Clue - Version 2 [RedCoyote wins!]

For completed/abandoned Mish Mash Games.
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Post Post #1 (isolation #0) » Sat May 17, 2014 8:24 am

Post by Thurhame »

/in

Ah, so nostalgic... Can I pick Col. Mustard? I was always the colonel back when my family played this.

Also, I thought we only rolled one die to move.

p-edit: almost forgot, dice to go first:
Original Roll String: 2d6 (STATIC)
2 6-Sided Dice: (1, 3) = 4
Last edited by Thurhame on Sat May 17, 2014 8:26 am, edited 1 time in total.
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Post Post #3 (isolation #1) » Sat May 17, 2014 8:27 am

Post by Thurhame »

Oops, forgot about that "don't edit posts with dice in them" thing. I'll be more careful from here on.
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Post Post #4 (isolation #2) » Sat May 17, 2014 8:36 am

Post by Thurhame »

Just found an official copy of the rules online - there is one die, and Miss Scarlet always goes first. (I wonder if the initial starting positions are arranged to counter the turn order advantage?)
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Post Post #6 (isolation #3) » Sat May 17, 2014 8:52 am

Post by Thurhame »

Other rules of interest:
  1. You must move the full number of spaces on the die. EXCEPTION: You do not need exact count to enter a room.
  2. You may not enter the same space twice in the same move.
  3. You must leave a room the turn after you entered it. You may not "pass." EXCEPTION: If the exits of a room are blocked by other players, you must wait for one of them to move before you can leave.
  4. You may only make one suggestion in a room. To make another, you must leave and re-enter.
  5. If you are moved to a room by another player's suggestion, on your next turn you may make a suggestion there instead of moving.
In my family, we played that #5 had priority over #4: If you were "moved" by another player's suggestion to the room you were already in, you could still make a new suggestion there. I don't think that was what they intended though.

p-edit: Nah, I'll stick with the colonel. Though recently I keep imagining him as the Modern Major General from Pirates of Penzance.
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Post Post #8 (isolation #4) » Sat May 17, 2014 9:07 am

Post by Thurhame »

They're not "additions", I was just stating some of the less-intuitive rules. They're directly from Hasbro's official instruction booklet (though paraphrased).
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Post Post #12 (isolation #5) » Sat May 17, 2014 9:52 am

Post by Thurhame »

In post 10, Save The Dragons wrote:Can you just leave a room and reenter and then make a suggestion?
Not in the same turn.
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Post Post #26 (isolation #6) » Sun May 18, 2014 6:05 am

Post by Thurhame »

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
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Post Post #27 (isolation #7) » Sun May 18, 2014 6:05 am

Post by Thurhame »

5 spaces left.
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Post Post #42 (isolation #8) » Mon May 19, 2014 12:22 pm

Post by Thurhame »

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
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Post Post #43 (isolation #9) » Mon May 19, 2014 12:24 pm

Post by Thurhame »

drat you scarlet

left 1 down 1
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Post Post #57 (isolation #10) » Thu May 29, 2014 12:06 pm

Post by Thurhame »

I guess he hasn't noticed the site is back up.
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Post Post #61 (isolation #11) » Fri May 30, 2014 12:59 pm

Post by Thurhame »

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2


Regardless of my roll, enter the Dining Room.
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Post Post #62 (isolation #12) » Fri May 30, 2014 1:16 pm

Post by Thurhame »

Let's get away from this boring copycat stuff.

I suggest that it was
Mrs. Peacock
with the
Rope
in the
Dining Room
.
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Post Post #63 (isolation #13) » Fri May 30, 2014 1:20 pm

Post by Thurhame »

If I'm following the game correctly, Mitillos (Mrs. White) is next, begins his turn in the Lounge, and may either make a suggestion there or move.
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Post Post #71 (isolation #14) » Mon Jun 02, 2014 12:18 pm

Post by Thurhame »

I don't believe you have moved since I teleported you there, so yes.
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Post Post #74 (isolation #15) » Wed Jun 04, 2014 2:07 pm

Post by Thurhame »

@Mod:
If you're not here, can we respond to suggestions ourselves? For instance, in this case since SavetheDragons passed on all three cards earlier, RedCoyote could show Klick a card or post pass, and if he passed then I could show Klick a card or pass.
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Post Post #77 (isolation #16) » Fri Jun 06, 2014 11:23 am

Post by Thurhame »

Looks like our mod's on vacation until the 15th. We need a replacement mod.
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Post Post #85 (isolation #17) » Tue Jun 10, 2014 1:36 pm

Post by Thurhame »

I pass.
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Post Post #89 (isolation #18) » Tue Jun 10, 2014 4:41 pm

Post by Thurhame »

You don't? Cool, thanks!
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Post Post #91 (isolation #19) » Wed Jun 11, 2014 8:25 am

Post by Thurhame »

That makes it Save The Dragons's turn.
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Post Post #94 (isolation #20) » Wed Jun 11, 2014 9:44 am

Post by Thurhame »

Oops, my bad.
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Post Post #95 (isolation #21) » Wed Jun 11, 2014 9:45 am

Post by Thurhame »

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
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Post Post #96 (isolation #22) » Wed Jun 11, 2014 9:46 am

Post by Thurhame »

I leave the Dining Room and stand in the left doorway.

