In post 908, UberNinja wrote:
Another common tactic I use is to buddy up to people I think might be scum, call them town, and ride on that for a while to see if they try to take advantage of it in a scummy way, or attach and cling on to me and basically grab onto my ankles and try to have me pull them through the day. Krazy wasn't doing this too much, so props to him. My suspicion level of him was lower than my suspicion level of bork for most of the game. He played pretty well for the most part... but seriously though?
Spoiler: This response to my post... I lol'd at how obvious it was.
But going back to the "buddying up to scum" thing, of course the reverse of that is to pick fights with people I think are townies, and rub them the wrong way, and not just to see how they react, but also (more importantly) to see how others around them react. Sometimes this involves voting them, sometimes it involves telling them they're scum for obviously terrible reasons, and sitting on their wagon, etc. For instance, Whiskers. Sitting on a Whiskers wagon got pretty boring pretty quick though. Mostly because there weren't enough players in the game to help create any kind of a wagon... but that's not my fault, etc.
I feel bad for your tactic since I had a 75% chance of killing you if I lived. The tactic had no value to the game unless you lived.
Also, instead of making a buddy system with the presumed scum, why not just join the wagon and remove the threat? I think you're kinda makin shit up to an extent with this.