1. Yes. Personally I think large games tend to be overwhelming for newbies. With so many people making so many posts newbies are more likely to not read all the posts and therefore make poor decisions/posts and be yelled at for it. I think a good experience limit would be at least two minis for normals and at least one of them themed for theme games. And as others have said, its up to the mod.mith wrote:1. Do you feel experience requirements are acceptable in Large (Theme/Normal) games?
2. No. Minis are a good for transition from newbie games to full scale games or even for cutting your teeth on. Now for an elaborate mini with very advanced mechanics I think an experience requirement would be a good idea but less strict then large games. And again up to mod.mith wrote:2. If so, do you think they would be appropriate for other types of games, such as Mini Theme games?
3. Yes. In my opinion the mod is god in their game. If the mod doesn't want a particular person in their game then its their decision. Remember, we are talking about something that a person put a lot of thought into. Its their creation. In my opinion if you create it you should have total and utter control over it.mith wrote:3. Should Mods be allowed to ban specific players from their games?
4. Any reason the mod wants. If the player denied access has a problem they need to figure out why the mod banned them and rectify it. Why should the mod care if that player is pissed off. Its not the mods job to make sure that particular player doesn't have their feelings hurt. People who would have a problem need to sit back and realize the world does not revolve around them. People get their feelings hurt. Its a fact of life. And as my favorite saying goes, "Cry me a river, build a f***ing bridge, and get the f*** over it."mith wrote:4. If so, what reasons are acceptable for doing so?
And yes I am a heartless jaded a**hole.