Xenogears Mafia (Game Over)


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Post Post #5800 (ISO) » Tue Oct 29, 2013 10:15 am

Post by Antihero »

just read the dead QT.

Hey nacho,

thanks for saying "I believe" twice when everyone else was calling me an idiot (and saying "I believe" at the same time)

I appreciate it.
The distance between insanity and genius is measured only by success.
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Post Post #5801 (ISO) » Tue Oct 29, 2013 10:24 am

Post by borkjerfkin »

beefycheese
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Post Post #5802 (ISO) » Tue Oct 29, 2013 10:32 am

Post by borkjerfkin »

-----SAMPLE ROLE PM------------
Spoiler: Lucca
Image

Lucca Ashtear, Vanilla Townie of the Nisan Alliance


She got to cameo in Xenogears, she can cameo in my game goddammit.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



-------VTs---------
Spoiler: Citan
Image

Citan Uzuki, Vanilla Townie of the Nisan Alliance


Originally from Solaris, Citan emigrated to the surface to escape the Solaris government, which he felt had become corrupt. Although a medical doctor by trade, Citan has sworn to take a hands-off approach on the struggle between his former country and the citizens on the surface, who he believes have just as much a right to happiness as anyone else.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Rico

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Ricardo Banderas, Vanilla Townie of the Nisan Alliance


A career criminal, Rico made his way to the Kislev prison system, where he’s fought as a champion for most of his life. While Rico might be king inside the prison walls, he finds himself out of his element in the struggle against Solaris, far away from the slums he calls his home.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Maria

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Maria Balthasar, Vanilla Townie of the Nisan Alliance


Maria is the granddaughter of the powerful Shevat sage Balthasar, and the pilot of the powerful Seibzehn. Unfortunately, Seibzehn currently under repair, and Maria is forced to take on the forces of Solaris all by herself.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Emeralda

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Emeralda Kasim, Vanilla Townie of the Nisan Alliance


Emeralda is an artificial nanomachine colony, built during the Zeboim era long ago. Recently awakened, Emeralda has not yet reached her full potential, but nevertheless still wishes to help the Alliance throw off the yoke of their oppressors.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Seraphita

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Seraphita, Vanilla Townie of the Nisan Alliance


Seraphita, the bubbly former Element of Fire of the Gebler Military inside Solaris, was recently fired for being, well, kind of an idiot. Powerless (not to mention witless) without her comrades, Seraphita has decided to get revenge on her former employers by aligning herself against them.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Tolone

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Tolone, Vanilla Townie of the Nisan Alliance


Tolone, former Element of Wind of the Gebler Military inside of Solaris, was discarded when her positronic brain malfunctioned. Recovered by the Nisan Alliance, she was reprogrammed and now fights for the forces of justice.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Sigurd

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Sigurd Harcourt, Vanilla Townie of the Nisan Alliance


Sigurd, long ago a citizen of Solaris until leaving to escape the government, has been working with the Aveh underground ever since his migration to the surface, fighting to restore freedom to its citizens. Sigurd is only able to provide support to the Alliance in a limited capacity at this time, due to an obligation to his family above all others.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Cain

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Emperor Cain, Vanilla Townie of the Nisan Alliance


Cain, former Emperor of the Solaris Empire, ruled on his throne since the inception of Solaris itself, long ago. Despite his frightful appearance, Cain genuinely cares for the well-being of his citizens. However, he has recently been deposed by some of the more opportunistic agents in the Solaris government, and has thus sought refuge in the arms of the Alliance, who keep him at arm’s length due to his former position.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



---TOWN PRs----
Spoiler: Bart

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Bartholomew Fatima, Pirate Regent of the Nisan Alliance


Bart is the leader of a resistance group pledged to take back Aveh from the Solaris occupation, but few know that he is also the crown prince of Aveh. Piloting the sand cruiser Yggdrasil, Bart uses is informational network and material resources to make life hell for the Solaris invaders.


