Mini 1595: WiFom City: The Inquisition - GAME OVER - THANKS!


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Mini 1595: WiFom City: The Inquisition - GAME OVER - THANKS!

Post Post #0 (isolation #0) » Fri Jul 25, 2014 6:36 am

Post by Titus »

Spoiler: Flavor
Bump! Late in the night, the residents of WiFom City begin hearing strange noises. The residents, still under hardline control of the mob, are freaked. The mob figure heads mostly died out and leave the town free to do as it pleases. There's one or two incognito residents to ensure that Titus, the mayor, keeps allowing criminal enterprises throughout. Both sides have decided that the Devils must die. The mob is not doing anything, nor sending any representatives to hunt the demons. However, a town full of devils and demons is no use to them either.

Titus began researching how to eliminate demons, but then she got enticed by the power the demons hold. Maybe, just maybe, if the demons took over the town of WiFom that they might make her a demon too. After all, she's lead plenty of blood spilling in the town of wifom.

The only way to eliminate the demons was to play their game of
Inquisition
. She needed 13 volunteers, and knew 3 demons would be amongst them. Two village clergy also hid themselves inside and dramatically altered their appearance so the Demons won't kill them straight away.

Who will win the battle for WiFom City and Titus's soul? Only time will tell.


Spoiler: Setup
Player Assignments (Character and Type)


Each player is given two assignments: a unique character, and a non-unique team type.

Unique characters provide every player with a special, unique ability of some sort. These abilities may be offensive or defensive, mechanical or informational. Powers granted by your character only apply while you are alive.

Team type is separate from character, and determines what team the player is on. There are only two teams.

This is a revealless game. The mod does not confirm whether someone is town or scum but in limited circumstances outlined below.


Village Player Types:


Village Peasant (8) - This is the most common player type. Villagers are simply trying to hunt down the Demons and use their character to help the Village do so.

Village Clergy (2) - The most powerful characters are considered “holy” and have gold cards. These characters are reserved for the Village Clergy, and cannot be any other player type.
(Being a Village Clergy have no other unique function besides getting a reserved character.)

Demon Player Types:


Devil (3) - Demons know each other from the start of the game, and vote as a group in the night chat to kill someone. Living devils do not have daychat.

Remember: Holy characters aside, any characters can be any player type - Villager or Devil!

Important Information

The Characters


Villager Clergy get one of these two characters:


Priest - Each night, you may check if a living target is a Devil.

Acolyte - You start the game knowing who has the Priest character.


All other players (peasants or devils) in this game get one of the following characters:


Gravedigger - At the start of each night, you learn the cards of anyone who died that day.

Judge - Any time the players fail to select a lynch target, you may privately select it yourself. This lynch ignores extra lives.

Apprentice - At the start of the game, you may select Judge or Gravedigger. You will learn who has that character, and take over their duties if they die.

Dirty Old Bastard - When your death is announced, you may kill a target.

Benevolent Old Dame - When your death is announced, you may give an extra life to a target.

Inquisitor - Each night, you may check if a target has a holy character.

Fanatic - When the Priest checks you, you are secretly notified and gain an extra life.

Loose Cannon - During any day before the lynch vote is final, you may reveal this card. Commit suicide to end the day and decide the lynch target yourself.

Jester - At the start of the game, you may select one of three Tricks.

Bomber - At the start of the game, you may select a target to give the Bomb. Once per game at the end of any night, you may signal to detonate the Bomb: It is removed from the game, and the player holding it is killed.

Spiritualist - At the end of each night that the Demons cursed a target, you learn of any Spirit cards used by dead players.


Character Keywords


Jester Tricks



Lynch Trick - The first day, the town's lynch target will survive. If this target is on the Village team, the target will also gain an extra life.

Demon Trick - The first night, the Devil's target will survive. If this target is on the Demon team, the target will also gain an extra life.

Information Trick - The first night, the Priest and Inquisitor check results will both be incorrect.


Bomb - The Bomb is publicly held by a living player. At the end of each day, the person holding the Bomb may pass it to a target. If the player holding the Bomb dies, the Bomber may privately give it to a new target at this time.

