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Metal Sonic
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Sun Tzu
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Post #75 (ISO ) » Sat Mar 28, 2015 9:09 pm
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by Metal Sonic » Sat Mar 28, 2015 9:09 pm
“All warfare is based on deception. Hence, when we are able to attack, we must seem unable; when using our forces, we must appear inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near.”
― Sun Tzu, The Art of War
Metal Sonic
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Post #76 (ISO ) » Sat Mar 28, 2015 9:10 pm
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by Metal Sonic » Sat Mar 28, 2015 9:10 pm
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
― Sun Tzu, The Art of War
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Post #77 (ISO ) » Sat Mar 28, 2015 9:14 pm
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by Metal Sonic » Sat Mar 28, 2015 9:14 pm
“Be extremely subtle even to the point of formlessness. Be extremely mysterious even to the point of soundlessness. Thereby you can be the director of the opponent s fate.”
― Sun Tzu
SilverWolf
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Post #78 (ISO ) » Sun Mar 29, 2015 4:38 pm
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by SilverWolf » Sun Mar 29, 2015 4:38 pm
FYI-Our game starts tomorrow.
Good luck team!!
Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only love can do that.
Metal Sonic
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Post #79 (ISO ) » Sun Mar 29, 2015 4:40 pm
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by Metal Sonic » Sun Mar 29, 2015 4:40 pm
fwiw nobody wants to follow my plan
So much for teamwork
Sotty7
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Post #80 (ISO ) » Sun Mar 29, 2015 5:37 pm
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by Sotty7 » Sun Mar 29, 2015 5:37 pm
Well technically we're a team against your plan.
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Post #81 (ISO ) » Sun Mar 29, 2015 5:39 pm
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by Sotty7 » Sun Mar 29, 2015 5:39 pm
But who knows how the game goes, we might end up following a hybrid of your plan.
SilverWolf
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Post #82 (ISO ) » Sun Mar 29, 2015 5:44 pm
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by SilverWolf » Sun Mar 29, 2015 5:44 pm
And my entire team didn't like it either so I mean, I have to listen to people who know what they are talking about.
Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only love can do that.
Metal Sonic
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SilverWolf
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Post #85 (ISO ) » Mon Mar 30, 2015 1:20 am
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by SilverWolf » Mon Mar 30, 2015 1:20 am
In post 202 , Cabd wrote: For empire:
In post 59 , Empire wrote: Oh and Silver, can you do me a solid and ask Cabd if he's played with wgeurts and EddieFenix and what he can tell me about those guys? I haven't played with them and don't have as much time to do meta dives as I used to.
Gogurts is a very analytical player who has a VERY difficult time posting things the right "way" if you will. In nati's large theme (AW Upick) he was terrible at cohesive play one as town. I was neighbors with him, and he totally has no concept of game flow, nor is he very well spoken. In another theme I followed/played (I forget) he ate a huge mislynch day one for "scum slipping" due to phrasing sounding way bad. He pushed for a massclaim in the blue moon hood (AW Upick again) with himself being the absolutely least town of the four of us (brian and I were very obviously masons and STD was confirmed not-mafia to almost the entire game) Then when he didn't get that, he demanded brian skies claim when I was claiming a cop inno on him (skies). He just doesn't grasp the little things, nor put himself into other people's perspectives. You shouldn't have too much trouble evading him, and if you can get him to fuck up his wording, is a potential mislynch target for sure.
Eddiefenix is basically a more loud and cocky version of bulbazak. The two often hydra together for a reason. Eddie's loud and stubborn. If he sets his mind on something, anything to the contrary very rarely shakes him from it. Thanks to this, he's usually ignored by town as a whole. We mislynched his ass for it in NY165, with nacho/mastin hydra piling on for us very loudly. His tunnelvision is very strong, if he gets onto you or actual scum, I think it's almost best to ignore him because his over-zealous pushing methods often get him alienated by his allies.
Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only love can do that.
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Post #86 (ISO ) » Mon Mar 30, 2015 1:29 am
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by Metal Sonic » Mon Mar 30, 2015 1:29 am
I would love to hear cabd's wonderful comments on my scum play
He has never actually played against me before but his general knowledge is good (y)
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Post #87 (ISO ) » Mon Mar 30, 2015 1:33 am
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by Metal Sonic » Mon Mar 30, 2015 1:33 am
on second thought, hold it there. I'll hear it post-game. You can get him to write his long wall of praise first though,
zoraster
zoraster He/Him
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Post #88 (ISO ) » Mon Mar 30, 2015 2:31 am
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by zoraster » Mon Mar 30, 2015 2:31 am
In post 85 , SilverWolf wrote: In post 202 , Cabd wrote: For empire:
In post 59 , Empire wrote: Oh and Silver, can you do me a solid and ask Cabd if he's played with wgeurts and EddieFenix and what he can tell me about those guys? I haven't played with them and don't have as much time to do meta dives as I used to.
