Micro Queue (Players & Moderators) (OLD)

For archiving signup threads after their corresponding games are complete.
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jmo16mla
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Post Post #4075 (ISO) » Fri Mar 11, 2016 2:53 pm

Post by jmo16mla »

WOOOOOO!
town: 15:13 Scum 4:4
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jmo16mla
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Post Post #4076 (ISO) » Fri Mar 11, 2016 3:00 pm

Post by jmo16mla »

Pagetop!
town: 15:13 Scum 4:4
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Alexcellent
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Post Post #4077 (ISO) » Fri Mar 11, 2016 10:42 pm

Post by Alexcellent »

/in 594 please!
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vettrock
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Post Post #4078 (ISO) » Sat Mar 12, 2016 5:32 am

Post by vettrock »

One more for One Night Ultimate Werewolf...
My "Get to Know a Scummer" thread is here.
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pisskop
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Post Post #4079 (ISO) » Sat Mar 12, 2016 5:33 am

Post by pisskop »

/in boxes

1n ww sounds interesting enough, but its not my forte.
beeboy - Everyone thought this game was made to troll pie but it was really made to troll pisskop.
Almost50 pisskop: Overall, that's a townie slot. Don't ask for specifics because with PK everything can be interpreted either way. It's probably WHEN he says/does things that matter, so it's more of a matter of conception rather than solid reasoning.
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Post Post #4080 (ISO) » Sat Mar 12, 2016 10:58 am

Post by PokerFace »

HAMMER!!

/in 594 One Night Ultimate Werewolf
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
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vettrock
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Post Post #4081 (ISO) » Sat Mar 12, 2016 4:28 pm

Post by vettrock »

Micro 594 is ready to go.

I did the Randomization, prepared all of the role PMs, just wanting for quadz to give me mod powers to put up the thread.
My "Get to Know a Scummer" thread is here.
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Aeronaut
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Post Post #4082 (ISO) » Sat Mar 12, 2016 7:40 pm

Post by Aeronaut »

Game Name:
Experimental Mafia 1: Mechanics UPICK
Game Type:
Theme?
Game Size:
9P

Optional Caption/Description of Game upon announcement:
Here's how this works; each Player PMs me
a mafia mechanic
after /ining. This mechanic could range anywhere from new roles, all the way to whole new concepts nobody has every seen.

THEN; I will try to fit together 5 of these mechanics into that game, all at once, while also making it as balanced as possible. A few of the mechanics will be made public, some will not. It depends on what it is.

This is the first of my experimental series of micro games I'm going to run, in order to test out things and ideas for future, bigger and broader projects. Enjoy!


/in to mawd
2023 W/L | 1-0
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Post Post #4083 (ISO) » Sat Mar 12, 2016 7:46 pm

Post by Aeronaut »

as absurd as the above may sound, shut your mouth we're gonna have FUN
2023 W/L | 1-0
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Aristophanes
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Post Post #4084 (ISO) » Sun Mar 13, 2016 1:28 am

Post by Aristophanes »

That sounds neat Aero!!
Half meme, Half real, All Aristophanes ;)
- Jingle
Ari has appeared way too competent for me to even pretend to know what they're thinking
- MooseEatsBear on discord mafia
it wouldn’t be an ari sig unless it takes up half the screen on mobile - Vonflare
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Post Post #4085 (ISO) » Sun Mar 13, 2016 1:31 am

Post by MarioManiac4 »

/pre-in for aeronaut's game
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mhsmith0
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Post Post #4086 (ISO) » Sun Mar 13, 2016 12:00 pm

Post by mhsmith0 »

/in for aero
Mechanic: cop that is accurate on odd nights and paranoid on even nights (or vice versa, and mod doesn't say which)
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Post Post #4087 (ISO) » Sun Mar 13, 2016 12:12 pm

Post by Aeronaut »

... the mechanic is supposed to be secret :p
2023 W/L | 1-0
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Post Post #4088 (ISO) » Sun Mar 13, 2016 12:14 pm

Post by mhsmith0 »

Oh. My reading comprehension sucks apparently. Ok I'll PM you a better one.
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Aneninen
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Post Post #4089 (ISO) » Sun Mar 13, 2016 12:17 pm

Post by Aneninen »

/in Aero
Do I have to send the Mechanic in my mind right now ?
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Post Post #4090 (ISO) » Sun Mar 13, 2016 12:41 pm

Post by Aeronaut »

In post 4089, Aneninen wrote:/in Aero
Do I have to send the Mechanic in my mind right now ?

You can wait until I conf pre-ins!
2023 W/L | 1-0
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Sméagol
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Post Post #4091 (ISO) » Sun Mar 13, 2016 3:26 pm

Post by Sméagol »

/in to mod
either
Secret Santa Mafia
or
Traitors amongst us mafia

You can vote for either. By default I'll go with Secret Santa.


