The "waka waka" sound only plays when Pacman is walking, so I guess there is no sound triggering events when he is stopped, unless you kill him. (or are you saying the sound wouldn't continue even then?)
sound stopped and didnt go again after that

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