2015 Open Setup Design Contest - Winners!

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Post Post #10 (isolation #0) » Sat Mar 14, 2015 11:50 pm

Post by Aneninen »

Wow, this is a great idea!
Are we allowed to post ideas previously appeared in the "Open Setup Ideas"? If so, are we able to modifly them before posting?

What do you mean by "mod notes", that should be contained?
Are we allowed to use the standardized RolePMs (eg. posted by Wgeurts on the Wiki) or do we have to write our own versions?
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Post Post #25 (isolation #1) » Mon Mar 16, 2015 7:50 pm

Post by Aneninen »

Do I have to post my ideas here or am I allowed to link a Wiki page?
(In the latter case I can include the Wiki a message like "Setup is in the Contest so don't modify it until the Contest ends".)
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Post Post #27 (isolation #2) » Tue Mar 17, 2015 1:47 am

Post by Aneninen »

Well, thanks!
However, my concern was the opposite: in theory I could edit my own Setups if they got bad reviews or if there were errors pointed out in them.
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Post Post #31 (isolation #3) » Wed Mar 18, 2015 10:36 am

Post by Aneninen »

Okay, in this case, Matrix_14 goes for Normal from me. Originally I wanted to re-check and modify a couple of things about it, but I won't do so with that Setup because of two things: (1) a Matrix-14 is getting filled right now and (2) Lamafluff, whom I was talking to about the setup is in the Jury and it would be unfair to modify it because of
his
ideas before nominating it.
After
the two things above are over I'll fine-tune it, considering others' ideas and experience.

I'll make the Wiki for my Large idea and most probably there will be a Micro idea too...

________

By the way, Wgeurts would
really
deserve a nomination for the next Year's awards or at least a title (from the title fairy) for the enormous work he's been doing on the Wiki, wouldn't he?
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Post Post #39 (isolation #4) » Thu Mar 19, 2015 2:32 pm

Post by Aneninen »

The Wiki page is ready. I present Charge_Me_Up! for the Large cathegory.
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Post Post #47 (isolation #5) » Mon Mar 23, 2015 2:07 am

Post by Aneninen »

Has the deadline been prolonged? Good. Then I have time for a Micro Setup too.

Whatisswag: I don't think you're right. Matrix 14 is still
one
Setup. Due to its complexity there might be balance issues with it. Also, there will be players not liking it at all. But, the most important thing is that the more Setups get submitted, the more fun we can have later.
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Post Post #67 (isolation #6) » Thu Mar 26, 2015 8:54 pm

Post by Aneninen »

Here comes my Micro idea...

Corrupt A Wish!


Spoiler:
(1) The Setup is the following:

2 Mafia Goons

1 Cop

1 Doctor

1 Jailkeeper

1 RoleCop
(Reveals the target's role, including the way how it works – see below! –, but doesn't reveal the target's alignment)
3 Vanilla Townies


Most precisely, it would be
great
for the town if this were the Setup!
If only
the Mafia didn't ruin everything for them!

(2) But, in the pre-game phase, the Mafia corrupts almost everything for the town. They pick
one
Power Role for each of these modifiers:

One
Power Role will NOT be in the game at all. (No player gets neither the Power Role, nor a PM for the role)
One
Power Role gets totally corrupted (see below!)
One
Power Role gets partly corrupted (see below!)
One
Power Role will be working as normal.

The players who has the Power Role (determined randomly, as in every other games) will
still
receive the normal PM, as if everything were okay... (In other words: apart from the Mafia no players get informed whether the Power Roles are working normally or not.)

(3) The corrupted roles work as detailed here:

– A
Corrupted Cop
gets a
Guilty
result on everyone, but gets an
Innocent
result if they target self
– A
Partly Corrupted Cop
gets the
Macho
modifier
– A
Corrupted Doctor
is
Quack
(their protection will not work at all)
– A
Partly Corrupted Doctor
is a
Weak Doctor

– A
Corrupted Jailkeeper
Jails the
same player each Night and this player is selected by the Mafia pre-game
. Getting jailed in this way must be a delighted thing for this player because the action of the Corrupted Jailkeeper prevents all actions performed on and by the jailed player
except for
getting Nightkilled. (If the player chosen for getting jailed every Night dies, the Jailkeeper is simply a Quack; their actions are getting ignored.)
– A
Partly Corrupted Jailkeeper
acts like a
Roleblocker
; they prevent every action performed
by
the player but don't prevent any actions performed
on
the player.
– A
Corrupted RoleCop
gets a
Vanilla
result on everyone. In addition, the Mod reveals the
real
result of their investigation in the Mafia Quicktopic. By targetting self, they get a
Normal RoleCop
result.
– A
Partly Corrupted RoleCop
reveals the role sent to the target via their role PM, but doesn't reveal whether the role itself is corrupted or not. By targetting self, they get a
Normal RoleCop
result.
– For making everything clear: a
Normal RoleCop
reveals both the role and the Corruption Level (eg. Playerxxxx is a Weak Doctor, Playerzzzz is a Corrupted Jailkeeper)

