FTL: Faster than Light
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Siveure DtTrikyp Mafia Scum
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The hp/jump aspect is there so you have a kinda medbay and don't HAVE to clone everyone right away the second time you get boarded.
Hard mode is really hard. Although I've been greedy and trying to do it with type B ships, and I didn't really get the type B ships beyond BUY TELEPORTER BOARD THEM GO.
Now I think that the type B's are all really extreme versions of the type A. The defining feature is jacked way up, but you're now incredibly reliant on it because you lack elsewhere. Even for the kestrel.- Siveure DtTrikyp
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Siveure DtTrikyp Mafia Scum
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This is actually the trick for everything (at least in hard mode).In post 17, Gammagooey wrote:have so much extra scrap from not taking damage that you have all those things by like sector 5.
Definitely upgrade your shields first, so you don't take damage so you don't have to waste scrap on repairs. It's only 2/3 scrap per hitpoint, but it really adds up.- Siveure DtTrikyp
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Siveure DtTrikyp Mafia Scum
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On normal/easy you teleport onto it, disable the weapons then use your upgraded weapons to kill it, while dodging with upgraded shields and engines.
If you don't have upgraded weapons you're screwed.
On hard? Lolmissilesconnectedtorestoftheship. Lolconstantmissilescomingatyou. Loldead. (Basically, IDK).- Siveure DtTrikyp
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Siveure DtTrikyp Mafia Scum
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Siveure DtTrikyp Mafia Scum
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Siveure DtTrikyp Mafia Scum
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Siveure DtTrikyp Mafia Scum
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Upgrade the stuff so you don't take damage first. Like shields. And engines.
Also, in section 6/7 you don't want to repair all the way to full. You're going to get repaired at the start of the last sector, so it's pointless having 30 hull. Actually, the only time you ever want to upgrade to full is maybe just before the scrap per repair point goes up.
Actually, you don't need to repair much at all. There's only one point of hull that matters - the difference between 0 and 1. Besides that, it doesn't matter whether you have 30 or just 3. - Siveure DtTrikyp
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