Abilities:
  • Blood is Thicker than Sand (Mason) [Misc]
    : You know that
    Ghostlin
    is your cousin,
    Marguerite Fatima, Holy Mother of the Nisan Alliance!
    Your men have been able to develop secure
    communication with her at night in here.


  • The Young Master Rises (Jailkeeper) [Active, Night, 1-Shot, Backup]
    : If something were to happen to Margie, her burden would fall to you. However, your methods differ from hers, and where Margie is an endless font of empathy and a remarkable healer, you’ve got a perfectly good brig in the Yggdrasil, if such a situation were to call for it.
    Select a target. If your action succeeds, this target will be protected from a single kill attempt and prevented from using any active ability themselves. You may only use this ability if Ghostlin has been killed, and even then, you may only do it once.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Marguerite

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Marguerite Fatima, Holy Mother of the Nisan Alliance


Margie is the reigning Holy Mother of Nisan. As such, she is both a symbol of hope for her people and a skilled healer. Margie, having lost her parents at a young age, is no stranger to hardship and will dutifully support her people with her powerful magic.


Abilities:
  • Blood is Thicker than Sand (Mason) [Misc]
    : You know that
    mastin2
    is your cousin,
    Bartholomew Fatima, Pirate Regent of the Nisan Alliance!
    His men have been able to develop secure
    communication with you at night in here.


  • Sacrifice (Bodyguard) [Active, Night]
    : As Holy Mother, it is both your privilege and duty to protect your subjects from both corporeal and spiritual harm.
    Select a target. If your action succeeds, and your target is targeted by a killing action, that killing action will be redirected to you.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Billy

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Billy Lee Black, Purifier of the Nisan Alliance


Billy, a shotgun toting Etone, seeks to rid the world of the evil that resides in men’s hearts. He believes the denizens of the Solaris Empire to be bereft of spirituality, and will stop at nothing to impart justice in the name of God and the Ethos.


Abilities:
  • Clean and Purge (Remove Ability) [Active, Night, 1-Shot]
    : Your methods might be criticised by the Sect of the Holy Mother, but your ability to set wayward souls on the straight and narrow cannot be denied.
    Select a target. If your action succeeds, and your target is affiliated with the Solaris Empire, he or she will lose one active, non-factional, ability, permanently, starting the following day. Your target WILL be informed this has happened, but not that you did it. If your action fails, or your target is associated with the Nisan Alliance, nothing will happen. You may only use this ability once, regardless of its outcome.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Dominia

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Dominia Yikzor, Acting Inquisitor of the Nisan Alliance


Dominia, the former Element of Earth of the Gebler Military inside Solaris, was forced to surrender to occupying Nisan forces when they took the Solaris outpost at Elru. Recognizing her talents for interrogation, the Alliance has allowed her a trial position as an inquisitor for the time being.


Abilities:
  • Interrogate (Investigate) [Active, Night, Special]
    : You’ve been given a fresh start, but you’re still being watched. If the alliances decides you’re being too indiscriminate with who you question, you’ll be relieved of your command.
    Select a target. If your action succeeds, I will inform you whether your target is aligned with the “Nisan Alliance” or the “Solaris Empire.” If you receive two “Nisan Alliance” results, you will no longer be allowed to use this ability.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Hammer

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Hammer, Maligned Friend of the Nisan Alliance


Hammer, a demi-human forced into imprisonment in Kislev, is a small time arms merchant and information broker that recently helped organize a prison break. However, his generosity was repaid by being left to rot in the prison system while his confederates got away cleanly, all while insisting they’d done nothing wrong. To make matters worse, his mysteriously acquired gear combined with his deteriorating mental state have made him more a hindrance than help to the Alliance.


