Micro 554: Star Wars uPick (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 554: Star Wars uPick (Game Over)

Post Post #0 (isolation #0) » Wed Nov 25, 2015 6:41 am

Post by xRECKONERx »

Image
moderated and designed by: xRECKONERx
design & review: Nobody, fuck all y'all


Spoiler: STANDING BY (Alive)
Image
[SQUAD LEADER: BB-8]
Image
[SQUAD LEADER: Attichitcuk]
Image
[SQUAD LEADER: Qui-Gon Jinn]


Spoiler: ONE WITH THE FORCE (Dead)
LYNCHED D1Image


KILLED N1Image
Image


LYNCHED D2Image


KILLED N2Image
Image


Spoiler: STRUCK DOWN (Modkilled)


Spoiler: Votecounter Settings
LIVING PLAYERSSouthern Spice
BBmolla
3dicerolling


LINKS



DEADLINE2015-12-23 15:00:00 -4.00
Last edited by xRECKONERx on Wed Dec 23, 2015 6:42 pm, edited 21 times in total.
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Post Post #1 (isolation #1) » Wed Nov 25, 2015 6:42 am

Post by xRECKONERx »

General Rules


1) Starting and Ending States:
All roles that can communicate at night may do during pregame. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2) Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3) Voting:
Votes should be in bold in order for them to count, for instance:
Vote: xRECKONERx
. You may also use the VOTE: tags if you desire. If you wish to vote for a different player, you don't need to unvote. As long as I can tell who you're voting for, I don't care if you abbreviate someone's name when you vote them.
3b) Voting Formatting:
We are using an automatic vote counter this game.
Put a colon (:) after the word "Vote".
The vote counter will miss it if you don't. Also,
use full usernames
or at least something very close. The vote counter will attempt to match an attempted vote with a playername and find the closest match, but if it's too far off, it won't count it.
Any attempt to flagrantly violate this rule to gain an advantage or fake-hammer will result in a modkill.

4) No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5) Deadlines:
Each gameday will have a deadline of two weeks, unless I decide game issues have caused the need for an extension. I will try to keep a deadline warning in every vote count, but if I don't, it's your job to check the day start post to keep track of the deadline.
6) Mass Inactivity:
In an act of pure villainy, I may shorten the deadline if I deem the activity level is unsatisfactory. You will be warned if I want you fellows to pick up the pace before I shorten the deadline.
7) Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is No Lynch and the game proceeds to Night. Deadlines are there for a reason.

8) Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until I waltz in and post a death scene (which can be quite short, but never really long).
9a) Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use it. Barring extenuating circumstances, nights will not last longer than 3 RL days.
9b) Accelerated Nights:
If
every living player
PMs me at night and says they wish to accelerate the night phase, I will end night phase upon receiving all actions instead of the typical 72 hour deadline.
10) Night Action Resubmission:
If you have to PM a choice to the mod (i.e. the name of someone you want to kill/protect/investigate), you may change your choice at any time during the Night by sending The Mod another PM with the new choice. The most recent choice will be honored when night ends.
11) Night Action Priority:
This game will use natural action resolution, unless otherwise stated by the mod. Specific questions about night action resolution will be referred back to this post.

