In post 676, Marquis wrote:you need a majority of town to be somewhat in sync with reads and game direction to achieve that
not really
apart from the fact that the majority (if not all) perfect wins usually come off the back of 1-2 PR results (depending on the size of the game) which requires zero cohesion (not to mention things like slips, bad fake-claims from scum, etc), town doesn't need to be well-coordinated to lynch, say, a lurker that happens to be scum and town doesn't need to have strong players or good teamwork to sheep a vocal player (or group of players) that happen to be right about scum (
i also think there's a difference between a town whose reads are "in sync" because the majority is reading the game, putting forth arguments/reasoning and coming to the same conclusions independently and a town whose reads are "in sync" because key players are putting forth arguments and others are agreeing with them because that's what they do / that's how they play - the former is extremely rare and is the only time i'd say a town (as a whole) performed well, the latter is a case where the sheep aren't really doing anything they wouldn't do in every other game, so it's not like a special case where everyone is playing above and beyond the norm...