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Post Post #6725 (ISO) » Mon Jan 11, 2016 1:18 pm

Post by Ythan »

What win conditions have everyone ever achieved, other than opponent defeat due to life loss?
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Post Post #6726 (ISO) » Mon Jan 11, 2016 1:56 pm

Post by Sudo_Nym »

I've milled out a bunch of opponents, back when I thought Turbo Fog was a fine thing to bring to a card shop.
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Post Post #6727 (ISO) » Mon Jan 11, 2016 2:06 pm

Post by Thestatusquo »

I mean, I played omni for a long time. That deck was fucking fantastic.
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Post Post #6728 (ISO) » Mon Jan 11, 2016 4:07 pm

Post by Klazam »

Mill, felidar soverign, labratory maniac, posion, test of endurance, , omni gifting, opponent forgetting to pay for pact, opponent disqualification, opponent no-show, opponent conceding, darksteel reactor, mortal combat (black card that counts graceyard creatures), gifted transcendednce.. Thats all i can remember off the top of my mind
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Post Post #6729 (ISO) » Mon Jan 11, 2016 4:53 pm

Post by Natirasha »

Oh yeah, can I just say Hissing Quagmire is the most hilarious card name we've had in a while.
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Post Post #6730 (ISO) » Mon Jan 11, 2016 8:38 pm

Post by Natirasha »

Image

Ridiculous.
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Post Post #6731 (ISO) » Tue Jan 12, 2016 4:27 am

Post by bv310 »

In post 6727, Thestatusquo wrote:I mean, I played omni for a long time. That deck was fucking fantastic.

I miss the hell out of that deck. Never more fun than free-casting Griselbrand, Drawing 7, then casting all of those for free.

For me: Felidar Sovereign, Laboratory Maniac, Shaman of Forgotten Ways, Test of Endurance, Mortal Combat, Biovisionary (in Commander, which I am proud of), Door to Nothingness, Infect, Celestial Convergence (B/W EDH with Vampire Hexmage), and Mayael's Aria.

Most of these are Commander wins, except for Door to Nothingness, Infect, and Laboratory Maniac.
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Post Post #6732 (ISO) » Tue Jan 12, 2016 8:43 am

Post by AGar »

In post 6726, Sudo_Nym wrote:I've milled out a bunch of opponents, back when I thought Turbo Fog was a fine thing to bring to a card shop.


You mean it's not?
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Post Post #6733 (ISO) » Fri Jan 15, 2016 8:09 am

Post by DeathNote »

Pre-release tonight!
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Post Post #6734 (ISO) » Fri Jan 15, 2016 10:56 am

Post by PeregrineV »

I got a rules question base don a cliarificaiton of a new card (Hissing Quagmire).

An ability that turns a land into a creature also sets that creature’s power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Hissing Quagmire has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 5/5 creature that’s still a land.

If the land was made a 0/0 elemental with three +1/+1 counters, but is then made a 2/2, what does it become at the end of the turn? A 0/0 again?
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Post Post #6735 (ISO) » Fri Jan 15, 2016 11:12 am

Post by Thestatusquo »

Layers and timestamps my friend.

How this works is that multiple characteristic defining abilities that effect the same layer for one card, so they're applied in timestamp order. In this case we have the following P/T layers to deal with:

7b: Power/Toughness setting effects.
-Awaken spell sets P/T to 0/0
-Activated Ability of Hissing Quagmire sets its p/t to 2/2

Whichever thing happens second will take precedence because thats how effects in the same layer work.

So if you activated it and THEN awakened it it would be a 0/0 for the turn, but if you awaken and THEN activate it it would be a 2/2

then we get to

7d: Power/Toughness changes from counters.
- X +1/+1 counters are on the land.

So whichever the base toughness is based off of the time stamps in layer 7b, you add the number of counters to it.

The second part is that when the activated wears off (at the end of the turn) it is still a 0/0 because we still have the awaken modifer in 7b but we do not any longer have the other modification in 7b.

Source: I'm a level 1 judge.
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Post Post #6736 (ISO) » Fri Jan 15, 2016 11:24 am

Post by PeregrineV »

In post 6735, Thestatusquo wrote:Layers and timestamps my friend.

How this works is that multiple characteristic defining abilities that effect the same layer for one card, so they're applied in timestamp order. In this case we have the following P/T layers to deal with:

7b: Power/Toughness setting effects.
-Awaken spell sets P/T to 0/0
-Activated Ability of Hissing Quagmire sets its p/t to 2/2

Whichever thing happens second will take precedence because thats how effects in the same layer work.