I believe Mitillos is after me, and can either make a suggestion in the Dining Room or roll.
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Post Post #100 (isolation #23) » Thu Jun 12, 2014 12:01 am

Post by Thurhame »

Snakes can either roll or take the secret passage to the lounge, I believe.

Also, I can't see the board image at all. In case anyone else has the same problem:
  • Snakes (Mr. Green) and Save The Dragons (Prof. Plum) are in the Conservatory.
  • RedCoyote (Miss Scarlet), Mitillos (Mrs. White), and Klick (Mrs. Peacock) are in the Dining Room.
  • I (Col. Mustard) am standing in the left-hand doorway of the Dining Room.
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Post Post #105 (isolation #24) » Thu Jun 12, 2014 9:53 am

Post by Thurhame »

^This. If Klick doesn't show a card, I will be surprised.
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Post Post #114 (isolation #25) » Sat Jun 14, 2014 12:05 pm

Post by Thurhame »

It's ok, our mod should be coming back from v/la after tomorrow.
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Post Post #117 (isolation #26) » Sat Jun 14, 2014 12:30 pm

Post by Thurhame »

Since I'm blocking the left door, you can only use the top door (the one by the Lounge).

Board: http://www.silysavg.com/gamesandparts/c ... eboard.jpg
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Post Post #121 (isolation #27) » Sun Jun 15, 2014 12:49 am

Post by Thurhame »

...I'm an idiot. I forgot that Snakes had moved me to the Ballroom, so Klick could have used the left door if he wanted.
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Post Post #125 (isolation #28) » Sun Jun 15, 2014 5:24 pm

Post by Thurhame »

The link works great, thanks :)

though I'm actually in the Ballroom, having been moved there by Snakes's suggestion.

Also, RedCoyote is in the Dining Room, not the Lounge, if I'm not mistaken.
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Post Post #131 (isolation #29) » Mon Jun 16, 2014 10:59 am

Post by Thurhame »

I'll return the favor.
Miss Scarlet, Lead Pipe, Conservatory
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Post Post #150 (isolation #30) » Sun Jun 22, 2014 6:59 pm

Post by Thurhame »

In post 149, RedCoyote wrote:
I suggest Professor Plum, Wrench, Conservatory.
Pass
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Post Post #151 (isolation #31) » Sun Jun 22, 2014 7:08 pm

Post by Thurhame »

I really hope I'm wrong about that being the correct solution. I've been waiting for my chance to make a final suggestion followed by an accusation; would be a shame if RedCoyote got the jump on me with a lucky guess.
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Post Post #154 (isolation #32) » Mon Jun 23, 2014 1:24 am

Post by Thurhame »

I don't see you asking that. Can you quote it?

P.S. Thanks, I'm a bit less worried about RedCoyote's suggestion now.
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Post Post #161 (isolation #33) » Mon Jun 23, 2014 9:20 am

Post by Thurhame »

In post 155, RedCoyote wrote:
In post 151, Thurhame wrote:I really hope I'm wrong about that being the correct solution. I've been waiting for my chance to make a final suggestion followed by an accusation; would be a shame if RedCoyote got the jump on me with a lucky guess.
I dispute calling my suggestion a lucky guess. I'm not having the best game, admittedly, but I'm putting thought into my actions. I'm not just throwing things out there willy-nilly, lol.
I never said you were. I just meant you only won because you picked the right suggestion; whereas I had narrowed it down to two possibilities, Plum/Wrench/Conservatory or Mustard/Wrench/Conservatory, so I would have won whether the suggestion succeeded or failed.
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Post Post #162 (isolation #34) » Mon Jun 23, 2014 9:24 am

Post by Thurhame »

RedCoyote's Knife slip did help, but Snake's Mrs. White slip helped even more. That let me nail down almost Klick's whole hand (except for Plum vs Lead Pipe) without ever using up a suggestion on him myself.

edit: Actually, since RedCoyote's Knife slip let me confirm Wrench as the weapon, I guess it was pretty helpful too.
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Post Post #164 (isolation #35) » Mon Jun 23, 2014 12:46 pm

Post by Thurhame »

RedCoyote had Mr. Green, Knife, Dining Room.
Thurhame had Mrs. Peacock, Rope, Hall.
Mitillos had Hall, ???, ???.
Snakes had Mrs. Scarlet, ???, ???.
Klick had Mrs. White, Revolver, Lead Pipe.
Save The Dragons I'm not sure of.

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