Abilities:
  • Overload (Supersaint) [Passive, Day, Special]
    : You’ve rigged your gear to explode, hoping that your sacrifice will take someone out with you, and you’re quickly growing less and less concerned about who that is. Unfortunately for you, the Solarians have detected your explosives and will make sure they’re well out of range when this happens. If only you could be talked down...
    If you are lynched, and the hammer vote’s caster is sided with the Nisan Alliance, they will also be killed. However, there is an unknown event that will permanently deactivate this ability. You will be informed if this happens, but not given any other information.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Ramsus

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Kahran Ramsus, Discarded Contact of the Nisan Alliance


’Kahr’ Ramsus was not simply hand-picked to be the face of the Solaris Military, he was in fact bred for it. However, for a reason he was never told, he was abruptly rejected and cast out of the organization. Embittered by having his hopes and dreams dashed to bits for no discernable purpose, he was drawn to enlisting with the Alliance, lending them his inside knowledge and combat skills, and fueled by his unquenchable lust for revenge.


Abilities:
  • Payback (Vigilante) [Active, Night, 2-Shot]
    : Being one of the few people who know the cracks in Solaris’ defenses, you’re in a unique position to perform a few strafing runs in your gear before they catch on and patch their shields.
    Select a target. If your action succeeds, your target will be killed at the end of the night. You may only do this twice.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Khan

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Kahn Wong, Possessed Warrior of the Nisan Alliance


Not much is known about Kahn’s history other than he was an agent of Shevat before his mysterious disappearance. Although believed to be dead, the truth is that Kahn was defeated and possessed by the malevolent entity called Grahf. However, Grahf has not yet been able to seize permanent control of Kahn’s mind, and he travels incognito under the pseudonum ‘Wiseman’ on the rare occasions he wrests control back. Curiously, Grahf has no love for the Solarians, and their goal of Deus’ revival starkly contrasts with his own: to destroy the god that does nothing to prevent the endless suffering he has seen over the course of his existence.


Abilities:
  • Triality of Consciousness (Ability Enabler) [Special, Night]
    : Being possessed is hard work! You’ll have to decide whether to yield to Grahf’s influence, masquerade as Wiseman, or simply take the direct approach.
    At night, PM me one of the following names: {Kahn, Wiseman, Grahf}. The chosen aspect’s ability will be enabled the following day or night (depending on who you pick). This ability MAY (and should) be used in conjunction with other abilities, and may not be blocked by any means. This is the only ability you may use Night 1. All aspect abilities are 1-Shot each.

  • Aspect: Kahn (Commute) [Active, Night, 1-Shot]
    : You’ve spent the last few years running. What’s a few more?
    PM me saying you wish to commute. You will be immune to all actions that night. This ability cannot be blocked by any means.

  • Aspect: Wiseman (Track) [Active, Night, 1-Shot]
    : Ah, now it’s time to get your hands dirty. As Wiseman, you’re accustomed to gathering information and staying hidden.
    Select a target. If your action succeeds, I will tell you who (if anyone) your target visited that same night.

  • Aspect: Grahf (1-Night Neighborize) [Active, Day, 1-Shot]
    : Grahf, on the other hand, doesn’t mind taking a more direct approach.
    Select a target DURING THE DAY (before the hammer vote). You will be given a QT with this player the following night, and ONLY for that night. You may change your pick if you have already submitted and it is still daytime. If you do not pick anyone, this ability will still be available the next day.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Midori

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Midori Uzuki, Prescient Child of the Nisan Alliance


Midori is a taciturn girl who also happens to be gifted with extra sensory abilities. Due to her age and diminutive stature, people tend to underestimate her, but behind that aloof facade is a brilliant young mind, just waiting for the chance to do anything she can to help the alliance throw off their Solarian oppressors.


Abilities:
  • ESP (Bulletproof) [Passive, 1-Shot, Special]
    : You have a limited ability to sense the intentions of those that might wish to do you harm, and protect yourself from them. Yet people might fear what they don’t understand...
    If you would be killed, this ability will be consumed instead. You WILL be informed when this happens. This ability starts out ACTIVE, but you will LOSE this ability if you elect to use “Appearances Matter”. If this ability is consumed before you activate “Appearances Matter”, you will not be able to use “Appearances Matter” at all. This ability only works once.

