Post
Post #0 (isolation #0 ) » Tue Apr 14, 2015 11:57 am
Post
by FakeGod » Tue Apr 14, 2015 11:57 am
4 Demons vs
12 Villagers + 1 Angel, Open setup, Day start
Demons
have factional kill, factional day/night talk, and factional roleblock. Angel
is a bulletproof vig.
There is a mechanic called "sin
". If a player participates in a lynch of a -aligned player, then his sin
goes up by one.
If your sin
is positive when you die, you go to the Hell PT
. If your sin
is zero when you die, you go to the Heaven PT
.
Demons
have access to the Hell PT
, and Angel
has access to the Heaven PT
.
If the number of Demons
alive is equal to the number of Angel
-aligned players alive, then Demons
win.
If sum of sin
of the dead Villagers
is equal to or greater than 9, then Demons
win.
If the above condition is not met, and every Demon
is lynched/killed, Angel
wins.
Angel Win Condition You win when all -aligned players are dead
, and there is at least one -aligned player alive
.
Demon Win Condition You win when number of -aligned players alive
are greater than or equal to the number of -aligned players alive
.
The combined sin
of the dead Villagers
is equal to 9 or higher.
Spoiler: Demon
Abilities Factional Talk, Factional Night Kill, Factional Roleblock
Demon Win Condition You win when number of -aligned players alive
are greater than or equal to the number of -aligned players alive
.
The combined sin
of the dead Villagers
is equal to 9 or higher.
Spoiler: Angel
Abilities You have the bulletproof
modifier.
You may kill a player during the Night Phase
.
Angel Win Condition You win when all -aligned players are dead
, and there is at least one -aligned player alive
.
Spoiler: Villager
Abilities None.
Angel Win Condition You win when all -aligned players are dead
, and there is at least one -aligned player alive
.
FakeGod, who was Villager
, and aligned with , has been lynched
in Day 0
.
FakeGod2, who was Demon
, and aligned with , has been killed
in Night 0
.
Last edited by FakeGod on Wed May 13, 2015 1:39 pm, edited 10 times in total.