Intro
Robo Rally S2 [Turn 4]
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diginova Goon
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- Posts: 462
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- Location: Redmond, WA
Robo Rally S2 [Turn 4]
Last time, a new type of war came out of nowhere and rocked the very fabric of society. When the cruise missiles were gingerly lifted from their silos in Berkshire, we figured the world would be a safer place. But we were reckoning without Robot Wars.-jeremy clarkson
Intro
It's time again for the ultimate battle between bored supercomputers operating neurotic factory robots! It's time for
Last edited by diginova on Wed Nov 12, 2014 3:28 pm, edited 8 times in total.-
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diginova Goon
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diginova Goon
- Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
I just got back from a cruise, so I'll make the board and deal out Options tomorrow.
KA is in as Brown.-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
Prologue
Lasciate ogne speranza, voi ch'intrate
We all heard the stories.
That the Rally was just an excuse for neurotic supercomputers to have some fun at our expense.
We should have listened.
We thought it couldn't be that bad — it was just a race in a factory.
We worked on factory floors all our lives — yeah, there are lasers and pits, but they aren'tthatdangerous.
They still have to have a productive purpose.
If we keep cooler heads, we'll all be able to get out alive.
We should have listened.
As we entered the arena for this Rally, we knew something was different.
They locked the door behind us, and there was a curtain hiding the arena.
What could they have had in store for us?
We should have listened.
As the curtain fell, it turns out that they removed all pretenses.
This isn't a factory, it's an execution ground for robots!
We should have listened.
But for now, there's nowhere to go but forward.
Roboteers, stand by.
Original Roll String: 8d1008 100-Sided Dice: (87, 73, 41, 97, 82, 25, 77, 3) = 485-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
That is 8, one from each direction. I'll off-center them a bit to make it more obvious.
Also, Yiley has 4 lives
(Also, it wasn't Maelstrom with the flags on the conveyors at least)-
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diginova Goon
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At least it's not trying to play on Maelstrom in real life. Programming Maelstrom under a strict time limit is a nightmare, and don't get me started on the setup where the *flags* move as well.-
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diginova Goon
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- Posts: 462
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- Location: Redmond, WA
Programs compile in
(expired on 2014-10-31 02:42:57)
●StrangerCoug decides controlling others is the best offense with his newRADIO CONTROLantenna:
(I) You now have the option of firing a radio control beam instead of your robot's main laser. The radio control beam can only target a robot within 6 squares, and it replaces that robot's entire program with a copy of your robot's program. In cases of card priority, the target robot moves after your robot.
●xRECKONERx attachesCRAB LEGSto strafe to victory:
(A) You may place a Move 1 in the same register as a Rotate Left or Rotate Right card, and during that phase your robot will move 1 square to the left or right, respectively, without rotating.
●swyellowtail will move straight and true with his newGYROSCOPIC STABILIZER:
(A) On any turn you choose to activate this option, your robot is not rotated by gears or conveyor belts.
●Cybele, keeping with their victorious strategies last time, exchanges their pewpew for a krakkow with aDOUBLE BARREL LASER:
Your robot's main laser has been modified to fire two shots. May be used with FIRE CONTROL and/or HIGH POWER LASER.
●Yiley couldn't care less about steering as he has aRAMMING GEAR:
When your robot pushes another robot, that robot receives a point of damage in addition to being pushed. Even if the target robot can't be moved, it still receives a point of damage.
●Feirei will never be at a loss for choices with hisEXTRA MEMORY:
Your robot receives one extra program card per turn. This option does not prevent your robot from being destroyed when it has received 10 points of damage.
●Cheery Dog doesn't have to worry about lasers with his newABLATIVE COAT:
Your robot is now covered with a special coat that takes 3 points of damage from any direction or source. Discard after your robot takes a total of 3 points of damage.
And last but not least,●JDGA goes simple but effective with her new set ofBRAKES:
(I) Your robot may now choose to move zero when it is executing a Move 1. Priority is that of the Move 1.
The robots exit their pits and head to their starting zones, hearing the ominous whir of conveyors speeding past right in front of them.
Will they win? Will their course be straight and true? Will they even survive?
All will be determined shortly, but for now they need to focus on the present as a voice booms over the loudspeakers:
ACTIVATE.-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
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diginova Goon
- Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
RESULTS
The first programs are loaded and the robots race off the line.
Will they all go as planned? Only time will tell.
Note: 2MB gif below. If it doesn't start animating after 15 or so seconds, click it to open in a new window.
Bolt actions speak louder than words.
Phase 1
Phase 2
Phase 3
●xRECKONERx shoots●StrangerCoug
Phase 4
●xRECKONERx shoots●JDGA
●KingdomAces shoots●JDGA
Phase 5
●KingdomAces shoots●JDGA
●JDGA shoots●Cybele
●Cybele shoots●StrangerCoug with aDouble Barreled Laser
End of turn
●Cybele1 Damage andRepairsGains 1 Option-
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diginova Goon
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Programs compile in
(expired on 2014-11-06 07:46:50)
●Cybele will leave others in the dust with his newFOURTH GEAR:
(I) Your robot may now choose to move forward 4 squares when it is executing a Move 3. Priority is that of the Move 3.