Last Stand -The last member of the Devils (with no extra lives) may kill two different targets each night.

Dead Players


Dead players may no longer communicate or vote with living players. They also may no longer utilize their character abilities. Dead players may communicate with each other freely, and may watch the game unfold.

It is important to remind dead players that they may not communicate with living players in any meaningful way!

However, dead players are NOT eliminated from the game! Instead they continue to serve their side as an Angel or Demon.

Angels and Demons

All dead Villagers/Clergy are Angels and all dead Devils are Demons.

Each night, the Angels may vote to protect a target from a single kill. Not only would the protected target survive a kill, but it is publicly announced that they survived. This information means that the Angel's protection has the potential to be a devastating double-blow to the Demons.

However, before the Angels make their decision each night, the Demons may vote to "Curse" a single target and prevent them from being protected by the Angels that night! (Demons must complete their vote halfway through any given night. The Angels are told who they are unable to protect that night.)

Angels and Demons vote by simple plurality, so dead players who do not wish to continue participating can do so with minimal consequence. Since Angels and Demons see all events that take place in the game and may discuss the game freely with each other, they can continue to have a massive impact on the game’s ultimate outcome! Angels are told who the Devils and Demons are.

Special Dead Player Cards


Some dead players are given special cards to further influence the game. Dead players may pass these cards to other dead members of their team if they would like.

Angels:

Heavenly Chorus - Give this card to the first Village Peasant to die. The night this card is used, the Angels may protect an extra target.
Archangel - Give this card to the first Village Clergy to die. The night this card is used, the Angels ignore curses.
Angelic Avatar - Give this card to the last Village Clergy to die. The night this card is used, targets protected by the Angels may never be cursed by the Demons in the future.


Demons:

Shenanigans - Give this card to the first Devil to die. The night this card is used, the target cursed by the Demons is marked. The next Priest check on this marked player is incorrect.
Backup Plan - Give this card to the first Devil to die. The night this card is used, if the Devils fail to kill a single target then the target cursed by the Demons is killed. Backup plan bypasses any angel protection. Failure to kill is defined as failing to eliminate ANY life of any player.
Slam Dunk - Give this card to the second Devil to die. The night this card is used, the living Devils will be informed of the target cursed by the Demons.


Q&A


How does protection work exactly?
Things that give protection are worded 'protected from a kill', meaning they protect from a single kill that night. Protection does stack, so if you have two sources of protection (say you are the Recluse and Angels target you), you can survive two kills in the same night.

How are night actions resolved?
Gravedigger and Bomber's Bomb replacement (if needed) happens immediately.
Demons curse votes and any special cards are due halfway through night.
Everything else, including Angels, is due at the end of night.

Explain how Devils can trade characters?
During pregame, the moderator may let Devils may trade characters among themselves if they feel it would mitigate "meta"-based trends. This is a privilege, not a right. Devils will only be allowed to trade both characters with another Devils--they may not actively optimize characters into new combinations.

Is killing two people with Last Stand optional? Is it announced?
Yes, you my choose to kill only one person; the town is not told when there is only one Devil left.

Is the deal random?
Yes, completely. The deal was documented in the mod quicktopic which will be available postgame.


Spoiler: Rules
Rules

[1] I will enforce the rules strictly, because I'm evil like that.

[2] Your vote must be in bold and not be in spoiler tags or in the middle of a huge wall of text. You don't need to unvote before voting.

[3] If my vote count doesn't seem to reflect your vote, just revote. I'm human and I'm not the best at vote counts.

[4] Lynching requires a simple majority. You may vote no lynch, which also requires a simple majority. You can post during twilight.

[5] Once your death scene has been posted, you're dead. You may make 1 Bah! post. If that Bah! post has game related content, I will modkill you.

[6] Post at least once every 48 hours, preferably much more. If you don't, I'll hunt you down. And prod you. After that you’ll be given at most another 24 hours or so before you are either replaced or modkilled. If you're going to be without computer access for more than 48 hours, let me know ahead of time either in the thread or by PM or by Quicktopic (which will be revealed publicly). Remember, people: if we work together we can have a replacement free game, but that can only happen with your help.