  • Playing the Part (Macho) [Passive, Special]
    : To totally allay suspicion, you will have to fully convince the general public that you really are just a helpless patsy.
    Any protective action on you will fail. This ability starts out INACTIVE, but you will GAIN this ability if you elect to use “Appearances Matter”

  • Appearances Matter (Innocent Child) [Active, Day, 1-Shot]
    : You’re just a kid; there’s no way you could be a threat to anyone, right?
    Send me a PM during the day to confirm you as Nisan Aligned. However, if you do this, you will lose “ESP” and gain “Playing the Part”. If “ESP” is consumed before you use this, you may not use this at all.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



---SCUM---

Spoiler: Miang

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Miang Hawwa, Ancient Seductress of the Solaris Empire


Miang may appear as a girl in her twenties, but this facade is nothing more than a rather persuasive extension of Deus’ will. Technically the oldest living consciousness (next to Deus itself), Miang’s mission, programmed into all women in whom she awakens, is the imminent resurrection of Deus. To this end, Miang has aligned herself with Solaris, who possess both the resources and scientific knowledge possible to make her vision into reality.


Abilities:
  • Etrenank (Factional Communication) [Misc]
    : Floating in the clouds, high above the surface dwellers, you and your allies are untouchable while gathered here. Your allies consist of:
    • RachMarie,
      Krelian, Mad Scientist of the Solaris Empire

    • Faster Than Light,
      Isaac Stone, Corrupt Bishop of the Solaris Empire

    • Desperado,
      Shakhan, Goon of the Solaris Empire

    • ???,
      a Traitor
      who knows your identities.
    You may speak to the known members of your team in here.

  • Merkava (Factional Kill) [Misc]
    : Each night, the Alliance will witness the firepower of this
    fully armed and operational
    battle station.
    One member of your team may perform a kill each night, but may use no other active ability while doing so.

  • Subtle Persuasion (Redirect) [Active, Night, 1-Shot]
    : You are an incredibly powerful ether user, to the point that with much effort, you can utterly dominate the mind of another.
    Select two targets, and specify who should be the source and destination. If your action succeeds, all actions that were intended for the source will be performed on the destination instead. You may only do this once.

  • Not-so-subtle Persuasion (Roleblock) [Active, Night]
    : Mind control is hard work. Sometimes a turn in the hay is all someone needs to become more pliable.
    Select a target. If your action succeeds, any active ability this target attempts to perform will fail.
Win condition:
  • The Solaris Empire comprise half the living population, or nothing can stop this from occurring.
Fakeclaim:
The following character is not in the game.

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Elhaym Van Houten, Battle Mage of the Nisan Alliance


’Elly’, until recently a soldier in the Solaris Military, could finally no longer ignore the atrocities she suspected her government was committing against the surface dwellers. Although her father, a high ranking military man, tried to shield her all her life, Elly’s intuition lead her to the factory where she discovered heinous experiments being performed on human subjects. Escaping during a recent attack, Elly decided to devote her considerable ether skill to the Alliance instead.


Abilities:
  • Aqua Ice (Rolestop) [Active, Night, 1-Shot]
    : Encase your target in a sheet of ice, preventing any action (even killing) being done to that target the same night.
    Select a target.. If your action succeeds, any other action performed on them that night will fail. You may only do this once.

  • Anemo Bolt (Roleblock) [Active, Night]
    : Fire a blast of wind at your target, disorienting them and preventing them from acting.
    Select a target. If your action succeeds, any active ability this target attempts to perform will fail.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Krelian

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Krelian, Mad Scientist of the Solaris Empire


Krelian, once a devout follower of the Nisan Sect, was deeply shaken by the death of Sophia, the former Great Mother of Nisan. Disillusioned with the ineffectiveness of his faith, Krelian devoted his life to bridge the gap between science and god. Now on the verge of success, Krelian will stop at nothing, sacrificing anyone and anything to achieve his goal where his god, and possibly he himself, obtain true omnipotence over the lives of others.