12) Bolding Stuff:
Bolding
something is how you get the mod to notice it. It's that simple.
13) Mod Color:
If the mod needs to edit your post, it will be done in
bolded, green font
. Don't impersonate me, or I'll cut off your thumbs and feed them to you.
14) Activity, Prods, and Replacements:
You will be prodded if three days have passed since your last post. If I check in and you had, say, 80 hours of inactivity but you've since posted, you will not be issued a prod... but I check in pretty frequently. If you are prodded three times or do not respond to a prod within 24 hours (meaning posting in thread), you will be replaced (and probably blacklisted).
14b) Vacation / Limited Access:
Real life comes up and mafia games take a long time. If you're going to be inactive for an extended amount of time, feel free to post a
V/LA
in thread. However, in order for the V/LA to be recognized, please be sure to set your inactivity in your UCP (User Control Panel -> Vacation / Limited Access tab) as prods/activity checks are done from the Activity Overview.
15) Hydra requirements:
Usually, hydras are banned from my games. If they are allowed, I do
not
tolerate excessive account slipping. There's no hard and fast number or ratio on this, but don't be surprised if you get force-replaced if you can't seem to ever post from the right account.
16) "Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/playing Monopoly with me, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap.
17) Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise.
18) Post Editing:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead. I will modkill for a single abuse of this rule.
19a) Mod and PM quoting:
For role PMs, If you quote it, you will be modkilled. You can send me the reformulation (I'm pretty loose with reformulation) and I will tell you if posting it is allowed or if it needs further modifications. If you quote a PM from me, you will be terminated (barring questions about rules or something). I would advise avoiding discussion related to role PM wording as that's a quick way for a flurry of modkills to hit the game.
19b) QTs and Private Communication:
If it is a moderator provided method of communication (i.e., neighbor QT, or masons who use AIM) do not quote it in the thread. Obviously, do not provide links to the QT in any way shape or form.
20) Modkills:
Breaking any of the above rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. In addition, getting modkilled results in an instant loss for that player, along with my general hatred. In short, follow the rules, don't be a dick.
21) Small/Invisible text:
You may use smaller text if it amuses you, as long as it's not meant to bypass a rule. As in, no hidden messages or shit like that. Don't use cryptology (breadcrumbs are fine). I will fuck you up for fucking with my game.

22) Win Mentality:
Play to win.
23) Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
24) Setup Design:
This is a uPick. The game was designed as follows:
  • Players submit 3 choices of characters
  • I design roles for each character option. Duplicate characters received the same roles.
  • List of 9 players is plugged into Random.org to determine alignments.

As such, game balance is not
guaranteed
, though I did try to design with as much balance as possible before randomizing alignments.
25) Flavor:
Characters are generally linked to the roles I've designed for them, but some of it may not hold up to extreme scrutiny.

Game Mechanics

  • Every player slot has a "callsign" and selected a Squad Leader from their list of three roles/characters.
  • Squad Leaders are the only "active" character/role, and only their ability may be used.
  • At night, in lieu of taking an action, a player may elect to instead submit a
    Swap Squad Leader
    action. This will freeze them from taking actions for that night/the following day, but will set a new character/role from their original list as the new leader. This action takes immediate priority and resolves before all others, including blocks & kills.
  • When a player is lynched or nightkilled, their entire Squadron leaves the game.
  • Some roles may interact directly with individual characters within a Squadron, while some roles interact with entire Squadrons. If you're unsure of how a role interacts with the game, please PM me ASAP so I can clarify.
Last edited by xRECKONERx on Wed Nov 25, 2015 7:04 am, edited 1 time in total.
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Post Post #2 (isolation #2) » Wed Nov 25, 2015 7:03 am

Post by xRECKONERx »

Squadron PMs are out. Players have (expired on 2015-11-26 14:03:55) to select a squadron leader.
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Post Post #3 (isolation #3) » Wed Nov 25, 2015 9:11 am

Post by xRECKONERx »

Image
[SQUAD LEADER: BB-8]
Image
[SQUAD LEADER: Kanan Jarrus]
Image
[SQUAD LEADER: Mortis Son]
Image
[SQUAD LEADER: Attichitcuk]
Image
[SQUAD LEADER: Chewbacca]
Image
[SQUAD LEADER: Lando Calrissian]
Image
[SQUAD LEADER: Boba Fett]
Image
[SQUAD LEADER: Han Solo]
Image
[SQUAD LEADER: Greedo]
Last edited by xRECKONERx on Thu Nov 26, 2015 3:25 pm, edited 1 time in total.
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Post Post #4 (isolation #4) » Thu Nov 26, 2015 3:16 pm

Post by xRECKONERx »

OP updated with Squadron setups!