[7] No funny stuff like invisible text, tiny text, cryptography, or acronym claims. In addition, don't use personal codes/references no one will understand other that the recipient.

[8] Don't edit posts.

[9] Don't quote PMs or QuickTopics. In addition, PM formatting conversation is strictly prohibited. Don't quote messages from the mods or timestamps, either.

[10] You may not talk outside of the thread to anyone about anything that goes on in this game, except in angel/demon/dead/ etc chat. Period. Whether you're dead, or they're dead, whether they're in the game or not. The only exception is if your role specifically allows it.

[11] Have fun and be nice to the other players and me, even if we don't deserve it.

I reserve the right to modkill any player who breaks any rule [6] or higher. This applies especially to [11], but also note it’s application to [6]. I do not like making people replace into my games. I do not like spending time looking for replacements. I do not like slowing down the game while we go through this whole song and dance of looking for a replacement. Modkills circumvent all these things.


Spoiler: Voting and Deadlines
Voting and Deadlines


During the day, living players may post in this thread and vote to lynch a target. Please use the "vote" tags. That's [ vote]Player name[/ vote] without the spaces. You may change votes at any time during the day.

At the end of the day's deadline, if a player has a majority of votes, that player is lynched. If no player has a majority, or a majority of players vote to no lynch, the decision defers to the Judge. The Judge's identity remains private, and the result is announced. If the Judge is dead or otherwise wishes, no one is lynched.

If a player gets a supermajority of votes (a predetermined highly excessive number), the day will end early, regardless of the time remaining in day.
MAJORITY DOES NOT HAMMER.


The number of votes that constitute a majority and supermajority will be clearly posted at the start of each day.

Queued Actions


Players may have to be away from a computer when they would desire to make critical game decisions or posts. Players can work with the moderator in advance to easily address these circumstances.

If you are AFK and want to queue an action related to your role, pm me or post it in your private topic. Use
Act [/b ] without the spaces to do this. You cannot queue votes.

You can queue posts for group QTs, if they are explicitly specified. The moderator will copy and paste the queued post to the group QT at the start of night.

Deadlines

Deadlines will be Two weeks hours for day, 72 hours for night, with mod discretion to shorten if fewer players are alive.

In addition, due to the stress and panic of other deadline systems I have come across, I will be rolling my own personal deadline system, adapted for mafiascum

There are up to three public deadline extensions available. These extensions may be requested by the players at any time in the thread, and may be granted at my sole discretion. Don't be mad if I say no.

The options are as follows:

Quote:
a. 1 week
b. 5 days
c. 24 hours
- Once a particular extension is used, it cannot be used again that same game.
- Any number of extensions can be used in the same game Day.
- If the players do not specify which extension they wish to use (or if there is no consensus on which one to use), I will pick the remaining option highest up on the list.
- Extensions are appended to the deadline time. There's no need to strategically time when the request is made.
- At least two players must request an extension for it to be considered.
- To request an extension, use the bold tags to get the mod's attention


Spoiler: Votecounter Settings and Living Players
Living PlayersRubicon
Stigmata
ika
hiplop (replaces Jargonaut)
MadCitrus


Dead Playersfontisian
Honey bee
Mist7676
Grib
Unsight
ZZZX
Atum
Albert B. Rampage


Modkilled PlayersBetter be no one


Driving to Town (Replacements in Waiting)Expressojet




Spoiler: Credits
I didn't design this setup. I refer to it as Devilhunt to distinguish that it is separate from Witchhunt because of minor distinctions in the setup. I did not design the bulk of this, nor do I deserve any credit for this. If you prefer to refer to this game as Witchhunt, you are welcome to. This setup has been beta tested (minus my modifications) for many years. I do not know the original designer.
Last edited by Titus on Thu Sep 11, 2014 4:09 pm, edited 18 times in total.
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Post Post #1 (isolation #1) » Fri Jul 25, 2014 6:38 am

Post by Titus »

Pregame Starts Now!

It lasts until 24 hours after all players have posted in this thread, confirming receipt of their private topics and roles.

