Normal Game Queue (Players and Moderators) - OLD

For archiving signup threads after their corresponding games are complete.
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Post Post #255 (isolation #0) » Wed Aug 21, 2013 4:48 am

Post by Wake1 »

Sign me up for the next game, please.
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Post Post #491 (isolation #1) » Thu Oct 17, 2013 1:09 pm

Post by Wake1 »

/in ETL.
/in GM.
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Post Post #512 (isolation #2) » Fri Oct 25, 2013 9:06 pm

Post by Wake1 »

Well Hell's bells ETL, send us our role PMs so we can get started. ^_^

How many are left on goodmorning's game, please?
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Post Post #514 (isolation #3) » Fri Oct 25, 2013 9:28 pm

Post by Wake1 »

I see now. Thanks.

Come on people, get in here and sign up!
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Post Post #715 (isolation #4) » Wed Dec 04, 2013 8:36 am

Post by Wake1 »

/in normal mini
/in normal large
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Post Post #717 (isolation #5) » Wed Dec 04, 2013 8:41 am

Post by Wake1 »

/in to mod
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Post Post #720 (isolation #6) » Wed Dec 04, 2013 8:44 am

Post by Wake1 »

Actually, I'm not sure if I'm allowed to do that if I'm already in the Mod Queue in the Open Setup. (I figured I'd try here because it'll take about 3-4 more months to mod a game in Open.) If I have to choose between modding an Open or a Mini, I'd rather mod a Mini to accrue experience towards modding a Large Theme faster.
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Post Post #727 (isolation #7) » Wed Dec 04, 2013 9:59 am

Post by Wake1 »

In post 726, Empire wrote:
In post 715, Wake1 wrote:/in normal large
Sorry, but I'm rejecting this /in.
:neutral:

I wish I knew why.
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Post Post #744 (isolation #8) » Fri Dec 06, 2013 2:43 am

Post by Wake1 »

In post 742, Tierce wrote:
In post 720, Wake1 wrote:Actually, I'm not sure if I'm allowed to do that if I'm already in the Mod Queue in the Open Setup. (I figured I'd try here because it'll take about 3-4 more months to mod a game in Open.) If I have to choose between modding an Open or a Mini, I'd rather mod a Mini to accrue experience towards modding a Large Theme faster.
Yes, you do have to pick between the two queues. I should warn you that we currently have a large number of approved setups and more likely on the way, so it will still be a while before you would get that experience. Let me know what you decide to do; for now, you are not in this queue, since you are still in the Open queue.
I understand. Thanks for informing me Tierce. :)
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Post Post #843 (isolation #9) » Sat Dec 28, 2013 3:21 pm

Post by Wake1 »

/in to Mod.
:)
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #844 (isolation #10) » Sat Dec 28, 2013 3:24 pm

Post by Wake1 »

*Mini, not large.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1147 (isolation #11) » Fri Feb 28, 2014 6:23 am

Post by Wake1 »

Oh boy, my game's getting closer on the queue! Not sarcastic; just itching to host a game on MS. I've hosted over 20 on other boards, but the way of doing it was far less systematic. I want to get successfully completed the requirements for hosting a large themed game. Mafia is so much fun, literally.
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Post Post #1360 (isolation #12) » Fri Apr 11, 2014 6:57 am

Post by Wake1 »

I'll sign up for Kalimar's game, please.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1393 (isolation #13) » Sat Apr 19, 2014 8:57 am

Post by Wake1 »

Was I skipped for Kalimar's game, or was it filled already?

I guess I'll sign up for both Smudger's and Toomai's games then, please.
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Post Post #1395 (isolation #14) » Sat Apr 19, 2014 10:51 am

Post by Wake1 »

In post 1394, Jake from State Farm wrote:Pacman took the last smudger slot.
Understood. It is what it is. :P
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Post Post #1397 (isolation #15) » Sat Apr 19, 2014 11:33 am

Post by Wake1 »

Hello everyone!

Day cycles are 14 days; -1 for each subsequent day.
Each Night cycle is 2 days only.
I'm expecting players to post at least 2 times per day.
Prods after 48 hours; replacements after three prods, or 48 hours inactivity following a prod.
No hydras in this particular game, please.
This game is focused on the element of skill; absolutely no chance is involved.

Rules:

Spoiler:
The Rules


General


01. All site-wide rules apply.

02. Regarding questions, either post in bold or PM me.

03. Hidden/encrypted text is not allowed.

04. Do not edit your posts.

05. Civility and respect is encouraged. Bad behavior'll result in warnings/removal.

06. Be remain civil and respectful. If not, warnings/removal ensue.

07. Do not discuss ongoing games anytime, anywhere, ever.

08.
This
is my color. Don't use it. All other colors are fine.

09. Please don't impersonate the mod.

10. If you break my rules, I may punish you. I'm creative. Beware.

11. I reserve the right to change my rules whenever I wish.

12. Scum, outwit Town. Town, uncover Scum. Have fun!


Voting and Lynching


01. To vote, use either (
Vote: Player
) or (VOTE: Player).

02. Unvoting isn't required.

03. Using abbreviations of players' names while voting is fine, so long as I can understand it. Do not attempt tricking me.

