New Normal Guidelines - April 2017 update!
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Marquis Survivor
- Survivor
- Survivor
- Posts: 11342
- Joined: June 23, 2013
- Location: EST (–5)
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Marquis Survivor
- Survivor
- Survivor
- Posts: 11342
- Joined: June 23, 2013
- Location: EST (–5)
a commuter of any alignment has the chance to, as does a rolestopper variant that blocks kills
however in practice these'll have about the same effectiveness as the bulletproof/protective roles town already has had, unless you apply commuter to scum/sk to decide between killing or commuting, but again minor thingslink in bio-
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Marquis Survivor
- Survivor
- Survivor
- Posts: 11342
- Joined: June 23, 2013
- Location: EST (–5)
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Marquis Survivor
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Marquis Survivor
- Survivor
- Survivor
- Posts: 11342
- Joined: June 23, 2013
- Location: EST (–5)
In post 193, AngryPidgeon wrote:I don't recall seeing more than 1 variant of hider ever though.
this is pretty much my experience, off-site as well
if it was ever anything other than the "hidecommute behind target, die if they're scum or killed" then there were explicit modifiers in place to note that
i agree with hiders not being explicitly normal in the sense that each one is an incredibly specific/kind of convoluted combination of normal roles, but as for not normal due to hider variations i don't recall anyone thinking it worked otherwise in the past ~2 yearslink in bio-
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Marquis Survivor
- Survivor
- Survivor
- Posts: 11342
- Joined: June 23, 2013
- Location: EST (–5)
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Marquis Survivor
- Survivor
- Survivor
- Posts: 11342
- Joined: June 23, 2013
- Location: EST (–5)
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Marquis Survivor
- Survivor
- Survivor
- Posts: 11342
- Joined: June 23, 2013
- Location: EST (–5)
In post 248, hiplop wrote:so Odd-night commuter is banned?
no? it just said night specific is whitelistedlink in bio
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