In post 198, talah wrote:
Every time someone asks about my tee I explain the game and the site to them.
I cannot figure out how to explain the site and game to people without making it sound either lame and/or criminal.
Any tips?
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In post 198, talah wrote:
Every time someone asks about my tee I explain the game and the site to them.
I cannot figure out how to explain the site and game to people without making it sound either lame and/or criminal.
Any tips?
I start by explaining the basic game mechanics (Day/Night, scum/town, lynching, PRs, forum format mechanics etc). I might have had the easier job since I've rolled scum I think twice ever so my focus has generally been on scumhunting and use of PRs. I guess mainly for me it's been about sharing enthusiasm about playing, or about doing something which is a bit different and mentally stimulating, which makes explaining it pretty easy.
In post 207, Equinox wrote:Every time I've explained the basic game mechanics to people, I've gotten weird looks.
Titus's explanation is probably the safest and most accurate one without getting into the nitty-gritty.
I think if I got that reaction I'd give an over-the-top weird look back but that's just how I interact with people anyway.
Then again I'm not really out to sell the site, but the game is pretty cool and is part of my experience so I enjoy sharing that with others.
Plus the shirt art rocks.
There's probably a discussion in the MD forum about this :)
In post 198, talah wrote:
Every time someone asks about my tee I explain the game and the site to them.
I cannot figure out how to explain the site and game to people without making it sound either lame and/or criminal.
Any tips?
"It's kinda like the reality TV show Survivor - you get a bunch of people into two groups: mafia and town. Mafia are a small group of players who get to find out who else is on their team and try and 'blend in' with everyone. The townspeople only know they're on the Town team and have to figure out what team everyone else is on. After the mafia secretly see who's on their team, everyone chooses a player to vote out of the game (by majority) and they have time to argue why they want that player voted out, for serious reasons or silly reasons or whatever. Then the mafia team get to eliminate someone secretly after the entire group votes someone out. Then you repeat that a few times. If your team gets eliminated, you lose. Sometimes players get special abilities, like being able to protect players from being voted out or finding out what teams people are on, stuff like that. It's pretty fun, you can play it IRL with 5-9 people, some people play it on message board online where games can take weeks or months, etc. - look up MafiaScum.net or the party game Werewolf if you wanna learn more."
something like that is what I usually use, shortening it or elaborating more depending on gauged interest
If you don't know how to lie, then how do you know when you're being lied to?
No snowflake in an avalanche ever feels responsible.
Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
Mith ... if there are any left can you let me know? I am also interested in what the print run costs. There are all of a sudden several shops in my town which may be interested in stocking something like this.