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Post #75 (isolation #5) » Wed May 25, 2016 7:13 am
Postby KingdomAces »
Hmmm, maybe I misjudged the situation. Well might as well try to make the most out of this, and the fact that I have a hostage.
Hold sword to fallen guard's throat, while holding him in front of me. Say "I don't really want hurt you. If you stand back and provide a good reason for locking us up, I'll surrender." If possible, back away to a part of the wall where there isn't a window behind me while still keeping the guard hostage.
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #85 (isolation #6) » Wed May 25, 2016 10:55 am
Postby KingdomAces »
If they're taking your bonds off, you might not want to attack them. I kind of don't have a choice, as someone's already rushing me, but I'm still trying to diffuse the situation.
With a hostage. Hostages always diffuse situations.
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #102 (isolation #7) » Thu May 26, 2016 9:19 am
Postby KingdomAces »
Fine.
Knock hostage out, then let him go. Assume defensive stance. "Okay. So, what do you want with us."
Also, since they're removing the bonds, I assume that they are supposed to be giving us plot or something. You shouldn't let your guard down, but going with an all-out attack might end up being counterproductive. I probably overreacted, so now I'm just trying to get away unharmed, and giving myself multiple options on how to do that.
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #107 (isolation #8) » Fri May 27, 2016 6:31 am
Postby KingdomAces »
Duck and swing sword at the legs of attacking guard.
Also, are there any rules regarding multiple actions in a single turn? In this case, since the ability to preform my next action relies on an NPC's reaction to the current one, I don't think I'd be able to do something that just assumes my action succeeds, like disarming him as he staggers.
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #138 (isolation #11) » Thu Jun 02, 2016 10:06 am
Postby KingdomAces »
Run up and kick and/or step on the chest of one of the guards. Use any free time to scan their armor for weak points or holes, and strike at any found on the legs while trying to avoid doing permanent damage.
At this point, I'm fairly sure surrendering would be more helpful to everyone involved, including myself, but I really want to keep this sword.
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #144 (isolation #12) » Fri Jun 03, 2016 9:45 am
Postby KingdomAces »
Punch the injured one in the face, in an attempt to knock him out. To the other one, say "One last time, why are we here, and where are you taking us?"
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #355 (isolation #27) » Fri Aug 05, 2016 11:47 am
Postby KingdomAces »
Oh well. I still think it was worth it, if only for the reactions.
Though I have no clue what to do now. I'm not entirely sure I want to storm the castle, especially since it looks like diplomacy is the only option, and it's pretty clear that I have very little of that skill.
Take a nap.
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #435 (isolation #30) » Tue Aug 16, 2016 9:09 am
Postby KingdomAces »
I'm starting to think we should go back to the Village. Or maybe we could try to go past the Castle, but for all we know there could be even less there.
Head away from the castle in the direction opposite from where we came.
(Can be overrwritten by Klazam)
Never be sorry for your little time.
It's not when you get there, it's always the climb.
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Post #479 (isolation #32) » Wed Oct 12, 2016 12:00 pm
Postby KingdomAces »
In post 225, KingdomAces wrote:Continually bumping this is going to get you nowhere. Contacting [Aronis] directly is much more likely to get a response.
Never be sorry for your little time.
It's not when you get there, it's always the climb.