That means it is now Day 1! Deadline will be (expired on 2015-12-10 16:00:00).
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Post Post #11 (isolation #5) » Thu Nov 26, 2015 6:13 pm

Post by xRECKONERx »

Official Vote Count


Firebringer
(4): 3dicerolling, Fro99er, BBmolla, Aronis
Aj The Epic
(1): herrcombs

Not Voting
(4): southern spice, Guyett, Aj The Epic, Firebringer

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #26 (isolation #6) » Fri Nov 27, 2015 8:33 am

Post by xRECKONERx »

Official Vote Count


Firebringer
(3): Fro99er, BBmolla, Aronis
Aronis
(1): Guyett
herrcombs
(1): 3dicerolling
Aj The Epic
(1): herrcombs
BBmolla
(1): Aj The Epic

Not Voting
(2): Southern Spice, Firebringer

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #112 (isolation #7) » Sat Nov 28, 2015 6:10 am

Post by xRECKONERx »

Official Vote Count


Firebringer
(3): BBmolla, Aronis, Fro99er
Aronis
(1): Guyett
herrcombs
(1): 3dicerolling
Southern Spice
(1): Firebringer
Fro99er
(1): herrcombs
BBmolla
(1): Aj The Epic

Not Voting
(1): Southern Spice

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #134 (isolation #8) » Sun Nov 29, 2015 11:55 am

Post by xRECKONERx »

Official Vote Count


Guyett
(2): BBmolla, Southern Spice
Firebringer
(2): Aronis, Fro99er
Aronis
(1): Guyett
herrcombs
(1): 3dicerolling
Southern Spice
(1): Firebringer
BBmolla
(1): Aj The Epic

Not Voting
(1): herrcombs

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #139 (isolation #9) » Sun Nov 29, 2015 4:58 pm

Post by xRECKONERx »

Working on it!
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Post Post #140 (isolation #10) » Sun Nov 29, 2015 5:01 pm

Post by xRECKONERx »

Untrod Tripod replaces herrcombs.
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Post Post #185 (isolation #11) » Mon Nov 30, 2015 10:52 am

Post by xRECKONERx »

Official Vote Count


Untrod Tripod
(3): 3dicerolling, Fro99er, Southern Spice
Guyett
(2): BBmolla, Aj The Epic
Firebringer
(2): Aronis, Guyett
Southern Spice
(1): Firebringer

Not Voting
(1): Untrod Tripod

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #217 (isolation #12) » Tue Dec 01, 2015 3:20 am

Post by xRECKONERx »

Official Vote Count


Untrod Tripod
(4): 3dicerolling, Fro99er, Southern Spice, Guyett
Guyett
(2): BBmolla, Aj The Epic
Southern Spice
(1): Firebringer
Firebringer
(1): Aronis

Not Voting
(1): Untrod Tripod

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #274 (isolation #13) » Tue Dec 01, 2015 4:38 pm

Post by xRECKONERx »

Official Vote Count


Untrod Tripod
(4): 3dicerolling, Fro99er, Southern Spice, Guyett
Firebringer
(2): Aronis, BBmolla
Aronis
(1): Firebringer
Guyett
(1): Aj The Epic

Not Voting
(1): Untrod Tripod

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #306 (isolation #14) » Wed Dec 02, 2015 3:47 am

Post by xRECKONERx »

Official Vote Count


Untrod Tripod
(4): 3dicerolling, Fro99er, Southern Spice, Guyett
Firebringer
(2): Aronis, BBmolla
Aronis
(1): Firebringer
Guyett
(1): Aj The Epic

Not Voting
(1): Untrod Tripod

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #318 (isolation #15) » Wed Dec 02, 2015 4:47 am

Post by xRECKONERx »

In post 312, Guyett wrote:
@Mod

Does all communication through you have to be paraphrased?

