Post
Post #1 (isolation #1) » Wed Aug 07, 2013 4:54 pm
Postby Antihero »
RULES (please, please, please, read these)
*shamelessly stolen from StrangerCoug and modified*
1. This is an open setup, which means you know all the roles and what the Role PMs look like in advance.
2. The preferred voting method is to put vote tags around the player's name, but I will still accept the old method of bolding the word "vote" followed by said player's name, e.g. VOTE: Antiheroor
Vote: Antihero
. As long as I can tell to whom you are referring, spelling does not count and I will accept abbreviated or otherwise shortened forms of the name of the vote's recipient. If you change your mind about whom you want lynched, you must post the unvote tags or bold an unvote, preferably in the format UNVOTE: Antihero. You may also VOTE: No Lynch, unvoted the same way as before.
3. A majority of votes is required for a lynch, even at deadline. Once a lynch has been decided, it is final and further votes and unvotes do not count for the current day. If deadline is reached with no player having enough votes for a lynch, the day ends in an automatic No Lynch.
4. Days have strict 1 week deadlines.
5. Once you die, I'll allow one "bah" post that doesn't contain any game-related content if you wish to make it, but you must thereafter stop posting in the game. Said "bah" post is the only post a dead player may make during twilight. Living players may continue to talk during twilight as long as they follow all of the rules.
6. Don't be a jackass. Please, let's keep the lynching and killing of each other from becoming personal.
7. You may post in any color that can be easily read against the forum background other than
orange
. That color is mine.
8. Unless you're the moderator (that's me), please do not delete or edit any posts in this thread.
9. You are not allowed to discuss this game outside of the thread unless I tell you otherwise, nor are you allowed to discuss other ongoing games in this thread.
10. Do not quote or pretend to quote any private communication, either from me or from anyone else you are allowed to talk with at night. You are allowed to paraphrase, but you are not allowed to plagiarize. If in doubt as to your paraphrase's legality, PM me with the wording you want to use.
11. I will issue a prod to any player that does not post for 24 hours without notifying me of his or her absence. (I'm sorry, but I do not check the V/LA thread. If you do not tell me to do so, neither will I check your signature.) If you are prodded, you will have 24 hours from the time of submission to post in thread. Failure to do so may result in replacement. Keep in mind that I have the board time down to the second. I will only prod the same player twice—after that, he or she must post every 24 hours to ensure that he or she remains in the game.
12. I am not God. If I make any mistakes whatsoever, please let me know.
13. That said, please don't fish for modkills (just one of my personal pet peeves). I'm going to be really annoyed if I see someone saying "OMG, Player A made one word orange, MODKILLZZ."
14. I'd love for everyone to play the game to completion, but if you get hopelessly behind, get sick, or fall into a giant chasm of doom, please feel free to request replacement. I'm not going to blacklist you, or talk about you behind your back, or give you a glare every time I see you.
15. Speaking of blacklists, I don't have one of those, and I intend on keeping it that way (don't make me change this).
16. The most important rule of all, saved for last for what I think is a very good reason: This is a game. HAVE FUN! Enjoy! And good luck!
The distance between insanity and genius is measured only by success.
Day start. It is mechanically Nightless (except for Night One, see below), although there will be 24 hour "nights" (to give everyone a break and scum time to strategize).
The scum QT is open during Nights and the first 48 hours of each Day. The clock starts ticking Day One when role PMs are sent out.
One week deadlines. 24 hour nights.
You cannot no-lynch in Scumhunter's Speed 8p. Lynches are plurality (with a majority instantly ending day, as normal). Ties are broken by seniority of the last vote.
The scum have no normal nightkill. However, after Day One only:
If a scum player is lynched, scum chose one player to kill, but it then becomes White Flag (scum lose when there is only one scum left)
If a town player is lynched, scum must kill one of their own.
Role PM Format:
5 players get this:
Role:
Townie
Win Condition: You win when the Mafiosi lose.
3 players get this:
Role:
Mafioso
Teammates: XXX and YYY
Quicktopic Link: [here]
Win Condition: You win when mafia make up at least 50% of living players.
The distance between insanity and genius is measured only by success.
Post
Post #412 (isolation #21) » Wed Aug 21, 2013 4:22 am
Postby Antihero »
In post 410, Xegarus wrote:Boy, that deadline sure it getting close.
I still don't get how a kdca suicide must mean Maki is town. Maki has interactions with other, if he did off himself, then it would be possible to analysis those interactions. A kdca suicide makes a lot of sense for scum. It literally gave us nothing to work with.
Mod, if we somehow get a replacement for Sam, could we possible get an extension?
Tentatively, no.
I'll think about it, though.
The distance between insanity and genius is measured only by success.