If a player does not confirm within 48 hours, then that player will be replaced.

If you cannot access your quicktopic(s), please let me know via PM.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #8 (isolation #2) » Fri Jul 25, 2014 7:15 am

Post by Titus »

In post 5, Albert B. Rampage wrote:
Flavor wrote:Coming Soon! I bet y'all just want to play.


This was the part I was looking forwad to the most :(


It's added! :)
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Post Post #54 (isolation #3) » Fri Jul 25, 2014 10:29 am

Post by Titus »

That last post is inaccurate. Stigmata and Honey bee have yet to officially confirm.
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #84 (isolation #4) » Fri Jul 25, 2014 1:19 pm

Post by Titus »

Day 1 starts at 5:13 pm PST tomorrow, as all players have their roles. Any pregame actions are due by the time. Deadline counters will be added in later tonightm
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #181 (isolation #5) » Sat Jul 26, 2014 10:49 am

Post by Titus »

Subbing out Holder as per his request. I appreciate the notice. Holder is still in the game until officially replaced. Deadline is in less than 2.5 hours.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #191 (isolation #6) » Sat Jul 26, 2014 1:24 pm

Post by Titus »

Day 1 begins now (5:32 PM PST). Jargonaut has the bomb.

Days last for two weeks. Nights last 72 hours.

With 13 alive, 7 to lynch at deadline. 9 to lynch immediately.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #221 (isolation #7) » Sun Jul 27, 2014 6:55 am

Post by Titus »

Official Vote Count


fontisian
(3): Grib, Atum, Unsight
Albert B. Rampage
(1): Rubicon
Unsight
(1): ika
MadCitrus
(1): Stigmata

Not Voting
(8): fontisian, Honey bee, Albert B. Rampage, MadCitrus, ZZZX, Holder of the Heel, Jargonaut

With 13 alive, 7 to lynch, 9 to end the day.
Last edited by Titus on Sun Jul 27, 2014 12:43 pm, edited 1 time in total.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #234 (isolation #8) » Sun Jul 27, 2014 12:17 pm

Post by Titus »

Official Vote Count


fontisian
(1): Grib, Atum, Unsight
Honey bee
(1): ZZZX
Albert B. Rampage
(1): Rubicon
Unsight
(1): ika
MadCitrus
(1): Stigmata
Stigmata
(1): MadCitrus
Rubicon
(1): fontisian
ZZZX
(1): Honey bee

Not Voting
(6): Albert B. Rampage, Holder of the Heel, Jargonaut
Last edited by Titus on Sun Jul 27, 2014 12:44 pm, edited 1 time in total.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #266 (isolation #9) » Mon Jul 28, 2014 8:16 am

Post by Titus »

Prodding ABR. Deadlines being added tonight.

VC to be added here tonight.

~Titus
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #331 (isolation #10) » Mon Jul 28, 2014 7:19 pm

Post by Titus »

In post 322, ika wrote:know what i noticed, how font would try to lead kash to lead angles, why dont we just have font do it for us

VOTE: font


This vote, along with any abbrevations/nicknames, do count if the intent is unambiguous. By using a nickname, you just chance my interpretation.

~Titus

Add vc
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Post Post #386 (isolation #11) » Tue Jul 29, 2014 6:40 pm

Post by Titus »

Posting for replacements
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Post Post #388 (isolation #12) » Tue Jul 29, 2014 8:55 pm

Post by Titus »

Mist7676 replaces Holder of the Heel.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #404 (isolation #13) » Wed Jul 30, 2014 8:58 am

Post by Titus »

In post 401, Atum wrote:The gravedigger only gets lynch and NK assuming this game adheres to the same rule as the DLP WH in that respect.

Does the Gravedigger receive alignment/role information from bomb victims?