(4) At the flip, both the Power Roles and their Corruption level will be revealed. This means the following messages, respectively:
– Corrupted Cop ; Macho Cop ; Cop
– Quack Doctor ; Weak Doctor ; Doctor
– Corrupted Jailkeeper ; Roleblocker ; Jailkeeper
– Corrupted RoleCop ; Role PM Cop ; RoleCop

(5) Natural Action Resolution Applies

(6) If A Corrupted Cop or a Corrupted RoleCop targets a jailed or roleblocked player, they still get the corrupted result (Guilty or Vanilla, respectively, in the latter case the investigation result doesn't appear in the Mafia QuickTopic; they get an "Investigation failed" message). Anyone else gets a "No Result" on a jailed or roleblocked player, except for the Doctors, who don't get a message at all whether their protection worked or not. If a Weak Doctor targets a jailed or roleblocked Mafia, they won't die.
The same happens if a jailed/roleblocked player sends the investigation: a Corrupted Cop / RoleCop gets the Guilty and the Vanilla result, everyone else get a "No Result" PM; Doctors get no information about their protection. (Jailed Weak Doctors don't die if they target a Mafia.)

(7) Here's an example for a possible Setup:

– 2 Mafia Goons
– 1 Doctor
– 1 Partly Corrupted Jailkeeper (in practice, a RoleBlocker; the player gets a normal Jailkeeper PM)
– 1 Corrupted RoleCop (the player gets a normal RoleCop PM)
– 4 Vanilla Townies

(As we can see, in this Setup there's no Cop but only the Mafia knows this...)

(8)
Good Luck, Townies! ^_^
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Post Post #68 (isolation #7) » Thu Mar 26, 2015 8:56 pm

Post by Aneninen »

If needed, a Wiki page will be designed for the Setup detailed above. I posted my Setup idea here because it came into my mind this morning.
As it shows, there are no "extra" role PMs need to be detailed. ^_^
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Post Post #71 (isolation #8) » Thu Mar 26, 2015 10:02 pm

Post by Aneninen »

BBMolla, you may be right there. But, as Cheery Dog's answer shows, there's no obvious best choice.

Also, keep in mind that was a quick, "before the Deadline" idea. ^_^

Let's see the "big picture" of the whole contest: we're going to have quite a few new Setups here, some haven't ever thought before. I'm sure that by tweaking each others' ideas we'll end up with really great Setups. Maybe even new Roles and mechanics too!

(Eg. in Wgeurts's Desperation above, an interesting chain reaction may happen. The Tracker gets a positive investigation, the Desperado kills the confirmed Mafia, but the lynched Mafia kills the Tracker in return and the Desperado dies at Night most probably. But what if a scum fake-claims Tracker to make a Desperado target a townie? Will the real Tracker counterclaim? And even if the scum gets caught, the venge-kill is still there... In this game it would be really hard to decide whether it's already a MyLo/LyLo or not...)
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Post Post #88 (isolation #9) » Wed Apr 01, 2015 9:13 am

Post by Aneninen »

Votes given.
(Fortunately, the form allows players to leave out certain Setups from voting.)
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Post Post #100 (isolation #10) » Sat Apr 04, 2015 1:06 am

Post by Aneninen »

Yes, Titus, I said "fortunately" because I was able to vote and leave out my own setup.
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Post Post #107 (isolation #11) » Mon Apr 06, 2015 6:36 am

Post by Aneninen »

Same here...
I entered my idea in the very next post: – Corrupt a Wish!
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Post Post #109 (isolation #12) » Tue Apr 07, 2015 1:02 am

Post by Aneninen »

Sorry; I dont remember – either I forgot to send over a PM about the post, or I sent it and it disappeared. (It happened before.)
Nevertheless, PM has been sent with the score for Desperation right now.
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Post Post #139 (isolation #13) » Sat Apr 18, 2015 4:05 am

Post by Aneninen »

Congratulations to the winners!

Although, to tell the truth, I'm slightly disappointed that I haven't achieved anything, not even a single third place. (Sigh.)
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Post Post #143 (isolation #14) » Sun Apr 19, 2015 3:06 am

Post by Aneninen »

In post 141, wgeurts wrote:I do

So do I.

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