Abilities:
  • Etrenank (Factional Communication) [Misc]
    : Floating in the clouds, high above the surface dwellers, you and your allies are untouchable while gathered here. Your allies consist of:
    • nhammen,
      Miang Hawwa, Ancient Seductress of the Solaris Empire

    • Faster Than Light,
      Isaac Stone, Corrupt Bishop of the Solaris Empire

    • Desperado,
      Shakhan, Goon of the Solaris Empire

    • ???,
      a Traitor
      who knows your identities.
    You may speak to the known members of your team in here.

  • Merkava (Factional Kill) [Misc]
    : Each night, the Alliance will witness the firepower of this
    fully armed and operational
    battle station.
    One member of your team may perform a kill each night, but may use no other active ability while doing so.

  • Nanotechnology (Invent) [Active, Night, 2-Shot]
    : As a nanotechnology expert, you can covertly alter a person’s physiology or surroundings.
    Select an ability and a target, and if your action succeeds, you will assign that ability to that target. Who may receive this ability depends on the ability. You may use each ability once for a total of two uses. Your target WILL be informed they have received an ability, and the abilities are permanent. The abilities are:
    • Miller
      : Your target will now investigate as ‘Solaris Empire’ for the rest of the game. Usable on Nisan aligned targets.
    • Ascetic
      : Your target will be immune to all actions except killing actions for the rest of the game. Usable on anyone - even you.
Win condition:
  • The Solaris Empire comprise half the living population, or nothing can stop this from occurring.
Fakeclaim:
The following character is not in the game.

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Queen Zephyr, Recluse Monarch of the Nisan Alliance


Zephyr, ancient monarch of the floating country of Shevat, has a checkered past. Involved in the Shevat-Solaris war, she made the decision to sacrifice Sophia to help assure the cessation of hostilities. She was ‘rewarded’ with immortality, and will never pass away of natural causes. However, centuries alive have left her cold and distant, and she will have to summon her long-buried strength and courage to once again defend the world from the Empire.


Abilities:
  • A Life Already Lived (Ascetic) [Passive]
    : Zephyr exists beyond the reaches of petty squabbles.
    You are permanently immune to all actions except killing actions.

  • City in the Sky (Watch) [Active, Night, 1-Shot]
    : Shevat, mobile as it is, allows you an excellent vantage point to view interesting events.
    Select a target. If your action succeeds, you will be informed of anyone who visited that player the same night. You may only use this ability once.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Stone

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Isaac Stone, Corrupt Bishop of the Solaris Empire


Stone, then called Stein, was once a frontrunner for the Solaris Elements team at the Jugend Academy a few years ago. However, he was always exceeded by his contemporaries, and as a result, became bitter and vengeful. Leaving the academy and looking for revenge, Stone joined the Solarian fronted church, the Ethos Society. There, his mind became further evil and depraved, and he began to conduct illicit experiments on humans in order to build his own private army. As Solaris considers him useful, they allow him to operate under their watchful eye, hoping they can reap the fruits of his labors.


Abilities:
  • Etrenank (Factional Communication) [Misc]
    : Floating in the clouds, high above the surface dwellers, you and your allies are untouchable while gathered here. Your allies consist of:
    • nhammen,
      Miang Hawwa, Ancient Seductress of the Solaris Empire

    • RachMarie,
      Krelian, Mad Scientist of the Solaris Empire

    • Desperado,
      Shakhan, Goon of the Solaris Empire

    • ???,
      a Traitor
      who knows your identities.
    You may speak to the known members of your team in here.

  • Merkava (Factional Kill) [Misc]
    : Each night, the Alliance will witness the firepower of this
    fully armed and operational
    battle station.
    One member of your team may perform a kill each night, but may use no other active ability while doing so.

  • Attunement (Vanilla Cop) [Active, Night, Non-consecutive]
    : You have the ability to sense the touch of ether on others.
    Select a target. If your action succeeds, I will tell you whether this player is “Vanilla” or “Not Vanilla”.“Vanilla” is defined as having no abilities besides factional abilities. You may not use this ability on consecutive nights.
Win condition:
  • The Solaris Empire comprise half the living population, or nothing can stop this from occurring.
Fakeclaim:
The following character is not in the game.