No. As you will recall, bombing is a nightkill. Gravedigger only gets results from people who die during the day.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #418 (isolation #14) » Wed Jul 30, 2014 5:11 pm

Post by Titus »

Hiplop replaces Jargonaut. Thank you very much guys!
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Post Post #575 (isolation #15) » Fri Aug 01, 2014 5:35 pm

Post by Titus »

Official Vote Count


fontisian
(4): hiplop, Mist7676, Unsight, ika
Albert B. Rampage
(2): MadCitrus, Honey bee
hiplop
(2): Rubicon, Grib, fontisian
Unsight
(1): Atum

Not Voting
(3): Albert B. Rampage, ZZZX, Stigmata

With 13 alive, it takes 7 to lynch. It takes 9 to make a supermajority to end the day and lock votes.

Doublechecking VC and Prodding Stigmata.
Last edited by Titus on Fri Aug 01, 2014 6:03 pm, edited 1 time in total.
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Post Post #737 (isolation #16) » Mon Aug 04, 2014 11:45 am

Post by Titus »

Official Vote Count


fontisian
(6): ika, hiplop, Mist7676, MadCitrus, Albert B. Rampage, Unsight
ZZZX
(1): Stigmata
hiplop
(2): grib, Honey bee
Mist7676
(1): Fontisian
Unsight
(1): Atum

Not Voting
(2): ZZZX, Rubicon

With 13 alive, it takes 7 to lynch. It takes 9 to make a supermajority to end the day and lock votes.

Day 1 ends in (expired on 2014-08-09 17:32:00)
Last edited by Titus on Mon Aug 04, 2014 12:04 pm, edited 1 time in total.
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Post Post #785 (isolation #17) » Mon Aug 04, 2014 6:31 pm

Post by Titus »

Please put any specific questions about roles or mechanics in your QT. I am not sure what is meant to be clarified. I'm not allowed to guess as a mod.

Official Vote Count


fontisian
(7): ika, hiplop, Mist7676, MadCitrus, Albert B. Rampage, Unsight, Atum

ZZZX
(1): Stigmata
hiplop
(2): grib, Honey bee
Mist7676
(1): Fontisian


Not Voting
(2): ZZZX, Rubicon, Unsight

With 13 alive, it takes 7 to lynch. It takes 9 to make a supermajority to end the day and lock votes.

Day 1 ends in (expired on 2014-08-09 17:32:00)
Last edited by Titus on Mon Aug 04, 2014 6:51 pm, edited 2 times in total.
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Post Post #980 (isolation #18) » Wed Aug 06, 2014 12:28 pm

Post by Titus »

Official Vote Count


fontisian
(7): ika, hiplop, Mist7676, MadCitrus, Albert B. Rampage, Unsight, Atum

ZZZX
(1): Stigmata
hiplop
(2): grib
Mist7676
(1): Fontisian


Not Voting
(2): ZZZX, Rubicon, Unsight, honey bee

With 13 alive, it takes 7 to lynch. It takes 9 to make a supermajority to end the day and lock votes.

Day 1 ends in (expired on 2014-08-09 17:32:00)
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Post Post #995 (isolation #19) » Thu Aug 07, 2014 7:05 am

Post by Titus »

Just a friendly reminder, there is no twilight. Anyone with a day action needs to queue up said action before the end of the day if theyintend to use it.
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Post Post #1048 (isolation #20) » Fri Aug 08, 2014 7:50 am

Post by Titus »

A little more than one day left. I will not take any changes or submissions after deadline, regardless of if I am here. This is not encouragement or discouagement as always.

Ika, I do not edit posts as a mod. Request noted.

Citrus extension request is vague as to length, so I guess one week entension then.
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Post Post #1072 (isolation #21) » Sat Aug 09, 2014 8:10 pm

Post by Titus »

It is now night.

Fontisian has been lynched. Flavor will be added tomorrow.

Night is 72 hours from this post but will likely be opened a little late because that's midnightish mod time.

Flavor and countdown to be added.
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Post Post #1073 (isolation #22) » Thu Aug 14, 2014 6:38 pm

Post by Titus »

My apologies in opening this late. I am adding one additional day to the deadline to account for everyone noticing day is open. This is mod discretion and not counted as a requestable extension. PMs will be sent.


Spoiler: Flavor
You arrive at the center of town. You conduct a headcount. Everyone seems to be there on time but for Titus... which is a little wierd. You call out for her and she stumbles out, slowly and carefully slurring her words.