Gogurts is a very analytical player who has a VERY difficult time posting things the right "way" if you will. In nati's large theme (AW Upick) he was terrible at cohesive play one as town. I was neighbors with him, and he totally has no concept of game flow, nor is he very well spoken. In another theme I followed/played (I forget) he ate a huge mislynch day one for "scum slipping" due to phrasing sounding way bad. He pushed for a massclaim in the blue moon hood (AW Upick again) with himself being the absolutely least town of the four of us (brian and I were very obviously masons and STD was confirmed not-mafia to almost the entire game) Then when he didn't get that, he demanded brian skies claim when I was claiming a cop inno on him (skies). He just doesn't grasp the little things, nor put himself into other people's perspectives. You shouldn't have too much trouble evading him, and if you can get him to fuck up his wording, is a potential mislynch target for sure.
Eddiefenix is basically a more loud and cocky version of bulbazak. The two often hydra together for a reason. Eddie's loud and stubborn. If he sets his mind on something, anything to the contrary very rarely shakes him from it. Thanks to this, he's usually ignored by town as a whole. We mislynched his ass for it in NY165, with nacho/mastin hydra piling on for us very loudly. His tunnelvision is very strong, if he gets onto you or actual scum, I think it's almost best to ignore him because his over-zealous pushing methods often get him alienated by his allies.
Just as a reminder: You may not copy and paste (or fake copy and pasting) from your team's PT into a game (including scum PT). This is your team's warning. Any future violation of this will result in a half game penalty for your team.
.
SilverWolf
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Post #89 (ISO ) » Mon Mar 30, 2015 2:49 am
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by SilverWolf » Mon Mar 30, 2015 2:49 am
Sorry about that Zor-I forgot about that, won't happen again.
Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only love can do that.
Metal Sonic
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Post #90 (ISO ) » Mon Mar 30, 2015 3:24 am
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by Metal Sonic » Mon Mar 30, 2015 3:24 am
empire,
play as town as possible,
i think the fact that you are known for playing town (and thus your 3 tokens spent on town) will be a boon to you. make it seem that your 3 tokens actually worked, LOL.
according to my plan sotty should be the sacrifice but it turns out that she is not willing....
SilverWolf
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Post #91 (ISO ) » Mon Mar 30, 2015 3:49 am
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by SilverWolf » Mon Mar 30, 2015 3:49 am
Game has started, good luck!!
Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only love can do that.
Metal Sonic
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Post #92 (ISO ) » Mon Mar 30, 2015 4:14 am
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by Metal Sonic » Mon Mar 30, 2015 4:14 am
ATTAACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
PS: sotty please ignore my vote on you
Metal Sonic
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Post #93 (ISO ) » Mon Mar 30, 2015 6:17 am
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by Metal Sonic » Mon Mar 30, 2015 6:17 am
In post 37 , Empire wrote: Vote: Metal Sonic
Playerlists were revealed after token submissions and alignments were assigned. So how did you come to assign your tokens after the fact?
(Nacho, you better be town here and make this way easier for me.)
impressive catch.
my compliments
Metal Sonic
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Post #94 (ISO ) » Mon Mar 30, 2015 6:38 am
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by Metal Sonic » Mon Mar 30, 2015 6:38 am
eh, empire you actually play pretty well.
keep it up i gained some confidence
Metal Sonic
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Post #95 (ISO ) » Mon Mar 30, 2015 7:00 am
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by Metal Sonic » Mon Mar 30, 2015 7:00 am
Silverwolf, your quote walls/bacon stripes are mostly agree/disagree and low on original content. Grey ice will catch you. Heads up.
Empire
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Post #96 (ISO ) » Mon Mar 30, 2015 7:15 am
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by Empire » Mon Mar 30, 2015 7:15 am
Sorry for putting the heat on you, was very worried about how to open this game and your post gave me the perfect opportunity.
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Post #97 (ISO ) » Mon Mar 30, 2015 7:22 am
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by Empire » Mon Mar 30, 2015 7:22 am
Silver, I'm going to have to say that I think Metal is right there. You need to come up with more of your own content. Sorry if I sound mean but I'm sure you can do it.
SilverWolf
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Post #98 (ISO ) » Mon Mar 30, 2015 8:15 am
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by SilverWolf » Mon Mar 30, 2015 8:15 am
Guys, the game just started. I'm at work. I was trying to catch up and keep it all condensed due to the complaints of too much posting. That's not something I'm going to be doing all game and there's plenty of time for me to put more original content into the game.
At least I didn't lie about my token usage and spam the thread with useless junk.
Darkness cannot drive out darkness: only light can do that. Hate cannot drive out hate: only love can do that.
Metal Sonic
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Post #99 (ISO ) » Mon Mar 30, 2015 12:46 pm
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by Metal Sonic » Mon Mar 30, 2015 12:46 pm
In post 96 , Empire wrote: Sorry for putting the heat on you, was very worried about how to open this game and your post gave me the perfect opportunity.
It's cool, bro. That was a slick catch right there. That's exactly what I meant by "scum telling on purpose"
But I did legitimately SCUMSLIP, lol.
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