Yes.
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Post Post #338 (isolation #16) » Thu Dec 03, 2015 4:25 am

Post by xRECKONERx »

Official Vote Count


Aronis
(3): Firebringer, Fro99er, BBmolla
Untrod Tripod
(3): 3dicerolling, Southern Spice, Guyett
Guyett
(1): Aj The Epic
Firebringer
(1): Aronis

Not Voting
(1): Untrod Tripod

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #372 (isolation #17) » Fri Dec 04, 2015 11:59 am

Post by xRECKONERx »

Here's a friendly reminder to use full usernames in votes so the votecounter doesn't go berserk.
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Post Post #373 (isolation #18) » Fri Dec 04, 2015 12:02 pm

Post by xRECKONERx »

Official Vote Count


Untrod Tripod
(4): Guyett, Fro99er, Southern Spice, 3dicerolling
Aronis
(2): Firebringer, BBmolla
Guyett
(1): Aj The Epic
Firebringer
(1): Aronis

Not Voting
(1): Untrod Tripod

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #416 (isolation #19) » Sun Dec 06, 2015 6:20 am

Post by xRECKONERx »

Official Vote Count


Untrod Tripod
(5): Guyett, Fro99er, Southern Spice, 3dicerolling, Aronis
Aronis
(2): Firebringer, BBmolla
Guyett
(1): Aj The Epic

Not Voting
(1): Untrod Tripod
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Post Post #417 (isolation #20) » Sun Dec 06, 2015 6:27 am

Post by xRECKONERx »

Image
UNTROD TRIPOD (replaced herrcombs) was town.


N1 DEADLINE:
(expired on 2015-12-09 13:00:00)
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Post Post #418 (isolation #21) » Wed Dec 09, 2015 8:45 am

Post by xRECKONERx »

fancy images coming later


Image
Image
Last edited by xRECKONERx on Tue Dec 15, 2015 1:26 pm, edited 1 time in total.
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Post Post #419 (isolation #22) » Wed Dec 09, 2015 8:49 am

Post by xRECKONERx »

It is now Day 2. With 6 alive, it takes 4 to lynch.


Qui-Gon Jinn is now the Squadron Leader for 3dicerolling.
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Post Post #512 (isolation #23) » Thu Dec 10, 2015 9:45 am

Post by xRECKONERx »

A reminder about setup design policy since this is the first time it has really been brought up:


In post 1, xRECKONERx wrote:
24) Setup Design:
This is a uPick. The game was designed as follows:
  • Players submit 3 choices of characters
  • I design roles for each character option. Duplicate characters received the same roles.
  • List of 9 players is plugged into Random.org to determine alignments.

As such, game balance is not
guaranteed
, though I did try to design with as much balance as possible before randomizing alignments.
25) Flavor:
Characters are generally linked to the roles I've designed for them, but some of it may not hold up to extreme scrutiny.
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Post Post #515 (isolation #24) » Thu Dec 10, 2015 9:47 am

Post by xRECKONERx »

Official Vote Count


Aronis
(1): Firebringer
Firebringer
(1): Southern Spice

Not Voting
(4): Aronis, BBmolla, Fro99er, 3dicerolling

With 6 alive, it takes 4 to lynch.

Deadline
: (expired on 2015-12-23 15:00:00)
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Post Post #558 (isolation #25) » Fri Dec 11, 2015 5:05 am

Post by xRECKONERx »

Official Vote Count


3dicerolling
(2): Fro99er, Southern Spice
Aronis
(1): Firebringer
Firebringer
(1): BBmolla

Not Voting
(2): Aronis, 3dicerolling

With 6 alive, it takes 4 to lynch.

Deadline
: (expired on 2015-12-23 15:00:00)
Last edited by xRECKONERx on Fri Dec 11, 2015 6:10 am, edited 1 time in total.
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Post Post #589 (isolation #26) » Sat Dec 12, 2015 8:06 am

Post by xRECKONERx »

Official Vote Count


Aronis
(2): Firebringer, 3dicerolling
3dicerolling
(1): Southern Spice
Firebringer
(1): BBmolla

Not Voting
(2): Aronis, Fro99er

With 6 alive, it takes 4 to lynch.