Titus counts you all, one by one. Everyone's there. Titus sighs, still drunk at 5 AM. It was going to be a long day. Everyone looked like shit to Titus, but Titus was drunk and probably was the shittiest looking.

While checking on Honeybee, Titus stumbles over a funny looking package addressed to Honeybee. Being the ridiculously apathetic mayor she is, Titus just leaves a note on the door.

"Honeybee, you have a bomb. Good morning."

Titus then fell onto of Citrus in her stupor. That caused him to vomit up the chemicals injected into him the previous night.


Honeybee has the bomb and may pass it by the end of the day. Day lasts for 15 days from this post.

Citrus survived a nightkill.
Last edited by Titus on Thu Aug 14, 2014 7:31 pm, edited 1 time in total.
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Post Post #1080 (isolation #23) » Thu Aug 14, 2014 7:30 pm

Post by Titus »

Citrus survived a night kill last night.

First post is edited to reflect this. I missed that in the opening.
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Post Post #1132 (isolation #24) » Fri Aug 15, 2014 8:09 am

Post by Titus »

In post 1116, MadCitrus wrote:There's no reason as town or scum for unsight to lie about fontisian right? I can't see any reason to lie about that.

Also there's only two ways I can survive a kill so we can probably just ask titus if witch trick survival is announced and how as opposed to angel protection. But fontisian would have protected hiplop probably? But wine? Hrmm


If any kill fails, whether by bod/witch trick or whatever else, it will be announced.
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Post Post #1382 (isolation #25) » Fri Aug 22, 2014 2:55 pm

Post by Titus »

Vote Count here


I am still here everyone. I apologize for my extended absence.
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Post Post #1389 (isolation #26) » Mon Aug 25, 2014 10:22 am

Post by Titus »

I will be processing prods later this evening. I've asked Equinox to do a vote count. I will be turning to questions later/in a few hours if there are any. I was in a car accident earlier this morning. I am sorry for that.

Just to make something clear. The person in possession of the bomb today can choose to hold or pass the bomb.

If more than half the town votes, I'm using mod discretion to offer a free one time 48 hour extension. Just use the bold tags to vote for it. The extension vote is separate from a lynch vote.
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Post Post #1399 (isolation #27) » Mon Aug 25, 2014 6:26 pm

Post by Titus »

7 to lynch, 8 for super majority

ZZZX and ABR are getting prods. If hammer comes within 24 hours, they'll have until the end of the night phase to post in the QT and 48 hours after daybreak to post.
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Post Post #1437 (isolation #28) » Tue Aug 26, 2014 1:38 pm

Post by Titus »

Thanks to Equinox for locking the thread.

Official Vote Count

Honey bee (8): Unsight, Grib, Mist7676, Stigmata, hiplop, ika, Albert B. Rampage, Honeybee

Not Voting (4): MadCitrus, ZZZX, Rubicon, Atum

With 12 alive, it takes 7 to lynch. It takes 8 to make a super majority to end the Day and lock votes.



It is now night 2. It ends 72 hours from this post.



Spoiler: Flavor (no game content herein)
You all gather again as a group, hoping to lynch more demons. Honey bee volunteers to be the lynch. You decide to take her up on her offer.

She walks fearlessly into the rack of knives you place into the wall. As she does, she says "I'm better as an Angel than alive."

Was she lying or telling the truth? Who knows?

Titus blinks. It was the first successful volunteered lynch she'd seen in WiFom City. Many people have come and go (someone of them eerily similar). She goes to bed looking around.
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Post Post #1438 (isolation #29) » Fri Aug 29, 2014 1:45 pm

Post by Titus »

8 alive, 5 to lynch at deadline. 6 to end day.


A loud boom jostles Titus from her sleep. A bomb exploded. It sounded like Mist's room. Mist died. His insides covered his solitary room.

Titus gathers everyone she can. Unfortunately Unsight and Grib do not respond. The group finds their corpsesin their beds.

