In post 4, TheButtonmen wrote:
26.6% IC replacement
38.1% SE replacement
45.3% Newbie replacement rate
The only troubling one is the IC replacement rate but it's not an easy problem to address because if we start adding severe punishments to make IC's less willing to replace out then all we'll do is end up with fewer /in'ing.
You do not see a problem with almost
half
of the new players replacing out and over
one-third
of experienced players replacing out? Are our standards really that low?
No, it is not. It should only occur in exceptional circumstances. Circumstances that maybe occur to 1% of players.
If you have a legitimate reason to replace out, then there shouldn't be any negative stigma.
Right, but "life happens" is not a legitimate reason. These are newbie games; they are the first impression of the site to many players and certainly the first experience in a game. We should not be okay with that experience being marred by frequent replacements. It sets an improper tone for the site and simply reinforces the message that games are not commitments to be taken seriously.
Besides, for IC's don't you think it would be better to replace out and have a fresh one join in than having an IC that's too overwhelmed to properly teach the game stay in anyway just to set an example?
It would be better to join only those games to which you can commit fully.