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Jesiah Black, Element Emeritus of the Nisan Alliance


Jesiah, leader of the last generation of Elements trained at Jugend Academy, was an idealist. Together with his friends in his regiment, he sought to change the world, and change Solaris with it. Yet he slowly grew disillusioned with the treatment of the less fortunate and general barbarism of the government, and none too soon realized he had to leave. Officially retiring, Jesiah left Solaris entirely and hooked up with some old friends, who looked like they were once again trying to change the world -- and this time, it would be for the better.


Abilities:
  • Veteran Appraisal (Vanilla Cop) [Active, Night, Non-consecutive]
    : As an old special ops vet, you have the ability to detect if others have any interesting skills.
    Select a target. If your action succeeds, I will tell you whether this player is “Vanilla” or “Not Vanilla”. “Vanilla” is defined as having no abilities besides factional abilities. You may not use this ability on consecutive nights.
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Shakhan

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Shakhan, Goon of the Solaris Empire


Shakhan, former cardinal from the Ethos Society, is now the puppet ruler of the compliant country of Aveh. Put in power when Solaris occupied the capital, Shakhan now controls the day to day affairs there. However, it is obvious even during public appearances that he is acquiescent to a greater authority, a fact which greatly annoys him. Hopeful that he’ll be recognized for his efforts, Shakhan continues to maintain the status quo of Aveh being a puppet state for the Solaris Empire.


Abilities:
  • Etrenank (Factional Communication) [Misc]
    : Floating in the clouds, high above the surface dwellers, you and your allies are untouchable while gathered here. Your allies consist of:
    • nhammen,
      Miang Hawwa, Ancient Seductress of the Solaris Empire

    • RachMarie,
      Krelian, Mad Scientist of the Solaris Empire

    • Faster Than Light,
      Isaac Stone, Corrupt Bishop of the Solaris Empire

    • ???,
      a Traitor
      who knows your identities.
    You may speak to the known members of your team in here.

  • Merkava (Factional Kill) [Misc]
    : Each night, the Alliance will witness the firepower of this
    fully armed and operational
    battle station.
    One member of your team may perform a kill each night, but may use no other active ability while doing so.
Win condition:
  • The Solaris Empire comprise half the living population, or nothing can stop this from occurring.
Fakeclaim:
The following character is not in the game.

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Kelvena, Vanilla Townie of the Nisan Alliance


Kelvena, the good natured former Element of Water of the Gebler Military inside Solaris, is the most morally grounded of her contemporaries. Resigning from the military by choice, Kelvena soon after formally defected to the Alliance. Blind from birth, Kelvena requires her gear to be of any real use, but unfortunately she was not able to bring it with her from Solaris.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.



Spoiler: Id

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Id, Split Personality of the Solaris Empire


Id, alter-ego of Fei Fong Wong, is violent and sadistic, in stark contrast to the kind and just man who, unable to cope with the horrors he’s seen, spawned him. With no true loyalties, Id is known for little more than a capricious love of destruction and death. Lucid enough to work with the Solarians at times, Id has discovered that the Empire is more than willing to lend him weapons and ether in return for his services, and for now, that suits him just fine.


Abilities:
  • Avatar of the Contact (Factional Knowledge) [Misc]
    : Although you know not why, you have noticed several Solarians interested in your abilities recently, but they have not been able to determine your exact identity. They are:
    • nhammen,
      Miang Hawwa, Ancient Seductress of the Solaris Empire

    • RachMarie,
      Krelian, Mad Scientist of the Solaris Empire

    • Faster Than Light,
      Isaac Stone, Corrupt Bishop of the Solaris Empire

    • Desperado,
      Shakhan, Goon of the Solaris Empire
    Once again, your allies know that you are in the game, but not who you are.