Evil still present. So that means the town must play on.
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Post Post #1473 (isolation #30) » Fri Aug 29, 2014 7:48 pm

Post by Titus »

In post 1468, Albert B. Rampage wrote:Mod can you update first post to represent dead/alive players please?


First thing in the morning.
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Post Post #1497 (isolation #31) » Sun Aug 31, 2014 8:14 pm

Post by Titus »

Prods and vc tomorrow
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Post Post #1622 (isolation #32) » Fri Sep 05, 2014 10:22 am

Post by Titus »

It is now night 3. Night will last 72 hours.
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Post Post #1623 (isolation #33) » Mon Sep 08, 2014 2:52 pm

Post by Titus »

Spoiler: Flavor
You awaken to find Atum dead. His body is graphically displayed. Little chunks of his body are flung out in random places across the room. There less than half of you alive. Tensions are on edge. What will the town do? Will Titus's soul be saved?

Titus looks longingly into her glass, tired and exhausted.


Atum is dead.

Day 4 lasts two weeks. With 6 alive, it takes 4 to lynch. 5 to reach supermajority.
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Post Post #1704 (isolation #34) » Tue Sep 09, 2014 7:08 am

Post by Titus »

I am treating L minus 1 as deadline lynchminus 1
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Post Post #1750 (isolation #35) » Tue Sep 09, 2014 11:57 am

Post by Titus »

Albert B. Rampage has loose cannoned into Citrus. Albert B. Rampage is dead. Citrus loses a life.


Spoiler: Flavor
The morning began as any other, with a lot of rapid accusation. Citrus spent the morning passed out. Albert B. Rampage lived up to his namesake and went into a murderous rampage. He took a gun and shot what he thought was Citrus but it was a lifesized blow up doll. What was Titus doing with one? Who knows? Why couldn't Albert B. Rampage tell the difference? He was probably having a psychotic break. That's what the history books will say about that loose cannon.


It is now Night 4. It ends in 72 hours. Curses are due at midpoint (There is at least one demon, otherwise the game would be over)
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Post Post #1751 (isolation #36) » Thu Sep 11, 2014 3:03 pm

Post by Titus »

Citrus has resigned. The game is over.


I'm not thrilled with resignations as I still think Citrus had a long shot at winning but that's every player's valid choice.

I hope you all had fun playing this game.

The town has won. Titus's soul is saved. She has decided not to worship demons! Yes! Of course, the town is still corrupt as fuck because the mob run it after they took over. Will the town revolt under mob rule?

As of now, the mob of WiFom City is considering sending newly trained initiates to take over another town for the WiFom mob? Will they be successful?

Find out, in the next large normal Titus and ika host together.

(That's still in the design phase).
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Post Post #1752 (isolation #37) » Thu Sep 11, 2014 3:05 pm

Post by Titus »

Rubicon
Stigmata
ika
hiplop (replaces Jargonaut)
fontisian
Honey bee
Grib
Unsight
Atum

AND

Albert B. Rampage


Win!
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Post Post #1766 (isolation #38) » Thu Sep 11, 2014 4:14 pm

Post by Titus »

In post 1755, Rubicon wrote:What was the long shot Citrus could have maybe won with?


He had to basically determine which of Rubicon and Stigmata was most likely to stall and believe this. ika's role list was ahem... wrong. It implied scum jester... it had atum as jester despite ZZZX and Mist being confirmed scum. I would have started there and built a claim with a town jester using witch trick. Town knows he has an extra life from night one.

If I was scum in Citrus's position, I would have played a different CC. Played it off as protecting the real holies. Claiming holy as scum is a huge risk.

That being said, Citrus did a very good job as scum. I think scum outplayed town in the thread. Town got very lucky at the end.
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Post Post #1767 (isolation #39) » Thu Sep 11, 2014 4:14 pm

Post by Titus »

In post 1764, Stigmata wrote:Did Atum choose Judge or Gravedigger?


Gravedigger.
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Post Post #1768 (isolation #40) » Thu Sep 11, 2014 4:18 pm

Post by Titus »

The long con can work if a) Citrus does not immediately vote and tries to force a rational discussion, even if voted.

It was a long shot and it tends to be something more Titus scum like.
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