The Bachelor - {Episode 2 Rose Ceremony}

For completed/abandoned Mish Mash Games.
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Post Post #9 (isolation #0) » Mon Jun 01, 2015 4:48 pm

Post by AcRv »

Let's try this again
Something about romance here
You still want a car?
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989
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Post Post #42 (isolation #1) » Tue Jun 02, 2015 8:23 pm

Post by AcRv »

Let's try something new.

one-on-one
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989
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Post Post #90 (isolation #2) » Fri Jun 05, 2015 1:07 pm

Post by AcRv »

I don't suppose I find out which ones I got right/wrong?
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989
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Post Post #114 (isolation #3) » Mon Jun 08, 2015 4:56 pm

Post by AcRv »

I was really slow my first try.

I wouldn't have tried again except I will do anything for love. <3
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989
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Post Post #127 (isolation #4) » Wed Jun 10, 2015 4:54 pm

Post by AcRv »

I second Klick's notion

RABBLE
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989
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Posts: 572
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Location: Adelaide, South Australia

Post Post #133 (isolation #5) » Fri Jun 12, 2015 9:27 pm

Post by AcRv »

Ceph this is your fault.

You shouldn't have let him mod a large social game while this was ongoing.

We trusted you!
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -
Kristian Wilson, Nintendo Inc., 1989
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