04. A lynch occurs when half of players + 1—rounded down—vote the same person. Once a lynch happens, the game will enter the twilight period until the game is locked. Discussion may continue at this point until the thread is locked.

05. The majority MUST be reached before the deadline expires, or else a no-lynch will occur.

06. Players are allowed ONE "bah" post after being nightkilled. This MUST NOT contain any information with regards to the game, or the player will most likely be warned for breaking site rules.


Activity and Deadline


01. Deadline for each day is 14 days; deadline for each Night is 2 days.

02. If you're on V/LA, please tell me beforehand by either posting it in thread or PM to me, if you can.

03. If you don't post here for 48 real hours, I will prod you. Failure to receive prod within 24 hours or receiving 3+ prods in game will cause force-replacement.

04. If you do not submit a night action, it will count as No Action.

05. If I have to extend deadline, I will. If I do, I will post it on thread.


Pre-Ins:

Varsoon
Titus
ICEninja

*3 additional pre-ins pending. Will be sending out more invites soon.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
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Post Post #1432 (isolation #16) » Wed Apr 30, 2014 4:40 am

Post by Wake1 »

Oh snap, my first game here has filled! :D
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— House*
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Post Post #1437 (isolation #17) » Wed Apr 30, 2014 5:15 pm

Post by Wake1 »

I hope so. I'm waiting on Tierce on what to do next.
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Post Post #1463 (isolation #18) » Tue May 06, 2014 4:13 am

Post by Wake1 »

Yeah, I'm trying not to get upset with this delay. I've PM'd both Tierce and Flay, and I heard nothing back. My game filled up 6 days ago.
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— House*
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Post Post #1470 (isolation #19) » Wed May 07, 2014 7:44 am

Post by Wake1 »

Hi Sucrose. I'm sending out Role PMs asap. If you stay in, you'll receive your Role PM within ten minutes. ;-)
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1494 (isolation #20) » Thu May 15, 2014 5:23 am

Post by Wake1 »

I am in for the next Mini Normal.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1530 (isolation #21) » Mon Jun 09, 2014 6:12 am

Post by Wake1 »

May we please have a status update on Toomai's Large Normal?
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— Nosferatu*
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Post Post #1532 (isolation #22) » Mon Jun 09, 2014 8:42 am

Post by Wake1 »

Understood.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1578 (isolation #23) » Tue Jun 17, 2014 2:03 pm

Post by Wake1 »

/in Formerfish.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1594 (isolation #24) » Wed Jun 18, 2014 5:55 am

Post by Wake1 »

Alright then. I'll in for Kagami's game instead, please.
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— House*
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Post Post #1719 (isolation #25) » Sun Jun 29, 2014 2:23 pm

Post by Wake1 »

Toomai, send out PM invitations to get your game started.
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— House*
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— Nosferatu*
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Post Post #1772 (isolation #26) » Mon Jul 07, 2014 9:53 am

Post by Wake1 »

In to Mod a Large Normal with a devilish idea. :twisted: :mrgreen:
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— House*
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Post Post #1774 (isolation #27) » Mon Jul 07, 2014 1:14 pm

Post by Wake1 »

Iirc, the numbers of players that can Pre-In into a Mini game is 6 players.

Is this the same for a Large game?
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Post Post #1777 (isolation #28) » Mon Jul 07, 2014 3:22 pm

Post by Wake1 »

Interesting....

Thanks.

I hope to invite some of you to this game.
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Post Post #1785 (isolation #29) » Thu Jul 10, 2014 2:21 am

Post by Wake1 »

I've been meaning to say this, but I'm grateful to Tierce for being so patient. It's got to take a tremendous amount of energy keeping track of all of these games, and that's not including everything else in life.
Caught in a good mood today.


On the Normal Game requirements, I was reading through it... and it didn't mention anything about additional players being brought in mid-game.

I'm trying to think of creative possibilities to add to my game while keeping it kosher with the requirements.

OH, I was meaning to ask this: Can you have roles that can only be used during a specific Night? Let's say I want a
Night-3 Vigilante
, that can only Vig during Night 3. Would that be ok? Would that count as normal, or as one of the two unique roles allowed? Also they allow Even/Odd Night modifier, but could Tri-Night be allowed? Say 3 Doctors, but Ed protects Night 1, Karen protects Night 2, and Zane protects Night 3, and so forth? Would that be too weak? Alright with normal requirements?

Please forgive my curiosity. The thing I love most about Mafia is designing games, and I'm thankful that you guys make this process happen.
Last edited by Wake1 on Thu Jul 10, 2014 3:27 am, edited 1 time in total.
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— House*
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— Nosferatu*
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Post Post #1909 (isolation #30) » Wed Jul 30, 2014 4:39 am

Post by Wake1 »

Should I start collecting Pre-Ins now, Tierce? Not sure on the timing.
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— House*
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— Nosferatu*
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Post Post #1912 (isolation #31) » Thu Jul 31, 2014 7:38 am

Post by Wake1 »

NY177 has 5/21 Pre-Ins so far.