Deadline
: (expired on 2015-12-23 15:00:00)
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Post Post #595 (isolation #27) » Sun Dec 13, 2015 8:51 am

Post by xRECKONERx »

Prodded Aronis.
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Post Post #626 (isolation #28) » Mon Dec 14, 2015 9:50 am

Post by xRECKONERx »

Official Vote Count


Aronis
(3): Firebringer, 3dicerolling, BBmolla
3dicerolling
(2): Aronis, Southern Spice

Not Voting
(1): Fro99er

With 6 alive, it takes 4 to lynch.

Deadline
: (expired on 2015-12-23 15:00:00)
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Post Post #651 (isolation #29) » Tue Dec 15, 2015 12:47 pm

Post by xRECKONERx »

Official Vote Count


Aronis
(4): Firebringer, 3dicerolling, BBmolla, Fro99er
3dicerolling
(2): Aronis, Southern Spice

Not Voting
(0):
None.


With 6 alive, it takes 4 to lynch.

LYNCH REACHED.
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Post Post #652 (isolation #30) » Tue Dec 15, 2015 12:52 pm

Post by xRECKONERx »

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N2 deadline in (expired on 2015-12-18 19:52:19).
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Post Post #653 (isolation #31) » Fri Dec 18, 2015 1:46 pm

Post by xRECKONERx »

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Post Post #654 (isolation #32) » Fri Dec 18, 2015 1:48 pm

Post by xRECKONERx »

It's now Day 3.

With 3 alive, it takes 2 to lynch.
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Post Post #672 (isolation #33) » Sat Dec 19, 2015 10:57 am

Post by xRECKONERx »

Official Vote Count


BBmolla
(1): 3dicerolling
3dicerolling
(1): BBmolla

Not Voting
(1): Southern Spice

With 3 alive, it takes 2 to lynch.

Deadline
: (expired on 2015-12-23 15:00:00)
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Post Post #692 (isolation #34) » Wed Dec 23, 2015 7:34 am

Post by xRECKONERx »

Deadline inaccurate! I will update the OP. You have until Jan 1.
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Post Post #710 (isolation #35) » Wed Dec 23, 2015 6:31 pm

Post by xRECKONERx »

3dicerolling was lynched.

HE WAS TOWN.

SCUM WIN!
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Post Post #711 (isolation #36) » Wed Dec 23, 2015 6:42 pm

Post by xRECKONERx »

Scum PT
Game Overview/Actions
Spoiler: Role PMs
USER
: southern spice
ALIGNMENT
:
town

CALLSIGN
: Blade Three

Please select a Squadron Leader.

Option 1
CHARACTER
: Watto
ROLE
: Compulsive Fruit Vendor
BIO
: Watto is a sleezy shopkeeper on the Outer Rim planet of Tatooine. He will do anything to peddle his wares onto others, whether they want the hunk of junk or not. Each night, Watto must select someone to receive a piece of scrap metal.

Option 2
CHARACTER
: Admiral Ackbar
ROLE
: Commander
BIO
: Ackbar leads the rebellion in their assault against the Empire. Using his role as commander, Ackbar may target someone during the day and issue an order for who that person must target at night with their ability. If that person “obeys” the order, it will be successful. If that person chooses to “disobey” the order, the action will fail. (This does not apply to factional or passive abilities.)

Option 3
CHARACTER
: BB-8
ROLE
: 1-Shot Bulletproof
BIO
: BB-8 is an astromech droid with a unique design. Despite being small in stature, BB-8’s internal gravity stabilizers make him hard to dismantle. This character may withstand a single shot/ability.


---

USER
: Firebringer
ALIGNMENT
:
mafia

CALLSIGN
: Red Seven

Please select a Squadron Leader.

Option 1
CHARACTER
: Kanan Jarrus
ROLE
: Watcher
BIO
: As one of the few survivors of Order 66, Kanan Jarrus became accustomed to blending into the shows. His prowess as a roguish Jedi allow him to observe people at night without being noticed. After selecting a target at night, this character will be informed if anyone visits that character.