Secret Santa mafia
open
9 players

No pre-deteremined roles. At the start of each day, you're randomly designated the Secret Santa of someone else. There's a pool of abilities available each day (listed below) handed out on a first come, first served basis. It's up to you whether you want to give something good or something crappy. Mafia team and voting work as usual.

List of available abilities:

[1] 1-shot fruit vendor
// disappears after 1 death

[2] 1-shot cop
// disappears after 2 deaths

[3] 1-shot doctor
// disappears after 3 deaths

[4] 1-shot roleblocker
// disappears after 4 deaths

[5] 1-shot secret santa investigator
// disappears after 5 deaths

[6] 1-shot 1-shot tracker
// disappears after 6 deaths

[7] 1-shot fruit vendor
// disappears after 6 deaths

[8] 1-shot fruit vendor
// disappears after 6 deaths

[9] 1-shot fruit vendor
// disappears after 6 deaths


I had a set-up for 13 players in mind, but I'm not sure if it works or if it's fun, so I wanted to try it out as a micro.

Traitors amongst us mafia
open
9 players

[1]
mafia
vanilla
[2]
mafia
neapolitan
[3]
mafia
traitor
[4]
mafia
traitor
[5]
mafia
traitor
[6]
mafia
traitor
[7]
town
vanilla
[8]
town
vanilla
[9]
town
neapolitan

Traitors don't know who the "real" mafia are.
Mafia don't have factional kill.
Every player has an optional vengekill on lynch.
With even fewer townies in this 9 player version, I'll have mafia kill each one of them in order to win.

Edit:

This 9 player version has one problem the 13 player version doesn't have, so I added an alternative win condition for town: they can win by killing the real mafia OR all of the traitors.


Edit:

I received 1 vote (and pre-in) for
Traitors amongst us
.

Edit:

2 pre-ins for Traitors amongst us.
I was asked to choose one game to enter into the queue, so Traitors amongst us it is. No need to vote anymore.
Last edited by Sméagol on Mon Mar 14, 2016 8:32 am, edited 1 time in total.
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coming up
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jmo16mla
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Post Post #4092 (ISO) » Sun Mar 13, 2016 4:15 pm

Post by jmo16mla »

Sign up for my game guys. I spent good time working on it!
town: 15:13 Scum 4:4
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Aristophanes
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Post Post #4093 (ISO) » Sun Mar 13, 2016 4:37 pm

Post by Aristophanes »

In post 4092, jmo16mla wrote:Sign up for my game guys. I spent good time working on it!
Okay
/in Boxes
Half meme, Half real, All Aristophanes ;)
- Jingle
Ari has appeared way too competent for me to even pretend to know what they're thinking
- MooseEatsBear on discord mafia
it wouldn’t be an ari sig unless it takes up half the screen on mobile - Vonflare
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jmo16mla
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Post Post #4094 (ISO) » Sun Mar 13, 2016 5:32 pm

Post by jmo16mla »

You're the best!
town: 15:13 Scum 4:4
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kirroha
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Post Post #4095 (ISO) » Sun Mar 13, 2016 11:03 pm

Post by kirroha »

Lovers Mafia (592) coming up soon!
with a chainsaw.
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quadz08
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Post Post #4096 (ISO) » Mon Mar 14, 2016 5:06 am

Post by quadz08 »

Micro 594:
One Night Ultimate Werewolf 5 has filled for Vettrock!
shos
podoboq
Fire Starter
Irelandbark12
lane0168
Lowell
GuiltyLion
Alexcellent
PokerFace



STILL IN SIGNUPS:

4 Days Left!

Micro 595:
Jmo's obsession with boxes
Mod:
jmo16mla
Game Type:
Normal
Status:
2/9
Boxes. Lots of them.

pisskop
jmo16mla



NOW ANNOUNCING SIGNUPS:


Micro 596:
"Longnight" Mafia
Mod:
Maestro
Game Type:
Open
Status:
0/9
Current Avatar: Kronk. Duh.
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Post Post #4097 (ISO) » Mon Mar 14, 2016 5:09 am

Post by hiplop »

/in little boxes mafia
third best scummer of all time
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vettrock
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Post Post #4098 (ISO) » Mon Mar 14, 2016 5:49 am

Post by vettrock »

Micro 594 is up and role PMs are out. Waiting on responses
My "Get to Know a Scummer" thread is here.
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Post Post #4099 (ISO) » Mon Mar 14, 2016 8:15 am

Post by Maestro »

In post 4096, quadz08 wrote:
Micro 596:
"Longnight" Mafia
Mod:
Maestro
Game Type:
Open
Status:
0/9

WUUUT WUUUUUUUT


I have /pre-ins from
:
  • This is my username
  • Ranger
  • lovelygiant
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