Two robots are braving the Maelstrom, while the others are remaining safe outside.
Even keeping your distance isn't protection in the Rally when robots will snipe you from across the map.
What strategy will be successful? Only time will tell.-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
Whoops, my error there.
I think in the old (80s) rules it was the opposite or something.
Yiley's onF8, and Post 0 is updated.-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
RESULTS
After avoiding the Maelstrom for the most part last turn, most robots try their luck there.
One gets a couple extremely lucky breaks, while another gets the exact opposite.
Could we see this Rally end earlier than expected?
Note: 2MB gif below. If it doesn't start animating after 15 or so seconds, click it to open in a new window.
Any port in a storm.
Phase 1
●KingdomAces (790) pushes●JDGA (300)
●Cybele shoots●xRECKONERx with aDouble Barreled Laser
Phase 2
●Cybele shoots●xRECKONERx with aDouble Barreled Laser
●JDGA shoots●Yiley
Phase 3
●Cheery Dog shoots●swyellowtail
●JDGA gets shot by a board laser
●JDGA gets shot by a board laser
●JDGA locksRegister 5
Phase 4
●Cheery Dog shoots●Yiley
●StrangerCoug shoots●xRECKONERx
The maximum range onRadio Controlis 6 squares.
●xRECKONERx locksRegister 5
Phase 5
●JDGA gets shot by a board laser
●JDGA locksRegister 4
●JDGA gets shot by a board laser
●JDGA locksRegister 3
●xRECKONERx
End of turn
●xRECKONERx1 DamageRepairs
●xRECKONERx unlocksRegister 5
●StrangerCougPowers Down-
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diginova Goon
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- Posts: 462
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- Location: Redmond, WA
Programs compile in
(expired on 2014-11-08 00:53:00)
One robot is in a perilous position but lucky to still be alive.
Another was successful at getting the first flag, but will they be able to make it any further?
As the conveyors continue to churn towards doom, the next turn begins.-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
RESULTS
Most robots converge in the lower right, fighting to get to the first flag!
Will●JDGA make it to safety—or at least a safe enough position to Power Down?
Note: 2MB gif below. If it doesn't start animating after 15 or so seconds, click it to open in a new window.
Close quarters combat.
Phase 1
●Cybele shoots●StrangerCoug with aDouble Barreled Laser
Phase 2
●xRECKONERx shoots●JDGA
●JDGA locksRegister 2
●JDGA shoots●Cheery Dog
●Cheery Dog'sAblative Coathas 2 uses remaining
●Cheery Dog shoots●KingdomAces
●Cybele shoots●Yiley with aDouble Barreled Laser
●Yiley shoots●Cybele
Phase 3
●JDGA (700) pushes●Cheery Dog (160)
●Yiley shoots●Cybele
Phase 4
●Cheery Dog and●JDGA attempt to convey into each other
●Cybele
Phase 5
●KingdomAces shoots●Cybele
End of turn
●Cybele1 DamageRepairs
●StrangerCougPowers Up
●JDGAPowers Down-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
Programs compile in
(expired on 2014-11-16 00:42:35)
The robots are antsy to get going to catch up with those that have gotten the first flag.
Meanwhile, masterful work with using the Maelstrom to his advantage means●xRECKONERx may get flag 2 sooner than expected!
And will a re-energized●StrangerCoug'sRadio Controlscrew with anyone's plans?
Just a few short days to find out! Turn 4 beckons!-
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diginova Goon
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- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
A note from the MC:
As everyone's in close quarters, it may be useful to know the highest priority for each move type.
Here are the highest move cards of each type:
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diginova Goon
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There are two people who have not yet sent in a move. I prodded them but the prods have not yet expired.-
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diginova Goon
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- Location: Redmond, WA
Looking for a replacement for Yiley, effective immediately.
He's been on site today but has been avoiding my PMs.
Also, this will be my final prod; if you miss deadline from now on you will have your moves randomized, and if there are too many of those I'll just abandon the game.
It's a lot of work to animate this, and I'm not going to bother doing it if players can't even be bothered to send in a move within four days.-
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diginova Goon
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I'll just wait to see if I can get a replacement.
The issue is unlike in most games, randomizing can massively affect the outcome of the game.-
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diginova Goon
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- Posts: 462
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- Location: Redmond, WA
That's a good idea, actually... I can do enforced power down (without the healing benefit), and if there's another turn of no input it will be killed.
I won't be able to animate until tomorrow though, so he has a bit more time.-
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diginova Goon
- Goon
- Goon
- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
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diginova Goon
- Goon
- Goon
- Posts: 462
- Joined: August 8, 2007
- Location: Redmond, WA
I'll reactivate this sometime next week after life calms down a bit.
I'm sorry about disappointing all of you but I want to make sure that when I get back to it there won't be any more delays.
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