Option 2
CHARACTER
: Mace Windu
ROLE
: Bodyguard
BIO
: Mace Windu sits on the Jedi council and thus takes it upon himself to serve as the protector of the helpless. Each night, Mace may target a character. If he does, and that character is targeted for a successful kill, Mace will die instead.

Option 3
CHARACTER
: CT-5555 aka "Fives"
ROLE
: Neighbor
BIO
: “Fives” is a clone trooper. With Fives as a squad leader, a private communication channel will be opened with any other active neighbors in the game.



---

USER
: Aronis
ALIGNMENT
:
town

CALLSIGN
: Blue Two

Please select a Squadron Leader.

Option 1
CHARACTER
: Darth Bane
ROLE
: Vengeful
BIO
: Darth Bane is cold, calculated, and full of rage. If Bane is ever lynched by the players, he will be able to make one final assault to strike down someone else in his anger.

Option 2
CHARACTER
: Mortis Son
ROLE
: Paranoid Lightsaber Owner
BIO
: The Son only guarantees one thing: complete destruction of anyone who gets in his way. If anyone targets Mortis Son at night, they will be killed.

Option 3
CHARACTER
: Pong Krell
ROLE
: Miller
BIO
: Pong Krell was a Jedi who slowly gave into his temptations, abandoned the Order, and went to the Dark Side. As such, any investigations on Pong Krell will come back as the opposite of his alignment.


---

USER
: BBmolla
ALIGNMENT
:
mafia

CALLSIGN
: Grayfeather One

Please select a Squadron Leader.

Option 1
CHARACTER
: Neva Kee
ROLE
: Commuter
BIO
: Neva Kee was a skilled podracer and crowd favorite. He may use his racing abilities to commute away for the night, but not on consecutive nights. Neva cannot be targeted on nights he commutes.

Option 2
CHARACTER
: Attichitcuk
ROLE
: Strongman-Enabler
BIO
: Attichitcuk is a strong wookiee chieftain who inspires those around him. His fierce determination and strength and guidance can cause actions around him to succeed, regardless of the odds.

Option 3
CHARACTER
: Grebleips
ROLE
: Senator
BIO
: Grebleips is the male Asurain senator from Brodo Asogi. This character may use his abilities to call a vote once per day. Voters may elect to force a squadron to choose a new squadron leader. To use this ability, the character will post
CALL VOTE: CALLSIGN
with the callsign of the squadron they want to target, and everyone will in turn vote YEA or NAY on the bill.


---

USER
: 3dicerolling
ALIGNMENT
:
town

CALLSIGN
: Rogue Five

Please select a Squadron Leader.

Option 1
CHARACTER
: R2-D2
ROLE
: 1-Shot Signal Jammer
BIO
: R2-D2 is an astromech droid who gained fame after saving Queen Amidala’s ship from destruction during the blockade of Naboo. He later helped Luke Skywalker invade the Death Star. R2-D2 may use this ability privately during the day, once per game, and all private communication topics will be closed that night.

Option 2
CHARACTER
: Chewbaca
ROLE
: Post-Restricted Townie
BIO
: Chewbacca may be deadly in the right situations, but nobody can understand him half of the time. If Han Solo is not a Squadron Leader but Chewbaca is, all posts made must be run through this translator before being posted. Votes do not need to be translated. If Han Solo is in the game, all posts made must be PMed to the moderator instead, where they will be forwarded to Han Solo for translation.

Option 3
CHARACTER
: Qui-Gonn Jinn
ROLE
: Faith Healer
BIO
: Qui-Gon Jinn was a master of the light side of the Force, and especially perceptive in the area of healing arts. Qui-Gon may target someone each night. If they were not to be protected, they will be protected. However, if they were already protected, his force tampering will cause them to be unprotected.


---

USER
: Guyett
ALIGNMENT
:
town

CALLSIGN
: Meteor Six

Please select a Squadron Leader.

Option 1
CHARACTER
: Lando Calrissian
ROLE
: Neapolitan
BIO
: As the Baron Administrator of Cloud City, Calrissian learned the value of background checking new arrivals after Vader took over his city. At night, Lando may check someone to find out if they are VT or not VT.