So if you activated it and THEN awakened it it would be a 0/0 for the turn, but if you awaken and THEN activate it it would be a 2/2

then we get to

7d: Power/Toughness changes from counters.
- X +1/+1 counters are on the land.

So whichever the base toughness is based off of the time stamps in layer 7b, you add the number of counters to it.

The second part is that when the activated wears off (at the end of the turn) it is still a 0/0 because we still have the awaken modifer in 7b but we do not any longer have the other modification in 7b.

Source: I'm a level 1 judge.


So layer 7b modiifers use timestamps?
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If I have him out, and play hissing Quagmire, I can have hissing become a 3/3 Elemental with haste.

If I were to activate his Hissing ability, would he still be able to attack? Would he now be a 2/2 with haste and deathtouch? If I want him to be a 3/3 with deaththouch, that's not possible, correct?
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Post Post #6737 (ISO) » Fri Jan 15, 2016 11:31 am

Post by Thestatusquo »

Modifying effects of the same type in the same layer go by timestamp order, yes.

Your understanding is correct. Whichever of those things happens last is the one that is true. Either it is a 2/2 creature with death touch or it is a 3/3 creature with haste. This is because of the wording "becomes" rather than "gains."
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Post Post #6738 (ISO) » Fri Jan 15, 2016 11:32 am

Post by PeregrineV »

And if I turn him into a 2/2 deathtouch in response to the landfall trigger, then apply the landfall trigger, is he a 3/3 with haste, daethouch, and vigilance?
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Post Post #6739 (ISO) » Fri Jan 15, 2016 11:34 am

Post by PeregrineV »

Plus, I have mixed feelings about the unlimited use of wastes in constructed but "only what you open" use in sealed.
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Post Post #6740 (ISO) » Fri Jan 15, 2016 11:36 am

Post by chamber »

I'm almost sure that you are wrong about the becomes thing shea. do you have a source?
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Post Post #6741 (ISO) » Fri Jan 15, 2016 11:47 am

Post by Thestatusquo »

Derp, chamber you're right. I forgot that abilities have their own layer.

This is why you always have the right to appeal your judge calls, kids.
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Post Post #6742 (ISO) » Fri Jan 15, 2016 11:51 am

Post by PeregrineV »

The the ability layer applied before or after the P/T assignment layer?
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Post Post #6743 (ISO) » Fri Jan 15, 2016 11:59 am

Post by chamber »

In post 6742, PeregrineV wrote:The the ability layer applied before or after the P/T assignment layer?


P/T is the last layer. I don't see how that matters though.
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Post Post #6744 (ISO) » Fri Jan 15, 2016 1:40 pm

Post by bv310 »

I didn't know you were an L1, Shea. I am going to ask you sooooooooooooo many questions now.
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Post Post #6745 (ISO) » Fri Jan 15, 2016 2:53 pm

Post by Thestatusquo »

Yeah I passed my test like 4 months ago.
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Post Post #6746 (ISO) » Fri Jan 15, 2016 2:54 pm

Post by Thestatusquo »

Cow is also an l1
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Post Post #6747 (ISO) » Fri Jan 15, 2016 5:59 pm

Post by hasdgfas »

In post 6746, Thestatusquo wrote:Cow is also an l1


Correct. I got certified just after the DTK prerelease.
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Post Post #6748 (ISO) » Fri Jan 15, 2016 6:27 pm

Post by InflatablePie »

good luck to all who're doing prerelease. I might go to one Sunday but I probably shouldn't budget-wise.

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Post Post #6749 (ISO) » Fri Jan 15, 2016 6:53 pm

Post by Natirasha »

To be honest, and I'm probably in a minority here, but thank fuck Twin is gone.

People will argue that is wasn't broken, but it and Pod both dominated the circuit in such a way that it was obvious they were on a higher level than the other tier 1 decks(ie multiple copies in every single top 8 regardless of meta) and pretty clearly warped Modern around them(you could say the same about Jund pre-DRS ban too)

They also didn't have easy answers because the combo was so prevalent in the deck(you always had to be in fear of them comboing off) but it could also function--and be a really good deck!--without the combo. Unlike, say, affinity, you can't just throw in a couple Stony Silence and autowin.

Tron will probably get a ban after OGW probably, or maybe not. It depends on how prevalent people are willing to fight with Spreading Seas.

Sucks for the people who bought into it though.
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