NY 177: Simple Complexity (GAME OVER: Scum Wins!)


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Post Post #3575 (ISO) » Mon Sep 15, 2014 9:57 am

Post by PeregrineV »

In post 3534, shaddowez wrote:Pere - Do you not believe the mason claim? I'm going to guess not since you have the largest wagon right now, and your vote is the sole vote on one of the possible masons. Could you please explain why?


Well, where to start....

Why claim it now, when there is not benefit to town?

Plus, Marquis is scum as all get-out.

Psyche has not confirmed it. The post you think about quoting Pysche where they did confirm it is about as dodgy as all get-out.

Let's see why.

Psyche scum- Marquis town-
Psyche could be wary of Marquis trying to trick him. If he says yes, does Marquis close the trap on him and get him lynched? But, Marquis hasn't been actually scumhunting, so what's Psyche afraid of? Don;t think this is the current siutaiton.

Psyche town- Marquis town
- Psyche could be wary of Marquis trying to trick him. But, it seems town Psyche would use this opportunity to determine if Marquis is scum trying to trick him, or town trying to trick scum. Pscyhe instead continues to demur to Marquis, while not interacting with him (or anyone else). Marquis in turn is either really sure on Psyche alignment (why, FGS?), or is trying to determine his alignment. Since I see no Marquis Psyche interaction, I have a hard time believing this scenario.

Psyche town- Marquis scum
- Marquis picked Pscyhe as a pliable human shield who would not counterclaim him because.....???? Psyche, unsure of Marquis alignment, would try to determine Marquis alignment through any sort of interaction, to either out the fakeclaim, or to find himself a strong townread (however incorrect it may be). However, Psyche is not doing that. And Marquis is making no pretense of interacting with Psyche.

Psyche scum- Marquis scum
- Marquis on a whim figured he'd fish the fakeclaim out there to see what sort of traction/reaction it would get. If it derailed the Psyche push (it did), then all the better. Psyche, not wanting to out 2 scummembers at once, does as much as possible to leave the confirmation open-ended and ambiguous. This gives some wriggle room for the other should one be lynched/stabbed. This requires Psyche soft-confirming it, and deferring it to Marquis, allowing plausible deniability (claiming one of the 2 scenarios above) should Marquis die. Marquis in turn is minimizing involving Psyche, and will claim reactiontest when Psyche flips scum. Based on both players current bahvoirs, I strongly suspect this one.

So, yeah, neighbor-masons?

From my Normal review thread a long time agoI think it might not be the best idea to put the sk as neighbour. It has been meta (and no clue if that's still the case) to shoot your neighbours as mafia. Is okayish if it's town-mafia, but for the SK, who's job is hard enough anyway, it can just be way sucky. You might be directing scum onto him here.
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Post Post #3576 (ISO) » Mon Sep 15, 2014 9:59 am

Post by Marquis »

nobody reads my posts
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Post Post #3577 (ISO) » Mon Sep 15, 2014 9:59 am

Post by Marquis »

i guess nobody read psyche's posts either
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Post Post #3578 (ISO) » Mon Sep 15, 2014 10:08 am

Post by PeregrineV »

In post 3574, Marquis wrote:
so first i thought you were attacking me for bringing that up and i was going to say, "fuck you, YOU were the one who brought that up in the hood and the only reason i noticed it in the first place"


because i don't understand why else wake would say that in the queue, when both the setup AND first post were supposed to be reviewed for consistency and completeness at that time

all i could think of was "wake changed his mind about making that info public" but with the kill flavor (which isn't normal i don't think but that's another matter) indicating mafia + sk i'm just confused now


I quoted the queue and was trying to figure out why we were missing so many kills. Got the . But in here, you are still pushing the 2-team theory. I can't think of a town-reason for you to do so.

Queue was probably intended setup. NRG probably changed it.

I find you being confused by mafia setups highly surprising, since you've played and modded many games.
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Post Post #3579 (ISO) » Mon Sep 15, 2014 10:09 am

Post by PeregrineV »

In post 3576, Marquis wrote:nobody reads my posts

In post 3577, Marquis wrote:i guess nobody read psyche's posts either


You can link them.

Code: Select all

[post]post number[/post]
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Post Post #3580 (ISO) » Mon Sep 15, 2014 10:15 am

Post by Marquis »

i have to get to class now but

nrg changed the intended setup, yes, probably. but i don't understand if that's the case why wake didn't c+p the edited version
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Post Post #3581 (ISO) » Mon Sep 15, 2014 10:31 am

Post by PeregrineV »

In post 3515, Wake1 wrote:PeregrineV (6): Marquis, Psyche, reinoe, Mirhawk, OkaPoka, Gameplay506
OkaPoka (4): Shaddowez, notscience, Alina, tn5421
Shaddowez (1): Titus
Marquis (1): PeregrineV

Not Voting (3): zMuffinMan, RoyalApe, Majiffy

~ With 15 players alive, it takes 8 to lynch!
~ Deadline expires 9/24/14, @10PM central.


Normally I'd take some time to address my wagon compositon, but since I mostly have, don;t need to do it again.

