In fact, I'll be honest, I disagree with the majority of these.
In post 838, xRECKONERx wrote:Nominee's faction achieved their win condition despite facing highly competent opponents
I'm not sure how fair it is to judge someone's play as scum based on the town they faced up against, because that's just dumb luck. If someone plays amazingly but they happen to only be against okay players, is it really fair to dock points?
Nominee received little to no sustained suspicion throughout the game
While I agree that "not getting any suspicion" is good for scum, "having lots of suspicion but still avoiding being lynched" is something I'd consider to be something worth rewarding as it requires a different, strong amount of skill.
Nominee's success was impressively independent of the use of power roles
This almost feels like punishing someone for using their power role greatly. Sure, day play is skilful, but the way it's worded like this does not sound good. Skilled use of power roles is a very important part of the game, and a rule like this sounds like it will basically instantly reduce the chances of you winning an award if the game you played in was role madness. If you mean "they would have been lynched but someone got an incorrect innocent result on them because godfather", fine. If you mean "the use of power roles was very good and played a big part in their victory as well as their very good day play", I strongly disagree with that being considered worse in any way.
The nominee's entire faction survived until late in the game
See above.
The nominee's entire faction demonstrated an impressive level of teamwork
Mostly no objections here, although I feel this gives a slight disadvantage of winning if the game only had nighttalk and not daytalk, a factor which vastly affects teamwork.
and no replacements had to be made
... okay this is just ridiculous. Again, I don't feel a single nominee should be judged based on their teammates, but in terms of replacing out? Are you kidding me? Like, wow. You may end up punishing a player because one of their teammates is a lurked or a player who bends a rule too far and gets forced replaced - a whole number of factors contribute to replacements, and I guarantee they are out of a team member's control!