  • Awakening (Rejoin Team) [Active, Night, 1-Shot]
    : For now, allowing Fei to coexist within you has certain benefits. However, you know yourself to be strong enough to silence him forever, should you desire.
    If you wish to rejoin your team, simply send me a PM at night, and you will join your team at the end of that night, and be given all the privileges of a member of your faction from thereon. However, you will lose “Alter Ego”, described below. If the rest of your team dies but you live, this ability will activate IMMEDIATELY (and you will still lose Alter Ego).

  • Alter Ego (Bulletproof, Investigation Immune) [Passive, Special]
    : While you keep Fei around, you can revert to his appearance and use his Chi skills when convenient.
    While you have not rejoined your team, you will both investigate as “Nisan Alliance” and be unable to be killed by killing actions. You may still be lynched. Additionally, an unknown ability (beneficial to the Solaris Empire) possessed by someone else will also be in play. If you rejoin your team, you will lose all of these benefits.
Win condition:
  • The Solaris Empire comprise half the living population, or nothing can stop this from occurring.
Fakeclaim:
The following character is not in the game.

Image

Fei Fong Wong, Vanilla Townie of the Nisan Alliance


Fei, a child abandoned in the remote village of Lahan when he was young, is a gentle, kind man. Suspicious that there is more to his mysterious abandonment than meets the eye, he has asked the village elder, who has been less than helpful. Now, with the village on the precipice of being caught in the conflict, Fei has decided, however reluctantly due to his pacifistic nature, that he will join the Alliance to defend his home, and that more importantly, he will never allow a lust for battle to consume him and cause him to forget exactly for what he has been fighting.


Abilities:
  • None
Win condition:
  • All threats to the Nisan Alliance are eliminated.
Game thread: here!

Please confirm by replying to this PM with your alignment, and that you understand your role.

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Post Post #5803 (ISO) » Tue Oct 29, 2013 11:05 am

Post by Skullduggery »

First time I've ever had to replace out of a game. I still feel bad about it. :(

Still, I had to keep checking back just so I could read the flavor. Well done, bork. You crafted quite an entertaining story.
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Post Post #5804 (ISO) » Tue Oct 29, 2013 11:44 am

Post by waynegg »

Sweet.

Lessons learned this game...

Never reply to somone else's heat or a question posed to a particular person. It gives scum an out. If Andy hadn't replied to Varsoon's heat the game would have ended two day phases ago.

Don't make plans because plans suck and are easily lead astray by scum.

Trust in myself more and don't be pushed off my reads. The game would have ended even sooner if I had stuck to my guns on my narrowed list of Anti/FTL. Btw, is that why you killed me Varsoon?

Wtg Anti!
Wayne's reading...odd, but I think he's trying, he's just decided the quickest way to the market down the street was to create a causality portal and tesseract between the two spaces rather than walking. down. the street. ~ Ghostlin
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Post Post #5805 (ISO) » Tue Oct 29, 2013 11:45 am

Post by waynegg »

And thanks for another hella fun game Bork!
Wayne's reading...odd, but I think he's trying, he's just decided the quickest way to the market down the street was to create a causality portal and tesseract between the two spaces rather than walking. down. the street. ~ Ghostlin
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Post Post #5806 (ISO) » Tue Oct 29, 2013 1:21 pm

Post by Varsoon »

I killed you because it was a fun pun to make in the QT.

Also, because I knew that if we got to lylo together, you'd be voting me.
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Post Post #5807 (ISO) » Tue Oct 29, 2013 3:04 pm

Post by borkjerfkin »