Marquis, Psyche-scum
reinoe, oka- probably town, but :facepalm:
Mirhawk- vote does seem opportunistic, would probably check his read history on me if I cared a superlot, but meh.
Gamplay- cleared by Titus
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Post Post #3582 (ISO) » Mon Sep 15, 2014 10:36 am

Post by PeregrineV »

Other thoughts- If Only one scum per hood, then Aero flip clears tn/royal (I think those 2 were in it with gamplay).

If Marquis scum in ours, then 2 scum outside. Muffin can be SK.
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Post Post #3583 (ISO) » Mon Sep 15, 2014 11:11 am

Post by Wake1 »

Image


Vote Count 3.4


PeregrineV (5):
Marquis, reinoe, Mirhawk, OkaPoka, Gameplay506

OkaPoka (4):
Shaddowez, notscience, Alina, tn5421

Mirhawk (2):
Titus, Majiffy

Marquis (1):
PeregrineV


Not Voting (3):
zMuffinMan, RoyalApe, Psyche


~ With 15 players alive, it takes 8 to lynch!
~ Deadline expires 9/24/14, @10PM central.


Last edited by Wake1 on Tue Nov 04, 2014 4:51 am, edited 2 times in total.
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Post Post #3584 (ISO) » Mon Sep 15, 2014 11:42 am

Post by tn5421 »

Nobody reads posts, we all just blindly post accusations at one another until we get a magical consensus and lynch someone. Everything else is randomly generated, like nightkills, and the mod is the only scum.
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Post Post #3585 (ISO) » Mon Sep 15, 2014 12:13 pm

Post by notscience »

Alina just gimme a heads up whenver

if its tonight I'm going to be kinda off js
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Post Post #3586 (ISO) » Mon Sep 15, 2014 12:14 pm

Post by Psyche »

i never voted pv
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Post Post #3587 (ISO) » Mon Sep 15, 2014 12:18 pm

Post by Marquis »

our votes are tied together don't u remember
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Post Post #3588 (ISO) » Mon Sep 15, 2014 12:18 pm

Post by reinoe »

In post 3586, Psyche wrote:
i never voted pv

This is true. Even though it's an error it could be the votecounter telling you that PV needs to be lynched.
Scum typically need to fabricate reasons for scumreads...

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Post Post #3589 (ISO) » Mon Sep 15, 2014 12:53 pm

Post by shaddowez »

I'm not voting Mir today.

In post 3582, PeregrineV wrote:If Marquis scum in ours, then 2 scum outside. Muffin can be SK.


Since we don't know the setup, where's the specific number coming from?

Muffin
- do you actually plan on trying to do anything this game, or just keep skating by and saying you're going to do things?
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Post Post #3590 (ISO) » Mon Sep 15, 2014 3:59 pm

Post by zMuffinMan »

the latter for as long as I can get away with it

or until I finish reading. tis a lot of pages, in case im the only one who noticed
spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh
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Post Post #3591 (ISO) » Mon Sep 15, 2014 7:16 pm

Post by Mirhawk »

With regards to the masons, they're either both town (as well as masons) or both scum. If it was any other combination one of them would have said something by now.
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Post Post #3592 (ISO) » Mon Sep 15, 2014 7:50 pm

Post by notscience »

oh, the de ja vu
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Post Post #3593 (ISO) » Tue Sep 16, 2014 2:19 am

Post by Wake1 »

RoyalApe is being force-replaced for being a flake. Him being WotM'd is advised.

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Post Post #3594 (ISO) » Tue Sep 16, 2014 3:00 am

Post by Titus »

@PV, Reinoe is also cleared by me PV. Mirhawk is the way to go if you are interested in saving your bacon.

@Wake, Stop mentioniing players should be WotMed please.
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Post Post #3595 (ISO) » Tue Sep 16, 2014 4:28 am

Post by tn5421 »

Him being arrowed by PotM is advised.
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Post Post #3596 (ISO) » Tue Sep 16, 2014 6:57 am

Post by PeregrineV »

In post 3594, Titus wrote:@PV, Reinoe is also cleared by me PV. Mirhawk is the way to go if you are interested in saving your bacon.


Meh. My death will mean Marquis dies, so I'll have effectively caught scum, so it wouldn't bother me much.

If I check your ISO, will I find a Mirhawk case? Thinking back, he doesn't seem particularly scummy. Need to check if he's in a hood.
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Post Post #3597 (ISO) » Tue Sep 16, 2014 6:58 am

Post by PeregrineV »

In post 3591, Mirhawk wrote:With regards to the masons, they're either both town (as well as masons) or both scum. If it was any other combination one of them would have said something by now.


Thoughts on ?
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Post Post #3598 (ISO) » Tue Sep 16, 2014 7:30 am

Post by PeregrineV »

Neighborhoods (I think)

marquis/
titus
/
pv
/
texcat

tn5421/
aero
/
gameplay
/royalape
Mirhawk/
Aegor
/Oka/Shadowez

Not in hood
Josh

reinoe

notscience
Muffin
Elyse
TSO

Majiffy
alina
reinoe
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Post Post #3599 (ISO) » Tue Sep 16, 2014 7:49 am

Post by PeregrineV »

FIXED

Neighborhoods (I think)

marquis/
titus
/
pv
/
texcat

tn5421/
aero
/
gameplay
/royalape
Mirhawk/
Aegor
/Oka/Shadowez

Not in hood
Josh

reinoe

notscience
Muffin
Elyse
TSO

Majiffy
alina
Psyche
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