Option 2
CHARACTER
: Admiral Ackbar
ROLE
: Commander
BIO
: Ackbar leads the rebellion in their assault against the Empire. Using his role as commander, Ackbar may target someone during the day and issue an order for who that person must target at night with their ability. If that person “obeys” the order, it will be successful. If that person chooses to “disobey” the order, the action will fail. (This does not apply to factional or passive abilities.)

Option 3
CHARACTER
: Yoda
ROLE
: Roleswapper
BIO
: Confusing, you are. Speaking backwards, you do. Force someone to switch squad leaders, during the day, you may. Take effect at night, the swap will.


---

USER
: herrcombs
ALIGNMENT
:
town

CALLSIGN
: Nova Four

Please select a Squadron Leader.

Option 1
CHARACTER
: Grand Moff Tarkin
ROLE
: 1-Shot Executioner
BIO
: When someone you are not voting has received half the required votes on a given day, they become eligible for you to target them with a day-ending vigilante kill. You may only use this ability once per game.

Option 2
CHARACTER
: Boba Fett
ROLE
: Tracker
BIO
: Boba Fett is a renown bounty hunter, capable of finding his targets anywhere. At night, you may track a player to find out who they visit.

Option 3
CHARACTER
: Obi-Wan Kenobi
ROLE
: Beloved Prince
BIO
: Old Ben is a loved, kooky grandpa-type character. Despite his warning of becoming “more powerful than you’ve ever imagined” if he is struck down, the town will mourn his loss. Ben’s death will cause an extra night of mourning, followed by two days of empowerment (aka double night, then double day).


---

USER
: Aj the Epic
ALIGNMENT
:
town

CALLSIGN
: Gold Three

Please select a Squadron Leader.

Option 1
CHARACTER
: Jar Jar Binks
ROLE
: Hated Townie
BIO
: HIYO! MESA JARJARBINKS. MESAGONNARUINTHEMOVIE. MESAGETHATEDON. It takes one less vote to lynch you.

Option 2
CHARACTER
: Han Solo
ROLE
: 1-Shot Loved Wookiee Translator Fugitive
BIO
: Han Solo is the beloved cocky flyboy who nobody wants to see hurt. Once per game, at night, you may cash in your reputation to cause yourself to require one extra vote to lynch the next day. Also, if both Han & Chewie are active in the game at the same time, you will be able to translate Chewie’s posts. Oh yeah -- Jabba’s also put a pretty hefty bounty on your head. Stay alert.

Option 3
CHARACTER
: CC-2224 aka "Cody"
ROLE
: Neighbor
BIO
: “Cody” is a clone trooper. With Fives as a squad leader, a private communication channel will be opened with any other active neighbors in the game.


---

USER
: Fro99er
ALIGNMENT
:
town

CALLSIGN
: Echo Eleven

Please select a Squadron Leader.

Option 1
CHARACTER
: Mace Windu
ROLE
: Bodyguard
BIO
: Mace Windu sits on the Jedi council and thus takes it upon himself to serve as the protector of the helpless. Each night, Mace may target a character. If he does, and that character is targeted for a successful kill, Mace will die instead.

Option 2
CHARACTER
: Greedo
ROLE
: Informed Vigilante
BIO
: You’ve been sent by Jabba to kill Han Solo -- regardless of his alignment. If Han Solo is active as a Squadron Leader and you target him at night and kill him, you will receive an investigation result on a character of your choosing during the next day.

Option 3
CHARACTER
: Wedge Antilles
ROLE
: Suicide Bomber
BIO
: Wedge Antilles somehow miraculously survived both bombing runs on the Death Star -- but every great fighter pilot’s luck has to end somewhere. With Wedge as an active squadron leader, he may suicide bomb someone at night and blow himself up while also killing his target.
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Post Post #713 (isolation #37) » Wed Dec 23, 2015 7:00 pm

Post by xRECKONERx »

This ended at a bad time as I am out of town and can't really do my writeup right now!
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