Fun mod notes:
1) Scum team couldn't recruit AJ - any kill on him would have done nothing. Instead, he could rejoin at his leisure, but he would lose his abilities, AND Andrius' role would stop working.
2) The two main characters, Fei and Elly, were both fakeclaims. That might've mattered if more people knew the flavor, but I think only Varsoon and nhammen for sure knew it, and they were both scum.
3) I'm really proud of some of the roles I came up with - Billy was the first one I thought of, and I liked Dominia's as well. I wanted to mix in some ho-hum roles (vig, vanilla cop) so that every single role didn't look too complicated to be fake.
4) I was really impressed by most people's play overall. I actually read this game, unlike Xenoblade which came too fast for me to keep up with.
5) Mac's role originally was an SK. I abandoned it when I decided I wanted a 1 faction game.
6) Still 4 slots left in my mini theme :):):):):):)
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Post Post #5808 (ISO) » Tue Oct 29, 2013 3:05 pm

Post by Cabd »

In post 5807, borkjerfkin wrote:Billy was the first one I thought of
I liked the role. Merely out of curiosity, what ability would it have stripped from each of the scum PRs?
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Post Post #5809 (ISO) » Tue Oct 29, 2013 3:07 pm

Post by borkjerfkin »

Miang's redirect, Krelian's inventor, Stone's Vanilla Cop. Roleblock was not up for stealing, even if she had used redirect already, purely for balance reasons.
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Post Post #5810 (ISO) » Tue Oct 29, 2013 3:07 pm

Post by Cabd »

Hitting the traitor wouldn't have worked?
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Post Post #5811 (ISO) » Tue Oct 29, 2013 3:08 pm

Post by borkjerfkin »

He had no active abilities.
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Post Post #5812 (ISO) » Tue Oct 29, 2013 3:08 pm

Post by borkjerfkin »

Oh, rejoin team? No, wouldn't have worked on that.
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Post Post #5813 (ISO) » Tue Oct 29, 2013 3:09 pm

Post by Cabd »

Shame. Making the traitor strip naked woulda been pretty funny.
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Post Post #5814 (ISO) » Tue Oct 29, 2013 3:12 pm

Post by Nachomamma8 »

I JUST DIDN'T FIT IN
"Playing with Nacho is like playing with a religious conservative." ~UncertainKitten

-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #5815 (ISO) » Tue Oct 29, 2013 3:12 pm

Post by Nachomamma8 »

I can't believe scum actually targetted TF on night 3
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #5816 (ISO) » Tue Oct 29, 2013 3:13 pm

Post by Nachomamma8 »

with a vanilla cop
"Playing with Nacho is like playing with a religious conservative." ~UncertainKitten

-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #5817 (ISO) » Tue Oct 29, 2013 3:13 pm

Post by Nachomamma8 »

In post 5800, Antihero wrote:just read the dead QT.

Hey nacho,

thanks for saying "I believe" twice when everyone else was calling me an idiot (and saying "I believe" at the same time)

I appreciate it.
<3
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Post Post #5818 (ISO) » Tue Oct 29, 2013 3:13 pm

Post by Cabd »

In post 5815, Nachomamma8 wrote:I can't believe scum actually targetted TF on night 3
What's weird is that apparently he really DID get conflicting results on antihero and I.
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Post Post #5819 (ISO) » Tue Oct 29, 2013 3:14 pm

Post by borkjerfkin »

He didn't investigate AH at all, so that's not true.
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Post Post #5820 (ISO) » Tue Oct 29, 2013 3:14 pm

Post by Cabd »

Or would have, rather, had he been able to use his ability.
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Post Post #5821 (ISO) » Tue Oct 29, 2013 3:15 pm

Post by borkjerfkin »

That is also not true, and is my fault for wording it shittily that you thought that.
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Post Post #5822 (ISO) » Tue Oct 29, 2013 3:17 pm

Post by Cabd »

Huh. Maybe I dreamed that. My dreams during this lylo have alternated between "bastard game, bork was scum" and "antihero hammered trust fund after agreeing to buy varsoon a pizza"
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Post Post #5823 (ISO) » Tue Oct 29, 2013 3:18 pm

Post by borkjerfkin »

In post 5822, Cabd wrote:agreeing to buy varsoon a pizza
fucking loled
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Post Post #5824 (ISO) » Tue Oct 29, 2013 3:19 pm

Post by Cabd »

My nightmares apparently involve xenoblade throwbacks, yes.
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