The Light
Phallacy
farside22
Majiffy
PeregrineV

If you'd like to pre-in this one, please send me a PM.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1915 (isolation #32) » Thu Jul 31, 2014 2:47 pm

Post by Wake1 »

Understood Tierce.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #1954 (isolation #33) » Sat Aug 09, 2014 7:01 am

Post by Wake1 »

I'll join Goodmorning's Large Normal, please.
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— House*
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Post Post #1988 (isolation #34) » Tue Aug 12, 2014 11:15 am

Post by Wake1 »

Alright, NY177 has officially entered Signups.

Here's some current info:

Spoiler:
Game Rules


Game Timeline

  • Day Phases will last two weeks.
  • Night phases will last three days.


General Rules

  • Do not quote your role PM or any other PM/QT communication from the mod or regarding any player in this game.
    ALL paraphrasing is A-OK.
  • Do not contact any player in or outside of the game about the game.
  • Do not use encrypted or hard-to-see text (including "invisible" text, text below the 50% text size option, or text hidden via BBCode (not including spoilered text).
  • Don't accuse other players of cheating openly. Please PM the host your suspicions instead.
  • Also, pretending to break a rule to fake or psyche out other players is the same as rulebreaking. You can lie and bluff all you want, otherwise.
  • Play to your win condition (play to win.)
  • If someone is modkilled, their alignment will change to “neutral survivor” and there will be no chance of them winning the game, even if their original faction wins.
  • I reserve the right to change the rules at any time, including while the game is ongoing, although there will be a warning in-thread if this happens.

  • I'll give each player three chances to not break the rules. 3 strikes, you're out. If you do this, you'll get modkilled, and your death scene won't be nice, either.
  • Scum win when their numbers equal or exceed that of the Town's.


Activity

  • If a player doesn't post in-game after a period of 72 hours and another player hasn't made a request, I will gently remind that player via PM with link.
  • If a player is inactive after 3 days (72 hours), a prod will be given; the player has an additional 3 days to respond to the prod. Ignoring a prod = forced replacement. 3 prods = forced replacement.
  • If a replacement isn't found within a week, that slot will be modkilled.
  • Please keep an eye on your messages for PMs from the mod.
  • If you are going to be absent for a specific period of time, please let me know ahead of time!


Votes and Lynching

  • Votes must be in the format of
    VOTE: Player Name
    . Abbreviations, missing punctuation, and misspellings will be accepted as long as it is obvious to me who is being voted for. If I perceive it as a vote, it will count as a vote.
  • Unvotes are not necessary to change a vote.
  • A player will be lynched if a simple majority of the players have voted for that player. A lynch occurs when half of players + 1—rounded down—vote the same person.
  • Once I have posted your death scene, you may not post.
  • You may change your vote as many times as you wish.
  • After a lynch has been made, all players including the one who was lynched may continue to post until I lock the thread. This is the “twilight” phase.
  • If a majority of votes is not reached by deadline, there will be no lynch for that day.
  • Anybody can vote not to lynch by saying
    VOTE: No Lynch
    /VOTE: No Lynch.
  • Dead players stay dead, meaning they're not allowed a "bah" post.


Behavior

  • Harassment of an individual player is NOT permitted. While this is a competitive game, no personal attacks will be tolerated.
  • As said before, always play to your win condition. If you get yourself lynched, you'll lose next game.
  • Do not discuss this game anywhere else with anyone else unless your role allows you to.
  • Whatever you do, please don't replace out over hurt feelings. The game is what you make of it.


Setup

  • This game has a Day start.
  • This is a Closed Setup. Players won't know exactly which PRs are at play.
  • The game's 15:3:3 Fifteen Townies, three Red Scum, three Blue Scum.

  • There may be duplicate roles, and they can be either Town or Scum.
  • Scum do not have Daytalk. They may scheme in their QT thread at Night.
  • There may be a Neighborhood, or multiple Neighborhoods.
  • Roleblockers cannot be roleblocked.

  • Any role may be Town or Scum.
  • Mod is NOT infallible. If you suspect a mistake, please let me know via PM right away.
  • Should a Neighborhood be reduced down to one player, that QT link will be locked immediately, and remain hidden until game's end.


  • Please read these rules one more time.


    Sample Role PM:


    Welcome to NY177! You are a
    Vanilla Townie
    !

    Abilities

    - You have your voice and your vote. Use them wisely.

    Win Condition

    - You win when all threats to the town are eliminated


    ~ Since it's a Large game, I'm willing to allow Hydras. At most 4, please. I don't require them to disclose their heads; only if they wish.


    Pre-Ins (10):


    The Light
    Phallacy
    farside22
    Majiffy
    PeregrineV
    Reinoe
    alina
    mirhawk
    T S O
    AERONAUT

    11 slots are currently available.


    This game will be a bit different.
    :D
    "It's wise to be... cautious... with Wake."
    — House*
    "What Wake lacks in charisma, he makes up for it in pure analytic power."
    — Nosferatu*