OC mafia?

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eyestott
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Post Post #2 (isolation #0) » Mon Dec 29, 2014 4:42 pm

Post by eyestott »

When I can, Im considering running a game where the actual game thread is only for votes, and all communication is done in 1 on 1 QTs made for each combination of players. I dont know how that would work, though.
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Post Post #5 (isolation #1) » Mon Dec 29, 2014 6:13 pm

Post by eyestott »

In post 3, xRECKONERx wrote:
In post 2, eyestott wrote:When I can, Im considering running a game where the actual game thread is only for votes, and all communication is done in 1 on 1 QTs made for each combination of players. I dont know how that would work, though.

that sounds miserable

Maybe. Its experimental. It could suck, or it could be great. Dont know unless we try.
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Post Post #10 (isolation #2) » Tue Dec 30, 2014 1:01 am

Post by eyestott »

In post 9, saulres wrote:Not hard to moderate, just a bit difficult to set up.

The problem is that when lurkers lurk, those QTs were awfully dead, making it harder for players to enjoy the game I think. Lurkers hurt regular games, but they really hurt those games. If my memory's correct.

What if you enforce a requirement for posting in each QT at least semi-regularly?
I also had an idea of a game where each player has one QT they can create. They can add whoever they want into the QT, but no scum QT is provided.
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Post Post #12 (isolation #3) » Tue Dec 30, 2014 1:37 am

Post by eyestott »

I think you misunderstand. I'd never do that kind of thing with more than 7 players. With 13 players, I may do the 1 qt per person thing.
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Post Post #14 (isolation #4) » Tue Dec 30, 2014 2:06 am

Post by eyestott »

I just realised that this variation could be pretty good for chat mafia.
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Post Post #15 (isolation #5) » Tue Dec 30, 2014 2:08 am

Post by eyestott »

@espeonage: that actually sounds pretty cool. I'm all for modding unique, interesting, (esperimental) setups, so I may mod this kind once I can, and have modded the other games I have in mind.
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