A Queue for Games with Short Deadlines?

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Post Post #28 (isolation #0) » Wed Aug 26, 2015 10:21 pm

Post by N »

In post 22, quadz08 wrote:micros have been holding comfortably at 2 in signups, 0-2 in queue for quite a while now

it's not like it used to be with constant 6-8 person queues

it only maintains that because you have to bottleneck the queue. I don't think you can really make a game that's going going to last a week sit in signups for two extra days.
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Post Post #82 (isolation #1) » Thu Aug 27, 2015 2:11 pm

Post by N »

In post 40, zoraster wrote:By the way, by player slots right now Mini Normals are the second most (after the perennial leader, Large Themes).

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Mini Themes and Opens have basically totally crashed and I haven't really looked into why, though I should now. Some of it is bound to be substitution (i.e. Mini Normals instead of Opens and Mini Themes).

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Post Post #113 (isolation #2) » Fri Aug 28, 2015 2:10 pm

Post by N »

In post 95, ika wrote:Shouldnt a trail be runned "as-is" and then adjust accordingly?

I mean to em jsut making the que and working on flaws that come up later should be how it goes.

but thats my 2 cents

If epicmafia does it, it must be a good idea!
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